Guangcong Luo
825b4180cd
Fix Prankster/Dark hint info leak
2017-02-10 17:10:15 -05:00
Kevin Lau
41f4727df1
Random Doubles: Implement some Doubles sets ( #3219 )
2017-02-07 23:56:13 +04:00
Kevin Lau
0ea4363cae
Random Doubles: Fix Level Scaling for Parental Bond and Protean ( #3216 )
...
EV values are balanced now, so it's better to base it on the number of
attacks.
2017-02-06 21:50:08 +04:00
The Immortal
50074f0928
Update tiers
2017-02-06 17:28:36 +04:00
Kevin Lau
7c252d7ff1
Random Doubles: Preliminary Overhaul ( #3204 )
...
Most ability checks are up to date with Random Singles, as are some of the
item checks.
2017-02-04 11:35:21 +04:00
Marty-D
687b3ae8b7
Fix multi-hit self-drop moves
2017-02-03 19:06:22 -05:00
Marty-D
e51b5f1cce
Fix multi-target self-drop moves
2017-02-01 18:11:33 -05:00
Kevin Lau
f466787851
Random Doubles: Switch to 84-all EV system like Random Singles ( #3199 )
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EV generation is incredibly lopsided in random doubles and should be more
balanced.
2017-02-01 16:52:08 +04:00
cadaeic
45070569cd
Refactor fainting from sacrificial moves ( #3197 )
2017-01-30 14:31:05 -05:00
Kevin Lau
1c5eb528ca
Random Battle: Add possibility of Flyinium Z to Talonflame ( #3194 )
...
With the Gale Wings nerf, it appreciates being able to use one additional
super-heavy priority attack before Brave Bird takes it below Gale Wings
range.
2017-01-29 19:26:59 +04:00
Kevin Lau
8f9f7d2d1f
Random Battle: Improve Sub/Reversal ( #3193 )
2017-01-29 15:43:13 +04:00
Kevin Lau
99283f5988
Random Battle: Update some Alolan Forme Pokemon ( #3085 )
2017-01-29 12:05:21 +04:00
The Immortal
ced6a88dde
Pokemon Bank is released
2017-01-25 07:58:41 +04:00
urkerab
66e7789067
Fix interaction between Burn Up, Powder and Primordial Sea ( #3103 )
2017-01-23 20:13:45 -05:00
Kevin Lau
ab8a6ea9fb
Random Battle: Improve move rejection for dual STAB issues ( #3104 )
...
Reject Hex entirely if Will-o-Wisp is not present, to prevent it on the
same set as Shadow Ball.
Reject Fire Blast with Flare Blitz.
2017-01-22 19:19:24 +08:00
ScarfWynaut
46b4666fcd
Random Battle: Prevent generating teams with too many Uber Pokemon
2017-01-12 17:49:21 +04:00
The Immortal
b7cab47265
Random Battle: Prevent Psycho Cut with other Psychic-type moves
2017-01-11 06:05:01 +04:00
The Immortal
71e0250806
Random Battle updates
2017-01-09 22:17:45 +04:00
Kevin Lau
88475146d3
Random Battle: Reject Pursuit with Knock Off on non-Dark Pokemon ( #3082 )
2017-01-09 15:17:20 +04:00
Guangcong Luo
ef3b4965ea
Fix Z-move priority interaction
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Priority Z-moves exist (namely, Gale Wings Supersonic Skystrike).
Quick Guard now partially protects against priority Z-moves.
Psychic Terrain now fully protects against priority Z-moves.
2017-01-08 01:44:35 -05:00
Kevin Lau
56160b18cf
Random Battle: Add possibility of Z-Conversion ( #3078 )
2017-01-07 00:02:23 +04:00
Guangcong Luo
58865f6039
Add hint for Dark being immune to Prankster
2017-01-06 04:28:29 -05:00
Kevin Lau
cd6ccba986
Random Battle: Reject Toxic with setup ( #3075 )
2017-01-05 23:49:47 +04:00
The Immortal
25299882a8
Random Battle: Set "Bank" Pokemon to UU level as well
2017-01-05 18:53:24 +04:00
The Immortal
983c40d955
Random Battle: Set "New" Pokemon to UU level
...
And remove unneeded levels because 75 is the default
2017-01-05 18:49:17 +04:00
Ridaz
0d364ab4be
Properly animate Spectral Thief ( #3072 )
...
