pokemon-showdown-client/index.template.html
Guangcong Luo 95f2b90d9a Work around teambuilder virus issue
There's a virus floating around that's causing teambuilder not to work
for many users. Further investigation shows that it deletes the tenth
byte before the utilichart.js include, changing a </script> into
</sript> and preventing the utilichart.js include from working.

This change prevents the virus from interfering with utilichart.js,
and also makes it possible to detect the virus. We currently don't
do anything after detecting it, though.
2014-01-03 22:45:43 -06:00

158 lines
7.1 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=utf-8" />
<title>Showdown!</title>
<link rel="shortcut icon" href="//play.pokemonshowdown.com/favicon.ico" id="dynamic-favicon" />
<link rel="stylesheet" href="//play.pokemonshowdown.com/style/client.css?" />
<link rel="stylesheet" href="//play.pokemonshowdown.com/style/sim-types.css?" />
<link rel="stylesheet" href="//play.pokemonshowdown.com/style/battle.css?" />
<link rel="stylesheet" href="//play.pokemonshowdown.com/style/utilichart.css?" />
<link rel="stylesheet" href="//play.pokemonshowdown.com/style/font-awesome.css?" />
<link rel="stylesheet" href="//play.pokemonshowdown.com/style/jquery.slider.min.css?" />
<meta id="viewport" name="viewport" content="width=640" />
<meta name="robots" content="noindex" />
<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
<script>
var Config = {};
</script>
<!--[if lte IE 8]><script>
document.location.replace('http://pokemonshowdown.com/autodownload/win');
</script><![endif]-->
<script>
var _gaq = _gaq || [];
if (!(/^(.*)\.psim\.us$/i.test(document.location.hostname))) {
_gaq.push(['_setAccount', 'UA-26211653-1'], ['_setDomainName', 'pokemonshowdown.com']);
} else {
_gaq.push(['_setAccount', 'UA-26211653-2'], ['_setDomainName', 'psim.us']);
}
_gaq.push(['_trackPageview']);
(function() {
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
})();
</script>
<script>
window.onerror = function(err, uri, line) {
var msg = uri + ':' + line + ': ' + err;
if ('_gaq' in window) {
_gaq.push(['_trackEvent', 'Client error', msg]);
} else {
alert('ERROR: ' + msg);
}
return false;
};
</script>
</head>
<body>
<!-- Chrome Frame -->
<!--[if lte IE 8]>
<script src="http://ajax.googleapis.com/ajax/libs/chrome-frame/1/CFInstall.min.js"></script>
<style>
/*
CSS rules to use for styling the overlay:
.chromeFrameOverlayContent
.chromeFrameOverlayContent iframe
.chromeFrameOverlayCloseBar
.chromeFrameOverlayUnderlay
*/
</style>
<script>
CFInstall.check({mode: "overlay"});
</script>
<![endif]-->
<div id="header" class="header">
<img class="logo" src="//play.pokemonshowdown.com/pokemonshowdownbeta.png" alt="Pok&eacute;mon Showdown! (beta)" /><div class="maintabbarbottom"></div>
</div>
<div class="ps-room scrollable" id="mainmenu"><div class="mainmenuwrapper">
<div class="leftmenu">
<div class="activitymenu">
<div class="pmbox">
<div class="pm-window news-embed" data-newsid="<!-- newsid -->">
<h3><button class="closebutton" tabindex="-1"><i class="icon-remove-sign"></i></button>Latest News</h3>
<div class="pm-log">
<div style="font-size:9pt;padding:1px 10px"><!-- news --></div>
</div>
</div>
</div>
</div>
<div class="mainmenu">
<div id="loading-message" class="mainmessage">Initializing... <noscript>FAILED<br /><br />Pok&eacute;mon Showdown requires JavaScript.</noscript></div>
</div>
</div>
<div class="rightmenu">
</div>
<div class="mainmenufooter">
