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Make Synchronoise cleaner.
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@ -10121,8 +10121,7 @@ exports.BattleMovedex = {
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pp: 15,
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priority: 0,
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onHit: function(target, source) {
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if (target.hasType(source.types[0]) || target.hasType(source.types[1])) return;
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return false;
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return target.hasType(source.types);
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},
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secondary: false,
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target: "normal",
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