mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-05-05 21:16:26 -05:00
2006 lines
68 KiB
JavaScript
2006 lines
68 KiB
JavaScript
(function(exports, $) {
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// this is a useful global
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var teams;
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var TeambuilderRoom = exports.TeambuilderRoom = exports.Room.extend({
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type: 'teambuilder',
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initialize: function() {
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teams = app.user.teams;
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// left menu
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this.$el.addClass('ps-room-light').addClass('scrollable');
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app.on('init:loadprefs', this.update, this);
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this.update();
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},
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focus: function() {
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if (!Tools.movelists) {
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this.buildMovelists();
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}
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},
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blur: function() {
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if (this.saveFlag) {
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this.saveFlag = false;
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app.user.trigger('saveteams');
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}
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},
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events: {
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// team changes
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'change input.teamnameedit': 'teamNameChange',
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'change select[name=format]': 'formatChange',
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'change input[name=nickname]': 'nicknameChange',
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// details
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'change .detailsform input': 'detailsChange',
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// stats
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'keyup .statform input.numform': 'statKeyUp',
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'change select[name=nature]': 'natureChange',
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// teambuilder events
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'click .utilichart a': 'chartClick',
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'keydown .chartinput': 'chartKeydown',
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'keyup .chartinput': 'chartKeyup',
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'focus .chartinput': 'chartFocus',
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'change .chartinput': 'chartChange'
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},
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dispatchClick: function(e) {
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e.preventDefault();
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e.stopPropagation();
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if (this[e.currentTarget.value]) this[e.currentTarget.value].call(this, e);
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},
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saveTeams: function() {
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// save and return
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TeambuilderRoom.saveTeams();
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app.user.trigger('saveteams');
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this.update();
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},
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back: function() {
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if (this.exportMode) {
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this.exportMode = false;
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} else if (this.curSet) {
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app.clearGlobalListeners();
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this.curSet = null;
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} else if (this.curTeam) {
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this.curTeam = null;
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} else {
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return;
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}
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this.saveTeams();
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},
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// the teambuilder has three views:
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// - team list (curTeam falsy)
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// - team view (curTeam exists, curSet falsy)
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// - set view (curTeam exists, curSet exists)
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curTeam: null,
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curTeamLoc: 0,
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curSet: null,
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curSetLoc: 0,
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exportMode: false,
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update: function() {
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teams = app.user.teams;
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if (this.curTeam) {
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if (this.curSet) {
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return this.updateSetView();
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}
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return this.updateTeamView();
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}
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return this.updateTeamList();
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},
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/*********************************************************
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* Team list view
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*********************************************************/
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deletedTeam: null,
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deletedTeamLoc: -1,
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updateTeamList: function() {
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var teams = app.user.teams;
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var buf = '';
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this.deletedSet = null;
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this.deletedSetLoc = -1;
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if (this.exportMode) {
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buf = '<div class="pad"><button name="back"><i class="icon-chevron-left"></i> Team List</button> <button name="saveBackup" class="savebutton"><i class="icon-save"></i> Save</button></div>';
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buf += '<textarea class="teamedit textbox" rows="17">'+Tools.escapeHTML(this.teamsToText())+'</textarea>';
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this.$el.html(buf);
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return;
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}
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if (!teams) {
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buf = '<div class="pad"><p>lol zarel this is a horrible teambuilder</p>'
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buf += '<p>that\'s because we\'re not done loading it...</p></div>';
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this.$el.html(buf);
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return;
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}
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buf = '<div class="pad"><p>y\'know zarel this is a pretty good teambuilder</p>'
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buf += '<p>aww thanks I\'m glad you like it :)</p>'
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buf += '<ul>';
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if (TeambuilderRoom.cantSave) buf += '<li>== CAN\'T SAVE ==<br /><small>You hit your browser\'s limit for team storage! Please backup them and delete some of them. Your teams won\'t be saved until you\'re under the limit again.</small></li>';
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if (!teams.length) {
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if (this.deletedTeamLoc >= 0) {
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buf += '<li><button name="undoDelete"><i class="icon-undo"></i> Undo Delete</button></li>';
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}
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buf += '<li><em>you don\'t have any teams lol</em></li>';
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} else {
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buf += '<li><button name="newTop"><i class="icon-plus-sign"></i> New team</button></li>';
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for (var i=0; i<teams.length+1; i++) {
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if (i === this.deletedTeamLoc) {
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buf += '<li><button name="undoDelete"><i class="icon-undo"></i> Undo Delete</button></li>';
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}
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if (i >= teams.length) break;
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if (i==2 && app.user.cookieTeams) {
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buf += '<li>== UNSAVED TEAM LINE ==<br /><small>All teams below this line will not be saved.</small></li>';
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}
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var team = teams[i];
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if (!team) {
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buf += '<li>Error: A corrupted team was dropped</li>';
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teams.splice(i,1);
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i--;
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if (this.deletedTeamLoc && this.deletedTeamLoc > i) this.deletedTeamLoc--;
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continue;
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}
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var formatText = '';
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if (team.format) {
