pokemon-showdown-client/js
Quinella d73f97d8f9 Changed the behavior of /challenge
/challenge now opens the challenge window instead of the user window (like /user does)

/challenge also accepts multiple parameters now: user, format, team
user is the name(id) of the user you want to challenge
format is the format you want. It gets changed to an id, so you can enter it in any way you want. For example: ou, ou no stealth rock, etc.
team is the name of the team you wish to use. It also gets changed to an id and stops at the first match (problem: multiple teams with the same name?)
Both the format and team parameters are optional
2013-10-08 23:34:47 +02:00
..
lib Make sure lodash is loaded correctly in node-webkit 2013-08-30 01:23:12 -05:00
battle.js Fix parse error in http://pokemonshowdown.com/replay/ubers-55161015 2013-10-07 17:33:36 +11:00
battledata.js Change spoiler syntax 2013-09-29 21:32:44 -05:00
client-battle.js Removed for-loop and inserted them separately 2013-09-08 00:57:46 +02:00
client-chat.js Changed the behavior of /challenge 2013-10-08 23:34:47 +02:00
client-ladder.js Fix code not using tabs for indenting 2013-08-18 22:54:42 +10:00
client-mainmenu.js Changed the behavior of /challenge 2013-10-08 23:34:47 +02:00
client-rooms.js Simplify usercount/battlecount code 2013-07-30 21:55:07 -05:00
client-teambuilder.js Team export: 'Ability:' instead of 'Trait:' 2013-10-06 13:56:58 -05:00
client.js Rooms can now expire 2013-09-29 22:52:40 -05:00
search.js Obliterate trailing whitespace 2013-08-18 22:48:11 +10:00
storage.js Desktop client: Make really sure not to crash in fs callbacks 2013-09-17 21:55:43 -05:00
utilichart.js Obliterate trailing whitespace 2013-08-18 22:48:11 +10:00