pokemon-showdown-client/testclient.html
Guangcong Luo c1135497e0
Remove SoundManager dependency (#1563)
All sound stuff is now handled directly by BattleSound, using the
HTML5 audio API.

The main complicated thing we do with sound is loop music with an intro.
This is unfortunately not supported by ANY sound library out there
(I had to manually add support for it myself to soundManager!)

https://github.com/scottschiller/SoundManager2/pull/13

In the end, I don't think the existing libraries out there actually
give us anything I care about.
2020-07-23 12:51:47 -07:00

131 lines
5.7 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<meta id="viewport" name="viewport" content="width=device-width" />
<title>Showdown!</title>
<link rel="shortcut icon" href="favicon.ico" id="dynamic-favicon" />
<link rel="stylesheet" href="style/battle.css" />
<link rel="stylesheet" href="style/client.css" />
<link rel="stylesheet" href="style/sim-types.css" />
<link rel="stylesheet" href="style/utilichart.css" />
<link rel="stylesheet" href="style/font-awesome.css" />
<meta name="robots" content="noindex" />
<meta http-equiv="X-UA-Compatible" content="IE=Edge" />
<script src="https://play.pokemonshowdown.com/config/config.js"></script>
<script>
function loadRemoteData(src) {
var scriptEl = document.createElement('script');
scriptEl.src = src.replace(/.*\/?data\//g, 'https://play.pokemonshowdown.com/data/');
document.head.appendChild(scriptEl);
}
Config.testclient = true;
(function() {
if (location.search !== '') {
var m = /\?~~(([^:\/]*)(:[0-9]*)?)/.exec(location.search);
if (m) {
Config.server = {
id: m[1],
host: m[2],
port: (m[3] && parseInt(m[3].substr(1))) || 8000
};
} else {
alert('Unrecognised query string syntax: ' + location.search);
}
}
})();
</script>
<!--[if lte IE 8]><script>
Config.oldie = true;
</script><![endif]-->
</head>
<body>
<div id="header" class="header">
<img class="logo" src="pokemonshowdownbeta.png" alt="Pok&eacute;mon Showdown! (beta)" width="146" height="44" /><div class="maintabbarbottom"></div>
</div>
<div class="ps-room scrollable" id="mainmenu"><div class="mainmenuwrapper">
<div class="leftmenu">
<div class="activitymenu">
<div class="pmbox">
<div class="pm-window news-embed">
<h3><button class="closebutton" tabindex="-1" aria-label="Close"><i class="fa fa-times-circle"></i></button><button class="minimizebutton" tabindex="-1" aria-label="Minimize"><i class="fa fa-minus-circle"></i></button>Latest News</h3>
<div class="pm-log" style="max-height:none">
<div class="newsentry"><h4>Test client</h4><p>Welcome to the test client! You can test client changes here!</p><p>&mdash;<strong>Zarel</strong> <small class="date">on Sep 25, 2015</small></p></div>
</div>
</div>
</div>
</div>
<div class="mainmenu">
<div id="loading-message" class="mainmessage">Initializing... <noscript>FAILED<br /><br />Pok&eacute;mon Showdown requires JavaScript.</noscript></div>
</div>
</div>
<div class="rightmenu">
</div>
<div class="mainmenufooter">
<small><a href="//pokemonshowdown.com/" target="_blank"><strong>Pok&eacute;mon Showdown</strong></a> | <a href="http://smogon.com/" target="_blank"><strong>Smogon</strong></a><br><a href="//pokemonshowdown.com/dex/" target="_blank">Pokédex</a> | <a href="//pokemonshowdown.com/replay/" target="_blank">Replays</a> | <a href="//pokemonshowdown.com/rules" target="_blank">Rules</a></small> | <small><a href="//pokemonshowdown.com/forums/" target="_blank">Forum</a></small>
</div>
</div></div>
<script>
document.getElementById('loading-message').innerHTML += ' DONE<br />Loading libraries...';
</script>
<script src="js/lib/jquery-2.1.4.min.js"></script>
<script src="js/lib/jquery-cookie.js"></script>
<script src="js/lib/autoresize.jquery.min.js"></script>
<script src="js/battle-sound.js"></script>
<script src="config/testclient-key.js"></script>
<script src="js/lib/html-css-sanitizer-minified.js"></script>
<script src="js/lib/lodash.core.js"></script>
<script src="js/lib/backbone.js"></script>
<script src="js/lib/d3.v3.min.js"></script>
<script>
document.getElementById('loading-message').innerHTML += ' DONE<br />Loading data...';
window.exports = window;
</script>
<script src="js/battledata.js" onerror="alert('You must build the client with `node build` before using testclient.html')"></script>
<script src="data/pokedex-mini.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/pokedex-mini-bw.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/typechart.js" onerror="loadRemoteData(this.src)"></script>
<script src="js/battle.js"></script>
<script src="js/lib/sockjs-1.4.0-nwjsfix.min.js"></script>
<script src="js/lib/color-thief.min.js"></script>
<script>
document.getElementById('loading-message').innerHTML += ' DONE<br />Loading client...';
</script>
<script src="js/client.js"></script>
<script src="js/client-topbar.js"></script>
<script src="js/client-mainmenu.js"></script>
<script src="js/client-teambuilder.js"></script>
<script src="js/client-ladder.js"></script>
<script src="js/client-chat.js"></script>
<script src="js/client-chat-tournament.js"></script>
<script src="js/battle-tooltips.js"></script>
<script src="js/client-battle.js"></script>
<script src="js/client-rooms.js"></script>
<script src="js/storage.js"></script>
<script src="data/graphics.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/pokedex.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/moves.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/items.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/abilities.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/search-index.js" onerror="loadRemoteData(this.src)"></script>
<script src="data/teambuilder-tables.js" onerror="loadRemoteData(this.src)"></script>
<script src="js/battle-dex-search.js"></script>
<script src="js/search.js"></script>
<script src="data/aliases.js" async="async" onerror="loadRemoteData(this.src)"></script>
<script>
window.onload = () => {
window.app = new App();
}
</script>
</body>
</html>