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formatText = '['+team.format+'] ';
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}
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buf += '<li><button name="edit" value="'+i+'" style="width:400px;vertical-align:middle">'+formatText+'<strong>'+Tools.escapeHTML(team.name)+'</strong><br /><small>';
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for (var j=0; j<team.team.length; j++) {
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if (j!=0) buf += ' / ';
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buf += ''+Tools.escapeHTML(team.team[j].name);
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}
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buf += '</small></button> <button name="edit" value="'+i+'"><i class="icon-pencil"></i>Edit</button> <button name="delete" value="'+i+'"><i class="icon-trash"></i>Delete</button></li>';
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}
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}
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buf += '<li><button name="new"><i class="icon-plus-sign"></i> New team</button></li>';
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buf += '</ul>';
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buf += '<button name="backup"><i class="icon-upload-alt"></i> Backup/Restore all teams</button>';
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buf += '<p><strong>Clearing your cookies or <code>localStorage</code> will delete your teams.</strong></p><p>If you want to clear your cookies or <code>localStorage</code>, you can use the Backup/Restore feature to save your teams as text first.</p>';
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if (teams.length >= 2 && app.user.cookieTeams) {
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buf += ' <strong>WARNING:</strong> Additional teams WILL NOT BE SAVED.';
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}
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buf += '</div>';
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this.$el.html(buf);
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},
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// button actions
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edit: function(i) {
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var i = +i;
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this.curTeam = teams[i];
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this.curTeamIndex = i;
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this.update();
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},
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"delete": function(i) {
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var i = +i;
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this.deletedTeamLoc = i;
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this.deletedTeam = teams.splice(i, 1)[0];
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this.saveTeams();
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},
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undoDelete: function() {
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if (this.deletedTeamLoc >= 0) {
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teams.splice(this.deletedTeamLoc, 0, this.deletedTeam);
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this.deletedTeam = null;
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this.deletedTeamLoc = -1;
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this.saveTeams();
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}
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},
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saveBackup: function() {
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this.parseText(this.$('.teamedit').val(), true);
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this.back();
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},
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"new": function() {
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var newTeam = {
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name: 'Untitled '+(teams.length+1),
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team: []
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};
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teams.push(newTeam);
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this.curTeam = newTeam;
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this.curTeamLoc = teams.length-1;
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this.update();
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},
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newTop: function() {
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var newTeam = {
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name: 'Untitled '+(teams.length+1),
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team: []
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};
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teams.unshift(newTeam);
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this.curTeam = newTeam;
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this.curTeamLoc = 0;
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this.update();
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},
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"import": function() {
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if (this.exportMode) return this.back();
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if (!this.curTeam) {
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var newTeam = {
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name: 'Untitled '+(teams.length+1),
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team: []
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};
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teams.push(newTeam);
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this.curTeam = newTeam;
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this.curTeamLoc = teams.length-1;
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}
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this.exportMode = true;
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this.update();
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},
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backup: function() {
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this.curTeam = null;
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this.exportMode = true;
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this.update();
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},
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/*********************************************************
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* Team view
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*********************************************************/
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updateTeamView: function() {
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this.curChartName = '';
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this.curChartType = '';
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var buf = '';
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if (this.exportMode) {
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buf = '<div class="pad"><button name="back"><i class="icon-chevron-left"></i> Team List</button> <input class="textbox teamnameedit" type="text" class="teamnameedit" size="30" value="'+Tools.escapeHTML(this.curTeam.name)+'" /> <button name="saveImport"><i class="icon-upload-alt"></i> Import/Export</button> <button name="saveImport" class="savebutton"><i class="icon-save"></i> Save</button></div>';
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buf += '<textarea class="teamedit textbox" rows="17">'+Tools.escapeHTML(this.toText(this.curTeam.team))+'</textarea>';
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} else {
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buf = '<div class="pad"><button name="back"><i class="icon-chevron-left"></i> Team List</button> <input class="textbox teamnameedit" type="text" class="teamnameedit" size="30" value="'+Tools.escapeHTML(this.curTeam.name)+'" /> <button name="import"><i class="icon-upload-alt"></i> Import/Export</button></div>';
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buf += '<div class="teamchartbox">';
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buf += '<ol class="teamchart">';
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var i=0;
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if (this.curTeam.team.length && !this.curTeam.team[this.curTeam.team.length-1].species) {
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this.curTeam.team.splice(this.curTeam.team.length-1, 1);
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}
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if (exports.BattleFormats) {
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buf += '<li class="format-select"><label>Format:</label><select name="format"><option value="">(None)</option>';
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for (var i in BattleFormats) {
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if (BattleFormats[i].isTeambuilderFormat) {
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var activeFormat = (this.curTeam.format === i?' selected="selected"':'');
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buf += '<option value="'+i+'"'+activeFormat+'>'+BattleFormats[i].name+'</option>';
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}
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}
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buf += '</select></li>';
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}
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if (!this.curTeam.team.length) {
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buf += '<li><em>you have no pokemon lol</em></li>';
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}
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for (i=0; i<this.curTeam.team.length; i++) {
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if (this.curTeam.team.length < 6 && this.deletedSet && i === this.deletedSetLoc) {
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buf += '<li><button name="undeleteSet"><i class="icon-undo"></i> Undo Delete</button></li>';
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}
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buf += this.renderSet(this.curTeam.team[i], i);
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}
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if (this.deletedSet && i === this.deletedSetLoc) {
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buf += '<li><button name="undeleteSet"><i class="icon-undo"></i> Undo Delete</button></li>';
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}
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if (i === 0) {
