From 0d37b7946d38ae81c3e0c47020ad2ab0b18d90ac Mon Sep 17 00:00:00 2001 From: Marty-D Date: Sun, 22 Nov 2015 21:46:14 -0500 Subject: [PATCH] Seasonal: Fix custom movesets Merge conflicts were being resolved in the wrong direction, giving all Pokemon their normal Random Battle movepools. --- data/scripts.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/scripts.js b/data/scripts.js index 77c270bb5c..9c0f8c9de2 100644 --- a/data/scripts.js +++ b/data/scripts.js @@ -3234,7 +3234,7 @@ exports.BattleScripts = { let template = {}; if (heroTemplate.moves) template.randomBattleMoves = heroTemplate.moves; if (heroTemplate.required) template.requiredMove = heroTemplate.required; - Object.merge(template, this.getTemplate(heroTemplate.species), false); + Object.merge(template, this.getTemplate(heroTemplate.species), false, false); let pokemon = this.randomSet(template, i, teamDetails);