'use strict';

const assert = require('./../../assert');
const common = require('./../../common');

let battle;

describe('Seeds', () => {
	afterEach(() => {
		battle.destroy();
	});

	it(`should activate even on a double-switch-in`, () => {
		battle = common.createBattle([[
			{ species: 'Tapu Koko', ability: 'electricsurge', item: 'grassyseed', moves: ['protect'] },
		], [
			{ species: 'Tapu Bulu', ability: 'grassysurge', item: 'electricseed', moves: ['protect'] },
		]]);
		assert.false.holdsItem(battle.p1.active[0]);
		assert.false.holdsItem(battle.p2.active[0]);
	});

	it(`should not activate when Magic Room ends`, () => {
		battle = common.createBattle([[
			{ species: 'Tapu Koko', ability: 'electricsurge', moves: ['protect'] },
			{ species: 'Hawlucha', item: 'electricseed', moves: ['protect'] },
		], [
			{ species: 'Alakazam', moves: ['magicroom'] },
		]]);
		battle.makeChoices('move protect', 'move magicroom');
		battle.makeChoices('switch 2', 'move magicroom');
		assert.holdsItem(battle.p1.active[0]);
	});

	it(`should activate on switching in after other entrance Abilities, at the same time as Primal reversion`, () => {
		battle = common.createBattle([[
			{ species: 'Tapu Koko', ability: 'electricsurge', moves: ['finalgambit'] },
			{ species: 'Groudon', ability: 'drought', item: 'redorb', moves: ['sleeptalk'] },
		], [
			{ species: 'Bounsweet', moves: ['sleeptalk'] },
			{ species: 'Shuckle', item: 'electricseed', moves: ['sleeptalk'] },
		]]);
		battle.makeChoices();
		battle.makeChoices();
		const log = battle.getDebugLog();
		const redOrbIndex = log.indexOf('Groudon-Primal');
		const electricSeedIndex = log.indexOf('Electric Seed');
		assert(redOrbIndex > 0, 'Groudon should undergo Primal Reversion');
		assert(electricSeedIndex > 0, 'Electric Seed should activate');
		assert(redOrbIndex < electricSeedIndex, 'Groudon should undergo Primal Reversion before Electric Seed activates, because Groudon is faster.');
	});

	it(`should not cause items passed by Symbiosis to be consumed arbitrarily`, () => {
		battle = common.createBattle({ gameType: 'doubles' }, [[
			{ species: 'Miraidon', ability: 'hadronengine', item: 'electricseed', moves: ['protect'] },
			{ species: 'Oranguru', ability: 'symbiosis', item: 'covertcloak', moves: ['protect'] },
		], [
			{ species: 'Alakazam', moves: ['sleeptalk'] },
			{ species: 'Alakazam', moves: ['sleeptalk'] },
		]]);
		assert.equal(battle.p1.active[0].item, 'covertcloak', "Miraidon should hold Covert Cloak");
		assert.false.holdsItem(battle.p1.active[1]);
	});
});