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buf += '<li><button name="import" class="majorbutton"><i class="icon-upload-alt"></i> Import from text</button></li>';
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}
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if (i < 6) {
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buf += '<li><button name="addPokemon" class="majorbutton"><i class="icon-plus"></i> Add pokemon</button></li>';
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}
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buf += '</ol>';
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buf += '</div>';
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}
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this.$el.html(buf);
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},
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renderSet: function(set, i) {
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var template = Tools.getTemplate(set.species);
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var buf = '<li value="'+i+'">';
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if (!set.species) {
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if (this.deletedSet) {
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buf += '<div class="setmenu setmenu-left"><button name="undeleteSet"><i class="icon-undo"></i> Undo Delete</button></div>';
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}
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buf += '<div class="setchart"><div class="setcol setcol-icon" style="background-image:url(' + Tools.resourcePrefix + 'sprites/bw/0.png);"><span class="itemicon"></span><div class="setcell setcell-pokemon"><label>Pokemon</label><input type="text" name="pokemon" class="chartinput" value="" /></div></div></div>';
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buf += '</li>';
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return buf;
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}
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buf += '<div class="setmenu"><button name="moveSet"><i class="icon-move"></i>Move</button> <button name="deleteSet"><i class="icon-trash"></i>Delete</button></div>';
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buf += '<div class="setchart-nickname">';
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buf += '<label>Nickname</label><input type="text" value="'+Tools.escapeHTML(set.name||set.species)+'" name="nickname" />';
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buf += '</div>';
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buf += '<div class="setchart">';
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// icon
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var itemicon = '<span class="itemicon"></span>';
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if (set.item) {
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var item = Tools.getItem(set.item);
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itemicon = '<span class="itemicon" style="'+Tools.getItemIcon(item)+'"></span>';
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}
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buf += '<div class="setcol setcol-icon" style="'+Tools.getTeambuilderSprite(set)+';">'+itemicon+'<div class="setcell setcell-pokemon"><label>Pokemon</label><input type="text" name="pokemon" class="chartinput" value="'+Tools.escapeHTML(set.species)+'" /></div></div>';
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// details
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buf += '<div class="setcol setcol-details"><div class="setrow">';
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buf += '<div class="setcell setcell-details"><label>Details</label><button class="setdetails" tabindex="-1" name="details">';
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var GenderChart = {
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'M': 'Male',
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'F': 'Female',
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'N': '—'
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};
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buf += '<span class="detailcell detailcell-first"><label>Level</label>'+(set.level||100)+'</span>';
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buf += '<span class="detailcell"><label>Gender</label>'+GenderChart[template.gender||set.gender||'N']+'</span>';
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buf += '<span class="detailcell"><label>Happiness</label>'+(set.happiness||255)+'</span>';
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buf += '<span class="detailcell"><label>Shiny</label>'+(set.shiny?'Yes':'No')+'</span>';
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buf += '</button></div>';
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buf += '</div><div class="setrow">';
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buf += '<div class="setcell setcell-item"><label>Item</label><input type="text" name="item" class="chartinput" value="'+Tools.escapeHTML(set.item)+'" /></div>';
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buf += '<div class="setcell setcell-ability"><label>Ability</label><input type="text" name="ability" class="chartinput" value="'+Tools.escapeHTML(set.ability)+'" /></div>';
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buf += '</div></div>';
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// moves
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if (!set.moves) set.moves = [];
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buf += '<div class="setcol setcol-moves"><div class="setcell"><label>Moves</label>';
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buf += '<input type="text" name="move1" class="chartinput" value="'+Tools.escapeHTML(set.moves[0])+'" /></div>';
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buf += '<div class="setcell"><input type="text" name="move2" class="chartinput" value="'+Tools.escapeHTML(set.moves[1])+'" /></div>';
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buf += '<div class="setcell"><input type="text" name="move3" class="chartinput" value="'+Tools.escapeHTML(set.moves[2])+'" /></div>';
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buf += '<div class="setcell"><input type="text" name="move4" class="chartinput" value="'+Tools.escapeHTML(set.moves[3])+'" /></div>';
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buf += '</div>';
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// stats
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buf += '<div class="setcol setcol-stats"><div class="setrow"><label>Stats</label><button class="setstats" name="stats" class="chartinput">';
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buf += '<span class="statrow statrow-head"><label></label> <span class="statgraph"></span> <em>EV</em></span>';
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var stats = {};
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for (var j in BattleStatNames) {
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stats[j] = this.getStat(j, set);
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var ev = '<em>'+(set.evs[j] || '')+'</em>';
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if (BattleNatures[set.nature] && BattleNatures[set.nature].plus === j) {
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ev += '<small>+</small>';
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} else if (BattleNatures[set.nature] && BattleNatures[set.nature].minus === j) {
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ev += '<small>−</small>';
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}
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var width = stats[j]*75/504;
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if (j=='hp') width = stats[j]*75/704;
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if (width>75) width = 75;
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var color = Math.floor(stats[j]*180/714);
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if (color>360) color = 360;
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buf += '<span class="statrow"><label>'+BattleStatNames[j]+'</label> <span class="statgraph"><span style="width:'+width+'px;background:hsl('+color+',40%,75%);"></span></span> '+ev+'</span>';
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}
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buf += '</button></div></div>';
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buf += '</div></li>';
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return buf;
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},
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saveImport: function() {
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this.curTeam.team = this.parseText(this.$('.teamedit').val());
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this.back();
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},
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addPokemon: function() {
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if (!this.curTeam) return;
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var team = this.curTeam.team;
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if (!team.length || team[team.length-1].species) {
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var newPokemon = {
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name: '',
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species: '',
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item: '',
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nature: '',
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evs: {},
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ivs: {},
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moves: []
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};
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team.push(newPokemon);
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}
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this.curSet = team[team.length-1];
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this.curSetLoc = team.length-1;
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this.curChartName = '';
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this.update();
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this.$('input[name=pokemon]').select();
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},
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saveFlag: false,
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save: function() {
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this.saveFlag = true;
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TeambuilderRoom.saveTeams();
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},
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teamNameChange: function(e) {
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this.curTeam.name = ($.trim(e.currentTarget.value) || 'Untitled '+(this.curTeamLoc+1));
