mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-04-21 14:40:02 -05:00
1430 lines
56 KiB
JavaScript
1430 lines
56 KiB
JavaScript
var BattleTooltips = (function () {
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// In addition to some static methods:
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// BattleTooltips.tooltipAttrs()
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// BattleTooltips.showTooltip()
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// BattleTooltips.hideTooltip()
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// Most tooltips tend to involve a battle and/or room object
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function BattleTooltips(battle, room) {
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this.battle = battle;
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this.room = room;
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// tooltips
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var buf = '';
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var tooltips = {
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your2: {top: 70, left: 250, width: 80, height: 100},
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your1: {top: 85, left: 320, width: 90, height: 100},
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your0: {top: 90, left: 390, width: 100, height: 100},
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my0: {top: 200, left: 130, width: 120, height: 160},
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my1: {top: 200, left: 250, width: 150, height: 160},
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my2: {top: 200, left: 350, width: 150, height: 160}
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};
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for (var active in tooltips) {
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buf += '<div style="position:absolute;';
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for (var css in tooltips[active]) {
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buf += css + ':' + tooltips[active][css] + 'px;';
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}
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buf += '"' + this.tooltipAttrs(active, 'pokemon', true) + '></div>';
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}
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room.$foeHint.html(buf);
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}
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BattleTooltips.showTooltipFor = function (roomid, thing, type, elem, ownHeight) {
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app.rooms[roomid].tooltips.showTooltip(thing, type, elem, ownHeight);
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};
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BattleTooltips.hideTooltip = function () {
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$('#tooltipwrapper').html('');
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};
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// tooltips
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// Touch delay, pressing finger more than that time will cause the tooltip to open.
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// Shorter time will cause the button to click
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var LONG_TAP_DELAY = 350; // ms
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var touchTooltipTimeout;
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var runClickActionOfButtonWithTooltip = false;
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// Each time a finger presses the button this function will be callled
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// First finger starts the counter, and when last finger leaves time is checked
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BattleTooltips._handleTouchStartFor = function (e, roomid, thing, type, elem, ownHeight) {
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// Prevent default on touch events to block mouse events when touch is used
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e.preventDefault();
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// On first tap start counting
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if (e.touches.length === 1) {
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// Timeout will be canceled by `_handleTouchEndFor` if a short tap have occurred
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touchTooltipTimeout = setTimeout(function () {
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touchTooltipTimeout = undefined;
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BattleTooltips.showTooltipFor(roomid, thing, type, elem, ownHeight);
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}, LONG_TAP_DELAY);
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}
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};
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BattleTooltips._handleTouchLeaveFor = function (e) {
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// Prevent default on touch events to block mouse events when touch is used
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e.preventDefault();
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// If tooltip is open and the last finger just left, close the tooptip
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if (touchTooltipTimeout === undefined && e.touches.length === 0) {
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BattleTooltips.hideTooltip();
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}
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};
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BattleTooltips._handleTouchEndFor = function (e, elem) {
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// Close tooptip if needed
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BattleTooltips._handleTouchLeaveFor(e);
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// If tooltip is not opened (`touchTooltipTimeout` is still defined) and the last finger left,
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// meaning the timeout in `_handleTouchStartFor` wasn't fired, fire the action
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if (touchTooltipTimeout !== undefined && e.touches.length === 0) {
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clearTimeout(touchTooltipTimeout);
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touchTooltipTimeout = undefined;
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runClickActionOfButtonWithTooltip = true;
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// Need to call `click` event manually because we prevented default behaviour of `touchend` event
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elem.click();
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}
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};
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// Call click on mouse up, because `runClickActionOfButtonWithTooltip` must be set before the click
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BattleTooltips._handleMouseUpFor = function () {
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BattleTooltips.hideTooltip();
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runClickActionOfButtonWithTooltip = true;
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};
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// Stop click from doing it's action unless `runClickActionOfButtonWithTooltip` was set to true
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// (in `_handleMouseUpFor` or in `_handleTouchEndFor`)
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BattleTooltips._handleClickFor = function (e) {
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if (!runClickActionOfButtonWithTooltip) {
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e.stopPropagation();
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} else {
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// Reset `runClickActionOfButtonWithTooltip` value to false for next click
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runClickActionOfButtonWithTooltip = false;
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}
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};
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BattleTooltips.prototype.tooltipAttrs = function (thing, type, ownHeight) {
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var roomid = this.room.id;
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return ' onclick="BattleTooltips._handleClickFor(event)"' +
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' ontouchstart="BattleTooltips._handleTouchStartFor(event, \'' + roomid + '\', \'' + BattleLog.escapeHTML('' + thing, true) + '\',\'' + type + '\', this, ' + (ownHeight ? 'true' : 'false') + ')"' +
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' ontouchend="BattleTooltips._handleTouchEndFor(event, this)"' +
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' ontouchleave="BattleTooltips._handleTouchLeaveFor(event)"' +
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' ontouchcancel="BattleTooltips._handleTouchLeaveFor(event)"' +
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' onmouseover="BattleTooltips.showTooltipFor(\'' + roomid + '\', \'' + BattleLog.escapeHTML('' + thing, true) + '\',\'' + type + '\', this, ' + (ownHeight ? 'true' : 'false') + ')"' +
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' onfocus="BattleTooltips.showTooltipFor(\'' + roomid + '\', \'' + BattleLog.escapeHTML('' + thing, true) + '\',\'' + type + '\', this, ' + (ownHeight ? 'true' : 'false') + ')"' +
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' onmouseout="BattleTooltips.hideTooltip()"' +
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' onblur="BattleTooltips.hideTooltip()"' +
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' onmouseup="BattleTooltips._handleMouseUpFor()"' +
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' aria-describedby="tooltipwrapper"';
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};
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BattleTooltips.prototype.showTooltip = function (thing, type, elem, ownHeight) {
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var room = this.room;
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var text = '';
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switch (type) {
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case 'move':
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case 'zmove':
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var move = Dex.getMove(thing);
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if (!move) return;
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text = this.showMoveTooltip(move, type === 'zmove');
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break;
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case 'pokemon':
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var side = room.battle[thing.slice(0, -1) + "Side"];
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var pokemon = side.active[thing.slice(-1)];
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if (!pokemon) return;
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/* falls through */
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case 'sidepokemon':
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var pokemonData;
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var isActive = (type === 'pokemon');
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if (room.myPokemon) {
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if (!pokemon) {
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pokemonData = room.myPokemon[parseInt(thing, 10)];
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pokemon = pokemonData;
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} else if (room.controlsShown && pokemon.side === room.battle.mySide) {
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// battlePokemon = pokemon;
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pokemonData = room.myPokemon[pokemon.slot];
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}
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}
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text = this.showPokemonTooltip(pokemon, pokemonData, isActive);
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break;
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}
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var offset = {
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left: 150,
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top: 500
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};
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if (elem) offset = $(elem).offset();
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var x = offset.left - 2;
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if (elem) {
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if (ownHeight) offset = $(elem).offset();
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else offset = $(elem).parent().offset();
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}
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var y = offset.top - 5;
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if (x > room.leftWidth + 335) x = room.leftWidth + 335;
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if (y < 140) y = 140;
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if (x > $(window).width() - 303) x = Math.max($(window).width() - 303, 0);
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if (!$('#tooltipwrapper').length) $(document.body).append('<div id="tooltipwrapper" onclick="$(\'#tooltipwrapper\').html(\'\');" role="tooltip"></div>');
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$('#tooltipwrapper').css({
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left: x,
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top: y
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});
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$('#tooltipwrapper').html(text).appendTo(document.body);
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if (elem) {
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var height = $('#tooltipwrapper .tooltip').height();
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if (height > y) {
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y += height + 10;
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if (ownHeight) y += $(elem).height();
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else y += $(elem).parent().height();
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$('#tooltipwrapper').css('top', y);
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}
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}
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};
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BattleTooltips.prototype.hideTooltip = function () {
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BattleTooltips.hideTooltip();
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};
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BattleTooltips.prototype.zMoveEffects = {
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'clearnegativeboost': "Restores negative stat stages to 0",
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'crit2': "Crit ratio +2",
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'heal': "Restores HP 100%",
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'curse': "Restores HP 100% if user is Ghost type, otherwise Attack +1",
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'redirect': "Redirects opposing attacks to user",
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'healreplacement': "Restores replacement's HP 100%"
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};
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BattleTooltips.prototype.getStatusZMoveEffect = function (move) {
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if (move.zMoveEffect in this.zMoveEffects) {
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return this.zMoveEffects[move.zMoveEffect];
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}
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var boostText = '';
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if (move.zMoveBoost) {
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var boosts = Object.keys(move.zMoveBoost);
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boostText = boosts.map(function (stat) {
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return BattleStats[stat] + ' +' + move.zMoveBoost[stat];
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}).join(', ');
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}
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return boostText;
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};
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BattleTooltips.prototype.zMoveTable = {
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Poison: "Acid Downpour",
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Fighting: "All-Out Pummeling",
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Dark: "Black Hole Eclipse",
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Grass: "Bloom Doom",
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Normal: "Breakneck Blitz",
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Rock: "Continental Crush",
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Steel: "Corkscrew Crash",
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Dragon: "Devastating Drake",
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Electric: "Gigavolt Havoc",
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Water: "Hydro Vortex",
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Fire: "Inferno Overdrive",
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Ghost: "Never-Ending Nightmare",
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Bug: "Savage Spin-Out",
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Psychic: "Shattered Psyche",
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Ice: "Subzero Slammer",
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Flying: "Supersonic Skystrike",
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Ground: "Tectonic Rage",
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Fairy: "Twinkle Tackle"
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};
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BattleTooltips.prototype.showMoveTooltip = function (move, isZ) {
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var text = '';
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var basePowerText = '';
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var additionalInfo = '';
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var zEffect = '';
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var yourActive = this.battle.yourSide.active;
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var pokemon = this.battle.mySide.active[this.room.choice.choices.length];
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var pokemonData = this.room.myPokemon[pokemon.slot];
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// TODO: move this somewhere it makes more sense
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if (pokemon.ability === '(suppressed)') pokemonData.ability = '(suppressed)';
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var ability = toId(pokemonData.ability || pokemon.ability || pokemonData.baseAbility);
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if (isZ) {
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var item = Dex.getItem(pokemonData.item);
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if (item.zMoveFrom == move.name) {
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move = Dex.getMove(item.zMove);
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} else if (move.category === 'Status') {
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move = JSON.parse(JSON.stringify(move));
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move.name = 'Z-' + move.name;
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zEffect = this.getStatusZMoveEffect(move);
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} else {
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var zmove = Dex.getMove(this.zMoveTable[item.zMoveType]);
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zmove = JSON.parse(JSON.stringify(zmove));
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zmove.category = move.category;
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zmove.basePower = move.zMovePower;
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move = zmove;
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// TODO: Weather Ball type-changing shenanigans
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}
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}
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var basePower = move.basePower;
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// Check if there are more than one active Pokémon to check for multiple possible BPs.
