mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-04-25 07:57:01 -05:00
199 lines
7.2 KiB
JavaScript
199 lines
7.2 KiB
JavaScript
(function ($) {
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var HTMLRoom = this.HTMLRoom = this.Room.extend({
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events: {
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'click .username': 'clickUsername',
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'submit form': 'submitSend'
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},
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type: 'html',
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title: 'Page',
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initialize: function () {
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this.$el.addClass('ps-room-light').addClass('scrollable');
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this.$el.html('<div class="pad"><p>Page unavailable</p></div>');
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},
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send: function (data) {
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// HTML rooms don't actually exist server side, so send globally
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app.send(data);
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},
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submitSend: function (e) {
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return app.submitSend(e);
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},
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receive: function (data) {
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this.add(data);
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},
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add: function (log) {
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if (typeof log === 'string') log = log.split('\n');
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for (var i = 0; i < log.length; i++) {
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this.addRow(log[i]);
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}
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},
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join: function () {
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app.send('/join ' + this.id);
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},
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leave: function () {
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app.send('/noreply /leave ' + this.id);
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},
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login: function () {
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app.addPopup(LoginPopup);
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},
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addRow: function (line) {
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if (!line || typeof line !== 'string') return;
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if (line.charAt(0) !== '|') line = '||' + line;
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var row = line.substr(1).split('|');
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switch (row[0]) {
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case 'init':
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// ignore (handled elsewhere)
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break;
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case 'title':
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this.title = row[1];
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app.roomTitleChanged(this);
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app.topbar.updateTabbar();
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break;
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case 'pagehtml':
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this.$el.html(BattleLog.sanitizeHTML(row.slice(1).join('|')));
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this.subtleNotifyOnce();
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break;
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case 'selectorhtml':
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if (!row[2]) return;
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this.$(row[1]).html(BattleLog.sanitizeHTML(row.slice(2).join('|')));
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this.subtleNotifyOnce();
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break;
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case 'scroll':
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if (!row[1]) return;
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var target = this.$(row[1]).get(0);
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if (target) {
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// normally i'd use jquery but jquery's scroll is more finicky
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// and less consistent.
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// This brings it into view centered every time
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target.scrollIntoView();
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}
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break;
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case 'notify':
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app.playNotificationSound();
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this.notifyOnce(row[1], row[2], 'highlight');
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break;
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case 'tempnotify':
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var notifyOnce = row[4] !== '!';
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if (!this.notifications) app.playNotificationSound();
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this.notify(row[2], row[3], row[1], notifyOnce);
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break;
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case 'tempnotifyoff':
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this.closeNotification(row[1]);
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break;
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}
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},
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clickUsername: function (e) {
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e.stopPropagation();
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var name = $(e.currentTarget).data('name') || $(e.currentTarget).text();
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app.addPopup(UserPopup, {name: name, sourceEl: e.currentTarget});
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},
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});
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this.LadderRoom = HTMLRoom.extend({
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events: {
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'submit .search': 'submitSearch'
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},
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type: 'ladder',
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title: 'Ladder',
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initialize: function () {
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this.$el.addClass('ps-room-light').addClass('scrollable');
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app.on('init:formats', this.update, this);
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this.update();
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app.on('response:laddertop', function (data) {
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var buf = '<div class="ladder pad"><p><button name="selectFormat"><i class="fa fa-chevron-left"></i> Format List</button></p>';
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if (!data) {
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this.$el.html(buf + '<p>error</p></div>');
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return;
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}
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if (this.curFormat !== data[0]) return;
