Commit Graph

442 Commits

Author SHA1 Message Date
The Immortal
23c830562a Update Random Battle
- Allow NFE Pokemon that are tiered
- Pikachu formes have an equal chance
2015-01-14 21:54:57 +04:00
Guangcong Luo
420531220f Merge pull request #1422 from ascriptmaster/randoms
Add Cosplay Pikachu's Random Battle movepool
2015-01-14 01:45:07 -08:00
Kevin Lau
74258baa75 Add Cosplay Pikachu's Random Battle movepool
Normal (no costume) Cosplay Pikachu is not included because its movepool
is just an inferior Pikachu one.
2015-01-13 01:01:12 -08:00
gamut-was-taken
4f8fe01a4d Change Compoundeyes to Compound Eyes
Pokemon such as Butterfree receive the Compound Eyes ability even when they do not have any inaccurate moves.
2015-01-12 17:42:41 -05:00
Kevin Lau
b4fdad485c Give Farfetch'd the Stick item in Random Battles 2015-01-12 13:45:10 -08:00
Guangcong Luo
ba426e0a73 Fix Burn+Explosion
Explosion/Selfdestruct used to be unaffected by burn. This commit
fixes that.
2015-01-10 01:39:35 -05:00
ascriptmaster
1c634b07fc Fix Hidden Powers on Terminator Scenario
Reduce all speed IVs by 30 to the lowest possible values that conserve the
typing of Hidden Power (since it's based on odd vs even)
2015-01-08 18:33:45 -08:00
The Immortal
020f704185 Free Contrary Serperior 2015-01-08 15:21:33 +04:00
Juanma Serrano
202fb7c09a Minor Seasonal improvements
Fix typo.
Lower level from Mega-Swampert and Milotic on sailors.
2015-01-07 18:00:09 +01:00
Juanma Serrano
97f4919c63 Seasonal: Further balance for the unbalanced scenarios
A series of changes to make sure battles are as balanced as possible.
Made Frodo Ground/Fairy.
Made Samwise Normal/Fairy.
Switched Gandalf and Saruman boosts.
Added Gollum for Mordor, which is pretty much annoying and Fighting-type move absorber.
Changed Swords Dance for Bulk Up on Aragorn to prevent unstoppable sweeps.
Added a SpD boost for Moses to be able to stand to the pharaoh. Also a cool sentence.
Made John Connor faster (slower but in TR) than Terminator T-1000 to give humans an even lead matchup.
Made Blissey on humans have a decent moveset. Including Barrier, yes.
Made specific sets for Hitmontop and Scrafty on humans, being able to take Robot hits.
Made electric attacks on sailors less likely, 66% instead of 100%.
2015-01-07 17:14:15 +01:00
Juanma Serrano
9ed9d251b4 Random Battles: Make HP Odd on Stealth Rock weak Pokémon
This change makes 1/4 weak Pokémon survive four switch ins and 50% weak Pokémon survive two Switch-ins.
Belly Drum HP still takes precedence (having Charizard in mind kek).
2015-01-07 15:02:14 +01:00
ascriptmaster
3e08561e00 Slightly tweak Exodus Scenario of Seasonals
- Groudon no longer has Water Absorb (relevant because of Hebrew
  Seismitoad)
- Removed Hebrew LC mons (but not Egyptian ones)
- Limit one Yahweh/Arceus per team
2015-01-06 19:09:08 -08:00
ascriptmaster
50ee39a3b2 Heavily balance Sailor Scenario in Seasonals
- Removed the rediculous level boost to most Pokemon.
- Tweak EVs for Lucario, Swift Swimmers, and Shell Smashers.
- Removed all LC sailors and fishes, and added some new Pokemon.
- Remove Rain Dance from sailor sets (mostly Swampert)
- Prevent 2 Mega Pokemon on a team for the Sailor Scenario
2015-01-06 18:37:11 -08:00
Joimer
7f7786c003 Seasonal improvements
