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https://github.com/smogon/pokemon-showdown.git
synced 2026-05-09 04:23:45 -05:00
Sound moves were not authentic before XY
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parent
29ef012c16
commit
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@ -82,10 +82,18 @@ exports.BattleMovedex = {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1}
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},
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boomburst: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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bubble: {
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inherit: true,
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basePower: 20
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},
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bugbuzz: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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camouflage: {
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inherit: true,
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desc: "The user's type changes based on the battle terrain. Ground-type in Wi-Fi battles. (In-game: Ground-type in puddles, rocky ground, and sand, Water-type on water, Rock-type in caves, Ice-type on snow and ice, and Normal-type everywhere else.) Fails if the user's type cannot be changed or if the user is already purely that type.",
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@ -110,7 +118,8 @@ exports.BattleMovedex = {
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secondary: {
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chance: 10,
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volatileStatus: 'confusion'
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}
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},
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flags: {protect: 1, mirror: 1, sound: 1, distance: 1}
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},
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clamp: {
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inherit: true,
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@ -183,6 +192,10 @@ exports.BattleMovedex = {
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inherit: true,
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basePower: 90
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},
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echoedvoice: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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energyball: {
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inherit: true,
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basePower: 80
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@ -278,6 +291,10 @@ exports.BattleMovedex = {
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inherit: true,
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accuracy: 90
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},
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grasswhistle: {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1, sound: 1}
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},
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grasspledge: {
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inherit: true,
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basePower: 50,
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@ -289,6 +306,10 @@ exports.BattleMovedex = {
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return 50;
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}
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},
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growl: {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1, sound: 1}
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},
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growth: {
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inherit: true,
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pp: 40
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@ -297,6 +318,10 @@ exports.BattleMovedex = {
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inherit: true,
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accuracy: 70
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},
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healbell: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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healblock: {
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inherit: true,
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effect: {
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@ -432,6 +457,10 @@ exports.BattleMovedex = {
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inherit: true,
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basePower: 120
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},
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hypervoice: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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icebeam: {
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inherit: true,
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basePower: 95
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@ -480,6 +509,10 @@ exports.BattleMovedex = {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1}
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},
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metalsound: {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1, sound: 1}
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},
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meteormash: {
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inherit: true,
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accuracy: 85,
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@ -570,6 +603,10 @@ exports.BattleMovedex = {
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inherit: true,
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basePower: 140
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},
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perishsong: {
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inherit: true,
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flags: {sound: 1, distance: 1}
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},
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pinmissile: {
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inherit: true,
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accuracy: 85,
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@ -653,6 +690,10 @@ exports.BattleMovedex = {
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target: "self",
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type: "Bug"
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},
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relicsong: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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roar: {
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inherit: true,
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accuracy: 100,
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@ -664,6 +705,10 @@ exports.BattleMovedex = {
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basePower: 50,
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pp: 10
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},
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round: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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sandtomb: {
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inherit: true,
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desc: "Deals damage to one adjacent target and prevents it from switching for four or five turns; seven turns if the user is holding Grip Claw. Causes damage to the target equal to 1/16 of its maximum HP (1/8 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin. This effect is not stackable or reset by using this or another partial-trapping move."
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@ -676,6 +721,10 @@ exports.BattleMovedex = {
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inherit: true,
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thawsTarget: false
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},
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screech: {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1, sound: 1}
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},
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secretpower: {
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inherit: true,
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onHit: function () {},
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@ -686,6 +735,10 @@ exports.BattleMovedex = {
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}
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}
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},
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sing: {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1, sound: 1}
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},
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skillswap: {
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inherit: true,
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onHit: function (target, source) {
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@ -743,9 +796,14 @@ exports.BattleMovedex = {
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inherit: true,
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basePower: 20
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},
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snarl: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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snore: {
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inherit: true,
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basePower: 40
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basePower: 40,
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flags: {protect: 1, mirror: 1, sound: 1}
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},
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spore: {
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inherit: true,
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@ -820,6 +878,10 @@ exports.BattleMovedex = {
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inherit: true,
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pp: 25
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},
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supersonic: {
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inherit: true,
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flags: {protect: 1, reflectable: 1, mirror: 1, sound: 1}
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},
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surf: {
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inherit: true,
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basePower: 95
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@ -866,6 +928,10 @@ exports.BattleMovedex = {
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inherit: true,
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basePower: 95
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},
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uproar: {
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inherit: true,
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flags: {protect: 1, mirror: 1, sound: 1, authentic: 1}
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},
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toxic: {
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inherit: true,
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onModifyMove: function () {}
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