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if (yourActive.length > 1) {
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// We check if there is a difference in base powers to note it.
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// Otherwise, it is just shown as in singles.
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// The trick is that we need to calculate it first for each Pokémon to see if it changes.
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var previousBasepower = false;
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var difference = false;
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var basePowers = [];
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for (var i = 0; i < yourActive.length; i++) {
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if (!yourActive[i]) continue;
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basePower = this.getMoveBasePower(move, pokemon, yourActive[i]);
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if (previousBasepower === false) previousBasepower = basePower;
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if (previousBasepower !== basePower) difference = true;
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if (!basePower) basePower = '—';
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basePowers.push('Base power for ' + yourActive[i].name + ': ' + basePower);
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}
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if (difference) {
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basePowerText = '<p>' + basePowers.join('<br />') + '</p>';
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}
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// Falls through to not to repeat code on showing the base power.
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}
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if (!basePowerText) {
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var activeTarget = yourActive[0] || yourActive[1] || yourActive[2];
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basePower = this.getMoveBasePower(move, pokemon, activeTarget) || basePower;
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if (!basePower) basePower = '—';
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basePowerText = '<p>Base power: ' + basePower + '</p>';
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}
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var accuracy = this.getMoveAccuracy(move, pokemon);
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// Handle move type for moves that vary their type.
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var moveType = this.getMoveType(move, pokemon);
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// Deal with Nature Power special case, indicating which move it calls.
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if (move.id === 'naturepower') {
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var calls;
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if (this.battle.gen > 5) {
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if (this.battle.hasPseudoWeather('Electric Terrain')) {
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calls = 'Thunderbolt';
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} else if (this.battle.hasPseudoWeather('Grassy Terrain')) {
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calls = 'Energy Ball';
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} else if (this.battle.hasPseudoWeather('Misty Terrain')) {
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calls = 'Moonblast';
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} else if (this.battle.hasPseudoWeather('Psychic Terrain')) {
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calls = 'Psychic';
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} else {
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calls = 'Tri Attack';
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}
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} else if (this.battle.gen > 3) {
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// In gens 4 and 5 it calls Earthquake.
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calls = 'Earthquake';
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} else {
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// In gen 3 it calls Swift, so it retains its normal typing.
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calls = 'Swift';
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}
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calls = Dex.getMove(calls);
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additionalInfo = 'Calls ' + Dex.getTypeIcon(this.getMoveType(calls, pokemon)) + ' ' + calls.name;
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}
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text = '<div class="tooltipinner"><div class="tooltip">';
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var category = Dex.getCategory(move, this.battle.gen, moveType);
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text += '<h2>' + move.name + '<br />' + Dex.getTypeIcon(moveType) + ' <img src="' + Dex.resourcePrefix;
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text += 'sprites/categories/' + category + '.png" alt="' + category + '" /></h2>';
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text += basePowerText;
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if (additionalInfo) text += '<p>' + additionalInfo + '</p>';
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text += '<p>Accuracy: ' + accuracy + '</p>';
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if (zEffect) text += '<p>Z-Effect: ' + zEffect + '</p>';
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if (this.battle.gen < 7 || this.battle.hardcoreMode) {
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var desc = move.shortDesc;
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for (var i = this.battle.gen; i < 7; i++) {
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if (move.id in BattleTeambuilderTable['gen' + i].overrideMoveDesc) {
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desc = BattleTeambuilderTable['gen' + i].overrideMoveDesc[move.id];
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break;
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}
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}
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text += '<p class="section">' + desc + '</p>';
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} else {
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text += '<p class="section">';
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if (move.priority > 1) {
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text += 'Nearly always moves first <em>(priority +' + move.priority + ')</em>.</p><p>';
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} else if (move.priority <= -1) {
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text += 'Nearly always moves last <em>(priority −' + (-move.priority) + ')</em>.</p><p>';
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} else if (move.priority == 1) {
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text += 'Usually moves first <em>(priority +' + move.priority + ')</em>.</p><p>';
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}
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text += '' + (move.desc || move.shortDesc) + '</p>';
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if ('defrost' in move.flags) {
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text += '<p class="movetag">The user thaws out if it is frozen.</p>';
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}
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if (!('protect' in move.flags) && move.target !== 'self' && move.target !== 'allySide' && move.target !== 'allyTeam') {
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text += '<p class="movetag">Not blocked by Protect <small>(and Detect, King\'s Shield, Spiky Shield)</small></p>';
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}
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if ('authentic' in move.flags) {
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text += '<p class="movetag">Bypasses Substitute <small>(but does not break it)</small></p>';
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}
