mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-05-23 00:17:08 -05:00
Normally, when navigating away from an empty format folder, it'll disappear from the folder list. This keeps the folder visible if you just opened it from a team selector or the 'New format folder' button, so you can drag teams from other folders to that folder.
2591 lines
94 KiB
JavaScript
2591 lines
94 KiB
JavaScript
(function (exports, $) {
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// this is a useful global
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var teams;
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var TeambuilderRoom = exports.TeambuilderRoom = exports.Room.extend({
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type: 'teambuilder',
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title: 'Teambuilder',
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initialize: function () {
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teams = Storage.teams;
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// left menu
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this.$el.addClass('ps-room-light').addClass('scrollable');
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if (!Storage.whenTeamsLoaded.isLoaded) {
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Storage.whenTeamsLoaded(this.update, this);
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}
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this.update();
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},
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focus: function () {
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this.buildMovelists();
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if (this.curTeam) {
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this.curTeam.iconCache = '!';
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this.curTeam.gen = this.getGen(this.curTeam.format);
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Storage.activeSetList = this.curSetList;
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}
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},
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blur: function () {
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if (this.saveFlag) {
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this.saveFlag = false;
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app.user.trigger('saveteams');
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}
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this.curFormatKeep = '';
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},
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events: {
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// team changes
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'change input.teamnameedit': 'teamNameChange',
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'click button.formatselect': 'selectFormat',
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'change input[name=nickname]': 'nicknameChange',
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// details
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'change .detailsform input': 'detailsChange',
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// stats
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'keyup .statform input.numform': 'statChange',
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'input .statform input[type=number].numform': 'statChange',
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'change select[name=nature]': 'natureChange',
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// teambuilder events
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'click .utilichart a': 'chartClick',
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'keydown .chartinput': 'chartKeydown',
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'keyup .chartinput': 'chartKeyup',
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'focus .chartinput': 'chartFocus',
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'change .chartinput': 'chartChange',
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// drag/drop
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'click .team': 'edit',
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'click .selectFolder': 'selectFolder',
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'mouseover .team': 'mouseOverTeam',
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'mouseout .team': 'mouseOutTeam',
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'dragstart .team': 'dragStartTeam',
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'dragend .team': 'dragEndTeam',
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'dragenter .team': 'dragEnterTeam',
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'dragenter .folder .selectFolder': 'dragEnterFolder',
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'dragleave .folder .selectFolder': 'dragLeaveFolder',
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'dragexit .folder .selectFolder': 'dragExitFolder',
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// clipboard
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'click .teambuilder-clipboard-data .result': 'clipboardResultSelect',
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'click .teambuilder-clipboard-data': 'clipboardExpand',
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'blur .teambuilder-clipboard-data': 'clipboardShrink'
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},
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dispatchClick: function (e) {
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e.preventDefault();
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e.stopPropagation();
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if (this[e.currentTarget.value]) this[e.currentTarget.value](e);
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},
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saveTeams: function () {
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// save and return
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Storage.saveTeams();
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app.user.trigger('saveteams');
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this.update();
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},
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back: function () {
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if (this.exportMode) {
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if (this.curTeam) this.curTeam.team = Storage.packTeam(this.curSetList);
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this.exportMode = false;
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Storage.saveTeams();
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} else if (this.curSet) {
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app.clearGlobalListeners();
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this.curSet = null;
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Storage.saveTeams();
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} else if (this.curTeam) {
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this.curTeam.team = Storage.packTeam(this.curSetList);
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this.curTeam.iconCache = '';
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var team = this.curTeam;
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this.curTeam = null;
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Storage.activeSetList = this.curSetList = null;
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Storage.saveTeam(team);
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} else {
