Random Battle: Update Tentacruel and Genesect

This commit is contained in:
The Immortal 2015-10-23 13:33:44 +04:00
parent 40cb48bf9f
commit 29b7b3b38e
2 changed files with 6 additions and 3 deletions

View File

@ -661,7 +661,7 @@ exports.BattleFormatsData = {
tier: "LC"
},
tentacruel: {
randomBattleMoves: ["toxicspikes","rapidspin","scald","sludgebomb","protect","knockoff"],
randomBattleMoves: ["toxicspikes","rapidspin","scald","sludgebomb","acidspray","knockoff"],
randomDoubleBattleMoves: ["muddywater","scald","sludgebomb","acidspray","icebeam","knockoff","gigadrain","protect","dazzlinggleam"],
tier: "UU"
},

View File

@ -1135,8 +1135,8 @@ exports.BattleScripts = {
// These moves can be used even if we aren't setting up to use them:
var SetupException = {
dracometeor:1, leafstorm:1, overheat:1,
extremespeed:1, suckerpunch:1, superpower:1
extremespeed:1, suckerpunch:1, superpower:1,
dracometeor:1, leafstorm:1, overheat:1, technoblast:1
};
var counterAbilities = {
'Adaptability':1, 'Blaze':1, 'Contrary':1, 'Hustle':1, 'Iron Fist':1,
@ -1410,6 +1410,9 @@ exports.BattleScripts = {
case 'weatherball':
if (!hasMove['raindance'] && !hasMove['sunnyday']) rejected = true;
break;
case 'acidspray':
if (hasMove['sludgebomb']) rejected = true;
break;
case 'poisonjab':
if (hasMove['gunkshot']) rejected = true;
break;