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Add skipped test for Symbiosis and Eject Pack
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@ -63,6 +63,21 @@ describe('Symbiosis', function () {
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assert.equal(battle.p1.active[1].item, 'leftovers');
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});
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it.skip(`should not trigger on an ally using their Eject Pack`, function () {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: 'oranguru', ability: 'symbiosis', item: 'leftovers', moves: ['sleeptalk']},
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{species: 'wynaut', item: 'ejectpack', moves: ['superpower']},
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{species: 'corphish', moves: ['sleeptalk']},
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], [
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{species: 'wynaut', moves: ['tackle']},
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{species: 'wynaut', moves: ['sleeptalk']},
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]]);
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battle.makeChoices();
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assert.equal(battle.p1.active[0].item, 'leftovers');
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assert.equal(battle.p1.active[1].item, '');
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});
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// See Marty's research for many more examples: https://www.smogon.com/forums/threads/battle-mechanics-research.3489239/post-6401506
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describe.skip('Symbiosis Eject Button Glitch (Gen 6 only)', function () {
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it('should cause Leftovers to restore HP 4 times', function () {
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