Rooms: move matchmaking logic to ladders-matchmaker.js (#3364)

This abstracts matchmaking logic from the global room away to its own
module, allowing the two to be decoupled from each other entirely with
some refactoring.

Related to #3361
This commit is contained in:
Ben Davies 2017-03-17 04:42:30 -03:00 committed by Guangcong Luo
parent df5d8b283e
commit 213b697d7c
7 changed files with 414 additions and 233 deletions

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@ -20,6 +20,8 @@
const crypto = require('crypto');
const fs = require('fs');
const Matchmaker = require('./ladders-matchmaker').matchmaker;
const MAX_REASON_LENGTH = 300;
const MUTE_LENGTH = 7 * 60 * 1000;
const HOURMUTE_LENGTH = 60 * 60 * 1000;
@ -2064,7 +2066,7 @@ exports.commands = {
let entry = targetUser.name + " was forced to choose a new name by " + user.name + (reason ? ": " + reason : "");
this.privateModCommand("(" + entry + ")");
Rooms.global.cancelSearch(targetUser);
Matchmaker.cancelSearch(targetUser);
targetUser.resetName();
targetUser.send("|nametaken||" + user.name + " considers your name inappropriate" + (reason ? ": " + reason : "."));
return true;
@ -2094,7 +2096,7 @@ exports.commands = {
}
this.globalModlog("NAMELOCK", targetUser, ` by ${user.name}${reasonText}`);
Rooms.global.cancelSearch(targetUser);
Matchmaker.cancelSearch(targetUser);
Punishments.namelock(targetUser, null, null, reason);
targetUser.popup(`|modal|${user.name} has locked your name and you can't change names anymore${reasonText}`);
return true;
@ -3255,9 +3257,9 @@ exports.commands = {
return false;
}
}
Rooms.global.searchBattle(user, target);
Matchmaker.searchBattle(user, target);
} else {
Rooms.global.cancelSearch(user);
Matchmaker.cancelSearch(user);
}
},

256
ladders-matchmaker.js Normal file
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@ -0,0 +1,256 @@
/**
* Matchmaker
* Pokemon Showdown - http://pokemonshowdown.com/
*
* This keeps track of challenges to battle made between users, setting up
* matches between users looking for a battle, and starting new battles.
*
* @License MIT License
*/
'use strict';
const fs = require('fs');
const PERIODIC_MATCH_INTERVAL = 60 * 1000;
function Search(userid, team, rating = 1000) {
this.userid = userid;
this.team = team;
this.rating = rating;
this.time = new Date().getTime();
}
class Matchmaker {
constructor() {
this.searches = new Map();
if (('Config' in global) && Config.logladderip) {
this.ladderIpLog = fs.createWriteStream('logs/ladderip/ladderip.txt', {encoding: 'utf8', flags: 'a'});
} else {
// Prevent there from being two possible hidden classes an instance
// of Matchmaker can have.
this.ladderIpLog = new (require('stream')).Writable();
}
let lastBattle;
try {
lastBattle = fs.readFileSync('logs/lastbattle.txt', 'utf8');
} catch (e) {}
this.lastBattle = (!lastBattle || isNaN(lastBattle)) ? 0 : +lastBattle;
this.writeNumRooms = (() => {
let writing = false;
let lastBattle = -1; // last lastBattle to be written to file
return () => {
if (writing) return;
// batch writing lastbattle.txt for every 10 battles
if (lastBattle >= this.lastBattle) return;
lastBattle = this.lastBattle + 10;
let filename = 'logs/lastbattle.txt';
writing = true;
fs.writeFile(`${filename}.0`, '' + lastBattle, () => {
fs.rename(`${filename}.0`, filename, () => {
writing = false;
lastBattle = null;
filename = null;
if (lastBattle < this.lastBattle) {
process.nextTick(() => this.writeNumRooms());
}
});
});
};
})();
this.periodicMatchInterval = setInterval(
() => this.periodicMatch(),
PERIODIC_MATCH_INTERVAL
);
}
cancelSearch(user, format) {
if (format && !user.searching[format]) return false;
let searchedFormats = Object.keys(user.searching);
if (!searchedFormats.length) return false;
for (let searchedFormat of searchedFormats) {
if (format && searchedFormat !== format) continue;
let formatSearches = this.searches.get(searchedFormat);
for (let search of formatSearches) {
if (search.userid !== user.userid) continue;
formatSearches.delete(search);
delete user.searching[searchedFormat];
break;
}
}
user.updateSearch();
return true;
}
searchBattle(user, formatid) {
if (!user.connected) return;
formatid = Tools.getFormat(formatid).id;
return user.prepBattle(formatid, 'search', null)
.then(result => this.finishSearchBattle(user, formatid, result));
}
finishSearchBattle(user, formatid, result) {
if (!result) return;
// Get the user's rating before actually starting to search.