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e.currentTarget.value = this.curTeam.name;
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this.save();
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},
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formatChange: function(e) {
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this.curTeam.format = e.currentTarget.value;
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this.save();
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},
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nicknameChange: function(e) {
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var i = +$(e.currentTarget).closest('li').attr('value');
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var team = this.curTeam.team[i];
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var name = $.trim(e.currentTarget.value) || team.species;
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e.currentTarget.value = team.name = name;
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this.save();
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},
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// move/delete
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moveSet: function(i, button) {
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i = +($(button).closest('li').attr('value'));
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app.addPopup(MovePopup, {
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i: i,
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team: this.curTeam.team
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});
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},
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deleteSet: function(i, button) {
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i = +($(button).closest('li').attr('value'));
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this.deletedSetLoc = i;
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this.deletedSet = this.curTeam.team.splice(i, 1)[0];
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if (this.curSet) {
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this.addPokemon();
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} else {
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this.update();
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}
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this.save();
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},
|
|
undeleteSet: function() {
|
|
if (this.deletedSet) {
|
|
var loc = this.deletedSetLoc;
|
|
this.curTeam.team.splice(loc, 0, this.deletedSet);
|
|
this.deletedSet = null;
|
|
this.deletedSetLoc = -1;
|
|
this.save();
|
|
|
|
if (this.curSet) {
|
|
this.curSetLoc = loc;
|
|
this.curSet = this.curTeam.team[loc];
|
|
this.curChartName = '';
|
|
this.update();
|
|
this.updateChart();
|
|
} else {
|
|
this.update();
|
|
}
|
|
}
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set view
|
|
*********************************************************/
|
|
|
|
updateSetView: function() {
|
|
// pokemon
|
|
var buf = '<div class="pad">';
|
|
buf += '<button name="back"><i class="icon-chevron-left"></i> Team</button></div>';
|
|
buf += '<div class="teambar">';
|
|
buf += this.renderTeambar();
|
|
buf += '</div>';
|
|
|
|
// pokemon
|
|
buf += '<div class="teamchartbox">';
|
|
buf += '<ol class="teamchart">';
|
|
buf += this.renderSet(this.curSet, this.curSetLoc);
|
|
buf += '</ol>';
|
|
buf += '</div>';
|
|
|
|
// results
|
|
this.chartPrevSearch = '[init]';
|
|
buf += '<div class="teambuilder-results"></div>';
|
|
|
|
this.$el.html(buf);
|
|
this.$chart = this.$('.teambuilder-results');
|
|
},
|
|
updateSetTop: function() {
|
|
this.$('.teambar').html(this.renderTeambar());
|
|
this.$('.teamchart').first().html(this.renderSet(this.curSet, this.curSetLoc));
|
|
},
|
|
renderTeambar: function() {
|
|
var buf = '';
|
|
var isAdd = false;
|
|
if (this.curTeam.team.length && !this.curTeam.team[this.curTeam.team.length-1].name && this.curSetLoc !== this.curTeam.team.length-1) {
|
|
this.curTeam.team.splice(this.curTeam.team.length-1, 1);
|
|
}
|
|
for (var i=0; i<this.curTeam.team.length; i++) {
|
|
var set = this.curTeam.team[i];
|
|
var pokemonicon = '<span class="pokemonicon pokemonicon-'+i+'" style="'+Tools.getIcon(set)+'"></span>';
|
|
if (!set.name) {
|
|
buf += '<button disabled="disabled" class="addpokemon"><i class="icon-plus"></i></button> ';
|
|
isAdd = true;
|
|
} else if (i == this.curSetLoc) {
|
|
buf += '<button disabled="disabled" class="pokemon">'+pokemonicon+Tools.escapeHTML(set.name || '<i class="icon-plus"></i>')+'</button> ';
|
|
} else {
|
|
buf += '<button name="selectPokemon" value="'+i+'" class="pokemon">'+pokemonicon+Tools.escapeHTML(set.name)+'</button> ';
|
|
}
|
|
}
|
|
if (this.curTeam.team.length < 6 && !isAdd) {
|
|
buf += '<button name="addPokemon"><i class="icon-plus"></i></button> ';
|
|
}
|
|
return buf;
|
|
},
|
|
updatePokemonSprite: function() {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
var shiny = (set.shiny ? '-shiny' : '');
|
|
var sprite = Tools.getTemplate(set.species).spriteid;
|
|
if (BattlePokemonSprites && BattlePokemonSprites[sprite] && BattlePokemonSprites[sprite].front && BattlePokemonSprites[sprite].front.anif && set.gender === 'F') {
|
|
sprite += '-f';
|
|
}
|
|
|
|
this.$('.setcol-icon').css('background-image', Tools.getTeambuilderSprite(set).substr(17));
|
|
|
|
this.$('.pokemonicon-'+this.curSetLoc).css('background', Tools.getIcon(set).substr(11));
|
|
|
|
var item = Tools.getItem(set.item);
|
|
if (item.id) {
|
|
this.$('.setcol-icon .itemicon').css('background', Tools.getItemIcon(item).substr(11));
|
|
} else {
|
|
this.$('.setcol-icon .itemicon').css('background', 'none');
|
|
}
|
|
|
|
this.updateStatGraph();
|
|
},
|
|
updateStatGraph: function() {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
var stats = {hp:'',atk:'',def:'',spa:'',spd:'',spe:''};
|
|
|
|
// stat cell
|
|
var buf = '<span class="statrow statrow-head"><label></label> <span class="statgraph"></span> <em>EV</em></span>';
|
|
for (var stat in stats) {
|
|
stats[stat] = this.getStat(stat, set);
|
|
var ev = '<em>'+(set.evs[stat] || '')+'</em>';
|
|
if (BattleNatures[set.nature] && BattleNatures[set.nature].plus === stat) {
|
|
ev += '<small>+</small>';
|
|
}
|
|
else if (BattleNatures[set.nature] && BattleNatures[set.nature].minus === stat) {
|
|
ev += '<small>−</small>';
|
|
}
|
|
var width = stats[stat]*75/504;
|
|
if (stat == 'hp') width = stats[stat]*75/704;
|
|
if (width > 75) width = 75;
|
|
var color = Math.floor(stats[stat]*180/714);
|
|
if (color > 360) color = 360;
|
|
buf += '<span class="statrow"><label>'+BattleStatNames[stat]+'</label> <span class="statgraph"><span style="width:'+width+'px;background:hsl('+color+',40%,75%);"></span></span> '+ev+'</span>';
|
|
}
|
|
this.$('button[name=stats]').html(buf);
|
|
|
|
if (this.curChartType !== 'stats') return;
|
|
|
|
buf = '<div></div>';
|
|
for (var stat in stats) {
|
|
buf += '<div><b>'+stats[stat]+'</b></div>';
|
|
}
|
|
this.$chart.find('.statscol').html(buf);
|
|
|
|
buf = '<div></div>';
|
|
var totalev = 0;
|
|
for (var stat in stats) {
|
|
var width = stats[stat]*180/504;
|
|
if (stat == 'hp') width = stats[stat]*180/704;
|
|
if (width > 179) width = 179;
|
|
var color = Math.floor(stats[stat]*180/714);
|
|
if (color > 360) color = 360;
|
|
buf += '<div><em><span style="width:'+Math.floor(width)+'px;background:hsl('+color+',85%,45%);border-color:hsl('+color+',85%,35%)"></span></em></div>';
|
|
totalev += (set.evs[stat]||0);
|
|
}
|
|
buf += '<div><em>Remaining:</em></div>';
|
|
this.$chart.find('.graphcol').html(buf);
|
|
|
|
if (totalev <= 510) {
|
|
this.$chart.find('.totalev').html('<em>'+(totalev>508?0:508-totalev)+'</em>');
|
|
} else {
|
|
this.$chart.find('.totalev').html('<b>'+(510-totalev)+'</b>');
|
|
}
|
|
this.$chart.find('select[name=nature]').val(set.nature||'Serious');
|
|
},
|
|
curChartType: '',
|
|
curChartName: '',
|
|
updateChart: function() {
|
|
var type = this.curChartType;
|
|
app.clearGlobalListeners();
|
|
if (type === 'stats') {
|
|
this.updateStatForm();
|
|
return;
|
|
}
|
|
if (type === 'details') {
|
|
this.updateDetailsForm();
|
|
return;
|
|
}
|
|
this.$chart.html('<em>Loading '+this.curChartType+'...</em>');
|
|
var self = this;
|
|
if (this.updateChartTimeout) clearTimeout(this.updateChartTimeout);
|
|
this.updateChartTimeout = setTimeout(function() {
|
|
self.updateChartTimeout = null;
|
|
if (self.curChartType === 'stats' || self.curChartType === 'details') return;
|
|
self.$chart.html(Chart.chart(self.$('input[name='+self.curChartName+']').val(), self.curChartType, true, _.bind(self.arrangeCallback[self.curChartType], self)));
|
|
}, 10);
|
|
},
|
|
updateChartTimeout: null,
|
|
updateChartDelayed: function() {
|
|
var self = this;
|
|
if (this.updateChartTimeout) clearTimeout(this.updateChartTimeout);
|
|
this.updateChartTimeout = setTimeout(function() {
|
|
self.updateChartTimeout = null;
|
|
if (self.curChartType === 'stats' || self.curChartType === 'details') return;
|
|
self.$chart.html(Chart.chart(self.$('input[name='+self.curChartName+']').val(), self.curChartType, false, _.bind(self.arrangeCallback[self.curChartType], self)));
|
|
}, 200);
|
|
},
|
|
selectPokemon: function(i) {
|
|
i = +i;
|
|
var set = this.curTeam.team[i];
|
|
if (set) {
|
|
this.curSet = set;
|
|
this.curSetLoc = i;
|
|
var name = this.curChartName;
|
|
if (name === 'details' || name === 'stats') {
|
|
this.update();
|
|
this.updateChart();
|
|
} else {
|
|
this.curChartName = '';
|
|
this.update();
|
|
this.$('input[name='+name+']').select();
|
|
}
|
|
}
|
|
},
|
|
stats: function(i, button) {
|
|
if (!this.curSet) this.selectPokemon($(button).closest('li').val());
|
|
this.curChartName = 'stats';
|
|
this.curChartType = 'stats';
|
|
this.updateStatForm();
|
|
},
|
|
details: function(i, button) {
|
|
if (!this.curSet) this.selectPokemon($(button).closest('li').val());
|
|
this.curChartName = 'details';
|
|
this.curChartType = 'details';
|
|
this.updateDetailsForm();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set stat form
|
|
*********************************************************/
|
|
|
|
plus: '',
|
|
minus: '',
|
|
updateStatForm: function(setGuessed) {
|
|
var buf = '';
|
|
var set = this.curSet;
|
|
var baseStats = Tools.getTemplate(this.curSet.species).baseStats;
|
|
buf += '<h3>EVs</h3>';
|
|
buf += '<div class="statform">';
|
|
var role = this.guessRole();
|
|
|
|
var guessedEVs = {};
|
|
var guessedPlus = '';
|
|
var guessedMinus = '';
|
|
buf += '<p class="suggested"><small>Suggested spread:';
|
|
if (role === '?') {
|
|
buf += ' (Please choose 4 moves to get a suggested spread)</small></p>';
|
|
} else {
|
|
guessedEVs = this.guessEVs(role);
|
|
guessedPlus = guessedEVs.plusStat; delete guessedEVs.plusStat;
|
|
guessedMinus = guessedEVs.minusStat; delete guessedEVs.minusStat;
|
|
buf += ' </small><button name="setStatFormGuesses">'+role+': ';
|
|
for (var i in guessedEVs) {
|
|
buf += ''+guessedEVs[i]+' '+BattleStatNames[i]+' / ';
|
|
}
|
|
