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Fix typos (#11200)
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.github/workflows/test.yml
vendored
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.github/workflows/test.yml
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@ -65,7 +65,7 @@ jobs:
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data/**
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data/**
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sim/**
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sim/**
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- name: Run selective lint & neccessary tests (if pull request)
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- name: Run selective lint & necessary tests (if pull request)
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if: ${{ github.event_name == 'pull_request' }}
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if: ${{ github.event_name == 'pull_request' }}
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run: npm run full-test-ci
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run: npm run full-test-ci
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env:
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env:
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@ -500,7 +500,7 @@ exports.lastfmkey = '';
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exports.chatlogreader = 'fs';
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exports.chatlogreader = 'fs';
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/**
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/**
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* permissions and groups:
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* permissions and groups:
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* Each entry in `grouplist` is a seperate group. Some of the members are "special"
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* Each entry in `grouplist` is a separate group. Some of the members are "special"
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* while the rest is just a normal permission.
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* while the rest is just a normal permission.
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* The order of the groups determines their ranking.
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* The order of the groups determines their ranking.
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* The special members are as follows:
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* The special members are as follows:
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@ -190,7 +190,7 @@ end() [on weather, on field effect]
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Return true to stop an effect from ending.
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Return true to stop an effect from ending.
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Most ways an effect can end are "natural". The biggest exception is
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Most ways an effect can end are "natural". The biggest exception is
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when a pokemon swiches out. In general, if you would receive a message
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when a pokemon switches out. In general, if you would receive a message
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when the effect ends, the end event would be fired.
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when the effect ends, the end event would be fired.
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NOTE: NOT fired when a pokemon switches out (see switchOut).
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NOTE: NOT fired when a pokemon switches out (see switchOut).
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@ -2690,7 +2690,7 @@ const mastermindCommands: Chat.ChatCommands = {
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];
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];
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return this.sendReplyBox(
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return this.sendReplyBox(
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`<strong>Mastermind</strong> is a game in which each player tries to score as many points as possible in a timed round where only they can answer, ` +
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`<strong>Mastermind</strong> is a game in which each player tries to score as many points as possible in a timed round where only they can answer, ` +
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`and the top X players advance to the finals, which is a timed game of Trivia in which only the first player to answer a question recieves points.` +
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`and the top X players advance to the finals, which is a timed game of Trivia in which only the first player to answer a question receives points.` +
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`<details><summary><strong>Commands</strong></summary>${commandHelp.join('<br />')}</details>`
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`<details><summary><strong>Commands</strong></summary>${commandHelp.join('<br />')}</details>`
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);
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);
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},
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},
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@ -101,7 +101,7 @@ describe('Team Validator', () => {
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});
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});
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// Zamazenta is unreleased currently
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// Zamazenta is unreleased currently
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it.skip('should tier Zacian and Zamazenta formes seperately', () => {
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it.skip('should tier Zacian and Zamazenta formes separately', () => {
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team = [
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team = [
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{ species: 'zamazenta-crowned', ability: 'dauntlessshield', item: 'rustedshield', moves: ['howl'], evs: { hp: 1 } },
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{ species: 'zamazenta-crowned', ability: 'dauntlessshield', item: 'rustedshield', moves: ['howl'], evs: { hp: 1 } },
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];
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];
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