Ladders(formatid).getRating(user.userid).then(rating => {
let search = new Search(user.userid, user.team, rating);
this.addSearch(search, user, formatid);
}, error => {
// Rejects if we retrieved the rating but the user had changed their name;
// the search simply doesn't happen in this case.
});
}
matchmakingOK(search1, search2, user1, user2, formatid) {
// This should never happen.
if (!user1 || !user2) {
return void require('./crashlogger')(new Error(`Matched user ${user1 ? search2.userid : search1.userid} not found`), "The main process");
}
// users must be different
if (user1 === user2) return false;
// users must have different IPs
if (user1.latestIp === user2.latestIp) return false;
// users must not have been matched immediately previously
if (user1.lastMatch === user2.userid || user2.lastMatch === user1.userid) return false;
// search must be within range
let searchRange = 100, elapsed = Date.now() - Math.min(search1.time, search2.time);
if (formatid === 'ou' || formatid === 'oucurrent' ||
formatid === 'oususpecttest' || formatid === 'randombattle') {
searchRange = 50;
}
searchRange += elapsed / 300; // +1 every .3 seconds
if (searchRange > 300) searchRange = 300 + (searchRange - 300) / 10; // +1 every 3 sec after 300
if (searchRange > 600) searchRange = 600;
if (Math.abs(search1.rating - search2.rating) > searchRange) return false;
user1.lastMatch = user2.userid;
user2.lastMatch = user1.userid;
return Math.min(search1.rating, search2.rating) || 1;
}
addSearch(newSearch, user, formatid) {
// Filter racing conditions
if (!user.connected || user !== Users.getExact(user.userid)) return;
if (user.searching[formatid]) return;
// Prioritize players who have been searching for a match the longest.
let formatSearches = this.searches.get(formatid);
if (!formatSearches) {
formatSearches = new Set();
this.searches.set(formatid, formatSearches);
}
for (let search of formatSearches) {
let searchUser = Users.getExact(search.userid);
let minRating = this.matchmakingOK(search, newSearch, searchUser, user, formatid);
if (minRating) {
delete user.searching[formatid];
delete searchUser.searching[formatid];
formatSearches.delete(search);
this.startBattle(searchUser, user, formatid, search.team, newSearch.team, {rated: minRating});
return;
}
}
user.searching[formatid] = 1;
formatSearches.add(newSearch);
user.updateSearch();
}
periodicMatch() {
this.searches.forEach((formatSearches, formatid) => {
if (formatSearches.size < 2) return;
// Prioritize players who have been searching for a match the longest.
