Relados
dc5efad439
Prevent U-Turn and Volt Switch together (again)
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TI said to remove this segment previously, but evidently the problem still persists because I got 3 pokemon with both moves in the same battle, which was completely useless.
2014-03-30 20:35:36 -05:00
Relados
4069035014
Prevent multiple recovery moves
2014-03-26 20:31:51 -05:00
Relados
c59ca53b2a
Allow Knock Off on setup pokemon
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With new Knock Off mechanics, sets like Swords Dance Knock Off Weavile is useful
2014-03-26 09:43:30 -05:00
Relados
4ab16d4293
Prevent Moxie on Pokemon without physical moves
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It's literally useless - even Unnerve is more useful in that case.
2014-03-25 18:54:42 -05:00
Relados
c0c756ae16
Make Gourgeist have proper probability to show up
2014-03-25 17:06:02 -05:00
Relados
0844a7ccb6
Prevent high bulk pokemon from having Focus Sash
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I chose 300 as a sum of Defense, Special Defense and HP that would designate a high bulk Pokemon, due to being just below Dusknoir's sum of the three and I was getting Focus Sash Dusknoir, which is rather subpar. The number could be changed if there's any better way to designate bulk.
2014-03-25 11:40:34 -05:00
V4Victini
d65812aa21
Pokemon cannot Mega Evolve while locked into a move
2014-03-25 11:18:21 -04:00
Relados
8bae051bb4
Prevent Unburden Normal Gem Explosion
2014-03-20 18:24:21 -05:00
Relados
823793367d
Prevent Stone Edge and Rock Blast on same set
2014-03-19 18:43:45 -05:00
Relados
c5c1c55420
Prevent Life Orb and Sturdy on the same set
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Life orb renders Sturdy a next to useless ability.
2014-03-19 17:07:58 -05:00
Relados
1f74d5bbf3
Prevent Psychic and Stored Power on the same set
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If you have stored power, you have the boosting moves to make it viable, and having psychic as well is redundant.
2014-03-14 06:56:31 -05:00
Relados
564ded1523
Prevent Tinted Lens and Wonder Skin on Sigilyph
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Sigilyph's randoms moveset is built solely for use with Magic Guard, and without being able to automatically pass on status, Tinted Lens Sigilyph is pretty much just a free switch in and set-up fodder for a dark type. Wonder Skin is even worse in that it reduces the need for Psycho Shift.
2014-03-13 18:36:32 -05:00
Relados
2251fa53b6
Prevent Sturdy and Life Orb on same set in randoms
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It effectively negates the ability to have both together.
2014-03-12 16:03:29 -05:00
Relados
8032d0ece6
Remove U-turn rejection
2014-03-11 11:55:04 -05:00
Relados
8d06420d04
Prevent Volt Switch and U-Turn on same random set
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There's little reason to have both.
2014-03-11 11:11:45 -05:00
Juanma Serrano
0ac16153f1
Delete Seasonal
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This was the last Seasonal.
New OM Theorymon ladder it's going to take its place.
2014-03-04 10:01:11 +01:00
The Immortal
21af385043
Fix previous commit
2014-02-27 02:12:39 +04:00
Relados
cc06c1db9f
Prevent Bulldoze and EQ on same set in randoms
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Must've accidentally misclicked or something on the last request >_>
2014-02-26 16:07:08 -06:00
Guangcong Luo
aa11e73178
Merge pull request #681 from TalkTakesTime/patch-1
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Update Doubles randbats team creation
2014-02-25 10:41:15 -06:00
Relados
0373475959
Remove mega Lati@s from random battles
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Mega Lati@s should not be usable right now. (I've also gotten reports of them in hackmons, not sure how that should be dealt with)
2014-02-23 20:39:57 -06:00
TalkTakesTime
5deaa594c6
Prevent AfterMoveSecondary from activating if the move hits a sub
2014-02-23 16:59:56 +13:00
TalkTakesTime
b6d8d850b6
Update Doubles randbats team creation
2014-02-23 15:08:56 +13:00
V4Victini
7511d8ef05
Revert "Prevent AfterMoveSecondary from activating if the attack is taken by a Substitute"
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This reverts commit 4c15f252e9 .
