Commit Graph

814 Commits

Author SHA1 Message Date
Bill Meltsner
aab4a0eb35 Fix abilities which block stat decreases, for real this time.
Now, those abilities will not report their activation if the stat drop would have been caused by a secondary effect.
They will also only report their activation once, even if multiple stats would have been lowered.
2013-06-01 22:34:21 -07:00
Bill Meltsner
f9cc37ff64 Clear Body should not display an activation message. 2013-06-01 19:17:35 -06:00
Guangcong Luo
d8e5390e0d Mewtwo is banned in 1v1 2013-06-01 14:37:52 -07:00
Marty-D
cd9e7ae25b Missed one typo. 2013-06-01 16:30:57 -04:00
Marty-D
60baa43235 Fix Seasonal Pokemon list, take 1v1 out of debug. 2013-06-01 16:18:37 -04:00
Guangcong Luo
935a9538b1 Spell Giratina correctly 2013-06-01 12:56:11 -07:00
Guangcong Luo
f5794561b1 Fix 1v1 banlist 2013-06-01 12:25:15 -07:00
Joimer
2031e3f1de June Jubilee: Fix grammatical mistakes and name mistakes 2013-06-01 20:39:47 +02:00
Joimer
59def7689b Add new Seasonal: June Jubilee
June has a new Seasonal, June Jubilee, which features the coming of summer with all fire type Pokémon, its swarms of bugs, and a little Delibird story.
2013-06-01 20:15:20 +02:00
Antar1011
d4f5143e22 Bugfix: Basculin doubly represented in randbats
Because there's basculin and then there's basculinbluestripe
2013-06-01 13:51:30 -03:00
Joim
e2091e014c 1-v-1: Ban Soul Dew
Banned Soul Dew from 1-v-1
2013-06-01 16:12:11 +03:00
Joim
778dec2e8a Fix 1-v-1 banlist
Names need to be full, some banned Pokémon are lacking. Also add Lunar Dance and Final Gambit to list of banned moves.
2013-06-01 15:05:39 +02:00
Guangcong Luo
409c04d330 Fix 1v1: should be bring 1, not bring 6 choose 1 2013-06-01 05:15:46 -07:00
Guangcong Luo
70706f49ed Rename '1-V-1 Meta' to '1v1' 2013-06-01 04:06:39 -07:00
Joim
2564e7a137 Change Other Meta of the Month: PU leaves, add 1-V-1 Meta
With the month shift comes the Other Meta of the Month shift, this month PS features the 1-V-1 Meta.
2013-06-01 10:47:54 +03:00
Marty-D
16747e8076 Implement a generic Mail item. 2013-05-30 19:56:01 -04:00
The Immortal
6c22029e15 Add Cherish Ball 2013-05-30 17:09:35 +04:00
The Immortal
70b484a0f5 May events
Dragonite, Empoleon, 3xMetagross, Pikachu, Serperior
2013-05-30 16:51:04 +04:00
Guangcong Luo
0732531787 Learnsets: Fix Machamp Bullet Punch chainbreeding 2013-05-29 00:38:06 -07:00
Marty-D
20f1dc8dca Fix Attract. 2013-05-28 17:47:46 -04:00
Marty-D
419496ba58 Fix Pressure.
- It should not affect moves made by allies.
2013-05-27 23:51:45 -04:00
Guangcong Luo
1ea49e7376 Don't crash if Substitute intercepted a status move
This is a condition which should never happen in non-modded games
2013-05-27 16:32:52 -07:00
Marty-D
248513ae46 Fix Fling + Enigma Berry.
- Enigma Berry should not activate when Flung.
2013-05-26 21:46:14 -04:00
Marty-D
56e0cd2d16 Gen III: A few fixes. 2013-05-24 15:05:06 -04:00
Cathy J. Fitzpatrick
3a8662102f Fix Flower Gift boosting Pokemon other than Cherrim 2013-05-22 06:31:21 -06:00
Guangcong Luo
f81ffc6533 Consolidate DW tiers 2013-05-21 21:01:44 -07:00
Guangcong Luo
dd63b1b6dd Fix Arceus/Transform interaction 2013-05-20 14:24:33 -07:00
Cathy J. Fitzpatrick
7ede342b06 Remove HP Percentage Mod from Hackmons and Balanced Hackmons 2013-05-18 20:39:58 -06:00
Guangcong Luo
7c0d4b77f7 Fix Hackmons legality checking 2013-05-17 02:02:05 -07:00
Guangcong Luo
de7277c768 New research suggests all formes are possible in Hackmons
Specifically, formes that normally require a specific condition,
such as Darmanitan-Z and Arceus-Fire, are now available in Hackmons.

