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Fix Payback to double power on a switch
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@ -6769,7 +6769,7 @@ exports.BattleMovedex = {
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accuracy: true,
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basePower: 50,
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basePowerCallback: function(pokemon, target) {
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if (target.newlySwitched || this.willMove(target))
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if (!target.newlySwitched && this.willMove(target))
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{
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this.debug('Payback NOT boosted');
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return 50;
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