let [longestSearch, ...searches] = formatSearches;
let longestSearcher = Users.getExact(longestSearch.userid);
for (let search of searches) {
let searchUser = Users.getExact(search.userid);
let minRating = this.matchmakingOK(search, longestSearch, searchUser, longestSearcher, formatid);
if (minRating) {
delete longestSearcher.searching[formatid];
delete searchUser.searching[formatid];
formatSearches.delete(search);
formatSearches.delete(longestSearch);
this.startBattle(searchUser, longestSearcher, formatid, search.team, longestSearch.team, {rated: minRating});
return;
}
}
});
}
startBattle(p1, p2, format, p1team, p2team, options) {
p1 = Users.get(p1);
p2 = Users.get(p2);
if (!p1 || !p2) {
// most likely, a user was banned during the battle start procedure
this.cancelSearch(p1);
this.cancelSearch(p2);
return;
}
if (p1 === p2) {
this.cancelSearch(p1);
this.cancelSearch(p2);
p1.popup("You can't battle your own account. Please use something like Private Browsing to battle yourself.");
return;
}
if (this.lockdown === true) {
this.cancelSearch(p1);
this.cancelSearch(p2);
p1.popup("The server is restarting. Battles will be available again in a few minutes.");
p2.popup("The server is restarting. Battles will be available again in a few minutes.");
return;
}
//console.log('BATTLE START BETWEEN: ' + p1.userid + ' ' + p2.userid);
let i = this.lastBattle + 1;
let roomPrefix = `battle-${format.toLowerCase().replace(/[^a-z0-9]+/g, '')}-`;
while (Rooms.rooms.has(`${roomPrefix}${i}`)) {
i++;
}
this.lastBattle = i;
this.writeNumRooms();
let newRoom = Rooms.createBattle(`${roomPrefix}${i}`, format, p1, p2, options);
p1.joinRoom(newRoom);
p2.joinRoom(newRoom);
newRoom.battle.addPlayer(p1, p1team);
newRoom.battle.addPlayer(p2, p2team);
this.cancelSearch(p1);
this.cancelSearch(p2);
if (Config.reportbattles) {
let reportRoom = Rooms(Config.reportbattles === true ? 'lobby' : Config.reportbattles);
if (reportRoom) {
reportRoom
.add(`|b|${newRoom.id}|${p1.getIdentity()}|${p2.getIdentity()}`)
.update();
}
}
if (Config.logladderip && options.rated) {
this.ladderIpLog.write(
`${p1.userid}: ${p1.latestIp}\n` +
`${p2.userid}: ${p2.latestIp}\n`
);
}
return newRoom;
}
}
module.exports = {
Search,
Matchmaker,
matchmaker: new Matchmaker(),
};

218
rooms.js
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@ -14,7 +14,6 @@
const TIMEOUT_EMPTY_DEALLOCATE = 10 * 60 * 1000;
const TIMEOUT_INACTIVE_DEALLOCATE = 40 * 60 * 1000;
const REPORT_USER_STATS_INTERVAL = 10 * 60 * 1000;
const PERIODIC_MATCH_INTERVAL = 60 * 1000;
const CRASH_REPORT_THROTTLE = 60 * 60 * 1000;
@ -272,14 +271,6 @@ class GlobalRoom {
// init battle rooms
this.battleCount = 0;
this.searches = Object.create(null);
// Never do any other file IO synchronously
// but this is okay to prevent race conditions as we start up PS
this.lastBattle = 0;
try {
this.lastBattle = parseInt(fs.readFileSync('logs/lastbattle.txt', 'utf8')) || 0;
} catch (e) {} // file doesn't exist [yet]
this.chatRoomData = [];
try {
@ -323,29 +314,6 @@ class GlobalRoom {
}
Rooms.lobby = Rooms.rooms.get('lobby');
// this function is complex in order to avoid several race conditions
this.writeNumRooms = (() => {
let writing = false;
let lastBattle = -1; // last lastBattle to be written to file
return () => {
if (writing) return;
// batch writing lastbattle.txt for every 10 battles
if (lastBattle >= this.lastBattle) return;
lastBattle = this.lastBattle + 10;
writing = true;
fs.writeFile('logs/lastbattle.txt.0', '' + lastBattle, () => {
fs.rename('logs/lastbattle.txt.0', 'logs/lastbattle.txt', () => {
writing = false;
if (lastBattle < this.lastBattle) {
process.nextTick(() => this.writeNumRooms());
}
});
});
};
})();
this.writeChatRoomData = (() => {
let writing = false;
let writePending = false;
@ -384,11 +352,6 @@ class GlobalRoom {
REPORT_USER_STATS_INTERVAL
);
this.periodicMatchInterval = setInterval(
() => this.periodicMatch(),
PERIODIC_MATCH_INTERVAL