buf += ' (+'+BattleStatNames[guessedPlus]+', -'+BattleStatNames[guessedMinus]+')</button></p>';
|
|
//buf += ' <small>('+role+' | bulk: phys '+Math.round(this.moveCount.physicalBulk/1000)+' + spec '+Math.round(this.moveCount.specialBulk/1000)+' = '+Math.round(this.moveCount.bulk/1000)+')</small>';
|
|
}
|
|
|
|
if (setGuessed) {
|
|
set.evs = guessedEVs;
|
|
this.plus = guessedPlus;
|
|
this.minus = guessedMinus;
|
|
this.updateNature();
|
|
|
|
this.save();
|
|
this.updateStatGraph();
|
|
this.natureChange();
|
|
return;
|
|
}
|
|
|
|
var stats = {hp:'',atk:'',def:'',spa:'',spd:'',spe:''};
|
|
if (!set) return;
|
|
var nature = BattleNatures[set.nature || 'Serious'];
|
|
if (!nature) nature = {};
|
|
|
|
// label column
|
|
buf += '<div class="col labelcol"><div></div>';
|
|
buf += '<div><label>HP</label></div><div><label>Attack</label></div><div><label>Defense</label></div><div><label>Sp. Atk.</label></div><div><label>Sp. Def.</label></div><div><label>Speed</label></div>';
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col basestatscol"><div><em>Base</em></div>';
|
|
for (var i in stats) {
|
|
buf += '<div><b>'+baseStats[i]+'</b></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col graphcol"><div></div>';
|
|
for (var i in stats) {
|
|
stats[i] = this.getStat(i);
|
|
var width = stats[i]*180/504;
|
|
if (i=='hp') width = Math.floor(stats[i]*180/704);
|
|
if (width > 179) width = 179;
|
|
var color = Math.floor(stats[i]*180/714);
|
|
if (color>360) color = 360;
|
|
buf += '<div><em><span style="width:'+Math.floor(width)+'px;background:hsl('+color+',85%,45%);border-color:hsl('+color+',85%,35%)"></span></em></div>';
|
|
}
|
|
buf += '<div><em>Remaining:</em></div>';
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col evcol"><div><strong>EVs</strong></div>';
|
|
var totalev = 0;
|
|
this.plus = '';
|
|
this.minus = '';
|
|
for (var i in stats) {
|
|
var width = stats[i]*200/504;
|
|
if (i=='hp') width = stats[i]*200/704;
|
|
if (width > 200) width = 200;
|
|
var val = ''+(set.evs[i]||'');
|
|
if (nature.plus === i) {
|
|
val += '+';
|
|
this.plus = i;
|
|
}
|
|
if (nature.minus === i) {
|
|
val += '-';
|
|
this.minus = i;
|
|
}
|
|
buf += '<div><input type="text" name="stat-'+i+'" value="'+val+'" class="inputform numform" /></div>';
|
|
totalev += (set.evs[i]||0);
|
|
}
|
|
if (totalev <= 510) {
|
|
buf += '<div class="totalev"><em>'+(totalev>508?0:508-totalev)+'</em></div>';
|
|
} else {
|
|
buf += '<div class="totalev"><b>'+(510-totalev)+'</b></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col evslidercol"><div></div>';
|
|
for (var i in stats) {
|
|
buf += '<div><input type="slider" name="evslider-'+i+'" value="'+(set.evs[i]||'0')+'" min="0" max="252" step="4" class="evslider" /></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col ivcol"><div><strong>IVs</strong></div>';
|
|
var totalev = 0;
|
|
if (!set.ivs) set.ivs = {};
|
|
for (var i in stats) {
|
|
if (typeof set.ivs[i] === 'undefined') set.ivs[i] = 31;
|
|
var val = ''+(set.ivs[i]);
|
|
buf += '<div><input type="number" name="iv-'+i+'" value="'+val+'" class="inputform numform" min="0" max="31" step="1" /></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col statscol"><div></div>';
|
|
for (var i in stats) {
|
|
buf += '<div><b>'+stats[i]+'</b></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<p style="clear:both">Nature: <select name="nature">';
|
|
for (var i in BattleNatures) {
|
|
var curNature = BattleNatures[i];
|
|
buf += '<option value="'+i+'"'+(curNature===nature?'selected="selected"':'')+'>'+i;
|
|
if (curNature.plus) {
|
|
buf += ' (+'+BattleStatNames[curNature.plus]+', -'+BattleStatNames[curNature.minus]+')';
|
|
}
|
|
buf += '</option>';
|
|
}
|
|
buf += '</select></p>';
|
|
|
|
buf += '<p><em>Protip:</em> You can also set natures by typing "+" and "-" next to a stat.</p>';
|
|
|
|
buf += '</div>';
|
|
this.$chart.html(buf);
|
|
var self = this;
|
|
this.suppressSliderCallback = true;
|
|
app.clearGlobalListeners();
|
|
this.$chart.find('.evslider').slider({
|
|
from: 0,
|
|
to: 252,
|
|
step: 4,
|
|
skin: 'round_plastic',
|
|
onstatechange: function(val) {
|
|
if (!self.suppressSliderCallback) self.statSlide(val, this);
|
|
},
|
|
callback: function() {
|
|
self.save();
|
|
}
|
|
});
|
|
this.suppressSliderCallback = false;
|
|
},
|
|
setStatFormGuesses: function() {
|
|
this.updateStatForm(true);
|
|
},
|
|
setSlider: function(stat, val) {
|
|
this.suppressSliderCallback = true;
|
|
this.$chart.find('input[name=evslider-'+stat+']').slider('value', val||0);
|
|
this.suppressSliderCallback = false;
|
|
},
|
|
updateNature: function() {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
if (this.plus === '' || this.minus === '') {
|
|
set.nature = 'Serious';
|
|
} else {
|
|
for (var i in BattleNatures) {
|
|
if (BattleNatures[i].plus === this.plus && BattleNatures[i].minus === this.minus) {
|
|
set.nature = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
statKeyUp: function(e) {
|
|
var inputName = '';
|
|
inputName = e.currentTarget.name;
|
|
var val = Math.abs(parseInt(e.currentTarget.value, 10));
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
if (inputName.substr(0,5) === 'stat-') {
|
|
// EV
|
|
// Handle + and -
|
|
var stat = inputName.substr(5);
|
|
if (!set.evs) set.evs = {};
|
|
|
|
var lastchar = e.currentTarget.value.charAt(e.target.value.length-1);
|
|
var firstchar = e.currentTarget.value.charAt(0);
|
|
var natureChange = true;
|
|
if ((lastchar === '+' || firstchar === '+') && stat !== 'hp') {
|
|
if (this.plus && this.plus !== stat) this.$chart.find('input[name=stat-'+this.plus+']').val(set.evs[this.plus]||'');
|
|
this.plus = stat;
|
|
} else if ((lastchar === '-' || lastchar === "\u2212" || firstchar === '-' || firstchar === "\u2212") && stat !== 'hp') {
|
|
if (this.minus && this.minus !== stat) this.$chart.find('input[name=stat-'+this.minus+']').val(set.evs[this.minus]||'');
|
|
this.minus = stat;
|
|
} else if (this.plus === stat) {
|
|
this.plus = '';
|
|
} else if (this.minus === stat) {
|
|
this.minus = '';
|
|
} else {
|
|
natureChange = false;
|
|
}
|
|
if (natureChange) {
|
|
this.updateNature();
|
|
}
|
|
|
|
// cap
|
|
if (val > 252) val = 252;
|
|
if (val < 0) val = 0;
|
|
|
|
if (set.evs[stat] !== val || natureChange) {
|
|
set.evs[stat] = val;
|
|
this.setSlider(stat, val);
|
|
this.updateStatGraph();
|
|
}
|
|
} else {
|
|
// IV
|
|
var stat = inputName.substr(3);
|
|
|
|
if (val > 31) val = 31;
|
|
if (val < 0) val = 0;
|
|
|
|
if (!set.ivs) set.ivs = {};
|
|
if (set.ivs[stat] !== val) {
|
|
set.ivs[stat] = val;
|
|
this.updateStatGraph();
|
|
}
|
|
}
|
|
},
|
|
statSlide: function(val, slider) {
|
|
var stat = slider.inputNode[0].name.substr(9);
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
val = +val;
|
|
|
|
if (!this.ignoreEVLimits && set.evs) {
|
|
var total = 0;
|
|
for (var i in set.evs) {
|
|
total += (i===stat?val:set.evs[i]);
|
|
}
|
|
if (total > 508 && val - total + 508 >= 0) {
|
|
// don't allow dragging beyond 508 EVs
|
|
val = val - total + 508;
|
|
|
|
// Don't try this at home.
|
|
// I am a trained professional.
|
|
slider.o.pointers[0].set(val);
|
|
}
|
|
}
|
|
|
|
if (!set.evs) set.evs = {};
|
|
set.evs[stat] = val;
|
|
|
|
val = ''+(val||'')+(this.plus===stat?'+':'')+(this.minus===stat?'-':'');
|
|
this.$('input[name=stat-'+stat+']').val(val);
|
|
|
|
this.updateStatGraph();
|
|
},
|
|
natureChange: function(e) {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
if (e) {
|
|
set.nature = e.currentTarget.value;
|
|
}
|
|
this.plus = '';
|
|
this.minus = '';
|
|
var nature = BattleNatures[set.nature||'Serious'];
|
|
for (var i in BattleStatNames) {
|
|
var val = ''+(set.evs[i]||'');
|
|
if (nature.plus === i) {
|
|
this.plus = i;
|
|
val += '+';
|
|
}
|
|
if (nature.minus === i) {
|
|
this.minus = i;
|
|
val += '-';
|
|
}
|
|
this.$chart.find('input[name=stat-'+i+']').val(val);
|
|
if (!e) this.setSlider(i, set.evs[i]);
|
|
}
|
|
|
|
this.save();
|
|
this.updateStatGraph();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set details form
|
|
*********************************************************/
|
|
|
|
updateDetailsForm: function() {
|
|
var buf = '';
|
|
var set = this.curSet;
|
|
var template = Tools.getTemplate(set.species);
|
|
if (!set) return;
|
|
buf += '<h3>Details</h3>';
|
|
buf += '<form class="detailsform">';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Level:</label><div><input type="number" min="1" max="100" step="1" name="level" value="'+(set.level||100)+'" class="textbox inputform numform" /></div></div>';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Gender:</label><div>';
|
|
if (template.gender) {
|
|
var genderTable = {'M': "Male", 'F': "Female", 'N': "Genderless"};
|
|
buf += genderTable[template.gender];
|
|
} else {
|
|
buf += '<label><input type="radio" name="gender" value="M"'+(set.gender==='M'?' checked':'')+' /> Male</label> ';
|
|
buf += '<label><input type="radio" name="gender" value="F"'+(set.gender==='F'?' checked':'')+' /> Female</label> ';
|
|
buf += '<label><input type="radio" name="gender" value="N"'+(!set.gender?' checked':'')+' /> Random</label>';
|
|
}
|
|
buf += '</div></div>';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Happiness:</label><div><input type="number" min="0" max="255" step="1" name="happiness" value="'+(typeof set.happiness==='number'?set.happiness:255)+'" class="textbox inputform numform" /></div></div>';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Shiny:</label><div>';
|
|
buf += '<label><input type="radio" name="shiny" value="yes"'+(set.shiny?' checked':'')+' /> Yes</label> ';
|
|
buf += '<label><input type="radio" name="shiny" value="no"'+(!set.shiny?' checked':'')+' /> No</label>';
|
|
buf += '</div></div>';
|
|
|
|
buf += '</form>';
|
|
this.$chart.html(buf);
|
|
},
|
|
detailsChange: function() {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
// level
|
|
var level = parseInt(this.$chart.find('input[name=level]').val(),10);
|
|
if (!level || level > 100 || level < 1) level = 100;
|
|
if (level !== 100 || set.level) set.level = level;
|
|
|
|
// happiness
|
|
var happiness = parseInt(this.$chart.find('input[name=happiness]').val(),10);
|
|
if (happiness > 255) happiness = 255;
|
|
if (happiness < 0) happiness = 255;
|
|
if (happiness !== 255 || set.happiness || set.happiness === 0) set.happiness = happiness;
|
|
|
|
// shiny
|
|
var shiny = (this.$chart.find('input[name=shiny]:checked').val() === 'yes');
|
|
if (shiny) {
|
|
set.shiny = true;
|
|
} else {
|
|
delete set.shiny;
|
|
}
|
|
|
|
var gender = this.$chart.find('input[name=gender]:checked').val();
|
|
if (gender === 'M' || gender === 'F') {
|
|
set.gender = gender;
|
|
} else {
|
|
delete set.gender;
|
|
}
|
|
|
|
// update details cell
|
|
var buf = '';
|
|
var GenderChart = {
|
|
'M': 'Male',
|
|
'F': 'Female',
|
|
'N': '—'
|
|
};
|
|
buf += '<span class="detailcell detailcell-first"><label>Level</label>'+(set.level||100)+'</span>';
|
|
buf += '<span class="detailcell"><label>Gender</label>'+GenderChart[set.gender||'N']+'</span>';
|
|
buf += '<span class="detailcell"><label>Happiness</label>'+(typeof set.happiness==='number'?set.happiness:255)+'</span>';
|
|
