Update No Retreat mechanics

This commit is contained in:
The Immortal 2020-02-02 23:18:52 +04:00
parent d9327d945a
commit a79c094df3

View File

@ -13054,12 +13054,11 @@ let BattleMovedex = {
pp: 5,
priority: 0,
flags: {snatch: 1},
volatileStatus: 'noretreat',
onTryMove(pokemon, target, move) {
if (!pokemon.volatiles['noretreat']) return;
this.add('-fail', pokemon, 'move: No Retreat');
this.attrLastMove('[still]');
return null;
onTryHit(pokemon) {
if (pokemon.volatiles['noretreat']) return false;
if (!pokemon.volatiles['trapped']) {
pokemon.addVolatile('noretreat');
}
},
effect: {
onStart(pokemon) {