pokemon-showdown-client/lib/validate-token.js
2018-05-19 19:30:51 -04:00

25 lines
694 B
JavaScript

#!/usr/bin/env node
const gal = require('google-auth-library');
const CLIENT_ID = '912270888098-jjnre816lsuhc5clj3vbcn4o2q7p4qvk.apps.googleusercontent.com';
const token = process.argv[2];
var auth = new gal.GoogleAuth();
var client = new gal.OAuth2Client(CLIENT_ID, '', '');
client.verifyIdToken({
idToken: token,
audience: CLIENT_ID
},
// Or, if multiple clients access the backend:
//[CLIENT_ID_1, CLIENT_ID_2, CLIENT_ID_3],
function(e, login) {
if (e) return console.log(e);
var payload = login.getPayload();
var userid = payload['sub'];
console.log(JSON.stringify(payload));
// If request specified a G Suite domain:
//var domain = payload['hd'];
});