In case of boosts, the attacking animation would play 1st, stealing the
boosts last, instead of the other way around.
This approach was chosen since Spectral Thief is the only move that
steals boosts this way, for now
2017-01-02 22:53:13 -05:00
Kevin Lau
e7feb63f6c
Random Battle: Fix Various Issues with Ubers ( #3069 )
2017-01-03 04:56:01 +04:00
Kevin Lau
207b966861
Random Battle: Update Tapu Guardians, Araquanid, Vanilluxe ( #3052 )
2016-12-31 13:23:34 +04:00
Guangcong Luo
9cc8f66ab5
Fix Taunt preventing Z-move activation
2016-12-31 02:31:09 -05:00
The Immortal
d8a29ecd4c
Random Battle: Improve Primarina
2016-12-29 16:05:46 +04:00
Guangcong Luo
b931969e11
Fix Z move and target tracking issues
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Encore and Disable now fail when used against Z-moves.
Encore and Disable now no longer prevent Z-moves from being used.
Instruct now repeats the selected target location.
Instruct Pursuit now repeats the switched out target location, if
activated.
This refactor also simplifies some previously unnecessarily-complicated
code.
2016-12-26 16:53:10 -05:00
Guangcong Luo
0b887560cd
Fix Z-status targeting
...
Z-status moves weren't targeting correctly. This fixes that and also
simplifies some code.
2016-12-26 16:48:15 -05:00
The Immortal
d70d7918de
Random Battle: Prevent Facade with RestTalk
2016-12-24 22:49:46 +04:00
Marty-D
c2005253fd
Move Z-Power activation message
2016-12-20 09:40:27 -05:00
Marty-D
3c9d6c2687
Correct crit ratio boosting Z-Effect
2016-12-18 11:06:55 -05:00
Marty-D
5638680a50
Reorder Spectral Thief's effects
2016-12-17 10:49:49 -05:00
urkerab
c1829acf64
Z-Memento and Z-Parting Shot should tell the client about the Z-power ( #3029 )
2016-12-16 18:23:54 -08:00
Marty-D
e1c43d4bb4
Properly fix Emergency Exit and related effects
2016-12-15 09:57:06 -05:00
The Immortal
92a9a8b9a9
Random Battle updates
2016-12-07 19:45:52 +04:00
Guangcong Luo
04cd89ab45
Support sending target in zmove data
2016-12-07 05:20:40 -05:00
The Immortal
977d676c9a
Random Battle: Reject Liquid Voice without Hyper Voice
2016-12-03 03:53:44 +04:00
Kevin Lau
682e22e406
Random Battle: Add possibility of Gluttony Linoone ( #2959 )
...
With the buffs to the healing berries that confuse if a Pokemon has a
conflicting nature, it is now possible for Linoone to use them as a
substitute for Sitrus Berry, if it has Gluttony as its ability.
In Random Battles, natures are always neutral, so the any of the berries
will serve this purpose.
2016-12-02 02:13:50 +04:00
The Immortal
232112d94f
Fix Monotype Random Battle
2016-12-01 19:52:24 +04:00
The Immortal
850ab0f52e
Random Doubles updates
2016-11-30 20:07:29 +04:00
The Immortal
d7434ecf97
Random Battle improvements
2016-11-29 16:17:57 +04:00
Guangcong Luo
83b9e82fc7
Support calling Z moves
...
Z status moves like Z-Metronome and Z-Nature Power now correctly
transform called Physical/Special moves into the corresponding
Z move.
2016-11-28 20:26:28 -06:00
The Immortal
49b4eb47aa
Random Battle updates
2016-11-28 04:33:58 +04:00
Ivo Julca
7ea4eeac5b
Z-Moves: Various decisions fixes
...
- Z-Moves are always single-target, even if based on spread moves.
- Z-Moves cannot be selected if the base move has no PP.
- Z-Moves can be selected if the base move is disabled.
2016-11-27 00:27:49 -05:00
Kevin Lau
d49ce0eb64
Random Battle: Add new Oricorio sets ( #2951 )
2016-11-27 02:38:09 +04:00
urkerab
7347086f6a
Actually send correct -zpower minor ( #2952 )
2016-11-26 17:20:27 -05:00