Make Unburden Hitmonlee Reckless on Terminator battle.
Limit Lucario on megas too.
Improve zam's moveset on that battle as well.
Minimise speed on Terminator battle.
Make Chansey have Eviolite.
2015-01-06 21:47:34 +01:00
Joimer
20ef5de780 Seasonal: Update shipwreck battle
Make a more even lead battle of Machamp VS Kyogre.
Machamp is now a Technician Life Orb mon with mixed attack.
Kyogre has now a specific Choice Scarf set.
To not to make Machamp too overwhelming, its level is 75.
This, alongside Life Orb, makes it manageable with Kyogre out.
A trade of hits will end up with either fainted and the other at 10% HP.
2015-01-06 15:17:08 +01:00
Joimer
591b29fcb8 Seasonal: Further user request changes
Gen 1's defenses were too low, raise them a little.
Change Bolt Strike for Fusion Bolt on sailors, this achieves an almost perfect balance.
Nerf Charizard-Y slightly on Red VS Blue battle. Too strong.
Nerf Hoopa-Unbound's level too, as it's too damn strong.
2015-01-06 14:45:27 +01:00
Joimer
c017521990 Improve Seasonal after user requests
Added a way to effectively dealing with Smaug on LOTR, adding Bard as a possibility.
Frodo now gets evasion thanks to the one ring, it's invisible after all.
Nerf Groudon slightly on Desert, it is able to sweep an entire team with bad luck on the Pokémon chosen.
Nerf slightly Alakazam on Red vs Blue battle, it can take on a team easily.
Nerf defenses on Gen 1 team so damage is closer to that of Gen 1 (more).
Swampert should not get any boost on sailor team, otherwise it's an insta-win.
2015-01-06 14:31:10 +01:00
Joimer
6bafeb1f84 Seasonal: Nerf Yveltal
Too strong if mega gallade is out
2015-01-05 23:59:20 +01:00
Joimer
8180e0d036 Implement new Seasonal, Spacetime Funtimes 2015-01-05 13:12:07 +01:00
The Immortal
d1b457e0c6 Increase non-mega Pinsir level in Random Battle 2014-12-30 14:29:10 +04:00
Marty-D
7977b2c3cd Fix unsuccessful two-turn moves
Previously, if an invulnerable move's second turn was prevented from
executing, the user would remain invulnerable until the end of the turn.
2014-12-29 14:08:25 -05:00
The Immortal
93b623cc1b Allow Sturdy with recoil + recovery in Random Battle 2014-12-24 23:19:04 +04:00
Freigeist
0e85da224d Reject Sleeptalk + Lunar Dance in random battles 2014-12-23 16:36:45 +01:00
Juanma Serrano
412bf38d75 Gen 2: Fix AfterMoveSelf events
Leech seed, etc., must be activated just after the Pokémon moves and even if asleep or FP.
2014-12-22 13:23:04 +01:00
The Immortal
14b63873a3 Move mega evolution message to client 2014-12-20 21:56:15 +04:00
The Immortal
41cc584d16 Make Random Battle changes
- Prevent Oblivion Wing + Hurricane Yveltal
- Increase non-mega Banette's level
2014-12-20 21:15:14 +04:00
Juanma Serrano
6b3a5e8e18 Random Double Battles: reject Chlorophyll unless the Pokémon itself has Sunny Day
See: http://www.smogon.com/forums/threads/joims-to-do-list.3486934/page-3#post-5895492
2014-12-19 14:17:40 +01:00
The Immortal
e20060fa10 Update Random Battle 2014-12-19 00:46:21 +04:00
Guangcong Luo
2b80496baf Revert "Reject Rock Head with less than two recoil moves"
This reverts commit 4bc29710b4.
2014-12-18 15:35:29 -05:00
Guangcong Luo
132d55f840 Revert "Update Random Battle"
Don't remove Balloon Rotom-Fan without asking, that's just rude.
:|