);
// Create writestream for modlog
this.modlogStream = fs.createWriteStream(path.resolve(__dirname, 'logs/modlog/modlog_global.txt'), {flags:'a+'});
}
@ -481,128 +444,6 @@ class GlobalRoom {
}
return roomsData;
}
cancelSearch(user, format) {
if (format && !user.searching[format]) return false;
let searchedFormats = Object.keys(user.searching);
if (!searchedFormats.length) return false;
for (let i = 0; i < searchedFormats.length; i++) {
if (format && searchedFormats[i] !== format) continue;
let formatSearches = this.searches[searchedFormats[i]];
for (let j = 0, len = formatSearches.length; j < len; j++) {
let search = formatSearches[j];
if (search.userid !== user.userid) continue;
formatSearches.splice(j, 1);
delete user.searching[searchedFormats[i]];
break;
}
}
user.updateSearch();
return true;
}
searchBattle(user, formatid) {
if (!user.connected) return;
formatid = Tools.getFormat(formatid).id;
user.prepBattle(formatid, 'search', null).then(result => this.finishSearchBattle(user, formatid, result));
}
finishSearchBattle(user, formatid, result) {
if (!result) return;
let newSearch = {
userid: '',
team: user.team,
rating: 1000,
time: new Date().getTime(),
};
// Get the user's rating before actually starting to search.
Ladders(formatid).getRating(user.userid).then(rating => {
newSearch.rating = rating;
newSearch.userid = user.userid;
this.addSearch(newSearch, user, formatid);
}, error => {
// Rejects iff we retrieved the rating but the user had changed their name;
// the search simply doesn't happen in this case.
});
}
matchmakingOK(search1, search2, user1, user2, formatid) {
// This should never happen.
if (!user1 || !user2) return void require('./crashlogger')(new Error("Matched user " + (user1 ? search2.userid : search1.userid) + " not found"), "The main process");
// users must be different
if (user1 === user2) return false;
// users must have different IPs
if (user1.latestIp === user2.latestIp) return false;
// users must not have been matched immediately previously
if (user1.lastMatch === user2.userid || user2.lastMatch === user1.userid) return false;
// search must be within range
let searchRange = 100, elapsed = Date.now() - Math.min(search1.time, search2.time);
if (formatid === 'ou' || formatid === 'oucurrent' || formatid === 'oususpecttest' || formatid === 'randombattle') searchRange = 50;
searchRange += elapsed / 300; // +1 every .3 seconds
if (searchRange > 300) searchRange = 300 + (searchRange - 300) / 10; // +1 every 3 sec after 300
if (searchRange > 600) searchRange = 600;
if (Math.abs(search1.rating - search2.rating) > searchRange) return false;
user1.lastMatch = user2.userid;
user2.lastMatch = user1.userid;
return Math.min(search1.rating, search2.rating) || 1;
}
addSearch(newSearch, user, formatid) {
// Filter racing conditions
if (!user.connected || user !== Users.getExact(user.userid)) return;
if (user.searching[formatid]) return;
if (!this.searches[formatid]) this.searches[formatid] = [];
let formatSearches = this.searches[formatid];
// Prioritize players who have been searching for a match the longest.
for (let i = 0; i < formatSearches.length; i++) {
let search = formatSearches[i];
let searchUser = Users.getExact(search.userid);
let minRating = this.matchmakingOK(search, newSearch, searchUser, user, formatid);
if (minRating) {
delete user.searching[formatid];
delete searchUser.searching[formatid];
formatSearches.splice(i, 1);
this.startBattle(searchUser, user, formatid, search.team, newSearch.team, {rated: minRating});
return;
}
}
user.searching[formatid] = 1;
formatSearches.push(newSearch);
user.updateSearch();
}
periodicMatch() {
for (let formatid in this.searches) {
let formatSearches = this.searches[formatid];
if (formatSearches.length < 2) continue;
let longestSearch = formatSearches[0];
let longestSearcher = Users.getExact(longestSearch.userid);
// Prioritize players who have been searching for a match the longest.
