Marty-D
c2005253fd
Move Z-Power activation message
2016-12-20 09:40:27 -05:00
Marty-D
3c9d6c2687
Correct crit ratio boosting Z-Effect
2016-12-18 11:06:55 -05:00
Marty-D
5638680a50
Reorder Spectral Thief's effects
2016-12-17 10:49:49 -05:00
urkerab
c1829acf64
Z-Memento and Z-Parting Shot should tell the client about the Z-power ( #3029 )
2016-12-16 18:23:54 -08:00
Marty-D
e1c43d4bb4
Properly fix Emergency Exit and related effects
2016-12-15 09:57:06 -05:00
The Immortal
92a9a8b9a9
Random Battle updates
2016-12-07 19:45:52 +04:00
Guangcong Luo
04cd89ab45
Support sending target in zmove data
2016-12-07 05:20:40 -05:00
The Immortal
977d676c9a
Random Battle: Reject Liquid Voice without Hyper Voice
2016-12-03 03:53:44 +04:00
Kevin Lau
682e22e406
Random Battle: Add possibility of Gluttony Linoone ( #2959 )
...
With the buffs to the healing berries that confuse if a Pokemon has a
conflicting nature, it is now possible for Linoone to use them as a
substitute for Sitrus Berry, if it has Gluttony as its ability.
In Random Battles, natures are always neutral, so the any of the berries
will serve this purpose.
2016-12-02 02:13:50 +04:00
The Immortal
232112d94f
Fix Monotype Random Battle
2016-12-01 19:52:24 +04:00
The Immortal
850ab0f52e
Random Doubles updates
2016-11-30 20:07:29 +04:00
The Immortal
d7434ecf97
Random Battle improvements
2016-11-29 16:17:57 +04:00
Guangcong Luo
83b9e82fc7
Support calling Z moves
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Z status moves like Z-Metronome and Z-Nature Power now correctly
transform called Physical/Special moves into the corresponding
Z move.
2016-11-28 20:26:28 -06:00
The Immortal
49b4eb47aa
Random Battle updates
2016-11-28 04:33:58 +04:00
Ivo Julca
7ea4eeac5b
Z-Moves: Various decisions fixes
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- Z-Moves are always single-target, even if based on spread moves.
- Z-Moves cannot be selected if the base move has no PP.
- Z-Moves can be selected if the base move is disabled.
2016-11-27 00:27:49 -05:00
Kevin Lau
d49ce0eb64
Random Battle: Add new Oricorio sets ( #2951 )
2016-11-27 02:38:09 +04:00
urkerab
7347086f6a
Actually send correct -zpower minor ( #2952 )
2016-11-26 17:20:27 -05:00
The Immortal
ba814c5c01
Fix build error
2016-11-26 18:13:48 +04:00
The Immortal
ef946414e8
Remove Pumpkaboo-Super learnset
...
This is unneeded because they are just level up moves. Having this
means adding exceptions in multiple places.
2016-11-26 14:08:51 +04:00
The Immortal
6bef707583
Random Battle fixes
2016-11-26 14:07:09 +04:00
Guangcong Luo
5e413c3bef
Revert "Refactor Protect/etc, fixing Z move penalty"
...
This reverts commit fed4fefd85 .
2016-11-26 02:31:29 -05:00
Guangcong Luo
fed4fefd85
Refactor Protect/etc, fixing Z move penalty
...
Protect is now implemented in scripts.js:runProtect, for slightly less
duplicated code.
2016-11-25 22:20:01 -06:00
urkerab
a580d7706f
Add various Z-move messages ( #2947 )
2016-11-25 20:24:35 -05:00
Ivo Julca
a0601bdb73
Add MoveAborted event, to be run when move execution stops on BeforeMove
2016-11-25 15:23:52 -05:00
Ivo Julca
e45d4bbdac
Fix turn order to account for abilities traced by Mega Evolutions
2016-11-24 22:44:27 -05:00
Marty-D
db06476c1f
Fix Prankster immunity condition
2016-11-23 18:34:38 -05:00
Marty-D
70b98abcb1
Update protection-breaking with Baneful Bunker
2016-11-22 18:06:51 -05:00
The Immortal
2869cf008d
Random Battle improvements
2016-11-23 00:05:02 +04:00
Kevin Lau
41a063391b
Random Battle: Give Fire-type Guts Pokemon a Toxic Orb ( #2934 )
...
Because they can't get burned.
2016-11-22 23:50:39 +04:00
The Immortal
6ef8fed674
Fix Rayquaza interaction with Z-Crystals
2016-11-21 15:37:42 +04:00
The Immortal
3c0864a3df
Random Battle updates
2016-11-21 02:50:26 +04:00
Kevin Lau
34e1472eec
Random Battle: Fix Arceus item generation ( #2919 )
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Z-Crystals don't affect Judgment's type, so an Arceus with Judgment as its
STAB should receive a plate only.
2016-11-20 02:30:38 -05:00
Ivo Julca
6dc9cb16ec
Randbats: Adjust rate for Silvally
2016-11-20 02:27:23 -05:00
Ivo Julca
607c217d2f
CC: Normal Arceus should not hold a typed Z-Crystal
2016-11-20 02:27:04 -05:00
Ivo Julca
9e46ee727e
Set zMoveUsed flag only after the Z-Move could actually be used
...
Fixes issue when put to sleep before moving.
2016-11-20 01:31:39 -05:00
Ivo Julca
3a5348bfc9
CC: Fix rare issue of sets with illegal items being generated
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Found via stress-testing with a test/simulator/misc/random-teams.js variant.
2016-11-20 01:10:45 -05:00
Ivo Julca
0a1fa67a5a
Fix generation checks in random team generators
2016-11-20 00:52:36 -05:00
Guangcong Luo
ad8ef6c090
Merge/fix CC/HC random pokemon generation
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Previously, the code was duplicated and buggy.
I have suspicions this doesn't fix it completely, but it should at least
crash a lot less and give more informative crash messages.
2016-11-19 23:49:33 -05:00
urkerab
3cc3217aa4
Allow Hackmons Cup for past gens ( #2913 )
2016-11-20 01:22:09 +04:00
Ivo Julca
7fd8283600
Introduce requiredItems as an alternative to requiredItem
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The list of acceptable items can always be retrieved from `requiredItems`.
2016-11-19 15:44:57 -05:00
Ivo Julca
00ced09ba3
Revert 4aaa3cb
2016-11-19 15:44:56 -05:00
Ivo Julca
4aaa3cb260
Move .templateRequiredItem to array everywhere
2016-11-19 15:23:42 -05:00
Guangcong Luo
4abed0add6
Fix crash in random battles
2016-11-19 14:54:33 -05:00
Guangcong Luo
b9e32f1d29
Rename restoreboost to clearnegativeboost
2016-11-19 14:48:19 -05:00
Slayer95
a3e3249a8f
Spectral Thief should zero boosts despite of target abilities ( #2906 )
2016-11-19 14:38:54 -05:00
Marty-D
fd7a1a0a35
Fix typo
2016-11-19 13:21:02 -05:00
Marty-D
e7e133f397
Fix stat restoring Z-Effect
2016-11-19 12:56:40 -05:00
The Immortal
ca665d83e9
Fix typo
2016-11-19 15:29:36 +04:00
The Immortal
0d2ed2db11
Make randomTeam work for multiple gens
2016-11-19 15:28:20 +04:00
The Immortal
15bea251f3
Update Challenge/Hackmons Cup scripts
2016-11-19 14:11:14 +04:00