buf += '<span class="detailcell"><label>Shiny</label>'+(set.shiny?'Yes':'No')+'</span>';
|
|
this.$('button[name=details]').html(buf);
|
|
|
|
this.save();
|
|
this.updatePokemonSprite();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set charts
|
|
*********************************************************/
|
|
|
|
arrangeCallback: {
|
|
pokemon: function(pokemon) {
|
|
if (!pokemon) {
|
|
if (this.curTeam) {
|
|
if (this.curTeam.format === 'uber') return ['Uber','OU','BL','UU','BL2','RU','BL3','NU','NFE','LC Uber','LC'];
|
|
if (this.curTeam.format === 'cap') return ['G5CAP','G4CAP','OU','BL','UU','BL2','RU','BL3','NU','NFE','LC Uber','LC'];
|
|
if (this.curTeam.format === 'ou') return ['OU','BL','UU','BL2','RU','BL3','NU','NFE','LC Uber','LC'];
|
|
if (this.curTeam.format === 'uu') return ['UU','BL2','RU','BL3','NU','NFE','LC Uber','LC'];
|
|
if (this.curTeam.format === 'ru') return ['RU','BL3','NU','NFE','LC Uber','LC'];
|
|
if (this.curTeam.format === 'nu') return ['NU','NFE','LC Uber','LC'];
|
|
if (this.curTeam.format === 'lc') return ['LC','NU'];
|
|
}
|
|
return ['OU','Unreleased','Uber','BL','UU','BL2','RU','BL3','NU','NFE','LC Uber','LC','G5CAP','G4CAP'];
|
|
}
|
|
var tierData = exports.BattleFormatsData[toId(pokemon.species)];
|
|
if (!tierData) return 'Limbo';
|
|
return tierData.tier;
|
|
},
|
|
item: function(item) {
|
|
if (!item) return ['Items'];
|
|
return 'Items';
|
|
},
|
|
ability: function(ability) {
|
|
if (!this.curSet) return;
|
|
if (!ability) return ['Abilities', 'Dream World Ability'];
|
|
var template = Tools.getTemplate(this.curSet.species);
|
|
if (!template.abilities) return 'Abilities';
|
|
if (ability.name === template.abilities['0']) return 'Abilities';
|
|
if (ability.name === template.abilities['1']) return 'Abilities';
|
|
if (ability.name === template.abilities['DW']) return 'Dream World Ability';
|
|
return 'Illegal';
|
|
},
|
|
move: function(move) {
|
|
if (!this.curSet) return;
|
|
if (!move) return ['Viable Moves', 'Usable Moves', 'Moves', 'Usable Sketch Moves', 'Sketch Moves'];
|
|
var id = toId(this.curSet.species);
|
|
var movelist = Tools.movelists[id];
|
|
if (!movelist) return 'Illegal';
|
|
if (!movelist[move.id]) {
|
|
if (movelist['sketch']) {
|
|
if (move.isViable) return 'Usable Sketch Moves';
|
|
else if (move.id !== 'chatter' && move.id !== 'struggle') return 'Sketch Moves';
|
|
}
|
|
return 'Illegal';
|
|
}
|
|
if (BattleFormatsData && BattleFormatsData[id] && BattleFormatsData[id].viableMoves && BattleFormatsData[id].viableMoves[move.id]) return 'Viable Moves';
|
|
if (move.isViable) return 'Usable Moves';
|
|
return 'Moves';
|
|
}
|
|
},
|
|
|
|
chartTypes: {
|
|
pokemon: 'pokemon',
|
|
item: 'item',
|
|
ability: 'ability',
|
|
move1: 'move',
|
|
move2: 'move',
|
|
move3: 'move',
|
|
move4: 'move',
|
|
stats: 'stats',
|
|
details: 'details'
|
|
},
|
|
chartClick: function(e) {
|
|
this.chartSet($(e.currentTarget).data('name'), true);
|
|
},
|
|
chartKeydown: function(e) {
|
|
var modifier = (e.shiftKey || e.ctrlKey || e.altKey || e.metaKey || e.cmdKey);
|
|
if (e.keyCode === 13 || (e.keyCode === 9 && !modifier)) {
|
|
if (!this.arrangeCallback[this.curChartType]) return;
|
|
e.stopPropagation();
|
|
e.preventDefault();
|
|
|
|
var name = e.currentTarget.name;
|
|
this.$chart.html(Chart.chart(e.currentTarget.value, this.curChartType, false, _.bind(this.arrangeCallback[this.curChartType], this)));
|
|
var val = Chart.firstResult;
|
|
this.chartSet(val, true);
|
|
return;
|
|
}
|
|
},
|
|
chartKeyup: function() {
|
|
this.updateChartDelayed();
|
|
},
|
|
chartFocus: function(e) {
|
|
var $target = $(e.currentTarget);
|
|
var name = e.currentTarget.name;
|
|
var type = this.chartTypes[name];
|
|
$target.removeClass('incomplete');
|
|
|
|
if (this.curChartName === name) return;
|
|
|
|
if (!this.curSet) {
|
|
var i = +$target.closest('li').prop('value');
|
|
this.curSet = this.curTeam.team[i];
|
|
this.curSetLoc = i;
|
|
this.update();
|
|
if (type === 'stats' || type === 'details') {
|
|
this.$('button[name='+name+']').click();
|
|
} else {
|
|
this.$('input[name='+name+']').select();
|
|
}
|
|
return;
|
|
}
|
|
|
|
this.curChartName = name;
|
|
this.curChartType = type;
|
|
this.updateChart();
|
|
},
|
|
chartChange: function(e) {
|
|
var name = e.currentTarget.name;
|
|
var type = this.chartTypes[name];
|
|
this.$chart.html(Chart.chart(e.currentTarget.value, type, false, _.bind(this.arrangeCallback[this.curChartType], this)));
|
|
var val = Chart.firstResult;
|
|
var id = toId(e.currentTarget.value);
|
|
if (toId(val) !== id) {
|
|
$(e.currentTarget).addClass('incomplete');
|
|
return;
|
|
}
|
|
this.chartSet(val);
|
|
},
|
|
chartSet: function(val, selectNext) {
|
|
var inputName = this.curChartName;
|
|
var id = toId(val);
|
|
this.$('input[name='+inputName+']').val(val).removeClass('incomplete');
|
|
switch (inputName) {
|
|
case 'pokemon':
|
|
this.setPokemon(val, selectNext);
|
|
break;
|
|
case 'item':
|
|
this.curSet.item = val;
|
|
this.updatePokemonSprite();
|
|
if (selectNext) this.$('input[name=ability]').select();
|
|
break;
|
|
case 'ability':
|
|
this.curSet.ability = val;
|
|
if (selectNext) this.$('input[name=move1]').select();
|
|
break;
|
|
case 'move1':
|
|
this.curSet.moves[0] = val;
|
|
this.chooseMove(val);
|
|
if (selectNext) this.$('input[name=move2]').select();
|
|
break;
|
|
case 'move2':
|
|
if (!this.curSet.moves[0]) this.curSet.moves[0] = '';
|
|
this.curSet.moves[1] = val;
|
|
this.chooseMove(val);
|
|
this.$('input[name=move3]').select();
|
|
break;
|
|
case 'move3':
|
|
if (!this.curSet.moves[0]) this.curSet.moves[0] = '';
|
|
if (!this.curSet.moves[1]) this.curSet.moves[1] = '';
|
|
this.curSet.moves[2] = val;
|
|
this.chooseMove(val);
|
|
if (selectNext) this.$('input[name=move4]').select();
|
|
break;
|
|
case 'move4':
|
|
if (!this.curSet.moves[0]) this.curSet.moves[0] = '';
|
|
if (!this.curSet.moves[1]) this.curSet.moves[1] = '';
|
|
if (!this.curSet.moves[2]) this.curSet.moves[2] = '';
|
|
this.curSet.moves[3] = val;
|
|
this.chooseMove(val);
|
|
if (selectNext) this.stats();
|
|
break;
|
|
}
|
|
this.save();
|
|
},
|
|
chooseMove: function(move) {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
if (move.substr(0,13) === 'Hidden Power ') {
|
|
set.ivs = {};
|
|
for (var i in exports.BattleTypeChart[move.substr(13)].HPivs) {
|
|
set.ivs[i] = exports.BattleTypeChart[move.substr(13)].HPivs[i];
|
|
}
|
|
} else if (move === 'Gyro Ball' || move === 'Trick Room') {
|
|
set.ivs = {spe:0};
|
|
}
|
|
},
|
|
setPokemon: function(val, selectNext) {
|
|
var set = this.curSet;
|
|
var template = Tools.getTemplate(val);
|
|
var newPokemon = !set.species;
|
|
if (!template.exists || set.species === template.species) return;
|
|
|
|
if (!set.species || set.name === set.species) {
|
|
set.name = '';
|
|
}
|
|
set.species = val;
|
|
if (this.curTeam && this.curTeam.format === 'lc' && !set.level) set.level = 5;
|
|
set.ability = template.abilities['0'];
|
|
if (template.gender) {
|
|
set.gender = template.gender;
|
|
}
|
|
if (set.gender === 'N') {
|
|
delete set.gender;
|
|
}
|
|
if (!set.name) {
|
|
set.name = template.species;
|
|
}
|
|
this.updateSetTop();
|
|
if (selectNext) this.$('input[name=item]').select();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Utility functions
|
|
*********************************************************/
|
|
|
|
// text import/export
|
|
|
|
parseText: function(text, teams) {
|
|
var text = text.split("\n");
|
|
var team = [];
|
|
var curSet = null;
|
|
if (teams === true) {
|
|
app.user.teams = [];
|
|
teams = app.user.teams;
|
|
}
|
|
for (var i=0; i<text.length; i++) {
|
|
var line = $.trim(text[i]);
|
|
if (line === '' || line === '---') {
|
|
curSet = null;
|
|
} else if (line.substr(0, 3) === '===' && teams) {
|
|
team = [];
|
|
line = $.trim(line.substr(3, line.length-6));
|
|
var format = '';
|
|
var bracketIndex = line.indexOf(']');
|
|
if (bracketIndex >= 0) {
|
|
format = line.substr(1, bracketIndex-1);
|
|
line = $.trim(line.substr(bracketIndex+1));
|
|
}
|
|
teams.push({
|
|
name: line,
|
|
format: format,
|
|
team: team
|
|
});
|
|
} else if (!curSet) {
|
|
curSet = {name: '', species: '', gender: ''};
|
|
team.push(curSet);
|
|
var atIndex = line.lastIndexOf(' @ ');
|
|
if (atIndex !== -1) {
|
|
curSet.item = line.substr(atIndex+3);
|
|
line = line.substr(0, atIndex);
|
|
}
|
|
if (line.substr(line.length-4) === ' (M)') {
|
|
curSet.gender = 'M';
|
|
line = line.substr(0, line.length-4);
|
|
}
|
|
if (line.substr(line.length-4) === ' (F)') {
|
|
curSet.gender = 'F';
|
|
line = line.substr(0, line.length-4);
|
|
}
|
|
var parenIndex = line.lastIndexOf(' (');
|
|
if (line.substr(line.length-1) === ')' && parenIndex !== -1) {
|
|
line = line.substr(0, line.length-1);
|
|
curSet.species = Tools.getTemplate(line.substr(parenIndex+2)).name;
|
|
line = line.substr(0, parenIndex);
|
|
curSet.name = line;
|
|
} else {
|
|
curSet.species = Tools.getTemplate(line).name;
|
|
curSet.name = curSet.species;
|
|
}
|
|
} else if (line.substr(0, 7) === 'Trait: ') {
|
|
line = line.substr(7);
|
|
curSet.ability = line;
|
|
} else if (line === 'Shiny: Yes') {
|
|
curSet.shiny = true;
|
|
} else if (line.substr(0, 7) === 'Level: ') {
|
|
line = line.substr(7);
|
|
curSet.level = +line;
|
|
} else if (line.substr(0, 11) === 'Happiness: ') {
|
|
line = line.substr(11);
|
|
curSet.happiness = +line;
|
|
} else if (line.substr(0, 9) === 'Ability: ') {
|
|
line = line.substr(9);
|
|
curSet.ability = line;
|
|
} else if (line.substr(0, 5) === 'EVs: ') {
|
|
line = line.substr(5);
|
|
var evLines = line.split('/');
|
|
curSet.evs = {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0};
|
|
for (var j=0; j<evLines.length; j++) {
|
|
var evLine = $.trim(evLines[j]);
|
|
var spaceIndex = evLine.indexOf(' ');
|
|
if (spaceIndex === -1) continue;
|
|
var statid = BattleStatIDs[evLine.substr(spaceIndex+1)];
|
|
var statval = parseInt(evLine.substr(0, spaceIndex));
|
|
if (!statid) continue;
|
|
curSet.evs[statid] = statval;
|
|
}
|
|
} else if (line.substr(0, 5) === 'IVs: ') {
|
|
line = line.substr(5);
|
|
var ivLines = line.split(' / ');
|
|
curSet.ivs = {hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31};
|
|
for (var j=0; j<ivLines.length; j++) {
|
|
var ivLine = ivLines[j];
|
|
var spaceIndex = ivLine.indexOf(' ');
|
|
if (spaceIndex === -1) continue;
|
|
var statid = BattleStatIDs[ivLine.substr(spaceIndex+1)];
|
|
var statval = parseInt(ivLine.substr(0, spaceIndex));
|
|
if (!statid) continue;
|
|
curSet.ivs[statid] = statval;
|
|
}
|
|
} else if (line.match(/^[A-Za-z]+ (N|n)ature/)) {
|
|
var natureIndex = line.indexOf(' Nature');
|
|
if (natureIndex === -1) natureIndex = line.indexOf(' nature');
|
|
if (natureIndex === -1) continue;
|
|
line = line.substr(0, natureIndex);
|
|
curSet.nature = line;
|
|
} else if (line.substr(0,1) === '-' || line.substr(0,1) === '~') {
|
|
line = line.substr(1);
|
|
if (line.substr(0,1) === ' ') line = line.substr(1);
|
|
if (!curSet.moves) curSet.moves = [];
|
|
if (line.substr(0,14) === 'Hidden Power [') {
|
|
var hptype = line.substr(14, line.length-15);
|
|
line = 'Hidden Power ' + hptype;
|
|
if (!curSet.ivs) {
|
|
curSet.ivs = {};
|
|
for (var stat in exports.BattleTypeChart[hptype].HPivs) {
