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Fixing sandstorm glitch
While sand was active in gen3, all pokemon's SpD stats were reduced. This fixes
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@ -32,7 +32,9 @@ exports.BattleStatuses = {
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},
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sandstorm: {
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inherit: true,
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onModifySpD: null
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onModifySpD: onModifySpD: function(spd, pokemon) {
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return this.spd;
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},
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},
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stall: {
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// In gen 3, the chance of protect succeeding does not fall below 1/8.
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