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Improve Thousand Arrows tests
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@ -10,106 +10,144 @@ describe('Thousand Arrows', function () {
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battle.destroy();
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});
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it('should hit Flying-type Pokemon and remove their Ground immunity', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows', 'earthquake']}]});
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battle.setPlayer('p2', {team: [{species: "Tropius", ability: 'harvest', moves: ['synthesis']}]});
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battle.makeChoices('move thousandarrows', 'move synthesis');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move earthquake', 'move synthesis');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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it(`should hit Flying-type Pokemon and remove their Ground immunity`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows', 'earthquake']},
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], [
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{species: 'Tropius', moves: ['synthesis']},
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]]);
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const tropius = battle.p2.active[0];
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battle.makeChoices();
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assert.false.fullHP(tropius);
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battle.makeChoices('move earthquake', 'auto');
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assert.false.fullHP(tropius);
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});
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it('should ignore type effectiveness on the first hit against Flying-type Pokemon', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows']}]});
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battle.setPlayer('p2', {team: [{species: "Ho-Oh", ability: 'shellarmor', item: 'weaknesspolicy', moves: ['recover']}]});
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battle.makeChoices('move thousandarrows', 'move recover');
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assert.equal(battle.p2.active[0].boosts.atk, 0);
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assert.equal(battle.p2.active[0].boosts.spa, 0);
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battle.makeChoices('move thousandarrows', 'move recover');
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assert.equal(battle.p2.active[0].boosts.atk, 2);
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assert.equal(battle.p2.active[0].boosts.spa, 2);
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it(`should ignore type effectiveness on the first hit against Flying-type Pokemon`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows']},
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], [
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{species: 'Ho-Oh', item: 'weaknesspolicy', moves: ['recover']},
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]]);
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const hooh = battle.p2.active[0];
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battle.makeChoices();
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assert.statStage(hooh, 'atk', 0);
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assert.statStage(hooh, 'spa', 0);
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battle.makeChoices(); // Now Ho-Oh is grounded
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assert.statStage(hooh, 'atk', 2);
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assert.statStage(hooh, 'spa', 2);
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});
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it('should not ignore type effectiveness on the first hit against Flying-type Pokemon with Ring Target', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", level: 10, ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows']}]});
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battle.setPlayer('p2', {team: [{species: "Ho-Oh", ability: 'wonderguard', item: 'ringtarget', moves: ['recover']}]});
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battle.makeChoices('move thousandarrows', 'move recover');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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it(`should not ignore type effectiveness on the first hit against Flying-type Pokemon with Ring Target`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows']},
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], [
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{species: 'Ho-Oh', ability: 'wonderguard', item: 'ringtarget', moves: ['recover']},
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]]);
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battle.makeChoices();
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assert.false.fullHP(battle.p2.active[0]);
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});
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it('should not ground or deal neutral damage to Flying-type Pokemon holding an Iron Ball', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", level: 10, ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows', 'mudslap']}]});
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battle.setPlayer('p2', {team: [{species: "Ho-Oh", ability: 'shellarmor', item: 'ironball', moves: ['recover', 'trick']}]});
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battle.makeChoices('move thousandarrows', 'move recover');
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assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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const hp = battle.p2.active[0].hp;
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assert.notEqual(hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move mudslap', 'move trick');
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assert.equal(hp, battle.p2.active[0].hp);
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it(`should not ground or deal neutral damage to Flying-type Pokemon holding an Iron Ball`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows', 'earthquake']},
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], [
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{species: 'Ho-Oh', item: 'ironball', moves: ['recover', 'trick']},
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]]);
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const hooh = battle.p2.active[0];
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battle.makeChoices();
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assert.false(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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const hp = hooh.hp;
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assert.false.fullHP(hooh);
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battle.makeChoices('move earthquake', 'move trick');
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assert.equal(hp, hooh.hp);
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});
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it('should not ground or deal neutral damage to Flying-type Pokemon affected by Gravity', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", level: 10, ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows', 'sleeptalk']}]});
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battle.setPlayer('p2', {team: [{species: "Ho-Oh", ability: 'shellarmor', moves: ['recover', 'gravity']}]});
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it(`should not ground or deal neutral damage to Flying-type Pokemon affected by Gravity`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows', 'sleeptalk']},
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], [
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{species: 'Ho-Oh', moves: ['recover', 'gravity']},
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]]);
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battle.makeChoices('move sleeptalk', 'move gravity');
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// During Gravity, Thousand Arrows can be super effective but once it ends has to be neutral for one hit
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// During Gravity, Thousand Arrows can be super effective, but once it ends has to be neutral for one hit
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while (battle.field.getPseudoWeather('gravity')) {
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battle.makeChoices('move thousandarrows', 'move recover');