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return;
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}
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app.user.trigger('saveteams');
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this.update();
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},
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// the teambuilder has three views:
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// - team list (curTeam falsy)
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// - team view (curTeam exists, curSet falsy)
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// - set view (curTeam exists, curSet exists)
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curTeam: null,
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curTeamLoc: 0,
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curSet: null,
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curSetLoc: 0,
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curFormat: '',
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exportMode: false,
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update: function () {
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teams = Storage.teams;
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if (this.curTeam) {
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this.ignoreEVLimits = (this.curTeam.gen < 3);
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if (this.curSet) {
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return this.updateSetView();
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}
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return this.updateTeamView();
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}
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return this.updateTeamInterface();
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},
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/*********************************************************
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* Team list view
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*********************************************************/
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deletedTeam: null,
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deletedTeamLoc: -1,
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updateTeamInterface: function () {
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this.deletedSet = null;
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this.deletedSetLoc = -1;
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var buf = '';
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if (this.exportMode) {
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buf = '<div class="pad"><button name="back"><i class="fa fa-chevron-left"></i> List</button> <button name="saveBackup" class="savebutton"><i class="fa fa-floppy-o"></i> Save</button></div>';
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buf += '<div class="teamedit"><textarea class="textbox" rows="17">' + Tools.escapeHTML(Storage.exportAllTeams()) + '</textarea></div>';
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this.$el.html(buf);
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this.$('.teamedit textarea').focus().select();
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return;
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}
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if (!Storage.whenTeamsLoaded.isLoaded) {
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buf = '<div class="pad"><p>lol zarel this is a horrible teambuilder</p>';
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buf += '<p>that\'s because we\'re not done loading it...</p></div>';
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this.$el.html(buf);
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return;
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}
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// folderpane
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buf = '<div class="folderpane">';
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buf += '</div>';
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// teampane
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buf += '<div class="teampane">';
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buf += '</div>';
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this.$el.html(buf);
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this.updateFolderList();
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this.updateTeamList();
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},
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updateFolderList: function () {
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var buf = '<div class="folderlist"><div class="folderlistbefore"></div>';
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buf += '<div class="folder' + (!this.curFormat ? ' cur"><div class="folderhack3"><div class="folderhack1"></div><div class="folderhack2"></div>' : '">') + '<div class="selectFolder" data-value="all">(all)</div></div>' + (!this.curFormat ? '</div>' : '');
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var folderTable = {};
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var folders = [];
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if (Storage.teams) for (var i = -2; i < Storage.teams.length; i++) {
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var format;
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if (i === -2) {
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format = this.curFormatKeep;
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} else if (i === -1) {
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format = this.curFormat;
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} else {
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format = Storage.teams[i].format;
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if (!format || format === 'gen6') {
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if ('gen6' in folderTable) continue;
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folderTable['gen6'] = 1;
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folders.push('A~');
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continue;
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}
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}
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if (!format) continue;
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if (format in folderTable) continue;
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folderTable[format] = 1;
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switch (format.slice(0, 4)) {
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case 'gen1': format = 'Z' + format.slice(4); break;
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case 'gen2': format = 'X' + format.slice(4); break;
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case 'gen3': format = 'Y' + format.slice(4); break;
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case 'gen4': format = 'W' + format.slice(4); break;
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case 'gen5': format = 'V' + format.slice(4); break;
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default: format = 'A' + format; break;
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}
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folders.push(format);
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}
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folders.sort();
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var gen = '';
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for (var i = 0; i < folders.length; i++) {
