Commit Graph

999 Commits

Author SHA1 Message Date
Guangcong Luo
ad8ef6c090 Merge/fix CC/HC random pokemon generation
Previously, the code was duplicated and buggy.

I have suspicions this doesn't fix it completely, but it should at least
crash a lot less and give more informative crash messages.
2016-11-19 23:49:33 -05:00
urkerab
3cc3217aa4 Allow Hackmons Cup for past gens (#2913) 2016-11-20 01:22:09 +04:00
Ivo Julca
7fd8283600 Introduce requiredItems as an alternative to requiredItem
The list of acceptable items can always be retrieved from `requiredItems`.
2016-11-19 15:44:57 -05:00
Ivo Julca
00ced09ba3 Revert 4aaa3cb 2016-11-19 15:44:56 -05:00
Ivo Julca
4aaa3cb260 Move .templateRequiredItem to array everywhere 2016-11-19 15:23:42 -05:00
Guangcong Luo
4abed0add6 Fix crash in random battles 2016-11-19 14:54:33 -05:00
Guangcong Luo
b9e32f1d29 Rename restoreboost to clearnegativeboost 2016-11-19 14:48:19 -05:00
Slayer95
a3e3249a8f Spectral Thief should zero boosts despite of target abilities (#2906) 2016-11-19 14:38:54 -05:00
Marty-D
fd7a1a0a35 Fix typo 2016-11-19 13:21:02 -05:00
Marty-D
e7e133f397 Fix stat restoring Z-Effect 2016-11-19 12:56:40 -05:00
The Immortal
ca665d83e9 Fix typo 2016-11-19 15:29:36 +04:00
The Immortal
0d2ed2db11 Make randomTeam work for multiple gens 2016-11-19 15:28:20 +04:00
The Immortal
15bea251f3 Update Challenge/Hackmons Cup scripts 2016-11-19 14:11:14 +04:00
Ivo Julca
4a7b859128 Remove old megaevo decisions from queue on priority Pursuit 2016-11-19 02:54:53 -05:00
Guangcong Luo
b2393799c2 Suppress crash in mega evolution 2016-11-19 02:27:11 -05:00
Ivo Julca
78ab0bdf31 Implement Spectral Thief 2016-11-18 18:26:16 -05:00
Ivo Julca
c1b8aa52d2 Fix Z-Move single-use restriction 2016-11-18 18:26:16 -05:00
Ivo Julca
f2b5d74159 Store total damage across move hits as move.totalDamage 2016-11-18 13:55:57 -05:00
Guangcong Luo
6bd05bed2c Fix specialized Z moves
Specialized Z moves like Catastropika etc weren't working correctly.

Also, the generic Z moves weren't changing category correctly.
2016-11-18 03:53:03 -05:00
Guangcong Luo
224cf25e46 Fix bugs in Z-moves 2016-11-18 01:46:56 -06:00
Guangcong Luo
8f7d189838 Implement Z-moves 2016-11-18 02:44:29 -05:00
Ivo Julca
c8308ccd89 Sheer Cold no longer affects Ice-type Pokémon 2016-11-18 01:53:24 -05:00
panpawn
516bc8c5c6 Fix build errors (#2899)
Usage of `var` is deprecated
2016-11-18 00:42:39 -05:00
Ivo Julca
511a45eb95 Implement immunity of Dark-types to Prankster
The immunity also applies to any moves, even non-Status, called by
other Prankster-boosted moves.
2016-11-18 00:35:52 -05:00
Guangcong Luo
ae0abfb574 Gen 7 Challenge Cup 2016-11-17 23:41:11 -05:00
Guangcong Luo
acfeb39e7e Stub Z-move implementation
This is only the |request| half.
2016-11-17 23:41:11 -05:00
Ivo Julca
a1405e9c43 Gen 7: Turn order is decided by the ability and stats of the mega forme 2016-11-17 21:00:48 -05:00
The Immortal
e19aa8b77b Add gen 7 beta formats 2016-11-18 03:37:55 +04:00
Marty-D
83acbc578d Add preliminary Gen 7 changes 2016-11-17 11:06:12 -06:00
The Immortal
e65eed19a1 Random Battle: Minor improvements 2016-11-17 20:15:33 +04:00
The Immortal
564c28f158 Random Battle: Improve special setup sets
This fixes Pokemon having two of the same type moves, for example
Fire-types with Fire Blast and Lava Plume or Psychic-types with Psychic
and Psyshock, because the Hidden Power was rejected.
2016-11-06 20:19:56 +04:00
The Immortal
21cd59d2f8 Random Battle: Improvements 2016-11-01 10:13:44 +04:00
The Immortal
bc49845604 Random Battle updates
- Improve Aerodactyl’s moves
- Make sure Dedenne has STAB other than Nuzzle
2016-10-30 01:58:47 +04:00
Guangcong Luo
7d8d47c97c Refactor BattleEngine
Battle is now an ES6 class... mostly... it's complicated.