for (let i = 1; i < formatSearches.length; i++) {
let search = formatSearches[i];
let searchUser = Users.getExact(search.userid);
let minRating = this.matchmakingOK(search, longestSearch, searchUser, longestSearcher, formatid);
if (minRating) {
delete longestSearcher.searching[formatid];
delete searchUser.searching[formatid];
formatSearches.splice(i, 1);
formatSearches.splice(0, 1);
this.startBattle(searchUser, longestSearcher, formatid, search.team, longestSearch.team, {rated: minRating});
return;
}
}
}
}
checkModjoin() {
return true;
}
@ -746,65 +587,6 @@ class GlobalRoom {
if (!user) return; // ...
delete this.users[user.userid];
--this.userCount;
user.cancelChallengeTo();
this.cancelSearch(user);
}
startBattle(p1, p2, format, p1team, p2team, options) {
p1 = Users.get(p1);
p2 = Users.get(p2);
if (!p1 || !p2) {
// most likely, a user was banned during the battle start procedure
this.cancelSearch(p1);
this.cancelSearch(p2);
return;
}
if (p1 === p2) {
this.cancelSearch(p1);
this.cancelSearch(p2);
p1.popup("You can't battle your own account. Please use something like Private Browsing to battle yourself.");
return;
}
if (this.lockdown === true) {
this.cancelSearch(p1);
this.cancelSearch(p2);
p1.popup("The server is restarting. Battles will be available again in a few minutes.");
p2.popup("The server is restarting. Battles will be available again in a few minutes.");
return;
}
//console.log('BATTLE START BETWEEN: ' + p1.userid + ' ' + p2.userid);
let i = this.lastBattle + 1;
let formaturlid = format.toLowerCase().replace(/[^a-z0-9]+/g, '');
while (Rooms.rooms.has('battle-' + formaturlid + '-' + i)) {
i++;
}
this.lastBattle = i;
this.writeNumRooms();
let newRoom = Rooms.createBattle('battle-' + formaturlid + '-' + i, format, p1, p2, options);
p1.joinRoom(newRoom);
p2.joinRoom(newRoom);
newRoom.battle.addPlayer(p1, p1team);
newRoom.battle.addPlayer(p2, p2team);
this.cancelSearch(p1);
this.cancelSearch(p2);
if (Config.reportbattles) {
let reportRoom = Rooms(Config.reportbattles === true ? 'lobby' : Config.reportbattles);
if (reportRoom) {
reportRoom.add('|b|' + newRoom.id + '|' + p1.getIdentity() + '|' + p2.getIdentity());
reportRoom.update();
}
}
if (Config.logladderip && options.rated) {
if (!this.ladderIpLog) {
this.ladderIpLog = fs.createWriteStream('logs/ladderip/ladderip.txt', {flags: 'a'});
}
this.ladderIpLog.write(p1.userid + ': ' + p1.latestIp + '\n');
this.ladderIpLog.write(p2.userid + ': ' + p2.latestIp + '\n');
}
return newRoom;
}
modlog(text) {
this.modlogStream.write('[' + (new Date().toJSON()) + '] ' + text + '\n');

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@ -0,0 +1,127 @@
'use strict';
const assert = require('assert');
const {matchmaker, Matchmaker, Search} = require('../../ladders-matchmaker');
const {Connection, User} = require('../../dev-tools/users-utils');
describe('Matchmaker', function () {
before(function () {
matchmaker.ladderIpLog.end();
clearInterval(matchmaker.periodicMatchInterval);
matchmaker.periodicMatchInterval = null;
});
beforeEach(function () {
this.p1 = new User(new Connection('127.0.0.1'));
this.p1.forceRename('Morfent', true);
this.p1.connected = true;
this.p1.team = 'Gengar||||lick||252,252,4,,,|||||';
Users.users.set(this.p1.userid, this.p1);
this.p2 = new User(new Connection('0.0.0.0'));
this.p2.forceRename('Mrofnet', true);
this.p2.connected = true;
this.p2.team = 'Gengar||||lick||252,252,4,,,|||||';
Users.users.set(this.p2.userid, this.p2);
});
afterEach(function () {
this.p1.resetName();
this.p1.disconnectAll();