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buf += BattleLog.sanitizeHTML(data[1]) + '</div>';
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this.$el.html(buf);
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}, this);
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},
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curFormat: '',
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curSearchVal: '',
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join: function () {},
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leave: function () {},
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update: function () {
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if (!this.curFormat) {
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var buf = '<div class="ladder pad"><p>See a user\'s ranking with <a class="button" href="//' + Config.routes.users + '/" target="_blank">User lookup</a></p>' +
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//'<p><strong style="color:red">I\'m really really sorry, but as a warning: we\'re going to reset the ladder again soon to fix some more ladder bugs.</strong></p>' +
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'<p>(btw if you couldn\'t tell the ladder screens aren\'t done yet; they\'ll look nicer than this once I\'m done.)</p>' +
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'<p><button name="selectFormat" value="help" class="button"><i class="fa fa-info-circle"></i> How the ladder works</button></p><ul>';
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if (!window.BattleFormats) {
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this.$el.html('<div class="pad"><em>Loading...</em></div>');
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return;
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}
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var curSection = '';
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for (var i in BattleFormats) {
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var format = BattleFormats[i];
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if (!format.rated || !format.searchShow) continue;
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if (format.section && format.section !== curSection) {
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curSection = format.section;
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buf += '</ul><h3>' + BattleLog.escapeHTML(curSection) + '</h3><ul style="list-style:none;margin:0;padding:0">';
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}
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buf += '<li style="margin:5px"><button name="selectFormat" value="' + i + '" class="button" style="width:320px;height:30px;text-align:left;font:12pt Verdana">' + BattleLog.escapeFormat(format.id) + '</button></li>';
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}
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buf += '</ul></div>';
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this.$el.html(buf);
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} else if (this.curFormat === 'help') {
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this.showHelp();
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} else {
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var format = this.curFormat;
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var self = this;
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var prefix = this.curSearchVal && toID(this.curSearchVal);
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this.$el.html('<div class="ladder pad"><p><button name="selectFormat"><i class="fa fa-chevron-left"></i> Format List</button></p><p><em>Loading...</em></p></div>');
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if (app.localLadder) {
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app.send('/cmd laddertop ' + format + (prefix ? ' ,' + prefix : ''));
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} else {
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$.get('/ladder.php', {
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format: format,
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server: Config.server.id.split(':')[0],
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output: 'html',
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prefix: prefix
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}, function (data) {
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if (self.curFormat !== format) return;
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var buf = '<div class="ladder pad"><p><button name="selectFormat"><i class="fa fa-chevron-left"></i> Format List</button></p><p><button class="button" name="refresh"><i class="fa fa-refresh"></i> Refresh</button>';
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buf += '<form class="search"><input type="text" name="searchval" class="textbox searchinput" value="' + BattleLog.escapeHTML(self.curSearchVal || '') + '" placeholder="username prefix" /><button type="submit"> Search</button></form></p>';
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buf += '<h3>' + BattleLog.escapeFormat(format) + ' Top ' + BattleLog.escapeHTML(self.curSearchVal ? "- '" + self.curSearchVal + "'" : '500') + '</h3>';
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buf += data + '</div>';
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self.$el.html(buf);
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}, 'html');
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}
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}
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},
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submitSearch: function (e) {
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e.preventDefault();
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this.curSearchVal = this.$('input[name=searchval]').val();
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this.update();
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},
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showHelp: function () {
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var buf = '<div class="ladder pad"><p><button name="selectFormat"><i class="fa fa-chevron-left"></i> Format List</button></p>';
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buf += '<h3>How the ladder works</h3>';
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buf += '<p>Our ladder displays three ratings: Elo, GXE, and Glicko-1.</p>';
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buf += '<p><strong>Elo</strong> is the main ladder rating. It\'s a pretty normal ladder rating: goes up when you win and down when you lose.</p>';
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buf += '<p><strong>GXE</strong> (Glicko X-Act Estimate) is an estimate of your win chance against an average ladder player.</p>';
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buf += '<p><strong>Glicko-1</strong> is a different rating system. It has rating and deviation values.</p>';
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buf += '<p>Note that win/loss should not be used to estimate skill, since who you play against is much more important than how many times you win or lose. Our other stats like Elo and GXE are much better for estimating skill.</p>';
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buf += '</div>';
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this.$el.html(buf);
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},
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selectFormat: function (format) {
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this.curFormat = format;
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this.update();
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},
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refresh: function () {
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this.$('button[name=refresh]').addClass('disabled').prop('disabled', true);
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this.update();
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}
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});
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}).call(this, jQuery);
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