<small><a href="//pokemonshowdown.com/" target="_blank"><strong>Pokémon Showdown</strong></a> | <a href="http://smogon.com/" target="_blank"><strong>Smogon</strong></a><br><a href="//pokemonshowdown.com/dex/" target="_blank">Pokédex</a> | <a href="//pokemonshowdown.com/replay/" target="_blank">Replays</a> | <a href="//pokemonshowdown.com/rules" target="_blank">Rules</a></small> | <small><a href="//pokemonshowdown.com/forums/" target="_blank">Forum</a></small>
</div>
</div></div>
<script>
document.getElementById('loading-message').innerHTML += ' DONE<br />Loading libraries...';
</script>
<script src="//play.pokemonshowdown.com/js/lib/jquery-2.0.3.min.js"></script>
<script src="//play.pokemonshowdown.com/js/lib/jquery-cookie.js"></script>
<script src="//play.pokemonshowdown.com/js/lib/autoresize.jquery.min.js?"></script>
<script src="//play.pokemonshowdown.com/js/lib/jquery.json-2.3.min.js"></script>
<script src="//play.pokemonshowdown.com/js/lib/soundmanager2-nodebug-jsmin.js?"></script>
<script>
soundManager.setup({url: '//play.pokemonshowdown.com/swf/'});
</script>
<script src="//play.pokemonshowdown.com/js/lib/html-sanitizer-minified.js?"></script>
<script src="//play.pokemonshowdown.com/js/lib/lodash.compat.js?"></script>
<script src="//play.pokemonshowdown.com/js/lib/backbone.js?"></script>
<script src="//play.pokemonshowdown.com/js/lib/d3.v3.min.js"></script>
<script>
document.getElementById('loading-message').innerHTML += ' DONE<br />Loading data...';
</script>
<script src="//play.pokemonshowdown.com/js/config.js?"></script>
<script src="//play.pokemonshowdown.com/js/battledata.js?"></script>
<script src="//play.pokemonshowdown.com/data/pokedex-mini.js?"></script>
<script src="//play.pokemonshowdown.com/data/typechart.js?"></script>
<script src="//play.pokemonshowdown.com/js/battle.js?"></script>
<script src="//play.pokemonshowdown.com/js/lib/sockjs-0.3.min.js"></script>
<script>
document.getElementById('loading-message').innerHTML += ' DONE<br />Loading client...';
</script>
<script src="//play.pokemonshowdown.com/js/client.js?"></script>
<script src="//play.pokemonshowdown.com/js/client-mainmenu.js?"></script>
<script src="//play.pokemonshowdown.com/js/client-teambuilder.js?"></script>
<script src="//play.pokemonshowdown.com/js/client-ladder.js?"></script>
<script src="//play.pokemonshowdown.com/js/client-chat.js?"></script>
<script src="//play.pokemonshowdown.com/js/client-chat-tournament.js"></script>
<script src="//play.pokemonshowdown.com/js/client-battle.js?"></script>
<script src="//play.pokemonshowdown.com/js/client-rooms.js?"></script>
<script src="//play.pokemonshowdown.com/js/storage.js?"></script>
<script src="//play.pokemonshowdown.com/data/graphics.js?"></script>
<script>
var app = new App();
// $(function() {
// if (document.getElementById('test').innerHTML !== 'test') alert("Warning: You have a virus.");
// });
</script>
<script src="//play.pokemonshowdown.com/data/learnsets-g6.js?"></script>
<script src="//play.pokemonshowdown.com/js/lib/jquery.slider.min.js?"></script>
<script src="//play.pokemonshowdown.com/data/pokedex.js?"></script>
<script src="//play.pokemonshowdown.com/data/formats-data.js?"></script>
<script src="//play.pokemonshowdown.com/data/moves.js?"></script>
<script src="//play.pokemonshowdown.com/data/items.js?"></script>
<script src="//play.pokemonshowdown.com/data/abilities.js?"></script>
<!-- some virus screws with data, so we're giving it some unused data to screw with -->
<script id="test" type="text/template">test</script><script src="//play.pokemonshowdown.com/js/utilichart.js?"></script>
<script src="//play.pokemonshowdown.com/data/aliases.js?" async="async"></script>
</body>
</html>