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Fix ReferenceError in gen3 Bide
The gen3 moves.js was throwing an exception on load because it calls a function which does not exist. This commit does not properly fix Bide, but it does fix the ReferenceError exception.
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@ -111,7 +111,7 @@ exports.BattleMovedex = {
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shortDesc: "Waits 2-3 turns; deals double the damage taken.",
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priority: 0,
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effect: {
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duration: 2+random(),
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duration: 2, // TODO: Use correct duration.
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onLockMove: 'bide',
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onStart: function(pokemon) {
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this.effectData.totalDamage = 0;
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