- Gen 1 PP overflow makes a Pokemon stale
- Staleness warnings now specify the staleness source
- Half-staleness also warns, if another pokemon is already stale
Warning on half-staleness helps remind people who seem to think
they've beaten Endless Battle Clause after 5-ish turns, when it
takes 10-20 turns for some staleness verdics, especially if
there's a lot of switching going on.
The full description is in the comments of the Endless Battle
Clause entry in rulesets.js.
This update fixes a lot of the issues with yesterday's version.
Also included: A minor refactor of deductPP, which did not need
a success variable.
The new Endless Battle Clause attempts to ban endless battles by
detecting situations in which a battle could become endless.
This approach bans endless battles without banning Leppacycling.
The exact formulation is:
A Pokémon is considered cornered if:
- it has no available moves other than Struggle
- OR a stale Pokémon used Assist Whirlwind on it
- OR it has been hit by a Struggle from a stale Pokémon on the turn
it switched in
(at the beginning of a turn, if you have available moves other than
Struggle, you are no longer cornered)
A Pokémon is considered stale if:
- it has gained a Leppa berry through any means besides starting
with one (including but not limited to Harvest, Recycle, Pickup,
Symbiosis, Bestow, Thief, Switcheroo, and Magician)
- OR it has been targeted with Fling Leppa Berry
- OR it is cornered and begins a turn with more HP than it the last
turn it began
- OR it is cornered and begins a turn with as much HP as the last
turn it began, and was not fully paralyzed, loafing around from
Truant, or immobilized from Attract
- OR it uses Transform/Imposter against a stale Pokémon
(a Pokémon that becomes stale stays stale for the rest of the match)
If all active Pokémon are stale, the player whose team originally
started with a Leppa Berry loses. If both or neither team started
with a Leppa Berry, the team that had the first stale Pokémon wins.
- Reject Sunny Day if the Pokemon lacks an ability that benefits, and
lacks SolarBeam
- Add Dark Pulse to Pyroar to fix the issue raised in #2063
- Reordered the Status cases to weather/status/recovery/other instead
of just alphabetical
Early versions of the revamped Smogon Pokédex dropped support for formats; however, now more formats than just Singles/Doubles are supported, and there furthermore main pages for those.
Implement new function getMoveTargets to list all move targets given a
user and a move. Refactor Battle system to remove redundancies with
checking move targets. Run the RedirectTarget in this function instead of
later after TryMove, since technically single-target moves changing
targets should occur before the move is attempted.
Refactor the DeductPP event to be a singleEvent that targets the Pokemon's
ability instead of a global event. Run this event on the move's targets as
calculated by BattlePokemon#getMoveTargets.
We now ban boosting both Speed and non-Speed with Baton Pass.
To make this simpler, we introduce changeSet as separate from
validateSet, which allows us to pass setHas to validateSet