2014-02-22 13:26:00 -05:00
TalkTakesTime
4c15f252e9
Prevent AfterMoveSecondary from activating if the attack is taken by a Substitute
2014-02-22 18:27:46 +13:00
The Immortal
f0f78cc609
Randbats generator changes
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Poison types with Air Balloon prevents them from absorbing Toxic Spikes
2014-02-21 22:34:56 +04:00
The Immortal
6b8339d7a4
selfdestruct faints in gen 6
2014-02-18 20:06:19 +04:00
Relados
393c02e1f0
Remove Limber as randbats ability for Stunfisk
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Limber on Stunfisk is completely useless and shouldn't occur.
2014-02-17 15:52:56 -06:00
The Immortal
bad541a276
Revert previous change
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Apparently Rotom doesn't need the moves
2014-02-15 22:47:49 +04:00
The Immortal
2c1cb9cd1c
Rotom formes require their special move
2014-02-15 15:46:08 +04:00
V4Victini
1009bd789e
Update scripts.js
2014-02-12 23:10:41 -05:00
V4Victini
faafc592a4
Remove redundancy in moveKeys
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If any of the following moves are in the list of viable moves already, do not add Protect to the list.
- Protect
- Detect
- King's Shield
- Spiky Shield
2014-02-12 22:32:43 -05:00
Joimer
b723a3c5c8
Fix possible bug in Random Doubles Battles team maker
2014-02-12 20:18:31 +01:00
Juanma Serrano
e4afb28c8f
Random Battles: Limit status on tn the same moveset
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One moveset should only have one status.
Priority is as follows:
Sleep is the most important. Next comes paralysis, then burn, then toxic.
2014-02-11 14:07:52 +01:00
Relados
fa00e44628
Making Mega Mawile start with Intimidate
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Forcing a Mawile with the Mawilite to have Intimidate rather than Sheer Force
2014-02-10 19:56:24 -06:00
Juanma Serrano
5f6f82eaf9
Random Doubles Battle: Add an EV allocation fallback
2014-02-10 14:45:51 +01:00
Juanma Serrano
99e9b8cece
Random Doubles battle: Allocate EVs properly
2014-02-10 14:41:57 +01:00
Juanma Serrano
43a5be411c
Implement Random Doubles Battle
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This commit implements the Random Doubles Battle format,
a format awaited by hundreds of players.
This first version uses singles viable moves for the movepool
while Doubles team works on the project of gathering viable
moves for all Doubles Pokémon.
The team maker and set maker are slightly different,
choosing items and abilities more useful in doubles, capitalising
less on tiering and more on BST, and changing move priorities.
This is a first version that should be kept updated with new
and better mechanics for its own Team Making algorithms.
2014-02-10 14:28:16 +01:00
TalkTakesTime
cc9d0b2711
Fix randbats allowing sets with no damaging moves
2014-01-31 22:36:36 +13:00
Juanma Serrano
c00e274e0f
Implement new Seasonal, Fabulous Febrruary
2014-01-30 14:26:33 +01:00
Guangcong Luo
d9a077a62e
Fix some stray bugs with move redirection
2014-01-28 20:16:10 -08:00
Guangcong Luo
9260027571
Stop ally-target moves from redirecting on faint
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Moves targeting allies would retarget on faint in doubles; this
commit fixes that.
2014-01-28 19:00:34 -08:00
Guangcong Luo
468be24e14
Slight refactor of move target change code
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Mostly this updates the comments to make it clear why target updating
happens twice.