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if (!('reflectable' in move.flags) && move.target !== 'self' && move.target !== 'allySide' && move.target !== 'allyTeam' && move.category === 'Status') {
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text += '<p class="movetag">✓ Not bounceable <small>(can\'t be bounced by Magic Coat/Bounce)</small></p>';
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}
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if ('contact' in move.flags) {
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text += '<p class="movetag">✓ Contact <small>(triggers Iron Barbs, Spiky Shield, etc)</small></p>';
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}
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if ('sound' in move.flags) {
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text += '<p class="movetag">✓ Sound <small>(doesn\'t affect Soundproof pokemon)</small></p>';
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}
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if ('powder' in move.flags) {
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text += '<p class="movetag">✓ Powder <small>(doesn\'t affect Grass, Overcoat, Safety Goggles)</small></p>';
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}
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if ('punch' in move.flags && ability === 'ironfist') {
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text += '<p class="movetag">✓ Fist <small>(boosted by Iron Fist)</small></p>';
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}
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if ('pulse' in move.flags && ability === 'megalauncher') {
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text += '<p class="movetag">✓ Pulse <small>(boosted by Mega Launcher)</small></p>';
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}
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if ('bite' in move.flags && ability === 'strongjaw') {
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text += '<p class="movetag">✓ Bite <small>(boosted by Strong Jaw)</small></p>';
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}
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if ((move.recoil || move.hasCustomRecoil) && ability === 'reckless') {
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text += '<p class="movetag">✓ Recoil <small>(boosted by Reckless)</small></p>';
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}
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if ('bullet' in move.flags) {
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text += '<p class="movetag">✓ Ballistic <small>(doesn\'t affect Bulletproof pokemon)</small></p>';
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}
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if (this.battle.gameType === 'doubles') {
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if (move.target === 'allAdjacent') {
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text += '<p class="movetag">◎ Hits both foes and ally.</p>';
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} else if (move.target === 'allAdjacentFoes') {
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text += '<p class="movetag">◎ Hits both foes.</p>';
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}
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} else if (this.battle.gameType === 'triples') {
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if (move.target === 'allAdjacent') {
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text += '<p class="movetag">◎ Hits adjacent foes and allies.</p>';
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} else if (move.target === 'allAdjacentFoes') {
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text += '<p class="movetag">◎ Hits adjacent foes.</p>';
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} else if (move.target === 'any') {
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text += '<p class="movetag">◎ Can target distant Pokémon in Triples.</p>';
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}
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}
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}
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text += '</div></div>';
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return text;
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};
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BattleTooltips.prototype.showPokemonTooltip = function (pokemon, pokemonData, isActive) {
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var text = '';
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var gender = pokemon.gender;
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if (gender) gender = ' <img src="' + Dex.resourcePrefix + 'fx/gender-' + gender.toLowerCase() + '.png" alt="' + gender + '" />';
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text = '<div class="tooltipinner"><div class="tooltip">';
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var name = BattleLog.escapeHTML(pokemon.name);
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if (pokemon.species !== pokemon.name) {
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name += ' <small>(' + BattleLog.escapeHTML(pokemon.species) + ')</small>';
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}
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text += '<h2>' + name + gender + (pokemon.level !== 100 ? ' <small>L' + pokemon.level + '</small>' : '') + '<br />';
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var template = Dex.getTemplate(pokemon.getSpecies ? pokemon.getSpecies() : pokemon.species);
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if (pokemon.volatiles && pokemon.volatiles.formechange) {
|
|
if (pokemon.volatiles.transform) {
|
|
text += '<small>(Transformed into ' + pokemon.volatiles.formechange[1] + ')</small><br />';
|
|
} else {
|
|
text += '<small>(Forme: ' + pokemon.volatiles.formechange[1] + ')</small><br />';
|
|
}
|
|
}
|
|
|
|
var types = this.getPokemonTypes(pokemon);
|
|
|
|
if (pokemon.volatiles && (pokemon.volatiles.typechange || pokemon.volatiles.typeadd)) text += '<small>(Type changed)</small><br />';
|
|
if (types) {
|
|
text += types.map(Dex.getTypeIcon).join(' ');
|
|
} else {
|
|
text += 'Types unknown';
|
|
}
|
|
text += '</h2>';
|
|
if (pokemon.fainted) {
|
|
text += '<p>HP: (fainted)</p>';
|
|
} else if (this.battle.hardcoreMode) {
|
|
if (pokemonData) {
|
|
text += '<p>HP: ' + pokemonData.hp + '/' + pokemonData.maxhp + (pokemon.status ? ' <span class="status ' + pokemon.status + '">' + pokemon.status.toUpperCase() + '</span>' : '') + '</p>';
|
|
}
|
|
} else {
|
|
var exacthp = '';
|
|
if (pokemonData) exacthp = ' (' + pokemonData.hp + '/' + pokemonData.maxhp + ')';
|
|
else if (pokemon.maxhp == 48) exacthp = ' <small>(' + pokemon.hp + '/' + pokemon.maxhp + ' pixels)</small>';
|
|
text += '<p>HP: ' + pokemon.hpDisplay() + exacthp + (pokemon.status ? ' <span class="status ' + pokemon.status + '">' + pokemon.status.toUpperCase() + '</span>' : '');
|
|
if (pokemon.statusData) {
|
|
if (pokemon.status === 'tox') {
|
|
if (pokemon.ability === 'Poison Heal' || pokemon.ability === 'Magic Guard') {
|
|
text += ' <small>Would take if ability removed: ' + Math.floor(100 / 16) * Math.min(pokemon.statusData.toxicTurns + 1, 15) + '%</small>';
|
|
} else {
|
|
text += ' Next damage: ' + Math.floor(100 / 16) * Math.min(pokemon.statusData.toxicTurns + 1, 15) + '%';
|
|
}
|
|
} else if (pokemon.status === 'slp') {
|
|
text += ' Turns asleep: ' + pokemon.statusData.sleepTurns;
|
|
}
|
|
}
|
|
text += '</p>';
|
|
}
|
|
var showOtherSees = !this.battle.hardcoreMode && isActive;
|
|
if (pokemonData) {
|
|
if (this.battle.gen > 2 && this.battle.tier.indexOf("Let's Go") === -1) {
|
|
var abilityText = Dex.getAbility(pokemonData.baseAbility).name;
|
|
var ability = Dex.getAbility(pokemonData.ability || pokemon.ability).name;
|
|
if (ability && (ability !== abilityText)) {
|
|
abilityText = ability + ' (base: ' + abilityText + ')';
|
|
}
|
|
text += '<p>Ability: ' + abilityText;
|
|
if (pokemonData.item) {
|
|
text += ' / Item: ' + Dex.getItem(pokemonData.item).name;
|
|
}
|
|
text += '</p>';
|
|
} else if (pokemonData.item) {
|
|
var itemName = Dex.getItem(pokemonData.item).name;
|
|
text += '<p>Item: ' + itemName + '</p>';
|
|
}
|
|
text += '<p>' + pokemonData.stats['atk'] + ' Atk / ' + pokemonData.stats['def'] + ' Def / ' + pokemonData.stats['spa'];
|
|
if (this.battle.gen === 1) {
|
|
text += ' Spc / ';
|
|
