Ivo Julca
67da1a1221
Test: Use the new common#createBattle method
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- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00
Ivo Julca
f2aff1b6ae
Refactor tests to use the new assert/battle APIs
2016-06-15 08:56:29 -05:00
Ivo Julca
2ab2937b3c
Implement assert extensions to enhance the test suite
2016-06-15 08:54:18 -05:00
Konrad Borowski
81f602b8d8
Always use trailing comma for multiline objects
2016-01-01 00:20:07 +01:00
Ivo Julca
90973d5c0c
Style fixes
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- Cut down excessive spacing
- Add braces to missing conditionals
2015-11-07 17:08:09 -05:00
Juanma Serrano
c4ac8d6e2f
Use strict mode and let and const instead of var
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This commit also fixes some duplicated variable declarations.
2015-11-06 21:56:52 -05:00
Kevin Lau
b310eb00b9
Add Intimidate test for double-KOs
2015-07-19 16:54:55 -07:00
Kevin Lau
72b61b25d6
Update Intimidate test to ensure ability activation order
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Re-do the activation test with the Pokemon switched to ensure that ability
activation was based on speed instead of player order.
2015-07-13 20:39:25 -07:00
Kevin Lau
e991c70f4c
Update Intimidate test to check activation order
2015-07-07 13:20:32 -07:00
Kevin Lau
3c33a363fa
Add Intimidate test to check simultaneous switches
2015-07-07 00:15:10 -07:00
Ivo Julca
68aaa48974
Gulpfile: no files are exempt from style checks
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- Streams are merged to make sure that all errors and warnings are reported.
- Adds dev dependencies: `merge-stream` and `lazypipe`.
- Tracks a fork of `gulp-jshint` to fix https://github.com/spalger/gulp-jshint/issues/88
2015-02-18 19:51:15 -05:00
Ivo Julca
5508777d97
Add first few battle simulation tests
2015-02-15 13:35:43 -05:00