From 9224be7b07f2c5261e6fc4f83d64de31d44883ea Mon Sep 17 00:00:00 2001 From: Marty-D Date: Fri, 6 Feb 2015 22:49:48 -0500 Subject: [PATCH] Fix Me First and Mirror Move's targeting - They target the original target whenever possible, not a random opponent --- data/moves.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/moves.js b/data/moves.js index e3a5a8dd9d..59106a1e71 100644 --- a/data/moves.js +++ b/data/moves.js @@ -8386,7 +8386,7 @@ exports.BattleMovedex = { var move = this.getMove(decision.move); if (move.category !== 'Status' && !noMeFirst[move]) { pokemon.addVolatile('mefirst'); - this.useMove(move, pokemon); + this.useMove(move, pokemon, target); return; } } @@ -8898,7 +8898,7 @@ exports.BattleMovedex = { } }, onHit: function (target, source) { - this.useMove(target.lastMove, source); + this.useMove(target.lastMove, source, target); }, secondary: false, target: "normal",