} else {
|
|
text += ' SpA / ' + pokemonData.stats['spd'] + ' SpD / ';
|
|
}
|
|
text += pokemonData.stats['spe'] + ' Spe</p>';
|
|
if (showOtherSees) {
|
|
if (this.battle.gen > 1) {
|
|
var modifiedStats = this.calculateModifiedStats(pokemon, pokemonData);
|
|
var statsText = this.makeModifiedStatText(pokemonData, modifiedStats);
|
|
if (statsText.match('<b')) {
|
|
text += '<p>After Modifiers:</p>';
|
|
text += statsText;
|
|
}
|
|
}
|
|
text += '<p class="section">Opponent sees:</p>';
|
|
}
|
|
} else {
|
|
showOtherSees = !this.battle.hardcoreMode;
|
|
}
|
|
if (this.battle.gen > 2 && showOtherSees && this.battle.tier.indexOf("Let's Go") === -1) {
|
|
if (!pokemon.baseAbility && !pokemon.ability) {
|
|
if (template.abilities) {
|
|
var abilitiesInThisGen = Dex.getAbilitiesFor(template, this.battle.gen);
|
|
text += '<p>Possible abilities: ' + Dex.getAbility(abilitiesInThisGen['0']).name;
|
|
if (abilitiesInThisGen['1']) text += ', ' + Dex.getAbility(abilitiesInThisGen['1']).name;
|
|
if (abilitiesInThisGen['H']) text += ', ' + Dex.getAbility(abilitiesInThisGen['H']).name;
|
|
if (abilitiesInThisGen['S']) text += ', ' + Dex.getAbility(abilitiesInThisGen['S']).name;
|
|
text += '</p>';
|
|
}
|
|
} else if (pokemon.ability) {
|
|
if (pokemon.ability === pokemon.baseAbility) {
|
|
text += '<p>Ability: ' + Dex.getAbility(pokemon.ability).name + '</p>';
|
|
} else {
|
|
text += '<p>Ability: ' + Dex.getAbility(pokemon.ability).name + ' (base: ' + Dex.getAbility(pokemon.baseAbility).name + ')' + '</p>';
|
|
}
|
|
} else if (pokemon.baseAbility) {
|
|
text += '<p>Ability: ' + Dex.getAbility(pokemon.baseAbility).name + '</p>';
|
|
}
|
|
}
|
|
|
|
if (showOtherSees) {
|
|
var item = '';
|
|
var itemEffect = pokemon.itemEffect || '';
|
|
if (pokemon.prevItem) {
|
|
item = 'None';
|
|
if (itemEffect) itemEffect += '; ';
|
|
var prevItem = Dex.getItem(pokemon.prevItem).name;
|
|
itemEffect += pokemon.prevItemEffect ? prevItem + ' was ' + pokemon.prevItemEffect : 'was ' + prevItem;
|
|
}
|
|
if (pokemon.item) item = Dex.getItem(pokemon.item).name;
|
|
if (itemEffect) itemEffect = ' (' + itemEffect + ')';
|
|
if (item) text += '<p>Item: ' + item + itemEffect + '</p>';
|
|
|
|
if (template.baseStats) {
|
|
text += '<p>' + this.getTemplateMinSpeed(template, pokemon.level) + ' to ' + this.getTemplateMaxSpeed(template, pokemon.level) + ' Spe (before items/abilities/modifiers)</p>';
|
|
}
|
|
}
|
|
|
|
if (pokemonData && !isActive) {
|
|
text += '<p class="section">';
|
|
var battlePokemon = this.battle.getPokemon(pokemon.ident, pokemon.details);
|
|
for (var i = 0; i < pokemonData.moves.length; i++) {
|
|
var move = Dex.getMove(pokemonData.moves[i]);
|
|
var name = move.name;
|
|
if (battlePokemon && battlePokemon.moveTrack) {
|
|
for (var j = 0; j < battlePokemon.moveTrack.length; j++) {
|
|
if (name === battlePokemon.moveTrack[j][0]) {
|
|
name = this.getPPUseText(battlePokemon.moveTrack[j], true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
text += '• ' + name + '<br />';
|
|
}
|
|
text += '</p>';
|
|
} else if (!this.battle.hardcoreMode && pokemon.moveTrack && pokemon.moveTrack.length) {
|
|
text += '<p class="section">';
|
|
for (var i = 0; i < pokemon.moveTrack.length; i++) {
|
|
text += '• ' + this.getPPUseText(pokemon.moveTrack[i]) + '<br />';
|
|
}
|
|
if (pokemon.moveTrack.length > 4) {
|
|
text += '(More than 4 moves is usually a sign of Illusion Zoroark/Zorua.)';
|
|
}
|
|
if (this.battle.gen === 3) {
|
|
text += '(Pressure is not visible in Gen 3, so if you have Pressure, more PP may have been lost than shown here.)';
|
|
}
|
|
text += '</p>';
|
|
}
|
|
text += '</div></div>';
|
|
return text;
|
|
};
|
|
|
|
BattleTooltips.prototype.calculateModifiedStats = function (pokemon, pokemonData) {
|
|
var stats = {};
|
|
for (var statName in pokemonData.stats) {
|
|
stats[statName] = pokemonData.stats[statName];
|
|
|
|
if (pokemon.boosts && pokemon.boosts[statName]) {
|
|
var boostTable = [1, 1.5, 2, 2.5, 3, 3.5, 4];
|
|
if (pokemon.boosts[statName] > 0) {
|
|
stats[statName] *= boostTable[pokemon.boosts[statName]];
|
|
} else {
|
|
if (this.battle.gen <= 2) boostTable = [1, 100 / 66, 2, 2.5, 100 / 33, 100 / 28, 4];
|
|
stats[statName] /= boostTable[-pokemon.boosts[statName]];
|
|
}
|
|
stats[statName] = Math.floor(stats[statName]);
|
|
}
|
|
}
|
|
|
|
var ability = toId(pokemonData.ability || pokemon.ability || pokemonData.baseAbility);
|
|
if ('gastroacid' in pokemon.volatiles) ability = '';
|
|
|
|
// check for burn, paralysis, guts, quick feet
|
|
if (pokemon.status) {
|
|
if (this.battle.gen > 2 && ability === 'guts') {
|
|
stats.atk = Math.floor(stats.atk * 1.5);
|
|
} else if (pokemon.status === 'brn') {
|
|
stats.atk = Math.floor(stats.atk * 0.5);
|
|
}
|
|
|
|
if (this.battle.gen > 2 && ability === 'quickfeet') {
|
|
stats.spe = Math.floor(stats.spe * 1.5);
|
|
} else if (pokemon.status === 'par') {
|
|
if (this.battle.gen > 6) {
|
|
stats.spe = Math.floor(stats.spe * 0.5);
|
|
} else {
|
|
stats.spe = Math.floor(stats.spe * 0.25);
|
|
}
|
|
}
|
|
}
|
|
|
|
// gen 1 doesn't support items
|
|
if (this.battle.gen <= 1) {
|
|
for (var statName in stats) {
|
|
if (stats[statName] > 999) stats[statName] = 999;
|
|
}
|
|
return stats;
|
|
}
|
|
|
|
var item = toId(pokemonData.item);
|
|
if (ability === 'klutz' && item !== 'machobrace') item = '';
|
|
var species = pokemon.baseSpecies;
|
|
|
|
// check for light ball, thick club, metal/quick powder
|
|
// the only stat modifying items in gen 2 were light ball, thick club, metal powder
|
|
if (item === 'lightball' && species === 'Pikachu') {
|
|
if (this.battle.gen >= 4) stats.atk *= 2;
|
|
stats.spa *= 2;
|
|
}
|
|
|
|
if (item === 'thickclub') {
|
|
if (species === 'Marowak' || species === 'Cubone') {
|
|
stats.atk *= 2;
|
|
}
|
|
}
|
|
|
|
if (species === 'Ditto' && !('transform' in pokemon.volatiles)) {
|
|
if (item === 'quickpowder') {
|
|
stats.spe *= 2;
|
|
}
|
|
if (item === 'metalpowder') {
|
|
if (this.battle.gen === 2) {
|
|
stats.def = Math.floor(stats.def * 1.5);
|
|
stats.spd = Math.floor(stats.spd * 1.5);
|
|
} else {
|
|
stats.def *= 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
// check abilities other than Guts and Quick Feet
|
|
// check items other than light ball, thick club, metal/quick powder
|
|
if (this.battle.gen <= 2) {
|
|
return stats;
|
|
}
|
|
|
|
var weather = this.battle.weather;
|
|
if (weather) {
|
|
// Check if anyone has an anti-weather ability
|
|
for (var i = 0; i < this.battle.p1.active.length; i++) {
|
|
if (this.battle.p1.active[i] && this.battle.p1.active[i].ability in {'Air Lock': 1, 'Cloud Nine': 1}) {
|
|
weather = '';
|
|
break;
|
|
}
|
|
if (this.battle.p2.active[i] && this.battle.p2.active[i].ability in {'Air Lock': 1, 'Cloud Nine': 1}) {
|
|
weather = '';
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (item === 'choiceband') {
|
|
stats.atk = Math.floor(stats.atk * 1.5);
|
|
}
|
|
if (ability === 'purepower' || ability === 'hugepower') {
|
|
stats.atk *= 2;
|
|
}
|
|
if (ability === 'hustle') {
|
|
stats.atk = Math.floor(stats.atk * 1.5);
|
|
}
|
|
if (weather) {
|
|
if (weather === 'sunnyday' || weather === 'desolateland') {
|
|
if (ability === 'solarpower') {
|
|
stats.spa = Math.floor(stats.spa * 1.5);
|
|
}
|
|
var allyActive = pokemon.side.active;
|
|
if (allyActive.length > 1) {
|
|
for (var i = 0; i < allyActive.length; i++) {
|
|
var ally = allyActive[i];
|
|
if (!ally || ally.fainted) continue;
|
|
if (ally.ability === 'flowergift' && (ally.baseSpecies === 'Cherrim' || this.battle.gen <= 4)) {
|
|
stats.atk = Math.floor(stats.atk * 1.5);
|
|
stats.spd = Math.floor(stats.spd * 1.5);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (this.battle.gen >= 4 && this.pokemonHasType(pokemonData, 'Rock') && weather === 'sandstorm') {
|
|
stats.spd = Math.floor(stats.spd * 1.5);
|
|
}
|
|
if (ability === 'chlorophyll' && (weather === 'sunnyday' || weather === 'desolateland')) {
|
|
stats.spe *= 2;
|
|
}
|
|
if (ability === 'swiftswim' && (weather === 'raindance' || weather === 'primordialsea')) {
|
|
stats.spe *= 2;
|
|
}
|
|
if (ability === 'sandrush' && weather === 'sandstorm') {
|
|
stats.spe *= 2;
|
|
}
|
|
if (ability === 'slushrush' && weather === 'hail') {
|
|
stats.spe *= 2;
|
|
}
|
|
}
|
|
if (ability === 'defeatist' && pokemonData.hp <= pokemonData.maxhp / 2) {
|
|
stats.atk = Math.floor(stats.atk * 0.5);
|
|
stats.spa = Math.floor(stats.spa * 0.5);
|
|
}
|
|
if (pokemon.volatiles) {
|
|
if ('slowstart' in pokemon.volatiles) {
|
|
stats.atk = Math.floor(stats.atk * 0.5);
|
|
stats.spe = Math.floor(stats.spe * 0.5);