2014-01-28 20:43:52 -05:00
TalkTakesTime
51121fde78
Correct randbats chances for Genesect/Arceus
2014-01-28 15:09:30 +13:00
TalkTakesTime
3ba5c66e2a
Remove whitespace
2014-01-23 23:22:46 +13:00
TalkTakesTime
c41cc6aff0
Fix randbats allowing multiple formes of one species
2014-01-23 23:19:33 +13:00
Juanma Serrano
9701f7c528
Pokémon cannot mega evolve while recharging
2014-01-21 13:50:24 +01:00
Guangcong Luo
c8f3c5ef2e
Knock Off activates after Weakness Policy
2014-01-19 20:36:14 -08:00
Joimer
22648434da
Random Battles: Forbid Trick Room with Agility as well
2014-01-14 14:11:19 +01:00
Joimer
17e363a100
Random Battle: Reject Trick Room on Rock Polish sets for mons with both
2014-01-14 10:02:25 +01:00
Joimer
a7b0e634fc
Random Battles: Forbid HP Ice if Icy Wind is on the moveset
2014-01-14 10:01:03 +01:00
Guangcong Luo
7255f8e4f9
Remove CAPs from Random Battle
2014-01-12 00:15:28 -08:00
V4Victini
1052b211f3
Power Gem is now considered a valid STAB move
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80 Base Power in Gen 6
2014-01-09 10:01:25 -05:00
Guangcong Luo
7997058188
Randbat: Make Red Card the fallback Unburden item
2014-01-08 12:22:50 -08:00
Joimer
6eb472162d
Fix typo on previous commit
2014-01-08 16:49:28 +01:00
Joimer
911e7147db
Random Battles: Add Eviolite to Dusclops
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It's useless without it and it's tiered higher than Dusknoir thanks to it.
2014-01-08 16:35:09 +01:00
Joimer
53566ecab4
Random Battles: Add Weakness Policy
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Add Weakness Policy item for those Pokémon that are hit super effectively
but have enough bulk to withstand it.
2014-01-08 16:34:21 +01:00
Joimer
9145acb106
Random Battles: Added Assault Vest
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Assault Vest is given on mid to low priority to Pokémon with four
attacking moves and a combined defenses base stats of over 179.
2014-01-08 16:28:55 +01:00
Joimer
2b39c85f96
Update Random Battles set maker
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Give Rocky Helmet to Rough Skin users on a medium priority.
Add more comments.
Remove Custap Berry as it's unreleased.
Add leftovers as the item of choice for Spiritomb as a defensive mon.
2014-01-08 16:24:31 +01:00
Joimer
5fe6c57914
Random Battles: Remove Gems from the set make but Normal Gem
2014-01-08 16:12:34 +01:00
Joimer
ef5cc4ef13
Random Battle: Add Spe EVs for TR and Gyro Ball users
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Trick Room mons are on disadvantage unless this is active.
Trick Room needs a set up turn.
If no EVs are given, Trick Room and Gyro Ball mons are simply at
disadvantage. Even if Gyro Ball hits hard, it's at the mercy of OHKOs
or switch-in 2HKOs.
2014-01-08 15:50:18 +01:00
Joimer
0ae545476d
Random Battles: Limit Mega formes to one per team
2014-01-08 15:34:00 +01:00
Joimer
2b3868a7a7
Random Battles: Make Brave Bird the Flying-type move of preference
2014-01-08 15:26:35 +01:00
Guangcong Luo
1acb1562a3
Randbat: Power Herb Geomancy, more level adjustments
2014-01-08 03:06:17 -08:00
Guangcong Luo
deba981c28
Randbat level adjustments
2014-01-08 03:03:22 -08:00
Guangcong Luo
e22303184b
Update randbat level scaling exceptions for gen 6
2014-01-08 02:54:50 -08:00
Guangcong Luo
191a53417e
Random Battle: Give Mega Stones were appropriate
2014-01-08 02:54:50 -08:00
Guangcong Luo
71b357194b
Upgrade formats-data to gen 6 tiers
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Randbats have also been updated for them
2014-01-08 02:54:50 -08:00
V4Victini
3bfc21c12e
Set canMegaEvo flags false after Mega-Evolution
2014-01-06 13:56:00 -05:00
Joimer
ad8b89b124
Implement new Seasonal: Winter's Wont
2014-01-03 17:37:53 +01:00
Guangcong Luo
99461de893
Fix Parental Bond Snore
2013-12-10 19:29:25 -08:00
Joimer
ace822cf12
Implement new Seasonal, Christmas Charade
2013-12-04 10:46:44 +01:00
Joimer
3b5d45590a
Add the possibility for abilities to run onHit events for both attackers
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Just as with moves, add the same possibility to abilities so onHit is
run on both sides, allowing new ability effects to be added.
2013-11-27 17:01:01 +01:00
Juanma Serrano
25c56a0293
Nerf Talonflame in Seasonal
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Lower its level as it is too powerful.