|
|
curSet.ivs[stat] = exports.BattleTypeChart[hptype].HPivs[stat];
|
|
}
|
|
}
|
|
}
|
|
curSet.moves.push(line);
|
|
}
|
|
}
|
|
return team;
|
|
},
|
|
teamsToText: function() {
|
|
var buf = '';
|
|
for (var i=0,len=teams.length; i<len; i++) {
|
|
var team = teams[i];
|
|
buf += '=== '+(team.format?'['+team.format+'] ':'')+team.name+' ===\n\n';
|
|
buf += this.toText(team.team);
|
|
buf += '\n';
|
|
}
|
|
return buf;
|
|
},
|
|
toText: function(team) {
|
|
var text = '';
|
|
for (var i=0; i<team.length; i++) {
|
|
var curSet = team[i];
|
|
if (curSet.name !== curSet.species) {
|
|
text += ''+curSet.name+' ('+curSet.species+')';
|
|
} else {
|
|
text += ''+curSet.species;
|
|
}
|
|
if (curSet.gender === 'M') text += ' (M)';
|
|
if (curSet.gender === 'F') text += ' (F)';
|
|
if (curSet.item) {
|
|
text += ' @ '+curSet.item;
|
|
}
|
|
text += "\n";
|
|
if (curSet.ability) {
|
|
text += 'Trait: '+curSet.ability+"\n";
|
|
}
|
|
if (curSet.level && curSet.level != 100) {
|
|
text += 'Level: '+curSet.level+"\n";
|
|
}
|
|
if (curSet.shiny) {
|
|
text += 'Shiny: Yes\n';
|
|
}
|
|
if (curSet.happiness && curSet.happiness !== 255) {
|
|
text += 'Happiness: '+curSet.happiness+"\n";
|
|
}
|
|
var first = true;
|
|
for (var j in curSet.evs) {
|
|
if (!curSet.evs[j]) continue;
|
|
if (first) {
|
|
text += 'EVs: ';
|
|
first = false;
|
|
} else {
|
|
text += ' / ';
|
|
}
|
|
text += ''+curSet.evs[j]+' '+BattlePOStatNames[j];
|
|
}
|
|
if (!first) {
|
|
text += "\n";
|
|
}
|
|
if (curSet.nature) {
|
|
text += ''+curSet.nature+' Nature'+"\n";
|
|
}
|
|
var first = true;
|
|
if (curSet.ivs) {
|
|
var defaultIvs = true;
|
|
var hpType = false;
|
|
for (var j=0; j<curSet.moves.length; j++) {
|
|
var move = curSet.moves[j];
|
|
if (move.substr(0,13) === 'Hidden Power ' && move.substr(0,14) !== 'Hidden Power [') {
|
|
hpType = move.substr(13);
|
|
for (var stat in BattleStatNames) {
|
|
if (curSet.ivs[stat] !== exports.BattleTypeChart[hpType].HPivs[stat]) {
|
|
if (!(typeof curSet.ivs[stat] === 'undefined' && exports.BattleTypeChart[hpType].HPivs[stat] == 31) &&
|
|
!(curSet.ivs[stat] == 31 && typeof exports.BattleTypeChart[hpType].HPivs[stat] === 'undefined')) {
|
|
defaultIvs = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (defaultIvs && !hpType) {
|
|
for (var stat in BattleStatNames) {
|
|
if (curSet.ivs[stat] !== 31 && typeof curSet.ivs[stat] !== undefined) {
|
|
defaultIvs = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!defaultIvs) {
|
|
for (var stat in curSet.ivs) {
|
|
if (typeof curSet.ivs[stat] === 'undefined' || curSet.ivs[stat] == 31) continue;
|
|
if (first) {
|
|
text += 'IVs: ';
|
|
first = false;
|
|
} else {
|
|
text += ' / ';
|
|
}
|
|
text += ''+curSet.ivs[stat]+' '+BattlePOStatNames[stat];
|
|
}
|
|
}
|
|
}
|
|
if (!first) {
|
|
text += "\n";
|
|
}
|
|
if (curSet.moves) for (var j=0; j<curSet.moves.length; j++) {
|
|
var move = curSet.moves[j];
|
|
if (move.substr(0,13) === 'Hidden Power ') {
|
|
move = move.substr(0,13) + '[' + move.substr(13) + ']';
|
|
}
|
|
text += '- '+move+"\n";
|
|
}
|
|
text += "\n";
|
|
}
|
|
return text;
|
|
},
|
|
|
|
// EV guesser
|
|
|
|
guessRole: function() {
|
|
var set = this.curSet;
|
|
if (!set) return '?';
|
|
if (!set.moves) return '?';
|
|
|
|
var moveCount = {
|
|
'Physical': 0,
|
|
'Special': 0,
|
|
'PhysicalOffense': 0,
|
|
'SpecialOffense': 0,
|
|
'PhysicalSetup': 0,
|
|
'SpecialSetup': 0,
|
|
'Support': 0,
|
|
'Setup': 0,
|
|
'Restoration': 0,
|
|
'Offense': 0,
|
|
'Stall': 0,
|
|
'SpecialStall': 0,
|
|
'PhysicalStall': 0,
|
|
'Ultrafast': 0
|
|
};
|
|
var hasMove = {};
|
|
var template = Tools.getTemplate(set.species || set.name);
|
|
var stats = template.baseStats;
|
|
var itemid = toId(set.item);
|
|
var abilityid = toId(set.ability);
|
|
|
|
if (set.moves.length < 4 && template.id !== 'unown' && template.id !== 'ditto') return '?';
|
|
|
|
for (var i=0,len=set.moves.length; i<len; i++) {
|
|
var move = Tools.getMove(set.moves[i]);
|
|
hasMove[move.id] = 1;
|
|
if (move.category === 'Status') {
|
|
if (move.id === 'batonpass' || move.id === 'healingwish' || move.id === 'lunardance') {
|
|
moveCount['Support']++;
|
|
} else if (move.id === 'naturepower') {
|
|
moveCount['Physical']++;
|
|
} else if (move.id === 'protect' || move.id === 'detect') {
|
|
moveCount['Stall']++;
|
|
} else if (move.id === 'wish') {
|
|
moveCount['Restoration']++;
|
|
moveCount['Stall']++;
|
|
moveCount['Support']++;
|
|
} else if (move.heal) {
|
|
moveCount['Restoration']++;
|
|
moveCount['Stall']++;
|
|
} else if (move.target === 'self') {
|
|
if (move.id === 'agility' || move.id === 'rockpolish' || move.id === 'shellsmash' || move.id === 'growth' || move.id === 'workup') {
|
|
moveCount['PhysicalSetup']++;
|
|
moveCount['SpecialSetup']++;
|
|
} else if (move.id === 'dragondance' || move.id === 'swordsdance' || move.id === 'coil' || move.id === 'bulkup' || move.id === 'curse' || move.id === 'bellydrum') {
|
|
moveCount['PhysicalSetup']++;
|
|
} else if (move.id === 'nastyplot' || move.id === 'tailglow' || move.id === 'quiverdance' || move.id === 'calmmind') {
|
|
moveCount['SpecialSetup']++;
|
|
}
|
|
if (move.id === 'substitute') moveCount['Stall']++;
|
|
moveCount['Setup']++;
|
|
} else {
|
|
if (move.id === 'toxic' || move.id === 'leechseed' || move.id === 'willowisp') moveCount['Stall']++;
|
|
moveCount['Support']++;
|
|
}
|
|
} else if (move.id === 'rapidspin' || move.id === 'knockoff' || move.id === 'counter' || move.id === 'mirrorcoat' || move.id === 'metalburst') {
|
|
moveCount['Support']++;
|
|
} else if (move.id === 'nightshade' || move.id === 'seismictoss') {
|
|
moveCount['Offense']++;
|
|
} else {
|
|
moveCount[move.category]++;
|
|
moveCount['Offense']++;
|
|
if (move.id === 'scald' || move.id === 'voltswitch' || move.id === 'uturn') moveCount[move.category] -= 0.2;
|
|
}
|
|
}
|
|
if (hasMove['batonpass']) moveCount['Support'] += moveCount['Setup'];
|
|
moveCount['PhysicalAttack'] = moveCount['Physical'];
|
|
moveCount['Physical'] += moveCount['PhysicalSetup'];
|
|
moveCount['SpecialAttack'] = moveCount['Special'];
|
|
moveCount['Special'] += moveCount['SpecialSetup'];
|
|
|
|
if (hasMove['dragondance'] || hasMove['quiverdance']) moveCount['Ultrafast'] = 1;
|
|
|
|
var isFast = (stats.spe > 95);
|
|
var physicalBulk = (stats.hp+75)*(stats.def+87);
|
|
var specialBulk = (stats.hp+75)*(stats.spd+87);
|
|
|
|
if (hasMove['willowisp'] || hasMove['acidarmor'] || hasMove['irondefense'] || hasMove['cottonguard']) {
|
|
physicalBulk *= 1.6;
|
|
moveCount['PhysicalStall']++;
|
|
}
|
|
else if (hasMove['scald'] || hasMove['bulkup'] || hasMove['coil'] || hasMove['cosmicpower']) {
|
|
physicalBulk *= 1.3;
|
|
if (hasMove['scald']) { // partial stall goes in reverse
|
|
moveCount['SpecialStall']++;
|
|
} else {
|
|
moveCount['PhysicalStall']++;
|
|
}
|
|
}
|
|
if (abilityid === 'flamebody') physicalBulk *= 1.1;
|
|
|
|
if (hasMove['calmmind'] || hasMove['quiverdance']) {
|
|
specialBulk *= 1.3;
|
|
moveCount['SpecialStall']++;
|
|
}
|
|
if (template.id === 'tyranitar') specialBulk *= 1.5;
|
|
|
|
if (hasMove['bellydrum']) {
|
|
physicalBulk *= 0.6;
|
|
specialBulk *= 0.6;
|
|
}
|
|
if (moveCount['Restoration']) {
|
|
physicalBulk *= 1.5;
|
|
specialBulk *= 1.5;
|
|
} else if (hasMove['painsplit'] && hasMove['substitute']) {
|
|
// SubSplit isn't generally a stall set
|
|
moveCount['Stall']--;
|
|
} else if (hasMove['painsplit'] || hasMove['rest']) {
|
|
physicalBulk *= 1.4;
|
|
specialBulk *= 1.4;
|
|
}
|
|
if ((hasMove['bodyslam'] || hasMove['thunder']) && abilityid === 'serenegrace' || hasMove['thunderwave']) {
|
|
physicalBulk *= 1.1;
|
|
specialBulk *= 1.1;
|
|
}
|
|
if ((hasMove['ironhead'] || hasMove['airslash']) && abilityid === 'serenegrace') {
|
|
physicalBulk *= 1.1;
|
|
specialBulk *= 1.1;
|
|
}
|
|
if (hasMove['gigadrain'] || hasMove['drainpunch'] || hasMove['hornleech']) {
|
|
physicalBulk *= 1.15;
|
|
specialBulk *= 1.15;
|
|
}
|
|
if (itemid === 'leftovers' || itemid === 'blacksludge') {
|
|
physicalBulk *= 1 + 0.1*(1+moveCount['Stall']/1.5);
|
|
specialBulk *= 1 + 0.1*(1+moveCount['Stall']/1.5);
|
|
}
|
|
if (hasMove['leechseed']) {
|
|
physicalBulk *= 1 + 0.1*(1+moveCount['Stall']/1.5);
|
|
specialBulk *= 1 + 0.1*(1+moveCount['Stall']/1.5);
|
|
}
|
|
if ((itemid === 'flameorb' || itemid === 'toxicorb') && abilityid !== 'magicguard') {
|
|
if (itemid === 'toxicorb' && abilityid === 'poisonheal') {
|
|
physicalBulk *= 1 + 0.1*(2+moveCount['Stall']);
|
|
specialBulk *= 1 + 0.1*(2+moveCount['Stall']);
|
|
} else {
|
|
physicalBulk *= 0.8;
|
|
specialBulk *= 0.8;
|
|
}
|
|
}
|
|
if (itemid === 'lifeorb') {
|
|
physicalBulk *= 0.9;
|
|
specialBulk *= 0.9;
|
|
}
|
|
if (abilityid === 'multiscale' || abilityid === 'magicguard' || abilityid === 'regenerator') {
|
|
physicalBulk *= 1.4;
|
|
specialBulk *= 1.4;
|
|
}
|
|
if (itemid === 'eviolite') {
|
|
physicalBulk *= 1.5;
|
|
specialBulk *= 1.5;
|
|
}
|
|
|
|
var bulk = physicalBulk + specialBulk;
|
|
if (bulk < 46000 && stats.spe >= 70) isFast = true;
|
|
moveCount['bulk'] = bulk;
|
|
moveCount['physicalBulk'] = physicalBulk;
|
|
moveCount['specialBulk'] = specialBulk;
|
|
|
|
if (hasMove['agility'] || hasMove['dragondance'] || hasMove['quiverdance'] || hasMove['rockpolish'] || hasMove['shellsmash'] || hasMove['flamecharge']) {
|
|
isFast = true;
|
|
} else if (abilityid === 'unburden' || abilityid === 'speedboost' || abilityid === 'motordrive') {
|
|
isFast = true;
|
|
moveCount['Ultrafast'] = 1;
|
|
} else if (abilityid === 'chlorophyll' || abilityid === 'swiftswim' || abilityid === 'sandrush') {
|
|
isFast = true;
|
|
moveCount['Ultrafast'] = 2;
|
|
}
|
|
if (hasMove['agility'] || hasMove['shellsmash'] || hasMove['autotomize'] || hasMove['shiftgear'] || hasMove['rockpolish']) moveCount['Ultrafast'] = 2;
|
|
moveCount['Fast'] = isFast?1:0;
|
|
|
|
this.moveCount = moveCount;
|
|
this.hasMove = hasMove;
|
|
|
|
if (template.id === 'ditto') return abilityid==='imposter'?'Physically Defensive':'Fast Bulky Support';
|
|
if (template.id === 'shedinja') return 'Fast Physical Sweeper';
|
|
|
|
if (itemid === 'choiceband' && moveCount['PhysicalAttack'] >= 2) {
|
|
if (!isFast) return 'Bulky Band';
|
|
return 'Fast Band';
|
|
} else if (itemid === 'choicespecs' && moveCount['SpecialAttack'] >= 2) {
|
|
if (!isFast) return 'Bulky Specs';
|
|
return 'Fast Specs';
|
|
} else if (itemid === 'choicescarf') {
|
|
if (moveCount['PhysicalAttack'] === 0) return 'Special Scarf';
|
|
if (moveCount['SpecialAttack'] === 0) return 'Physical Scarf';
|
|
if (moveCount['PhysicalAttack'] > moveCount['SpecialAttack']) return 'Physical Biased Mixed Scarf';
|
|
if (moveCount['PhysicalAttack'] < moveCount['SpecialAttack']) return 'Special Biased Mixed Scarf';
|
|
if (stats.atk < stats.spa) return 'Special Biased Mixed Scarf';
|
|
return 'Physical Biased Mixed Scarf';
|
|
}
|
|
|
|
if (template.id === 'unown') return 'Fast Special Sweeper';
|
|
|
|
if (moveCount['PhysicalStall'] && moveCount['Restoration']) {
|
|
return 'Specially Defensive';
|
|
}
|
|
if (moveCount['SpecialStall'] && moveCount['Restoration']) {
|
|
return 'Physically Defensive';
|
|
}
|
|
|
|
var offenseBias = '';
|
|
