Commit Graph

6 Commits

Author SHA1 Message Date
Juanma Serrano
82676d9f00 Gen 2: Fix HP DVs with non-Bug/Ice/Steel/Dark hidden Power 2015-01-13 10:30:52 +01:00
Joimer
ef31e69c1e Gens 1 & 2: Refactor secondary status effects.
After a review of the disassembled code of gens 1 and 2, we've come to realise some very important stuff regarding secondary status.
On gens 1 and 2, Fire-types are not inherently immune to burn.
Ice-types are neither inherently immune to ice.
On gen 1, secondary status effects for paralyse, burn, and freeze will be ignored if the target Pokémon shares a type with the move-type.
On gen 2, the same happens but only for burn and freeze.
Poison-types are actually immune to poisons.
On gen 2, tri-attack can burn fire-types and freeze ice-types.
On gen 1, body slam cannot paralyse normal-types.
Also, Lick cannot paralyse ghost-types.
And thunderbolt/thunder can't paralyse electric-types.
2014-12-28 15:41:11 +01:00
小太
6fb3bc332a Spaces around operators and === instead of == 2014-04-22 01:56:11 +10:00
Ivo Julca
6b28305f25 Indent with tabs in type charts 2014-02-14 20:18:35 -05:00
Ivo Julca
a81cf072ac Use inheritance in type charts 2014-02-14 20:17:49 -05:00
Joimer
64d783aea0 Gen 2: Implement Hidden Power
Typechart is necessary for the types IVs for specific hidden powers.
2013-08-09 22:03:02 +02:00