this.p1.destroy();
this.p2.resetName();
this.p2.disconnectAll();
this.p2.destroy();
});
after(function () {
Object.assign(matchmaker, new Matchmaker());
});
it('should add a search', function () {
let formatid = 'gen7ou';
let s1 = new Search(this.p1.userid, this.p1.team);
matchmaker.addSearch(s1, this.p1, formatid);
assert.ok(matchmaker.searches.has(formatid));
let formatSearches = matchmaker.searches.get(formatid);
assert.ok(formatSearches instanceof Set);
assert.strictEqual(formatSearches.size, 1);
assert.strictEqual(s1.userid, this.p1.userid);
assert.strictEqual(s1.team, this.p1.team);
assert.strictEqual(s1.rating, 1000);
});
it('should matchmake users when appropriate', function () {
let formatid = 'gen7ou';
let {startBattle} = matchmaker;
matchmaker.startBattle = () => {
matchmaker.startBattle = startBattle;
assert.strictEqual(matchmaker.searches.get(formatid).size, 0);
};
let s1 = new Search(this.p1.userid, this.p1.team);
let s2 = new Search(this.p2.userid, this.p2.team);
matchmaker.addSearch(s1, this.p1, formatid);
matchmaker.addSearch(s2, this.p2, formatid);
});
it('should matchmake users within a reasonable rating range', function () {
let formatid = 'gen7ou';
let {startBattle} = matchmaker;
matchmaker.startBattle = () => {
matchmaker.startBattle = startBattle;
assert.strictEqual(matchmaker.searches.get(formatid).size, 2);
};
let s1 = new Search(this.p1.userid, this.p1.team);
let s2 = new Search(this.p2.userid, this.p2.team, 2000);
matchmaker.addSearch(s1, this.p1, formatid);
matchmaker.addSearch(s2, this.p2, formatid);
matchmaker.startBattle();
});
it('should cancel searches', function () {
let formatid = 'gen7ou';
let s1 = new Search(this.p1.userid, this.p1.team);
matchmaker.addSearch(s1, this.p1, formatid);
matchmaker.cancelSearch(this.p1);
assert.strictEqual(matchmaker.searches.get(formatid).size, 0);
});
it('should periodically matchmake users when appropriate', function () {
let formatid = 'gen7ou';
let {startBattle} = matchmaker;
matchmaker.startBattle = () => {
matchmaker.startBattle = startBattle;
};
let s1 = new Search(this.p1.userid, this.p1.team);
let s2 = new Search(this.p2.userid, this.p2.team, 2000);
matchmaker.addSearch(s1, this.p1, formatid);
matchmaker.addSearch(s2, this.p2, formatid);
assert.strictEqual(matchmaker.searches.get(formatid).size, 2);
s2.rating = 1000;
matchmaker.periodicMatch();
assert.strictEqual(matchmaker.searches.get(formatid).size, 0);
});
// FIXME: a race condition in battles and sockets breaks this test
it.skip('should create a new battle room after matchmaking', function () {
let formatid = 'gen7ou';
let {startBattle} = matchmaker;
matchmaker.startBattle = (...args) => {
matchmaker.startBattle = startBattle;
let room = matchmaker.startBattle(...args);
assert.ok(room instanceof Rooms.BattleRoom);
};
let s1 = new Search(this.p1.userid, this.p1.team);
let s2 = new Search(this.p1.userid, this.p2.team);
matchmaker.addSearch(s1, this.p1, formatid);
matchmaker.addSearch(s2, this.p2, formatid);
});
});

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@ -2,8 +2,8 @@
const assert = require('assert');
let userUtils = require('./../../dev-tools/users-utils');
let User = userUtils.User;
const {matchmaker, Matchmaker} = require('../../ladders-matchmaker');
const {User} = require('../../dev-tools/users-utils');
describe('Rooms features', function () {
describe('Rooms', function () {
@ -23,10 +23,16 @@ describe('Rooms features', function () {
});
});
describe('BattleRoom', function () {
// FIXME: these tests don't handle matchmaking properly!
