asgdf
8620fab0d4
Add ignoring Aurora Veil to Infiltrator's description ( #3872 )
2017-08-09 10:30:51 -04:00
Lionyx
d3c863c7dd
Update the list of Abilities Trace cannot trace ( #3694 )
2017-08-07 23:14:11 -04:00
Marty-D
702c029385
Fix -ate Abilities' interaction with moves
2017-08-02 20:17:02 -04:00
The Immortal
727a2e7dff
Fix Normalize interaction with certain moves
2017-08-03 00:28:13 +04:00
urkerab
5bc0c634d6
Reset Parental Bond damage after a move ( #3847 )
2017-07-29 20:10:02 -04:00
urkerab
217f3b34e3
Shields Down blocks Yawn when active and ignores Mold Breaker ( #3799 )
2017-07-17 18:48:24 -05:00
Ivo Julca
4e543aee9e
Implement Trace adjacency check
2017-05-27 20:43:24 -05:00
t8bm
4cef9358c9
Fix Refrigerate modifiers ( #3552 )
2017-05-25 22:09:44 -04:00
urkerab
f24d7cbadb
Move Illusion-breaking out of the battle engine ( #3549 )
2017-05-24 20:36:17 -04:00
Guangcong Luo
6dd58b40d3
Refactor simulator into new sim/ directory
...
This is a surprisingly minor refactor considering how many files it
touches, but most of this is only renames.
In terms of file renames:
- `tools.js` is now `sim/dex.js`
- `battle-engine.js` is now `sim/index.js` and its three classes are
in `sim/battle.js`, `sim/side.js`, and `sim/pokemon.js`
- `prng.js` is now `sim/prng.js`
In terms of variable renames:
- `Tools` is now `Dex`
- `BattleEngine` is now `Sim`
- `BattleEngine.Battle` is now `Sim.Battle`
- `BattleEngine.BattleSide` is now `Sim.Side`
- `BattleEngine.BattlePokemon` is now `Sim.Pokemon`
2017-05-05 16:48:38 -05:00
MacChaeger
e2c07a6c6f
Fix Perish Song + Soundproof ( #3487 )
2017-04-29 09:48:45 -04:00
The Immortal
02ea84fd59
Random Battle: Ability improvements
2017-04-25 17:13:31 +04:00
Kevin Lau
8970beac69
Random Battle: Allow Belly Drum Gluttony ( #3472 )
2017-04-24 20:47:11 +04:00
MacChaeger
e22a504824
Random Battle: Update Mudsdale ( #3462 )
2017-04-18 15:18:17 +04:00
The Immortal
afe3341a53
Random Battle updates
...
- Increase Adaptability rating
- Remove Toxic from Mega Blastoise
- Update gen 6 with relevant changes from current gen
2017-04-14 16:53:11 +04:00
Marty-D
a85486e82b
Correct loop in Analytic
2017-04-10 18:21:56 -04:00
Marty-D
d51ff82dde
Fix Analytic
2017-04-10 16:20:32 -04:00
Marty-D
584e08c9dd
Fix Color Change
2017-04-07 16:55:55 -04:00
Marty-D
1f2347493a
Add dance flag
2017-03-31 10:36:17 -04:00
The Immortal
fc9cdf44f6
Random Battle updates
2017-03-13 08:54:43 +04:00
urkerab
3dc35a5bf5
Multiple Dancers should be able to copy Dance moves ( #3354 )
2017-03-11 19:10:06 -06:00
Marty-D
c1036db6be
Update Sheer Force and Shield Dust mechanics
...
Fixes #3339
2017-03-06 17:51:24 -05:00
Guangcong Luo
6306b5979f
Fix infinite looping Dancer
2017-02-24 06:54:13 -06:00
Guangcong Luo
9200062819
Improve Dancer implementation
...
This doesn't fix the biggest issue with Dancer (Petal Dance locking),
but it does fix every other Dancer issue, by moving it from useMove
to runMove.
This also adds improved comments on runMove and useMove.
2017-02-24 03:17:37 -06:00
Marty-D
8a3e4e5ac1
Fix Trace
2017-02-18 23:04:28 -05:00
Marty-D
c66ebaed3c
Update Ability descriptions
2017-02-17 15:08:48 -05:00
Slayer95
7b7ec0846e
Fix crash in Disguise effectiveness handler out of move sequences
2017-01-28 15:01:08 -05:00
Marty-D
385394bab4
Fix the first hit's effectiveness against Disguise
2017-01-27 11:05:46 -05:00
Marty-D
f14243f135
Fix Contrary and Simple's interaction with Z-Powered stat boosts
2017-01-26 21:34:42 -05:00
HoeenHero
91c737a6f6
Reflected moves shouldnt be boosted by Prankster ( #3188 )
2017-01-26 02:55:33 -05:00
Marty-D
d036d82328
Fix Dazzling and Queenly Majesty
...
Closes #3107
2017-01-23 20:12:25 -05:00
Marty-D
0cd3e51786
Update Strength Sap
2017-01-23 20:03:31 -05:00
Kevin Lau
745d1daa6c
Fix Minior Shields Down Message ( #3108 )
...
Adding the [msg] kwarg actually prevents the proper message from
displaying.
2017-01-22 23:58:54 -05:00
Marty-D
463677cdb7
Update Slush Rush
...
It doesn't actually grant immunity to Hail...
2017-01-11 23:06:17 -05:00
Marty-D
1aac19401f
Fix Berserk
2017-01-02 14:47:04 -05:00
Marty-D
c7e160b3e5
Update Emergency Exit and Wimp Out
2017-01-02 14:42:25 -05:00
Guangcong Luo
bf4e3df3b8
Deprecate decision.targetSide/targetPosition
...
These are no longer used; we now only use targetLoc.
2016-12-26 17:12:40 -05:00
Marty-D
d8ad3d9687
Fix Battle Bond
2016-12-17 13:14:53 -05:00
Marty-D
e1c43d4bb4
Properly fix Emergency Exit and related effects
2016-12-15 09:57:06 -05:00
Guangcong Luo
cfd1d0ab92
Fix Emergency Exit + Sitrus Berry interaction
...
If Sitrus Berry activates before switch-out, Emergency Exit shouldn't
activate.
2016-12-15 03:03:11 -08:00
Marty-D
d6b00e46e6
Remove placeholder forme change messages
2016-12-12 19:56:29 -05:00
The Immortal
92a9a8b9a9
Random Battle updates
2016-12-07 19:45:52 +04:00
The Immortal
d3eed333a6
Disguise can't be Traced
2016-12-07 01:14:37 +04:00
urkerab
76dd2f9493
Simplify Mold Breaker clones by getting the move to ignore abilities ( #2996 )
2016-12-06 12:29:39 -06:00
Marty-D
019a139956
Implement Comatose properly
2016-12-03 20:19:18 -05:00
Marty-D
66240f75e1
Implement new faint order
2016-12-03 11:33:00 -05:00
urkerab
f2bbd08418
Stamina shouldn't trigger for self-confused damage ( #2976 )
2016-12-01 20:50:49 -05:00
Marty-D
986d036e38
Fix Battle Bond description
2016-12-01 16:48:54 -05:00
Marty-D
9fd654df45
Support Minior changing back to the selected Core color
...
Plus update Shields Down descriptions.
2016-11-29 22:09:14 -05:00
The Immortal
59856dfe1e
Increase Water Bubble rating
2016-11-29 20:07:54 +04:00