This reverts commit fcaee25009.
2014-12-18 15:32:52 -05:00
Juanma Serrano
0114ad3dae Improve Seasonal with user suggestions
Improved the set maker to avoid bad sets due to Present.
Made the mountain 500 meters shorter.
Made the chance to hit an obstacle slightly lower.
Added weight to the sleigh that is lowered by throwing Presents and makes you faster.
2014-12-17 17:08:49 +01:00
The Immortal
4bc29710b4 Reject Rock Head with less than two recoil moves
in Random Battle
2014-12-17 13:41:59 +04:00
The Immortal
fcaee25009 Update Random Battle
- Added moves to Cherrim
- Changed levels
2014-12-17 13:33:32 +04:00
ascriptmaster
ad8a820d5b Update Balloon Fan Rotom (Rotom-Spin)
- Modified level scale so that it's less bad
- Removed Trick from its movepool because it's useless with Balloon
2014-12-17 00:18:10 -08:00
ascriptmaster
eb847519a3 Nerf Articuno in Random Battles
Reduced to Level 82.
2014-12-17 00:18:09 -08:00
ascriptmaster
6797a7b245 Reject Head Smash with Sturdy
Donphan is mostly going to have Sturdy, so we also remove it from its move
set and replace it with some better stuff.
2014-12-17 00:18:08 -08:00
ascriptmaster
469641c05e Don't give Normal Gem to Pokemon with Rapid Spin 2014-12-16 01:14:19 -08:00
Guangcong Luo
a95f2bcbe7 Merge pull request #1353 from asgdf/patch-12
Fix MRay to count as a mega in randbats team
2014-12-12 01:19:59 -06:00
asgdf
98cc285002 Fix MRay to count as a mega in randbats team 2014-12-12 02:22:41 +01:00
Juanma Serrano
608086189d Improve Seasonal Sleigh Showdown
Eliminate megas from teams.
Make freeze from event make you unable to move that turn.
Freeze thawing was meant to be when hit, not after a turn after all. Fixed comment.
2014-12-11 13:50:32 +01:00
asgdf
13139b4ec3 fix moves[] containing non-id move names 2014-12-10 20:45:47 +01:00
Juanma Serrano
1b75007647 Implement new Seasonal Ladder, Sleigh Showdown 2014-12-10 18:01:39 +01:00
Marty-D
8c2b18c622 Fix forced switch mechanics.
- Red Card and Eject Button do not activate if the holder is being
forced out.
- Circle Throw, Dragon Tail, Roar, and Whirlwind cannot attempt to force
out a Pokemon with no inactive unfainted allies.
2014-12-06 11:53:26 -05:00
The Immortal
b64287b64f Prevent Flare Blitz with Fire Blast in Random Battle 2014-12-06 16:31:15 +04:00
The Immortal
37fd088915 Random Battle updates 2014-12-06 16:25:00 +04:00
Guangcong Luo
151b7ea61a Merge pull request #1334 from ascriptmaster/primal
Ability refactor - Abilities now receive End events properly
2014-12-03 16:43:29 -06:00
ascriptmaster
e79e64e3fc Ability Refactor: Abilities now listen for End events
Added functionality for setAbility to send End events to abilities.

Fixed bug with Mold Breaker negating all Battle#singleEvent ability calls,
even those that don't involve damage calculation.

Fixed Skill Swap to now use End and Start events in the right order:
send the End events, then change the abilities, then send Start events.
If the same ability is swapped, don't send End events (the game simply
re-activates the abilities in question)

Moved SwitchOut/Faint events from weather to ability so the weather
can interact properly with Cloud Nine or Air Lock.

Primal weathers persist if a Pokemon with the relevant ability is
on-field, even if the originator switches out.
2014-12-03 12:22:21 -08:00
Ivo Julca
01de2eadf9 Magician's handler is now purely a global event
Reverts 3b5d455
2014-12-02 20:25:02 -05:00
Joimer
d3b233d8ac Update the Mega Pokemon check
There is no need to store whether the team has a mega anymore.
With the general use of pokemon.canMegaEvo and it being set to false for
the whole team after a mega evolution, it is what we need to check to avoid
more than one mega evolution or banned mega evolutions.
2014-11-29 23:58:27 +01:00
ascriptmaster
b6fcb793dc Mega Evolution now ends primal weathers from base form
Sends an EndAbility event when you mega evolve so the weather can check.
2014-11-26 12:58:56 -08:00