mirror of
https://github.com/smogon/pokemon-showdown-client.git
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This keeps ads/analytics out of the repository, since they shouldn't be used in forks and dev machines anyway. Hiding ads in `website/news/include.php` was a thing I did in the early days because one of the devs was ashamed of ads, and `website/` wasn't in a public repository at the time. At this point, though, I'm done being ashamed of it. You can obviously see ads on the website and everyone knows they fund the server.
35 lines
500 B
Plaintext
35 lines
500 B
Plaintext
/sprites/
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/audio/
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/config/
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/index.php
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/index.html
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/preactalpha.html
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/crossprotocol.html
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/data/*
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node_modules/
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eslint-cache/
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.DS_Store
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Thumbs.db
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npm-debug.log
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package-lock.json
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/vendor/
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/js/server/
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/js/*.js.map
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/js/battle*.js
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/js/panel*.js
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/js/replay-embed.js
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/js/client-main.js
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/js/client-core.js
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/js/client-connection.js
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/replays/caches/
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/replays/replay-config.inc.php
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/replays/theme/wrapper.inc.php
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/website/.well-known/
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/website/.pages-cached/
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/website/files/
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/website/images/
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/website/ads.txt
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