Fix Fury Cutter damage

Fury Cutter was basing the multiplier for the move off of the BW base of 20 instead of the XY base of 40.
This commit is contained in:
Relados 2014-04-13 19:55:38 -05:00
parent d9a23f6c55
commit e2c49bd524

View File

@ -4761,7 +4761,7 @@ exports.BattleMovedex = {
if (!pokemon.volatiles.furycutter) {
pokemon.addVolatile('furycutter');
}
return 20 * pokemon.volatiles.furycutter.multiplier;
return 40 * pokemon.volatiles.furycutter.multiplier;
},
category: "Physical",
desc: "Deals damage to one adjacent target. Power doubles with each successful hit, up to a maximum of 160 power; resets to 20 power if the move misses or another move is used. Makes contact.",
@ -4780,7 +4780,7 @@ exports.BattleMovedex = {
this.effectData.multiplier = 1;
},
onRestart: function() {
if (this.effectData.multiplier < 8) {
if (this.effectData.multiplier < 4) {
this.effectData.multiplier <<= 1;
}
this.effectData.duration = 2;