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var format = folders[i];
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var newGen;
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switch (format.charAt(0)) {
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case 'Z': newGen = '1'; break;
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case 'X': newGen = '2'; break;
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case 'Y': newGen = '3'; break;
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case 'W': newGen = '4'; break;
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case 'V': newGen = '5'; break;
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case 'A': newGen = '6'; break;
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}
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if (gen !== newGen) {
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gen = newGen;
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buf += '<div class="folder"><h3>Gen ' + gen + '</h3></div>';
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}
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var formatName = format.slice(1);
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if (formatName === '~') formatName = '';
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if (newGen === '6' && formatName) {
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format = formatName;
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} else {
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format = 'gen' + newGen + formatName;
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}
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if (format === 'gen6') formatName = '(uncategorized)';
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// folders are <div>s rather than <button>s because in theory it has
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// less weird interactions with HTML5 drag-and-drop
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buf += '<div class="folder' + (this.curFormat === format ? ' cur"><div class="folderhack3"><div class="folderhack1"></div><div class="folderhack2"></div>' : '">') + '<div class="selectFolder" data-value="' + format + '"><i class="fa ' + (this.curFormat === format ? 'fa-folder-open-o' : 'fa-folder-o') + '"></i>' + formatName + '</div></div>' + (this.curFormat === format ? '</div>' : '');
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}
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buf += '<div class="folder"><h3></h3></div>';
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buf += '<div class="folder"><div class="selectFolder" data-value="+"><i class="fa fa-plus"></i>(New format folder)</div></div>';
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buf += '<div class="folderlistafter"></div></div>';
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this.$('.folderpane').html(buf);
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},
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updateTeamList: function (resetScroll) {
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var teams = Storage.teams;
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var buf = '';
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// teampane
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buf += this.clipboardHTML();
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if (!this.curFormat) {
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buf += '<h2>All teams</h2>';
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} else {
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buf += '<h2>' + this.curFormat + '</h2>';
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}
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if (!window.localStorage && !window.nodewebkit) buf += '<li>== CAN\'T SAVE ==<br /><small>Your browser doesn\'t support <code>localStorage</code> and can\'t save teams! Update to a newer browser.</small></li>';
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if (Storage.cantSave) buf += '<li>== CAN\'T SAVE ==<br /><small>You hit your browser\'s limit for team storage! Please backup them and delete some of them. Your teams won\'t be saved until you\'re under the limit again.</small></li>';
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if (!teams.length) {
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if (this.deletedTeamLoc >= 0) {
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buf += '<ul class="teamlist"><li><button name="undoDelete"><i class="fa fa-undo"></i> Undo Delete</button></li></ul>';
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}
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buf += '<p><em>you don\'t have any teams lol</em></p>';
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} else {
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var atLeastOne = false;
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for (var i = 0; i < teams.length + 1; i++) {
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if (i === this.deletedTeamLoc) {
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if (!atLeastOne) {
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buf += '<p><button name="newTop" class="button big"><i class="fa fa-plus-circle"></i> New' + (this.curFormat && this.curFormat !== 'gen6' ? ' ' + this.curFormat : '') + ' team</button></p><ul class="teamlist">';
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atLeastOne = true;
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}
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buf += '<li><button name="undoDelete"><i class="fa fa-undo"></i> Undo Delete</button></li>';
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}
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if (i >= teams.length) break;
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var team = teams[i];
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if (team && !team.team && team.team !== '') {
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team = null;
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}
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if (!team) {
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buf += '<li>Error: A corrupted team was dropped</li>';
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teams.splice(i, 1);
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i--;
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if (this.deletedTeamLoc && this.deletedTeamLoc > i) this.deletedTeamLoc--;
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continue;
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}
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if (this.curFormat && this.curFormat !== (team.format || 'gen6')) continue;
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if (!atLeastOne) {
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buf += '<p><button name="newTop" class="button big"><i class="fa fa-plus-circle"></i> New' + (this.curFormat && this.curFormat !== 'gen6' ? ' ' + this.curFormat : '') + ' team</button></p><ul class="teamlist">';
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atLeastOne = true;
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}
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var formatText = '';
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if (team.format) {
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formatText = '[' + team.format + '] ';
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}
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// teams are <div>s rather than <button>s because Firefox doesn't
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// support dragging and dropping buttons.