|
|
}
|
|
if (ability === 'unburden' && 'itemremoved' in pokemon.volatiles && !item) {
|
|
stats.spe *= 2;
|
|
}
|
|
}
|
|
if (ability === 'marvelscale' && pokemon.status) {
|
|
stats.def = Math.floor(stats.def * 1.5);
|
|
}
|
|
if (item === 'eviolite' && Dex.getTemplate(pokemon.species).evos) {
|
|
stats.def = Math.floor(stats.def * 1.5);
|
|
stats.spd = Math.floor(stats.spd * 1.5);
|
|
}
|
|
if (ability === 'grasspelt' && this.battle.hasPseudoWeather('Grassy Terrain')) {
|
|
stats.def = Math.floor(stats.def * 1.5);
|
|
}
|
|
if (ability === 'surgesurfer' && this.battle.hasPseudoWeather('Electric Terrain')) {
|
|
stats.spe *= 2;
|
|
}
|
|
if (item === 'choicespecs') {
|
|
stats.spa = Math.floor(stats.spa * 1.5);
|
|
}
|
|
if (item === 'deepseatooth' && species === 'Clamperl') {
|
|
stats.spa *= 2;
|
|
}
|
|
if (item === 'souldew' && this.battle.gen <= 6 && (species === 'Latios' || species === 'Latias')) {
|
|
stats.spa = Math.floor(stats.spa * 1.5);
|
|
stats.spd = Math.floor(stats.spd * 1.5);
|
|
}
|
|
if (ability === 'plus' || ability === 'minus') {
|
|
var allyActive = pokemon.side.active;
|
|
if (allyActive.length > 1) {
|
|
var abilityName = (ability === 'plus' ? 'Plus' : 'Minus');
|
|
for (var i = 0; i < allyActive.length; i++) {
|
|
var ally = allyActive[i];
|
|
if (!(ally && ally !== pokemon && !ally.fainted)) continue;
|
|
if (!(ally.ability === 'Plus' || ally.ability === 'Minus')) continue;
|
|
if (this.battle.gen <= 4 && ally.ability === abilityName) continue;
|
|
stats.spa = Math.floor(stats.spa * 1.5);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (item === 'assaultvest') {
|
|
stats.spd = Math.floor(stats.spd * 1.5);
|
|
}
|
|
if (item === 'deepseascale' && species === 'Clamperl') {
|
|
stats.spd *= 2;
|
|
}
|
|
if (item === 'choicescarf') {
|
|
stats.spe = Math.floor(stats.spe * 1.5);
|
|
}
|
|
if (item === 'ironball' || item === 'machobrace' || /power(?!herb)/.test(item)) {
|
|
stats.spe = Math.floor(stats.spe * 0.5);
|
|
}
|
|
if (ability === 'furcoat') {
|
|
stats.def *= 2;
|
|
}
|
|
|
|
return stats;
|
|
};
|
|
|
|
BattleTooltips.prototype.makeModifiedStatText = function (pokemonData, modifiedStats) {
|
|
var statsText = '<p>';
|
|
var statTable = {atk: ' Atk / ', def: ' Def / ', spa: ' SpA / ',
|
|
spc: ' Spc / ', spd: ' SpD / ', spe: ' Spe</p>'};
|
|
statsText += this.boldModifiedStat(pokemonData, modifiedStats, 'atk') + statTable['atk'];
|
|
statsText += this.boldModifiedStat(pokemonData, modifiedStats, 'def') + statTable['def'];
|
|
statsText += this.boldModifiedStat(pokemonData, modifiedStats, 'spa');
|
|
if (this.battle.gen === 1) {
|
|
statsText += statTable['spc'];
|
|
} else {
|
|
statsText += statTable['spa'];
|
|
statsText += this.boldModifiedStat(pokemonData, modifiedStats, 'spd') + statTable['spd'];
|
|
}
|
|
statsText += this.boldModifiedStat(pokemonData, modifiedStats, 'spe') + statTable['spe'];
|
|
return statsText;
|
|
};
|
|
|
|
BattleTooltips.prototype.boldModifiedStat = function (pokemonData, modifiedStats, statName) {
|
|
var statText = '';
|
|
if (pokemonData.stats[statName] === modifiedStats[statName]) {
|
|
statText += '' + modifiedStats[statName];
|
|
} else if (pokemonData.stats[statName] > modifiedStats[statName]) {
|
|
statText += '<b class="stat-lowered">' + modifiedStats[statName] + '</b>';
|
|
} else {
|
|
statText += '<b class="stat-boosted">' + modifiedStats[statName] + '</b>';
|
|
}
|
|
return statText;
|
|
};
|
|
|
|
BattleTooltips.prototype.getPPUseText = function (moveTrackRow, showKnown) {
|
|
var moveName = moveTrackRow[0];
|
|
var ppUsed = moveTrackRow[1];
|
|
var move, maxpp;
|
|
if (moveName.charAt(0) === '*') {
|
|
move = Dex.getMove(moveName.substr(1));
|
|
maxpp = 5;
|
|
} else {
|
|
move = Dex.getMove(moveName);
|
|
maxpp = move.pp;
|
|
if (this.battle.gen < 7) {
|
|
var table = BattleTeambuilderTable['gen' + this.battle.gen];
|
|
if (move.id in table.overridePP) maxpp = table.overridePP[move.id];
|
|
}
|
|
maxpp = Math.floor(maxpp * 8 / 5);
|
|
}
|
|
if (ppUsed === Infinity) return move.name + ' <small>(0/' + maxpp + ')</small>';
|
|
if (ppUsed || moveName.charAt(0) === '*') return move.name + ' <small>(' + (maxpp - ppUsed) + '/' + maxpp + ')</small>';
|
|
return move.name + (showKnown ? ' <small>(revealed)</small>' : '');
|
|
};
|
|
|
|
// Functions to calculate speed ranges of an opponent.
|
|
BattleTooltips.prototype.getTemplateMinSpeed = function (template, level) {
|
|
var baseSpe = template.baseStats['spe'];
|
|
var tier = this.battle.tier;
|
|
var gen = this.battle.gen;
|
|
if (gen < 7) {
|
|
var overrideStats = BattleTeambuilderTable['gen' + gen].overrideStats[template.id];
|
|
if (overrideStats && 'spe' in overrideStats) baseSpe = overrideStats['spe'];
|
|
}
|
|
|
|
var nature = (tier.indexOf('Random Battle') >= 0 || (tier.indexOf('Random') >= 0 && tier.indexOf('Battle') >= 0 && gen >= 6) || gen < 3) ? 1 : 0.9;
|
|
if (tier.indexOf("Let's Go") >= 0) {
|
|
return Math.floor(Math.floor(Math.floor(2 * baseSpe * level / 100 + 5) * nature) * Math.floor((70 / 255 / 10 + 1) * 100) / 100);
|
|
}
|
|
return Math.floor(Math.floor(2 * baseSpe * level / 100 + 5) * nature);
|
|
};
|
|
BattleTooltips.prototype.getTemplateMaxSpeed = function (template, level) {
|
|
var baseSpe = template.baseStats['spe'];
|
|
var tier = this.battle.tier;
|
|
var gen = this.battle.gen;
|
|
if (gen < 7) {
|
|
var overrideStats = BattleTeambuilderTable['gen' + gen].overrideStats[template.id];
|
|
if (overrideStats && 'spe' in overrideStats) baseSpe = overrideStats['spe'];
|
|
}
|
|
|
|
var iv = (gen < 3) ? 30 : 31;
|
|
var isRandomBattle = tier.indexOf('Random Battle') >= 0 || (tier.indexOf('Random') >= 0 && tier.indexOf('Battle') >= 0 && gen >= 6);
|
|
var value = iv + ((isRandomBattle && gen >= 3) ? 21 : 63);
|
|
var nature = (isRandomBattle || gen < 3) ? 1 : 1.1;
|
|
if (tier.indexOf("Let's Go") >= 0) {
|
|
var maxStat = Math.floor(Math.floor(Math.floor(Math.floor(2 * baseSpe + iv) * level / 100 + 5) * nature) * Math.floor((70 / 255 / 10 + 1) * 100) / 100);
|
|
if (tier.indexOf('No Restrictions') >= 0) return maxStat + 200;
|
|
if (tier.indexOf('Random') >= 0) return maxStat + 20;
|
|
return maxStat;
|
|
}
|
|
return Math.floor(Math.floor(Math.floor(2 * baseSpe + value) * level / 100 + 5) * nature);
|
|
};
|
|
|
|
// Gets the proper current type for moves with a variable type.
|
|
BattleTooltips.prototype.getMoveType = function (move, pokemon) {
|
|
var pokemonData = this.room.myPokemon[pokemon.slot] || pokemon;
|
|
var ability = Dex.getAbility(pokemonData.ability || pokemon.ability || pokemonData.baseAbility).name;
|
|
var moveType = move.type;
|
|
var pokemonTypes = this.getPokemonTypes(pokemon);
|
|
// Normalize is the first move type changing effect.
|
|
if (ability === 'Normalize') {
|
|
moveType = 'Normal';
|
|
}
|
|
if ((move.id === 'bite' || move.id === 'gust' || move.id === 'karatechop' || move.id === 'sandattack') && this.battle.gen <= 1) {
|
|
moveType = 'Normal';
|
|
}
|
|
if ((move.id === 'charm' || move.id === 'moonlight' || move.id === 'sweetkiss') && this.battle.gen <= 5) {
|
|
moveType = 'Normal';
|
|
}
|
|
if (move.id === 'revelationdance') {
|
|
moveType = pokemonTypes[0];
|
|
}
|
|
// Moves that require an item to change their type.
|
|
if (!this.battle.hasPseudoWeather('Magic Room') && (!pokemon.volatiles || !pokemon.volatiles['embargo'])) {
|
|
if (move.id === 'multiattack') {
|
|
var item = Dex.getItem(pokemonData.item);
|
|
if (item.onMemory) moveType = item.onMemory;
|
|
}
|
|
if (move.id === 'judgment') {
|
|
var item = Dex.getItem(pokemonData.item);
|
|
if (item.onPlate && !item.zMove) moveType = item.onPlate;
|
|
}
|
|
if (move.id === 'technoblast') {
|
|
var item = Dex.getItem(pokemonData.item);
|
|
if (item.onDrive) moveType = item.onDrive;
|
|
}
|
|
if (move.id === 'naturalgift') {
|
|
var item = Dex.getItem(pokemonData.item);
|
|
if (item.naturalGift) moveType = item.naturalGift.type;
|
|
}
|
|
}
|
|
// Weather and pseudo-weather type changes.
|
|
if (move.id === 'weatherball' && this.battle.weather) {
|
|
var antiWeatherAbility = false;
|
|
// Check if there's an anti weather ability to skip this.
|
|
abilitySearch: for (var i = 0; i < this.battle.sides.length; i++) {
|
|
var side = this.battle.sides[i];
|
|
for (var j = 0; j < side.active.length; j++) {
|
|
if (side.active[j] && ['Air Lock', 'Cloud Nine'].includes(side.active[j].ability)) {
|
|
antiWeatherAbility = true;
|
|
break abilitySearch;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If the weather is indeed active, check it to see what move type weatherball gets.
