From 2c6fb63efa30dfa15abd2a3fe0e27ef8d7fbf564 Mon Sep 17 00:00:00 2001 From: Marty-D Date: Sat, 1 Dec 2012 16:27:44 -0500 Subject: [PATCH] Gen IV: Sleep is indeed 1-4 turns. - tested in HGSS, Emerald, and Stadium 2 so far; same duration for all --- mods/gen4/statuses.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/gen4/statuses.js b/mods/gen4/statuses.js index 320a23edc2..b26d7aec79 100644 --- a/mods/gen4/statuses.js +++ b/mods/gen4/statuses.js @@ -13,8 +13,8 @@ exports.BattleStatuses = { effectType: 'Status', onStart: function(target) { this.add('-status', target.id, 'slp'); - // 2-7 turns - this.effectData.time = this.random(3,9); + // 1-4 turns + this.effectData.time = this.random(2,6); if (target.getAbility().isHalfSleep) { this.effectData.time = Math.floor(this.effectData.time / 2); }