The previous confusion stemmed from that Arceus-Fire is actually
Normal-type, and the Arceus forme is handled separately from
Multitype and plates, which is what actually gives it the Fire
typing.
2013-05-16 21:22:52 -07:00
The Immortal
72513074c8 Ubers is having a suspect test 2013-05-16 01:36:29 +04:00
Joim
5007ee1492 Add Gen 4 UU Format
Add the Generation 4 UU Format.
2013-05-14 23:54:04 +03:00
Cathy J. Fitzpatrick
02ebd6ed79 Report HP as percentages (except VGC and Custom Game)
In VGC, HP continues to be reported as pixels. In Custom Game (and other
debug formats), health is reported as exact HP.
2013-05-14 04:36:25 -06:00
Cathy J. Fitzpatrick
57df8efac2 Fix some misleading comments in formats.js 2013-05-14 04:10:57 -06:00
Cathy J. Fitzpatrick
b16426b2b7 Rename 'Sleep Clause' to 'Sleep Clause Mod'
This new naming style is to acknowledge that Sleep Clause Mod represents
a mechanical change to the base game, because it causes Sleep status not
to be applied in cases where it would be applied in the base game.
2013-05-14 04:06:46 -06:00
Marty-D
fe7eacb6b7 Gen III: Preliminary move fixes. 2013-05-13 16:34:14 -04:00
Joim
f00e9fbb19 Seasonal: Fix Treecko's name 2013-05-12 11:02:16 +02:00
Guangcong Luo
82312d55f4 Make sure custom games don't accidentally set level 1000 2013-05-11 20:46:15 -07:00
The Immortal
f640edd24b Malaconda Playtest ended 2013-05-12 01:55:28 +04:00
Guangcong Luo
0df639b80e Rearrange formats, Glitchmons no longer ladderable 2013-05-09 21:18:09 -07:00
Guangcong Luo
d35be5d57a Fix Truant/flinch interaction 2013-05-09 21:17:43 -07:00
Marty-D
3fc599a9e8 Fix Bounce, Dig, Dive, and Fly.
- Correctly double the power of the moves that can do so against the
user.
2013-05-09 10:20:04 -04:00
Joim
53c66838ac Remove Ubers Suspect, re-enable Ubers ladder.
Moody has been kept banned, there is no need to keep the Ubers Suspect now.
2013-05-08 19:06:00 +03:00
Marty-D
bed84d61f5 Add some more immunity messages. 2013-05-05 21:09:08 -04:00
Marty-D
a62cd46c88 Add a few helpful immunity messages. 2013-05-05 19:10:26 -04:00
The Immortal
82c52d0ef6 Randbats script update
- Add Blaze, Overgrow, Swarm, and Torrent counters
- Prevent Dragon Tail with Roar / Whirlwind
- Allow Simple with Stockpile
- Give Substitute + Reversal a Gem instead of Leftovers
2013-05-06 01:32:29 +04:00
Marty-D
109a3da4f6 Correct mechanics for signature items. 2013-05-05 17:07:56 -04:00
The Immortal
6ae3fb9496 Fix PU banlist
Primeape, Scolipede, Munchlax and Jynx were incorrectly allowed
2013-05-05 12:10:05 +04:00
Marty-D
19fd64ae3e Fix a Final Gambit + Red Card interaction.
- Previously, using Final Gambit on a Pokemon holding a Red Card and
having the Red Card holder survive the hit would force the Final Gambit
user out and faint the Pokemon dragged in, rendering the battle
unplayable.
2013-05-03 15:01:47 -04:00
Guangcong Luo
c3a497e341 Remove a redundant check 2013-05-02 02:56:45 -07:00