|
|
if (!antiWeatherAbility) {
|
|
if (this.battle.weather === 'sunnyday' || this.battle.weather === 'desolateland') moveType = 'Fire';
|
|
if (this.battle.weather === 'raindance' || this.battle.weather === 'primordialsea') moveType = 'Water';
|
|
if (this.battle.weather === 'sandstorm') moveType = 'Rock';
|
|
if (this.battle.weather === 'hail') moveType = 'Ice';
|
|
}
|
|
}
|
|
// Other abilities that change the move type.
|
|
if ('sound' in move.flags && ability === 'Liquid Voice') moveType = 'Water';
|
|
if (moveType === 'Normal' && move.category && move.category !== 'Status' && !(move.id in {judgment: 1, multiattack: 1, naturalgift: 1, revelationdance: 1, struggle: 1, technoblast: 1, weatherball: 1})) {
|
|
if (ability === 'Aerilate') moveType = 'Flying';
|
|
if (ability === 'Galvanize') moveType = 'Electric';
|
|
if (ability === 'Pixilate') moveType = 'Fairy';
|
|
if (ability === 'Refrigerate') moveType = 'Ice';
|
|
}
|
|
return moveType;
|
|
};
|
|
|
|
BattleTooltips.prototype.makePercentageChangeText = function (boost, source) {
|
|
return ' (×' + boost + ' from ' + source + ')';
|
|
};
|
|
|
|
// Gets the current accuracy for a move.
|
|
BattleTooltips.prototype.getMoveAccuracy = function (move, pokemon) {
|
|
var pokemonData = this.room.myPokemon[pokemon.slot];
|
|
var ability = Dex.getAbility(pokemonData.ability || pokemon.ability || pokemonData.baseAbility).name;
|
|
var accuracy = move.accuracy;
|
|
if (this.battle.gen < 7) {
|
|
var table = BattleTeambuilderTable['gen' + this.battle.gen];
|
|
if (move.id in table.overrideAcc) accuracy = table.overrideAcc[move.id];
|
|
}
|
|
var accuracyComment = '%';
|
|
if (move.id === 'toxic' && this.battle.gen >= 6 && this.pokemonHasType(pokemon, 'Poison')) return '— (Boosted by Poison type)';
|
|
if (move.id === 'blizzard' && this.battle.weather === 'hail') return '— (Boosted by Hail)';
|
|
if (move.id === 'hurricane' || move.id === 'thunder') {
|
|
if (this.battle.weather === 'raindance' || this.battle.weather === 'primordialsea') return '— (Boosted by Rain)';
|
|
if (this.battle.weather === 'sunnyday' || this.battle.weather === 'desolateland') {
|
|
accuracy = 50;
|
|
accuracyComment += ' (Reduced by Sun)';
|
|
}
|
|
}
|
|
if (!accuracy || accuracy === true) return '—';
|
|
if (ability === 'No Guard') return '— (Boosted by No Guard)';
|
|
if (move.ohko) {
|
|
if (this.battle.gen === 1) return accuracy + '% (Will fail if target\'s speed is higher)';
|
|
if (move.id === 'sheercold' && this.battle.gen >= 7) {
|
|
if (!this.pokemonHasType(pokemon, 'Ice')) accuracy = 20;
|
|
}
|
|
return accuracy + '% (Will fail if target\'s level is higher, increases 1% per each level above target)';
|
|
}
|
|
if (pokemon.boosts && pokemon.boosts.accuracy) {
|
|
if (pokemon.boosts.accuracy > 0) {
|
|
accuracy *= (pokemon.boosts.accuracy + 3) / 3;
|
|
} else {
|
|
accuracy *= 3 / (3 - pokemon.boosts.accuracy);
|
|
}
|
|
}
|
|
if (ability === 'Hustle' && move.category === 'Physical') {
|
|
accuracy *= 0.8;
|
|
accuracyComment += this.makePercentageChangeText(0.8, 'Hustle');
|
|
}
|
|
if (ability === 'Compound Eyes') {
|
|
accuracy *= 1.3;
|
|
accuracyComment += this.makePercentageChangeText(1.3, 'Compound Eyes');
|
|
}
|
|
for (var i = 0; i < pokemon.side.active.length; i++) {
|
|
if (!pokemon.side.active[i] || pokemon.side.active[i].fainted) continue;
|
|
ability = Dex.getAbility(pokemon.side.pokemon[i].ability).name;
|
|
if (ability === 'Victory Star') {
|
|
accuracy *= 1.1;
|
|
accuracyComment += this.makePercentageChangeText(1.1, 'Victory Star');
|
|
}
|
|
}
|
|
if (pokemonData.item === 'widelens' && !this.battle.hasPseudoWeather('Magic Room') && !(pokemon.volatiles && pokemon.volatiles['embargo'])) {
|
|
accuracy *= 1.1;
|
|
accuracyComment += this.makePercentageChangeText(1.1, 'Wide Lens');
|
|
}
|
|
if (this.battle.hasPseudoWeather('Gravity')) {
|
|
accuracy *= 5 / 3;
|
|
accuracyComment += this.makePercentageChangeText(1.66, 'Gravity');
|
|
}
|
|
return Math.round(accuracy) + accuracyComment;
|
|
};
|
|
|
|
// Gets the proper current base power for moves which have a variable base power.
|
|
// Takes into account the target for some moves.
|
|
// If it is unsure of the actual base power, it gives an estimate.
|
|
BattleTooltips.prototype.getMoveBasePower = function (move, pokemon, target) {
|
|
if (!target) target = this.room.myPokemon[0]; // fallback
|
|
var pokemonData = this.room.myPokemon[pokemon.slot];
|
|
if (!pokemonData) return '' + move.basePower;
|
|
var ability = Dex.getAbility(pokemonData.ability || pokemon.ability || pokemonData.baseAbility).name;
|
|
var item = {};
|
|
var basePower = move.basePower;
|
|
var moveType = this.getMoveType(move, pokemon);
|
|
if (this.battle.gen < 7) {
|
|
var table = BattleTeambuilderTable['gen' + this.battle.gen];
|
|
if (move.id in table.overrideBP) basePower = table.overrideBP[move.id];
|
|
}
|
|
var basePowerComment = '';
|
|
var antiWeatherAbility = false;
|
|
// Check if there's an anti weather ability to skip this.
|
|
abilitySearch2: for (var i = 0; i < this.battle.sides.length; i++) {
|
|
var side = this.battle.sides[i];
|
|
for (var j = 0; j < side.active.length; j++) {
|
|
if (side.active[j] && ['Air Lock', 'Cloud Nine'].includes(side.active[j].ability)) {
|
|
antiWeatherAbility = true;
|
|
break abilitySearch2;
|
|
}
|
|
}
|
|
}
|
|
var thereIsWeather = !!this.battle.weather && !antiWeatherAbility;
|
|
if (move.id === 'acrobatics') {
|
|
if (!pokemonData.item) {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Acrobatics + no item');
|
|
}
|
|
}
|
|
if (move.id === 'crushgrip' || move.id === 'wringout') {
|
|
basePower = Math.floor(Math.floor((120 * (100 * Math.floor(target.hp * 4096 / target.maxhp)) + 2048 - 1) / 4096) / 100) || 1;
|
|
basePowerComment = ' (Approximation)';
|
|
}
|
|
if (move.id === 'brine' && target.hp * 2 <= target.maxhp) {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Brine + target below half HP');
|
|
}
|
|
if (move.id === 'eruption' || move.id === 'waterspout') {
|
|
basePower = Math.floor(150 * pokemon.hp / pokemon.maxhp) || 1;
|
|
}
|
|
if (move.id === 'facade' && !(pokemon.status in {'': 1, 'slp': 1, 'frz': 1})) {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Facade + status');
|
|
}
|
|
if (move.id === 'flail' || move.id === 'reversal') {
|
|
if (this.battle.gen > 4) {
|
|
var multiplier = 48;
|
|
var ratios = [2, 5, 10, 17, 33];
|
|
} else {
|
|
var multiplier = 64;
|
|
var ratios = [2, 6, 13, 22, 43];
|
|
}
|
|
var ratio = pokemon.hp * multiplier / pokemon.maxhp;
|
|
if (ratio < ratios[0]) basePower = 200;
|
|
else if (ratio < ratios[1]) basePower = 150;
|
|
else if (ratio < ratios[2]) basePower = 100;
|
|
else if (ratio < ratios[3]) basePower = 80;
|
|
else if (ratio < ratios[4]) basePower = 40;
|
|
else basePower = 20;
|
|
}
|
|
if (move.id === 'hex' && target.status) {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Hex + status');
|
|
}
|
|
if (move.id === 'punishment') {
|
|
var boosts = Object.keys(target.boosts);
|
|
var multiply = 0;
|
|
for (var i = 0; i < boosts.length; i++) {
|
|
if (target.boosts[boosts[i]] > 0) multiply += target.boosts[boosts[i]];
|
|
}
|
|
basePower = 60 + 20 * multiply;
|
|
if (basePower > 200) basePower = 200;
|
|
}
|
|
if (move.id === 'smellingsalts') {
|
|
if (target.status === 'par') {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Smelling Salts + Paralysis');
|
|
}
|
|
}
|
|
if (move.id === 'storedpower' || move.id == 'powertrip') {
|
|
var boosts = Object.keys(pokemon.boosts);
|
|
var multiply = 0;
|
|
for (var i = 0; i < boosts.length; i++) {
|
|
if (pokemon.boosts[boosts[i]] > 0) multiply += pokemon.boosts[boosts[i]];
|
|
}
|
|
basePower = 20 + 20 * multiply;
|
|
}
|
|
if (move.id === 'trumpcard') {
|
|
basePower = 40;
|
|
if (move.pp === 1) basePower = 200;
|
|
else if (move.pp === 2) basePower = 80;
|
|
else if (move.pp === 3) basePower = 60;
|
|
else if (move.pp === 4) basePower = 50;
|
|
}
|
|
if (move.id === 'venoshock') {
|
|
if (target.status === 'psn' || target.status === 'tox') {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Venoshock + Poison');
|
|
}
|
|
}
|
|
if (move.id === 'wakeupslap') {
|
|
if (target.status === 'slp') {
|
|
basePower *= 2;
|
|
basePowerComment = this.makePercentageChangeText(2, 'Wake-Up Slap + Sleep');
|
|
}
|
|
}
|
|
if (move.id === 'weatherball' && thereIsWeather) {
|
|
basePower = 100;
|
|
}
|
|
if (move.id === 'watershuriken' && pokemon.species === 'Greninja-Ash' && pokemon.ability === 'Battle Bond') {
|
|
basePower += 5;
|
|
}
|
|
// Moves that check opponent speed.