Battle's inheritance system has always been a mess. I tried to redo it
in a sensible way but it caused nondeterministic test failures. Not
even kidding; different things would fail each time I ran tests, even
without code changes. I'll investigate closer later, but this refactor
makes it use ES6 classes with only a small amount of hacking, which is
good enough. It is, at the very least, simpler than the previous mess.

BattleEngine.Battle.construct has been renamed BattleEngine.construct.
2016-10-22 23:11:26 -05:00
The Immortal
736598eaf3 Random Battle: Improvements
- Update moves for Cosplay Pikachu
- Prevent Protect with dual screens
- Lower Castform’s rate
2016-10-19 22:30:04 +04:00
The Immortal
f11cf66b03 Random Battle updates 2016-10-16 18:11:43 +04:00
urkerab
efdc8e33a0 Run powder immunities in the correct order (#2842) 2016-10-14 23:11:59 -04:00
The Immortal
95ab7f66f4 Random Battle updates
Fixes #2796
2016-10-10 23:55:51 +04:00
Marty-D
aac63d3e26 Fix various issues with Bide
Corrects all of the following
Gen 2: lasts 2-3 turns
Gen 3: can't hit Ghosts
Gen 4: can hit Ghosts, stops immediately when the user falls asleep or
becomes frozen
Gens 2-6: Stops immediately when the user is prevented from moving
2016-10-06 21:33:30 -04:00
The Immortal
b078676c35 Remove the Seasonal format 2016-10-05 23:07:35 +04:00
The Immortal
741a07f324 Random Battle: Update items 2016-10-01 02:05:27 +04:00
Marty-D
bc652d4f62 Fix Struggle recoil timing
Fixes #2780
Also fixes a damage rounding issue.
2016-09-24 20:39:45 -04:00
The Immortal
ff09fc86dc Random Battle: Give Reuniclus Magic Guard
Regenerator is generally a good ability, but Reuniclus always prefers
Magic Guard.
2016-09-17 17:45:50 +04:00
The Immortal
c32b324ee4 Random Battle: Give weather abusers Life Orb 2016-09-12 21:50:56 +04:00
The Immortal
63a457ff50 Random Battle updates
- Give Togetic Super Luck
- Prevent Physical and Special setup on the same set
2016-09-11 05:03:27 +04:00
The Immortal
3c10010305 Allow Togetic in Randoms 2016-09-07 04:12:43 +04:00
The Immortal
61a6975424 Remove randomDoublesTeam
It’s almost identical to randomTeam.
2016-09-07 04:11:41 +04:00
Taylor Everding
1a1f64fe95 Remove .js extension from requires (#2725) 2016-08-30 00:04:40 -05:00
The Immortal
2a63a84544 Random Battle improvements 2016-08-23 22:16:14 +04:00
urkerab
d5b985adc5 Make Illusion wear off properly after Ability-ending effects (#2638) 2016-08-11 18:47:58 -04:00