Fix Flower Gift, Forecast and White Herb priorities

This commit is contained in:
andrebastosdias 2026-04-12 03:37:48 +01:00
parent 6c7bc646a7
commit 1362478bb9
2 changed files with 6 additions and 2 deletions

View File

@ -154,7 +154,7 @@ export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTa
},
flowergift: {
inherit: true,
onSwitchInPriority: 1,
onSwitchInPriority: 2,
onAllyModifyAtk(atk) {
if (this.field.isWeather('sunnyday')) {
return this.chainModify(1.5);
@ -169,7 +169,7 @@ export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTa
},
forecast: {
inherit: true,
onSwitchInPriority: 1,
onSwitchInPriority: 2,
flags: { notrace: 1 },
},
forewarn: {

View File

@ -424,6 +424,10 @@ export const Items: import('../../../sim/dex-items').ModdedItemDataTable = {
inherit: true,
onTakeItem: true,
},
whiteherb: {
inherit: true,
onAnySwitchInPriority: undefined, // no inherit
},
widelens: {
inherit: true,
onSourceModifyAccuracyPriority: 4,