|
|
var template = Dex.getTemplate(target.getSpecies());
|
|
if (move.id === 'electroball') {
|
|
var min = 0;
|
|
var max = 0;
|
|
var minRatio = (pokemonData.stats['spe'] / this.getTemplateMaxSpeed(template, target.level));
|
|
var maxRatio = (pokemonData.stats['spe'] / this.getTemplateMinSpeed(template, target.level));
|
|
if (minRatio >= 4) min = 150;
|
|
else if (minRatio >= 3) min = 120;
|
|
else if (minRatio >= 2) min = 80;
|
|
else if (minRatio >= 1) min = 60;
|
|
else min = 40;
|
|
if (maxRatio >= 4) max = 150;
|
|
else if (maxRatio >= 3) max = 120;
|
|
else if (maxRatio >= 2) max = 80;
|
|
else if (maxRatio >= 1) max = 60;
|
|
else max = 40;
|
|
// Special case due to being a range.
|
|
return this.boostBasePowerRange(move, pokemon, min, max);
|
|
}
|
|
if (move.id === 'gyroball') {
|
|
var min = (Math.floor(25 * this.getTemplateMinSpeed(template, target.level) / pokemonData.stats['spe']) || 1);
|
|
var max = (Math.floor(25 * this.getTemplateMaxSpeed(template, target.level) / pokemonData.stats['spe']) || 1);
|
|
if (min > 150) min = 150;
|
|
if (max > 150) max = 150;
|
|
// Special case due to range as well.
|
|
return this.boostBasePowerRange(move, pokemon, min, max);
|
|
}
|
|
// Movements which have base power changed due to items.
|
|
if (pokemonData.item && !this.battle.hasPseudoWeather('Magic Room') && (!pokemon.volatiles || !pokemon.volatiles['embargo'])) {
|
|
item = Dex.getItem(pokemonData.item);
|
|
if (move.id === 'fling') {
|
|
if (item.fling) basePower = item.fling.basePower;
|
|
}
|
|
if (move.id === 'naturalgift') {
|
|
if (item.naturalGift) basePower = item.naturalGift.basePower;
|
|
}
|
|
}
|
|
// Movements which have base power changed according to weight.
|
|
if (target && target.weightkg) {
|
|
var targetWeight = target.weightkg;
|
|
var pokemonWeight = pokemon.weightkg;
|
|
// Autotomize cannot be really known on client, so we calculate it's one charge.
|
|
if (target.volatiles && target.volatiles.autotomize) targetWeight -= 100;
|
|
if (targetWeight < 0.1) targetWeight = 0.1;
|
|
if (move.id === 'lowkick' || move.id === 'grassknot') {
|
|
basePower = 20;
|
|
if (targetWeight >= 200) basePower = 120;
|
|
else if (targetWeight >= 100) basePower = 100;
|
|
else if (targetWeight >= 50) basePower = 80;
|
|
else if (targetWeight >= 25) basePower = 60;
|
|
else if (targetWeight >= 10) basePower = 40;
|
|
if (target.volatiles && target.volatiles.autotomize) basePowerComment = ' (Approximation)';
|
|
}
|
|
if (move.id === 'heavyslam' || move.id === 'heatcrash') {
|
|
basePower = 40;
|
|
if (pokemonWeight > targetWeight * 5) basePower = 120;
|
|
else if (pokemonWeight > targetWeight * 4) basePower = 100;
|
|
else if (pokemonWeight > targetWeight * 3) basePower = 80;
|
|
else if (pokemonWeight > targetWeight * 2) basePower = 60;
|
|
if (target.volatiles && target.volatiles.autotomize) basePowerComment = ' (Approximation)';
|
|
}
|
|
}
|
|
if (!basePower) return basePowerComment;
|
|
|
|
// Other ability boosts.
|
|
var abilityBoost = 0;
|
|
if ((ability === 'Flare Boost' && pokemon.status === 'brn' && move.category === 'Special') ||
|
|
(ability === 'Mega Launcher' && move.flags['pulse']) ||
|
|
(ability === 'Strong Jaw' && move.flags['bite']) ||
|
|
(ability === 'Technician' && basePower <= 60) ||
|
|
(ability === 'Toxic Boost' && (pokemon.status === 'psn' || pokemon.status === 'tox') && move.category === 'Physical')) {
|
|
abilityBoost = 1.5;
|
|
} else if ((ability === 'Sand Force' && this.battle.weather === 'sandstorm' && (moveType === 'Rock' || moveType === 'Ground' || moveType === 'Steel')) ||
|
|
(ability === 'Sheer Force' && move.secondaries) ||
|
|
(ability === 'Tough Claws' && move.flags['contact'])) {
|
|
abilityBoost = 1.3;
|
|
} else if (ability === 'Rivalry' && pokemon.gender && target.gender) {
|
|
if (pokemon.gender === target.gender) {
|
|
abilityBoost = 1.25;
|
|
} else {
|
|
abilityBoost = 0.75;
|
|
}
|
|
} else if (move.type === 'Normal' && move.category !== 'Status' &&
|
|
ability in {'Aerilate': 1, 'Galvanize': 1, 'Pixilate': 1, 'Refrigerate': 1} &&
|
|
!(move.id in {judgment: 1, multiattack: 1, naturalgift: 1, revelationdance: 1, struggle: 1, technoblast: 1, weatherball: 1})) {
|
|
abilityBoost = (this.battle.gen > 6 ? 1.2 : 1.3);
|
|
} else if ((ability === 'Iron Fist' && move.flags['punch']) ||
|
|
(ability === 'Reckless' && (move.recoil || move.hasCustomRecoil)) ||
|
|
(ability === 'Normalize' && this.battle.gen > 6)) {
|
|
abilityBoost = 1.2;
|
|
}
|
|
if (abilityBoost) {
|
|
basePower = Math.floor(basePower * abilityBoost);
|
|
basePowerComment += this.makePercentageChangeText(abilityBoost, ability);
|
|
}
|
|
|
|
var allyActive = pokemon.side.active;
|
|
var auraBoosted = '';
|
|
var auraBroken = false;
|
|
if (move.category !== 'Status' && allyActive.length > 1) {
|
|
for (var i = 0; i < allyActive.length; i++) {
|
|
var ally = allyActive[i];
|
|
if (!ally || ally.fainted) continue;
|
|
if (ally.ability === 'Fairy Aura') {
|
|
if (moveType === 'Fairy') auraBoosted = 'Fairy Aura';
|
|
} else if (ally.ability === 'Dark Aura') {
|
|
if (moveType === 'Dark') auraBoosted = 'Dark Aura';
|
|
} else if (ally.ability === 'Aura Break') {
|
|
auraBroken = true;
|
|
} else if (ally.ability === 'Battery') {
|
|
if (ally !== pokemon && move.category === 'Special') {
|
|
basePower = Math.floor(basePower * 1.3);
|
|
basePowerComment += this.makePercentageChangeText(1.3, 'Battery');
|
|
}
|
|
}
|
|
}
|
|
}
|
|
var foeActive = this.battle.yourSide.active;
|
|
var doneLooking = auraBoosted && auraBroken;
|
|
if (!doneLooking && move.category !== 'Status' && (moveType === 'Fairy' || moveType === 'Dark')) {
|
|
for (var i = 0; i < foeActive.length; i++) {
|
|
var foe = foeActive[i];
|
|
if (!foe || foe.fainted) continue;
|
|
if (foe.ability === 'Fairy Aura') {
|
|
if (moveType === 'Fairy') auraBoosted = 'Fairy Aura';
|
|
} else if (foe.ability === 'Dark Aura') {
|
|
if (moveType === 'Dark') auraBoosted = 'Dark Aura';
|
|
} else if (foe.ability === 'Aura Break') {
|
|
auraBroken = true;
|
|
}
|
|
}
|
|
}
|
|
if (auraBoosted) {
|
|
if (auraBroken) {
|
|
basePower = Math.floor(basePower * 0.75);
|
|
basePowerComment += this.makePercentageChangeText(0.75, auraBoosted + ' + Aura Break');
|
|
} else {
|
|
basePower = Math.floor(basePower * 1.33);
|
|
basePowerComment += this.makePercentageChangeText(1.33, auraBoosted);
|
|
}
|
|
}
|
|
|
|
// Field Effects
|
|
var terrainBuffed = this.battle.hasPseudoWeather('Misty Terrain') ? target : pokemonData;
|
|
var isGrounded = true;
|
|
var noItem = !terrainBuffed.item || this.battle.hasPseudoWeather('Magic Room') || terrainBuffed.volatiles && terrainBuffed.volatiles['embargo'];
|
|
if (this.battle.hasPseudoWeather('Gravity')) {
|
|
isGrounded = true;
|
|
} else if (terrainBuffed.volatiles && terrainBuffed.volatiles['ingrain'] && this.battle.gen >= 4) {
|
|
isGrounded = true;
|
|
} else if (terrainBuffed.volatiles && terrainBuffed.volatiles['smackdown']) {
|
|
isGrounded = true;
|
|
} else if (!noItem && terrainBuffed.item === 'ironball') {
|
|
isGrounded = true;
|
|
} else if (ability === 'levitate') {
|
|
isGrounded = false;
|
|
} else if (terrainBuffed.volatiles && (terrainBuffed.volatiles['magnetrise'] || terrainBuffed.volatiles['telekinesis'])) {
|
|
isGrounded = false;
|
|
} else if (!noItem && terrainBuffed.item !== 'airballoon') {
|
|
isGrounded = false;
|
|
} else if (!(terrainBuffed.volatiles && terrainBuffed.volatiles['roost'])) {
|
|
// If a Fire/Flying type uses Burn Up and Roost, it becomes ???/Flying-type, but it's still grounded.