if (stats.spa > stats.atk && moveCount['Special'] > 1) offenseBias = 'Special';
|
|
else if (stats.spa > stats.atk && moveCount['Special'] > 1) offenseBias = 'Special';
|
|
else if (moveCount['Special'] > moveCount['Physical']) offenseBias = 'Special';
|
|
else offenseBias = 'Physical';
|
|
var offenseStat = stats[offenseBias === 'Special'?'spa':'atk'];
|
|
|
|
if (moveCount['Stall'] + moveCount['Support'] <= 2 && bulk < 135000 && moveCount[offenseBias] >= 2) {
|
|
if (isFast) {
|
|
if (bulk > 80000 && !moveCount['Ultrafast']) return 'Bulky '+offenseBias+' Sweeper';
|
|
return 'Fast '+offenseBias+' Sweeper';
|
|
} else {
|
|
if (moveCount[offenseBias] >= 3 || moveCount['Stall'] <= 0) {
|
|
return 'Bulky '+offenseBias+' Sweeper';
|
|
}
|
|
}
|
|
}
|
|
|
|
if (isFast) {
|
|
if (stats.spe > 100 || bulk < 55000 || moveCount['Ultrafast']) {
|
|
return 'Fast Bulky Support';
|
|
}
|
|
}
|
|
if (moveCount['SpecialStall']) return 'Physically Defensive';
|
|
if (moveCount['PhysicalStall']) return 'Specially Defensive';
|
|
if (template.id === 'blissey' || template.id === 'chansey') return 'Physically Defensive';
|
|
if (specialBulk >= physicalBulk) return 'Specially Defensive';
|
|
return 'Physically Defensive';
|
|
},
|
|
ensureMinEVs: function(evs, stat, min, evTotal) {
|
|
if (!evs[stat]) evs[stat] = 0;
|
|
var diff = min - evs[stat];
|
|
if (diff <= 0) return evTotal;
|
|
if (evTotal <= 504) {
|
|
var change = Math.min(508 - evTotal, diff);
|
|
evTotal += change;
|
|
evs[stat] += change;
|
|
diff -= change;
|
|
}
|
|
if (diff <= 0) return evTotal;
|
|
var evPriority = {def:1, spd:1, hp:1, atk:1, spa:1, spe:1};
|
|
for (var i in evPriority) {
|
|
if (i === stat) continue;
|
|
if (evs[i] && evs[i] > 128) {
|
|
evs[i] -= diff;
|
|
evs[stat] += diff;
|
|
return evTotal;
|
|
}
|
|
}
|
|
return evTotal; // can't do it :(
|
|
},
|
|
ensureMaxEVs: function(evs, stat, min, evTotal) {
|
|
if (!evs[stat]) evs[stat] = 0;
|
|
var diff = evs[stat] - min;
|
|
if (diff <= 0) return evTotal;
|
|
evs[stat] -= diff;
|
|
evTotal -= diff;
|
|
return evTotal; // can't do it :(
|
|
},
|
|
guessEVs: function(role) {
|
|
var set = this.curSet;
|
|
if (!set) return {};
|
|
var template = Tools.getTemplate(set.species || set.name);
|
|
var stats = template.baseStats;
|
|
|
|
var hasMove = this.hasMove;
|
|
var moveCount = this.moveCount;
|
|
|
|
var evs = {};
|
|
var plusStat = '';
|
|
var minusStat = '';
|
|
|
|
var statChart = {
|
|
'Bulky Band': ['atk', 'hp'],
|
|
'Fast Band': ['spe', 'atk'],
|
|
'Bulky Specs': ['spa', 'hp'],
|
|
'Fast Specs': ['spe', 'spa'],
|
|
'Physical Scarf': ['spe', 'atk'],
|
|
'Special Scarf': ['spe', 'spa'],
|
|
'Physical Biased Mixed Scarf': ['spe', 'atk'],
|
|
'Special Biased Mixed Scarf': ['spe', 'spa'],
|
|
'Fast Physical Sweeper': ['spe', 'atk'],
|
|
'Fast Special Sweeper': ['spe', 'spa'],
|
|
'Bulky Physical Sweeper': ['atk', 'hp'],
|
|
'Bulky Special Sweeper': ['spa', 'hp'],
|
|
'Fast Bulky Support': ['spe', 'hp'],
|
|
'Physically Defensive': ['def', 'hp'],
|
|
'Specially Defensive': ['spd', 'hp']
|
|
};
|
|
|
|
plusStat = statChart[role][0];
|
|
if (role === 'Fast Bulky Support') moveCount['Ultrafast'] = 0;
|
|
if (plusStat === 'spe' && (moveCount['Ultrafast'] || evs['spe'] < 252)) {
|
|
if (statChart[role][1] === 'atk' || statChart[role][1] == 'spa') {
|
|
plusStat = statChart[role][1];
|
|
} else if (moveCount['Physical'] >= 3) {
|
|
plusStat = 'atk';
|
|
} else if (stats.spd > stats.def) {
|
|
plusStat = 'spd';
|
|
} else {
|
|
plusStat = 'def';
|
|
}
|
|
}
|
|
|
|
this.ignoreEVLimits = (this.curTeam.format === 'hackmons' || this.curTeam.format === 'balancedhackmons');
|
|
if (this.curTeam && this.ignoreEVLimits) {
|
|
evs = {hp:252, atk:252, def:252, spa:252, spd:252, spe:252};
|
|
if (hasMove['gyroball'] || hasMove['trickroom']) delete evs.spe;
|
|
} else {
|
|
if (!statChart[role]) return {};
|
|
|
|
var evTotal = 0;
|
|
|
|
var i = statChart[role][0];
|
|
var stat = this.getStat(i, null, 252, plusStat===i?1.1:1.0);
|
|
var ev = 252;
|
|
while (stat <= this.getStat(i, null, ev-4, plusStat===i?1.1:1.0)) ev -= 4;
|
|
evs[i] = ev;
|
|
evTotal += ev;
|
|
|
|
var i = statChart[role][1];
|
|
if (i === 'hp' && set.level && set.level < 20) i = 'spd';
|
|
var stat = this.getStat(i, null, 252, plusStat===i?1.1:1.0);
|
|
var ev = 252;
|
|
if (i === 'hp' && (hasMove['substitute'] || hasMove['transform']) && stat == Math.floor(stat/4)*4) stat -= 1;
|
|
while (stat <= this.getStat(i, null, ev-4, plusStat===i?1.1:1.0)) ev -= 4;
|
|
evs[i] = ev;
|
|
evTotal += ev;
|
|
|
|
if (template.id === 'tentacruel') evTotal = this.ensureMinEVs(evs, 'spe', 16, evTotal);
|
|
if (template.id === 'skarmory') evTotal = this.ensureMinEVs(evs, 'spe', 24, evTotal);
|
|
if (template.id === 'jirachi') evTotal = this.ensureMinEVs(evs, 'spe', 32, evTotal);
|
|
if (template.id === 'celebi') evTotal = this.ensureMinEVs(evs, 'spe', 36, evTotal);
|
|
if (template.id === 'volcarona') evTotal = this.ensureMinEVs(evs, 'spe', 52, evTotal);
|
|
if (template.id === 'gliscor') evTotal = this.ensureMinEVs(evs, 'spe', 72, evTotal);
|
|
if (stats.spe == 97) evTotal = this.ensureMaxEVs(evs, 'spe', 220, evTotal);
|
|
if (template.id === 'dragonite' && evs['hp']) evTotal = this.ensureMaxEVs(evs, 'spe', 220, evTotal);
|
|
if (evTotal < 508) {
|
|
var remaining = 508 - evTotal;
|
|
if (remaining > 252) remaining = 252;
|
|
if (!evs['atk'] && moveCount['PhysicalAttack']) {
|
|
evs['atk'] = remaining;
|
|
} else if (!evs['spa'] && moveCount['SpecialAttack']) {
|
|
evs['spa'] = remaining;
|
|
} else if (stats.hp == 1 && !evs['def']) {
|
|
evs['def'] = remaining;
|
|
} else if (stats.def === stats.spd && !evs['spd']) {
|
|
evs['spd'] = remaining;
|
|
} else if (!evs['hp'] && !(set.level && set.level < 20)) {
|
|
evs['hp'] = remaining;
|
|
} else if (!evs['spd']) {
|
|
evs['spd'] = remaining;
|
|
} else if (!evs['def']) {
|
|
evs['def'] = remaining;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
if (hasMove['gyroball'] || hasMove['trickroom']) {
|
|
minusStat = 'spe';
|
|
} else if (!moveCount['PhysicalAttack']) {
|
|
minusStat = 'atk';
|
|
} else if (!moveCount['SpecialAttack']) {
|
|
minusStat = 'spa';
|
|
} else if (stats.def > stats.spd) {
|
|
minusStat = 'spd';
|
|
} else {
|
|
minusStat = 'def';
|
|
}
|
|
|
|
if (plusStat === minusStat) {
|
|
minusStat = (plusStat==='spe' ? 'spd' : 'spe');
|
|
}
|
|
|
|
evs.plusStat = plusStat;
|
|
evs.minusStat = minusStat;
|
|
|
|
return evs;
|
|
},
|
|
|
|
// Stat calculator
|
|
|
|
getStat: function(stat, set, evOverride, natureOverride) {
|
|
if (!set) set = this.curSet;
|
|
if (!set) return 0;
|
|
|
|
if (!set.ivs) set.ivs = {
|
|
hp: 31,
|
|
atk: 31,
|
|
def: 31,
|
|
spa: 31,
|
|
spd: 31,
|
|
spe: 31
|
|
};
|
|
if (!set.evs) set.evs = {
|
|
hp: 0,
|
|
atk: 0,
|
|
def: 0,
|
|
spa: 0,
|
|
spd: 0,
|
|
spe: 0
|
|
};
|
|
|
|
// do this after setting set.evs because it's assumed to exist
|
|
// after getStat is run
|
|
var template = Tools.getTemplate(set.species);
|
|
if (!template.exists) return 0;
|
|
|
|
if (!set.level) set.level = 100;
|
|
if (typeof set.ivs[stat] === 'undefined') set.ivs[stat] = 31;
|
|
|
|
if (stat === 'hp') {
|
|
if (template.baseStats['hp'] === 1) return 1;
|
|
return Math.floor(Math.floor(2*template.baseStats['hp']+(set.ivs['hp']||0)+Math.floor((evOverride||set.evs['hp']||0)/4)+100)*set.level / 100 + 10);
|
|
}
|
|
var val = Math.floor(Math.floor(2*template.baseStats[stat]+(set.ivs[stat]||0)+Math.floor((evOverride||set.evs[stat]||0)/4))*set.level / 100 + 5);
|
|
if (natureOverride) {
|
|
val *= natureOverride;
|
|
} else if (BattleNatures[set.nature] && BattleNatures[set.nature].plus === stat) {
|
|
val *= 1.1;
|
|
} else if (BattleNatures[set.nature] && BattleNatures[set.nature].minus === stat) {
|
|
val *= 0.9;
|
|
}
|
|
return Math.floor(val);
|
|
},
|
|
|
|
// initialization
|
|
|
|
buildMovelists: function() {
|
|
if (!window.BattlePokedex) return;
|
|
Tools.movelists = {};
|
|
for (var pokemon in window.BattlePokedex) {
|
|
var template = Tools.getTemplate(pokemon);
|
|
var moves = {};
|
|
var alreadyChecked = {};
|
|
do {
|
|
alreadyChecked[template.speciesid] = true;
|
|
if (template.learnset) {
|
|
for (var l in template.learnset) {
|
|
moves[l] = true;
|
|
}
|
|
}
|
|
if (template.speciesid === 'shaymin') {
|
|
template = Tools.getTemplate('shayminsky');
|
|
} else if (toId(template.baseSpecies) !== toId(template.species) && toId(template.baseSpecies) !== 'kyurem') {
|
|
template = Tools.getTemplate(template.baseSpecies);
|
|
} else {
|
|
template = Tools.getTemplate(template.prevo);
|
|
}
|
|
} while (template && template.species && !alreadyChecked[template.speciesid]);
|
|
Tools.movelists[pokemon] = moves;
|
|
}
|
|
},
|
|
destroy: function() {
|
|
app.clearGlobalListeners();
|
|
Room.prototype.destroy.call(this);
|
|
}
|
|
}, {
|
|
// static
|
|
saveTeams: function() {
|
|
if (window.localStorage) {
|
|
$.cookie('showdown_team1', null);
|
|
$.cookie('showdown_team2', null);
|
|
$.cookie('showdown_team3', null);
|
|
|
|
TeambuilderRoom.cantSave = false;
|
|
try {
|
|
localStorage.setItem('showdown_teams', JSON.stringify(teams));
|
|
} catch (e) {
|
|
if (e.code === DOMException.QUOTA_EXCEEDED_ERR) {
|
|
TeambuilderRoom.cantSave = true;
|
|
} else {
|
|
throw e;
|
|
}
|
|
}
|
|
} else {
|
|
if (teams[0]) {
|
|
$.cookie('showdown_team1', null);
|
|
$.cookie('showdown_team1', $.toJSON(teams[0]),{expires:60,domain:'pokemonshowdown.com'});
|
|
} else {
|
|
$.cookie('showdown_team1', null);
|
|
$.cookie('showdown_team1', null, {domain:'pokemonshowdown.com'});
|
|
}
|
|
if (teams[1]) {
|
|
$.cookie('showdown_team2', null);
|
|
$.cookie('showdown_team2', $.toJSON(teams[1]),{expires:60,domain:'pokemonshowdown.com'});
|
|
} else {
|
|
$.cookie('showdown_team2', null);
|
|
$.cookie('showdown_team2', null, {domain:'pokemonshowdown.com'});
|
|
}
|
|
$.cookie('showdown_team3', null);
|
|
}
|
|
}
|
|
});
|
|
|
|
var MovePopup = exports.MovePopup = Popup.extend({
|
|
initialize: function(data) {
|
|
var buf = '<ul class="popupmenu">';
|
|
this.i = data.i;
|
|
this.team = data.team;
|
|
for (var i=0; i<data.team.length; i++) {
|
|
var set = data.team[i];
|
|
if (i !== data.i && i !== data.i+1) {
|
|
buf += '<li><button name="moveHere" value="'+i+'"><i class="icon-arrow-right"></i> Move here</button></li>';
|
|
}
|
|
buf += '<li'+(i===data.i?' style="opacity:.3"':' style="opacity:.6"')+'><span class="pokemonicon" style="display:inline-block;vertical-align:middle;'+Tools.getIcon(set)+'"></span> '+Tools.escapeHTML(set.name)+'</li>';
|
|
}
|
|
if (i !== data.i && i !== data.i+1) {
|
|
buf += '<li><button name="moveHere" value="'+i+'"><i class="icon-arrow-right"></i> Move here</button></li>';
|
|
}
|
|
buf += '</ul>';
|
|
this.$el.html(buf);
|
|
},
|
|
moveHere: function(i) {
|
|
this.close();
|
|
i = +i;
|
|
|
|
var movedSet = this.team.splice(this.i, 1)[0];
|
|
|
|
if (i > this.i) i--;
|
|
this.team.splice(i, 0, movedSet);
|
|
|
|
app.rooms['teambuilder'].save();
|
|
if (app.rooms['teambuilder'].curSet) {
|
|
app.rooms['teambuilder'].curSetLoc = i;
|
|
app.rooms['teambuilder'].update();
|
|
app.rooms['teambuilder'].updateChart();
|
|
} else {
|
|
app.rooms['teambuilder'].update();
|
|
}
|
|
}
|
|
});
|
|
|
|
})(window, jQuery);
|