From 643b364055dc24bdbbb104f8f0af4a52bf6b8065 Mon Sep 17 00:00:00 2001 From: Guangcong Luo Date: Fri, 9 Feb 2018 15:19:24 +0900 Subject: [PATCH] Fix "maybe trapped" detection for ability bans --- sim/battle.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sim/battle.js b/sim/battle.js index 92e8573ec1..75af234287 100644 --- a/sim/battle.js +++ b/sim/battle.js @@ -1627,7 +1627,7 @@ class Battle extends Dex.ModdedDex { continue; } let ability = this.getAbility(abilityName); - if (ruleTable.has('-' + ability.id)) continue; + if (ruleTable.has('-ability:' + ability.id)) continue; if (pokemon.knownType && !this.getImmunity('trapped', pokemon)) continue; this.singleEvent('FoeMaybeTrapPokemon', ability, {}, pokemon, source);