|
|
if (this.pokemonHasType(terrainBuffed, 'Flying')) isGrounded = false;
|
|
}
|
|
|
|
if (isGrounded) {
|
|
if ((this.battle.hasPseudoWeather('Electric Terrain') && moveType === 'Electric') ||
|
|
(this.battle.hasPseudoWeather('Grassy Terrain') && moveType === 'Grass') ||
|
|
(this.battle.hasPseudoWeather('Psychic Terrain') && moveType === 'Psychic')) {
|
|
basePower = Math.floor(basePower * 1.5);
|
|
basePowerComment += this.makePercentageChangeText(1.5, moveType + (moveType === 'Grass' ? 'y Terrain' : ' Terrain'));
|
|
} else if (this.battle.hasPseudoWeather('Misty Terrain') && moveType === 'Dragon') {
|
|
basePower = Math.floor(basePower / 2);
|
|
basePowerComment += this.makePercentageChangeText(0.5, 'Misty Terrain + grounded target');
|
|
}
|
|
}
|
|
|
|
return this.boostBasePower(move, pokemon, basePower, basePowerComment);
|
|
};
|
|
|
|
var incenseTypes = {
|
|
'Odd Incense': 'Psychic',
|
|
'Rock Incense': 'Rock',
|
|
'Rose Incense': 'Grass',
|
|
'Sea Incense': 'Water',
|
|
'Wave Incense': 'Water'
|
|
};
|
|
var itemTypes = {
|
|
'Black Belt': 'Fighting',
|
|
'Black Glasses': 'Dark',
|
|
'Charcoal': 'Fire',
|
|
'Dragon Fang': 'Dragon',
|
|
'Hard Stone': 'Rock',
|
|
'Magnet': 'Electric',
|
|
'Metal Coat': 'Steel',
|
|
'Miracle Seed': 'Grass',
|
|
'Mystic Water': 'Water',
|
|
'Never-Melt Ice': 'Ice',
|
|
'Poison Barb': 'Poison',
|
|
'Sharp Beak': 'Flying',
|
|
'Silk Scarf': 'Normal',
|
|
'SilverPowder': 'Bug',
|
|
'Soft Sand': 'Ground',
|
|
'Spell Tag': 'Ghost',
|
|
'Twisted Spoon': 'Psychic'
|
|
};
|
|
var orbUsers = {
|
|
'Latias': 'Soul Dew',
|
|
'Latios': 'Soul Dew',
|
|
'Dialga': 'Adamant Orb',
|
|
'Palkia': 'Lustrous Orb',
|
|
'Giratina': 'Griseous Orb'
|
|
};
|
|
var orbTypes = {
|
|
'Soul Dew': 'Psychic',
|
|
'Adamant Orb': 'Steel',
|
|
'Lustrous Orb': 'Water',
|
|
'Griseous Orb': 'Ghost'
|
|
};
|
|
var noGemMoves = {
|
|
'Fire Pledge': 1,
|
|
'Fling': 1,
|
|
'Grass Pledge': 1,
|
|
'Struggle': 1,
|
|
'Water Pledge': 1
|
|
};
|
|
BattleTooltips.prototype.getItemBoost = function (move, pokemon) {
|
|
var pokemonData = this.room.myPokemon[pokemon.slot];
|
|
if (!pokemonData.item || this.battle.hasPseudoWeather('Magic Room') || pokemon.volatiles && pokemon.volatiles['embargo']) return 0;
|
|
|
|
var item = Dex.getItem(pokemonData.item);
|
|
var moveType = this.getMoveType(move, pokemon);
|
|
var itemName = item.name;
|
|
var moveName = move.name;
|
|
|
|
// Plates
|
|
if (item.onPlate === moveType && !item.zMove) return 1.2;
|
|
|
|
// Incenses
|
|
if (incenseTypes[item.name] === moveType) return 1.2;
|
|
|
|
// Type-enhancing items
|
|
if (itemTypes[item.name] === moveType) return this.battle.gen < 4 ? 1.1 : 1.2;
|
|
|
|
// Pokemon-specific items
|
|
if (item.name === 'Soul Dew' && this.battle.gen < 7) return 0;
|
|
if (orbUsers[pokemonData.baseSpecies] === item.name && (orbTypes[item.name] === moveType || moveType === 'Dragon')) return 1.2;
|
|
|
|
// Gems
|
|
if (moveName in noGemMoves) return 0;
|
|
if (itemName === moveType + ' Gem') return this.battle.gen < 6 ? 1.5 : 1.3;
|
|
|
|
return 0;
|
|
};
|
|
BattleTooltips.prototype.boostBasePower = function (move, pokemon, basePower, basePowerComment) {
|
|
var itemBoost = this.getItemBoost(move, pokemon);
|
|
if (itemBoost) {
|
|
basePower = Math.floor(basePower * itemBoost);
|
|
var pokemonData = this.room.myPokemon[pokemon.slot];
|
|
basePowerComment += this.makePercentageChangeText(itemBoost, Dex.getItem(pokemonData.item).name);
|
|
}
|
|
return basePower + basePowerComment;
|
|
};
|
|
BattleTooltips.prototype.boostBasePowerRange = function (move, pokemon, min, max) {
|
|
var pokemonData = this.room.myPokemon[pokemon.slot];
|
|
var technician = Dex.getAbility(pokemonData.ability || pokemon.ability || pokemonData.baseAbility).name === 'Technician';
|
|
if (technician) {
|
|
if (min <= 60) min *= 1.5;
|
|
if (max <= 60) max *= 1.5;
|
|
}
|
|
var itemBoost = this.getItemBoost(move, pokemon);
|
|
if (itemBoost) {
|
|
min *= itemBoost;
|
|
max *= itemBoost;
|
|
}
|
|
var basePowerComment = min === max ? '' : Math.floor(min) + ' to ';
|
|
basePowerComment += Math.floor(max);
|
|
if (technician) basePowerComment += this.makePercentageChangeText(1.5, 'Technician');
|
|
if (itemBoost) basePowerComment += this.makePercentageChangeText(itemBoost, Dex.getItem(pokemonData.item).name);
|
|
return basePowerComment;
|
|
};
|
|
BattleTooltips.prototype.getPokemonTypes = function (pokemon) {
|
|
if (!pokemon.types) {
|
|
var template = Dex.getTemplate(pokemon.species);
|
|
|
|
var types = template.types;
|
|
if (this.battle.gen < 7) {
|
|
var table = BattleTeambuilderTable['gen' + this.battle.gen];
|
|
if (template.speciesid in table.overrideType) types = table.overrideType[template.speciesid].split('/');
|
|
}
|
|
return types;
|
|
}
|
|
|
|
var typesMap = pokemon.getTypes();
|
|
var types = typesMap[0];
|
|
if (typesMap[1]) return types.concat(typesMap[1]);
|
|
return types;
|
|
};
|
|
BattleTooltips.prototype.pokemonHasType = function (pokemon, type, types) {
|
|
if (!types) types = this.getPokemonTypes(pokemon);
|
|
for (var i = 0; i < types.length; i++) {
|
|
if (types[i] === type) return true;
|
|
}
|
|
return false;
|
|
};
|
|
return BattleTooltips;
|
|
})();
|