From 795ce777ec76c527a266a2e50f90a7abb8cc3023 Mon Sep 17 00:00:00 2001 From: Marty-D Date: Sun, 23 Feb 2020 17:45:16 -0500 Subject: [PATCH] Remove Torment volatile when Dynamaxing --- data/statuses.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/data/statuses.js b/data/statuses.js index 6a64d333fe..1e92fd032c 100644 --- a/data/statuses.js +++ b/data/statuses.js @@ -727,6 +727,10 @@ let BattleStatuses = { onStart(pokemon) { pokemon.removeVolatile('substitute'); if (pokemon.illusion) this.singleEvent('End', this.dex.getAbility('Illusion'), pokemon.abilityData, pokemon); + if (pokemon.volatiles['torment']) { + delete pokemon.volatiles['torment']; + this.add('-end', pokemon, 'Torment', '[silent]'); + } this.add('-start', pokemon, 'Dynamax'); if (pokemon.canGigantamax) this.add('-formechange', pokemon, pokemon.canGigantamax); if (pokemon.species === 'Shedinja') return;