2013-11-19 17:30:59 +01:00
Slayer95
d94323f3b4
Properly make unattacking pkmn unlikely in randoms
2013-11-15 21:00:51 -05:00
Joimer
b418a84e7e
Implement "new" Seasonal, Thankless Thanksgiving
2013-11-04 10:46:22 +01:00
Slayer95
b2909e5398
In CC, properly reduce chance for getting Mega Stone
2013-11-03 00:34:13 -05:00
Guangcong Luo
683dac63f1
Upgrade a bunch of formats to gen 6
2013-10-30 16:09:46 -07:00
The Immortal
ce4519f0e3
Add accurate Mega Evolution message
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Needs to be added to the client in the future, in addition to (using
Blastoise as an example):
The opposing Blastoise has Mega Evolved into Mega Blastoise!
- It doesn't mention X/Y for Charizard/Mewtwo
2013-10-29 19:41:53 +04:00
Joimer
0ba0df3141
GP 1/2 comment in randbat team generator
2013-10-28 09:53:17 +01:00
Guangcong Luo
2354305bf9
Mega evolution ability change is permanent
2013-10-24 20:41:15 -07:00
Bill Meltsner
6df6d3c8d9
Implement Terrain, and update Camouflage and Nature Power accordingly.
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Terrain is basically a copy/paste of weather code right now.
2013-10-24 02:09:45 -07:00
Bill Meltsner
45f0821eb7
clearer logic for blocking gen 6 from randbats
2013-10-24 00:00:47 -07:00
Bill Meltsner
c3ea68d75b
Fix random battles.
2013-10-23 23:56:06 -07:00
Slayer95
9945badaa2
Improve sixth gen check in random team builder
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Since tier classification has begun, being in Limbo is not a necessary condition for being in 6th gen anymore.
2013-10-23 16:18:00 -05:00
Bill Meltsner
57f5772f69
Update moves and abilities with changed names, including High Jump Kick and Feint Attack.
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This probably won't blow up in our faces.
2013-10-22 23:56:03 -07:00
Guangcong Luo
d595c5ae15
Properly activate abilities after Transform
2013-10-19 18:45:57 -07:00
Guangcong Luo
31fd8ea76a
Implement mega evolution
2013-10-19 16:08:54 -07:00
The Immortal
3576508db4
Change "Dream World" to "hidden" abilities
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- Removed dreamWorldRelease and added unreleasedHidden
- Replaced maleOnlyDreamWorld with maleOnlyHidden
- Replace 'DW' ability with 'H' ability
- Changed isDW variable to isHidden
2013-10-19 00:25:02 +04:00
Slayer95
0ae8775686
Check for Limbo and CAP tiers in team building.
2013-10-11 17:46:08 -05:00
Guangcong Luo
3cc455f275
Default gen is now 6
2013-10-11 09:22:03 -07:00
Slayer95
f543568d90
Remove a variable not needed anymore
2013-10-08 01:24:19 -05:00
Slayer95
174abedf22
Fix Octoberfest set builder
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Pokémon could lack Trick if they would have gotten it as their third movement from randomSet. This is now properly dealt with. (Note that no OF-pokémon gets Present from randomSet.)
2013-10-08 01:18:00 -05:00
Joimer
febcdf2233
Add checkAbilities function to scripts
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This function checks the selected abilities against default abilities.
It's used on Ability Exchange.
2013-10-01 12:11:51 +02:00
Joimer
72ab2ec5b3
Add new October Seasonal: Octoberfest
2013-10-01 11:57:04 +02:00
Guangcong Luo
b5fc8c7032
Fix three-move Jolteon
2013-09-28 22:02:23 -07:00
Slayer95
5e2c665b1c
Fix typo in random set builder
2013-09-06 19:07:54 -05:00
Joimer
9d92b0ab5c
Seasonal Ladder: Improve default team for repeated Pokémon
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Improve the default team when there's a repeated Pokémon so
players aren't in disadvantage due to a system flaw.
Also use a better way to not to repeat Pokémon formes.
2013-09-04 13:07:12 +02:00
Joimer
606081644c
Seasonal: Change variable name
2013-09-04 09:28:56 +02:00
Joimer
28a1462c77
Seasonal: Improve team maker
2013-09-04 09:24:31 +02:00
Joimer
8bdc090fc8
New Seasonal: Don't let team maker repeat Pokémon
2013-09-01 11:54:41 +02:00