From c6504627ecacb39b5888498c1639440a09dc868b Mon Sep 17 00:00:00 2001 From: Kris Johnson <11083252+KrisXV@users.noreply.github.com> Date: Mon, 9 Mar 2026 12:28:27 -0600 Subject: [PATCH] Appease linter --- data/mods/linked/scripts.ts | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/data/mods/linked/scripts.ts b/data/mods/linked/scripts.ts index a4f7a17b02..30770f2651 100644 --- a/data/mods/linked/scripts.ts +++ b/data/mods/linked/scripts.ts @@ -40,10 +40,11 @@ export const Scripts: ModdedBattleScriptsData = { const { linkIndex, linkedMoves } = action.pokemon.queryLinkMove(action.move); if (linkIndex >= 0 && action.pokemon.getCanLinkMove(action.move)) { const linkedActions = action.linked || linkedMoves; + const originalMove = linkedActions[linkIndex]; const altMove = linkedActions[1 - linkIndex]; - let thisPriority = this.dex.moves.get(linkedActions[linkIndex].id).priority; - thisPriority = this.singleEvent('ModifyPriority', linkedActions[linkIndex], null, action.pokemon, null, null, thisPriority); - thisPriority = this.runEvent('ModifyPriority', action.pokemon, null, linkedActions[linkIndex], thisPriority); + let thisPriority = this.dex.moves.get(originalMove.id).priority; + thisPriority = this.singleEvent('ModifyPriority', originalMove, null, action.pokemon, null, null, thisPriority); + thisPriority = this.runEvent('ModifyPriority', action.pokemon, null, originalMove, thisPriority); let thatPriority = this.dex.moves.get(altMove.id).priority; thatPriority = this.singleEvent('ModifyPriority', altMove, null, action.pokemon, null, null, thatPriority); thatPriority = this.runEvent('ModifyPriority', action.pokemon, null, altMove, thatPriority); @@ -52,7 +53,7 @@ export const Scripts: ModdedBattleScriptsData = { if (this.gen > 5) { // Gen 6+: Quick Guard blocks moves with artificially enhanced priority. // This also applies to Psychic Terrain. - linkedActions[linkIndex].priority = priority; + originalMove.priority = priority; altMove.priority = priority; } } else {