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battle.makeChoices();
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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}
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battle.makeChoices('move thousandarrows', 'move recover');
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assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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battle.makeChoices('move thousandarrows', 'move recover');
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battle.makeChoices(); // first Thousand Arrows post-Gravity grounds Ho-Oh
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assert.false(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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battle.makeChoices(); // second Thousand Arrows post-Gravity is super-effective on Ho-Oh
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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});
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it('should hit Pokemon with Levitate and remove their Ground immunity', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows', 'earthquake']}]});
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battle.setPlayer('p2', {team: [{species: "Cresselia", ability: 'levitate', moves: ['recover']}]});
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battle.makeChoices('move thousandarrows', 'move recover');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move earthquake', 'move recover');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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it(`should hit Pokemon with Levitate and remove their Ground immunity`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows', 'earthquake']},
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], [
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{species: 'Cresselia', moves: ['recover']},
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]]);
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const cress = battle.p2.active[0];
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battle.makeChoices();
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assert.false.fullHP(cress);
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battle.makeChoices('move earthquake', 'auto');
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assert.false.fullHP(cress);
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});
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it('should hit non-Flying-type Pokemon with Levitate with standard type effectiveness', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'aurabreak', moves: ['thousandarrows', 'earthquake']}]});
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battle.setPlayer('p2', {team: [{species: "Eelektross", ability: 'levitate', item: 'weaknesspolicy', moves: ['thunderwave']}]});
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battle.makeChoices('move thousandarrows', 'move thunderwave');
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assert.equal(battle.p2.active[0].boosts.atk, 2);
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assert.equal(battle.p2.active[0].boosts.spa, 2);
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it(`should hit non-Flying-type Pokemon with Levitate with standard type effectiveness`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows']},
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], [
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{species: 'Eelektross', ability: 'levitate', item: 'weaknesspolicy', moves: ['sleeptalk']},
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]]);
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const eelektross = battle.p2.active[0];
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battle.makeChoices();
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assert.statStage(eelektross, 'atk', 2);
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assert.statStage(eelektross, 'spa', 2);
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});
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it('should hit Pokemon with Air Balloon', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows', 'earthquake']}]});
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battle.setPlayer('p2', {team: [{species: "Donphan", ability: 'sturdy', item: 'airballoon', moves: ['stealthrock']}]});
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battle.makeChoices('move thousandarrows', 'move stealthrock');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move earthquake', 'move stealthrock');
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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it(`should hit Pokemon with Air Balloon`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows']},
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], [
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{species: 'Donphan', item: 'airballoon', moves: ['sleeptalk']},
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]]);
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const donphan = battle.p2.active[0];
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battle.makeChoices();
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assert.false.fullHP(donphan);
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assert.false.holdsItem(donphan);
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});
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it('should not hit Ground-type Pokemon when affected by Electrify', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'aurabreak', item: 'laggingtail', moves: ['thousandarrows', 'earthquake']}]});
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battle.setPlayer('p2', {team: [{species: "Stunfisk", ability: 'limber', moves: ['electrify']}]});
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battle.makeChoices('move thousandarrows', 'move electrify');
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assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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it(`should hit Electric-type Wonder Guard Pokemon holding an Air Balloon`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows']},
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], [
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{species: 'Regieleki', ability: 'wonderguard', item: 'airballoon', moves: ['sleeptalk']},
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]]);
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battle.makeChoices();
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assert.false.fullHP(battle.p2.active[0]);
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});
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it('should not hit Ghost-type Pokemon when affected by Normalize', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Zygarde", ability: 'normalize', item: 'laggingtail', moves: ['thousandarrows', 'earthquake']}]});
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battle.setPlayer('p2', {team: [{species: "Dusknoir", ability: 'pressure', moves: ['haze']}]});
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battle.makeChoices('move thousandarrows', 'move haze');
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assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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it(`should not hit Ground-type Pokemon when affected by Electrify`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, moves: ['thousandarrows']},
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], [
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{species: 'Stunfisk', moves: ['electrify']},
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]]);
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battle.makeChoices();
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assert.fullHP(battle.p2.active[0]);
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});
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it(`should not hit Ghost-type Pokemon when affected by Normalize`, function () {
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battle = common.createBattle([[
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{species: 'Zygarde', level: 1, ability: 'normalize', moves: ['thousandarrows']},
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], [
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{species: 'Dusknoir', moves: ['sleeptalk']},
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]]);
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battle.makeChoices();
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assert.fullHP(battle.p2.active[0]);
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});
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});
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