describe.skip('BattleRoom', function () {
const packedTeam = 'Weavile||lifeorb||swordsdance,knockoff,iceshard,iciclecrash|Jolly|,252,,,4,252|||||';
let room;
before(function () {
matchmaker.ladderIpLog.end();
clearInterval(matchmaker.periodicMatchInterval);
matchmaker.periodicMatchInterval = null;
});
afterEach(function () {
Users.users.forEach(user => {
room.onLeave(user);
@ -35,13 +41,16 @@ describe('Rooms features', function () {
});
if (room) room.destroy();
});
after(function () {
Object.assign(matchmaker, new Matchmaker());
});
it('should allow two users to join the battle', function () {
let p1 = new User();
let p2 = new User();
let options = [{rated: false, tour: false}, {rated: false, tour: {onBattleWin() {}}}, {rated: true, tour: false}, {rated: true, tour: {onBattleWin() {}}}];
for (let option of options) {
room = Rooms.global.startBattle(p1, p2, 'customgame', packedTeam, packedTeam, option);
room = matchmaker.startBattle(p1, p2, 'customgame', packedTeam, packedTeam, option);
assert.ok(room.battle.p1 && room.battle.p2); // Automatically joined
}
});
@ -59,7 +68,7 @@ describe('Rooms features', function () {
}},
},
};
room = Rooms.global.startBattle(p1, p2, 'customgame', packedTeam, packedTeam, options);
room = matchmaker.startBattle(p1, p2, 'customgame', packedTeam, packedTeam, options);
assert.strictEqual(room.getAuth(new User()), '%');
});
@ -81,7 +90,7 @@ describe('Rooms features', function () {
}},
},
};
room = Rooms.global.startBattle(p1, p2, 'customgame', packedTeam, packedTeam, options);
room = matchmaker.startBattle(p1, p2, 'customgame', packedTeam, packedTeam, options);
roomStaff.joinRoom(room);
administrator.joinRoom(room);
assert.strictEqual(room.getAuth(roomStaff), '%', 'before promotion attempt');

View File

@ -1,8 +1,9 @@
'use strict';
const assert = require('assert');
let userUtils = require('./../../dev-tools/users-utils');
let User = userUtils.User;
const {matchmaker} = require('../../ladders-matchmaker');
const {User} = require('./../../dev-tools/users-utils');
describe('Simulator abstraction layer features', function () {
describe('Battle', function () {
@ -26,7 +27,7 @@ describe('Simulator abstraction layer features', function () {
p1 = new User();
p2 = new User();
p1.forceRename("Missingno."); // Don't do this at home
room = Rooms.global.startBattle(p1, p2, '', packedTeam, packedTeam, {rated: true});
room = matchmaker.startBattle(p1, p2, '', packedTeam, packedTeam, {rated: true});
p1.resetName();
for (let i = 0; i < room.battle.playerNames.length; i++) {
let playerName = room.battle.playerNames[i];

View File

@ -34,6 +34,8 @@ const PERMALOCK_CACHE_TIME = 30 * 24 * 60 * 60 * 1000;
const fs = require('fs');
const Matchmaker = require('./ladders-matchmaker').matchmaker;
let Users = module.exports = getUser;
/*********************************************************
@ -770,7 +772,7 @@ class User {
let oldid = this.userid;
if (userid !== this.userid) {
Rooms.global.cancelSearch(this);
Matchmaker.cancelSearch(this);
if (!Users.move(this, userid)) {
return false;
@ -1044,6 +1046,8 @@ class User {
Rooms(roomid).onLeave(this);
});
this.inRooms.clear();
this.cancelChallengeTo();
Matchmaker.cancelSearch(this);
if (!this.named && !Object.keys(this.prevNames).length) {
// user never chose a name (and therefore never talked/battled)
// there's no need to keep track of this user, so we can
@ -1349,7 +1353,7 @@ class User {
}
return false;
}
Rooms.global.startBattle(this, user, user.challengeTo.format, this.team, user.challengeTo.team, {rated: false});
Matchmaker.startBattle(this, user, user.challengeTo.format, this.team, user.challengeTo.team, {rated: false});
delete this.challengesFrom[user.userid];
user.challengeTo = null;
this.updateChallenges();