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zianwangs 2025-06-19 04:10:12 -07:00 committed by GitHub
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commit d6e98c21fb
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5 changed files with 5 additions and 5 deletions

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@ -65,7 +65,7 @@ jobs:
data/**
sim/**
- name: Run selective lint & neccessary tests (if pull request)
- name: Run selective lint & necessary tests (if pull request)
if: ${{ github.event_name == 'pull_request' }}
run: npm run full-test-ci
env:

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@ -500,7 +500,7 @@ exports.lastfmkey = '';
exports.chatlogreader = 'fs';
/**
* permissions and groups:
* Each entry in `grouplist` is a seperate group. Some of the members are "special"
* Each entry in `grouplist` is a separate group. Some of the members are "special"
* while the rest is just a normal permission.
* The order of the groups determines their ranking.
* The special members are as follows:

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@ -190,7 +190,7 @@ end() [on weather, on field effect]
Return true to stop an effect from ending.
Most ways an effect can end are "natural". The biggest exception is
when a pokemon swiches out. In general, if you would receive a message
when a pokemon switches out. In general, if you would receive a message
when the effect ends, the end event would be fired.
NOTE: NOT fired when a pokemon switches out (see switchOut).

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@ -2690,7 +2690,7 @@ const mastermindCommands: Chat.ChatCommands = {
];
return this.sendReplyBox(
`<strong>Mastermind</strong> is a game in which each player tries to score as many points as possible in a timed round where only they can answer, ` +
`and the top X players advance to the finals, which is a timed game of Trivia in which only the first player to answer a question recieves points.` +
`and the top X players advance to the finals, which is a timed game of Trivia in which only the first player to answer a question receives points.` +
`<details><summary><strong>Commands</strong></summary>${commandHelp.join('<br />')}</details>`
);
},

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@ -101,7 +101,7 @@ describe('Team Validator', () => {
});
// Zamazenta is unreleased currently
it.skip('should tier Zacian and Zamazenta formes seperately', () => {
it.skip('should tier Zacian and Zamazenta formes separately', () => {
team = [
{ species: 'zamazenta-crowned', ability: 'dauntlessshield', item: 'rustedshield', moves: ['howl'], evs: { hp: 1 } },
];