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buf += '<li><div name="edit" data-value="' + i + '" class="team" draggable="true">' + formatText + '<strong>' + Tools.escapeHTML(team.name) + '</strong><br /><small>';
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buf += Storage.getTeamIcons(team);
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buf += '</small></div><button name="edit" value="' + i + '"><i class="fa fa-pencil"></i>Edit</button><button name="delete" value="' + i + '"><i class="fa fa-trash"></i>Delete</button></li>';
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}
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if (!atLeastOne) {
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buf += '<ul class="teamlist"><li><em>you don\'t have any ' + this.curFormat + ' teams lol</em></li>';
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}
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buf += '</ul>';
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}
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buf += '<p><button name="new" class="button big"><i class="fa fa-plus-circle"></i> New' + (this.curFormat && this.curFormat !== 'gen6' ? ' ' + this.curFormat : '') + ' team</button></p>';
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if (window.nodewebkit) {
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buf += '<button name="revealFolder" class="button"><i class="fa fa-folder-open"></i> Reveal teams folder</button> <button name="reloadTeamsFolder" class="button"><i class="fa fa-refresh"></i> Reload teams files</button> <button name="backup" class="button"><i class="fa fa-upload"></i> Backup/Restore all teams</button>';
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} else {
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buf += '<p><strong>Clearing your cookies (specifically, <code>localStorage</code>) will delete your teams.</strong></p>';
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buf += '<button name="backup" class="button"><i class="fa fa-upload"></i> Backup/Restore all teams</button>';
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buf += '<p>If you want to clear your cookies or <code>localStorage</code>, you can use the Backup/Restore feature to save your teams as text first.</p>';
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}
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var $pane = this.$('.teampane');
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$pane.html(buf);
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if (resetScroll) $pane.scrollTop(0);
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},
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selectFolder: function (format) {
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if (format && format.currentTarget) {
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var e = format;
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format = $(e.currentTarget).data('value');
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e.preventDefault();
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if (format === '+') {
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e.stopImmediatePropagation();
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var self = this;
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app.addPopup(FormatPopup, {format: '', sourceEl: e.currentTarget, selectType: 'teambuilder', onselect: function (newFormat) {
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self.changeFormat(newFormat);
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}});
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return;
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}
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} else {
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this.curFormatKeep = format;
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}
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this.curFormat = (format === 'all' ? '' : format);
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this.updateFolderList();
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this.updateTeamList(true);
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},
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show: function () {
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Room.prototype.show.apply(this, arguments);
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var $teamwrapper = this.$('.teamwrapper');
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var width = $(window).width();
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if (!$teamwrapper.length) return;
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if (width < 640) {
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var scale = (width / 640);
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$teamwrapper.css('transform', 'scale(' + scale + ')');
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$teamwrapper.addClass('scaled');
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} else {
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$teamwrapper.css('transform', 'none');
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$teamwrapper.removeClass('scaled');
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}
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},
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// button actions
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revealFolder: function () {
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Storage.revealFolder();
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},
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reloadTeamsFolder: function () {
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Storage.nwLoadTeams();
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},
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edit: function (i) {
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if (i && i.currentTarget) {
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i = $(i.currentTarget).data('value');
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}
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i = +i;
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this.curTeam = teams[i];
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this.curTeam.iconCache = '!';
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this.curTeam.gen = this.getGen(this.curTeam.format);
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Storage.activeSetList = this.curSetList = Storage.unpackTeam(this.curTeam.team);
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this.curTeamIndex = i;
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this.update();
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},
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"delete": function (i) {
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i = +i;
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this.deletedTeamLoc = i;
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this.deletedTeam = teams.splice(i, 1)[0];
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for (var room in app.rooms) {
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var selection = app.rooms[room].$('button.teamselect').val();
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if (!selection || selection === 'random') continue;
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var obj = app.rooms[room].id === "" ? app.rooms[room] : app.rooms[room].tournamentBox;
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if (i < obj.curTeamIndex) {
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obj.curTeamIndex--;
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} else if (i === obj.curTeamIndex) {
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obj.curTeamIndex = -1;
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}
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}
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Storage.deleteTeam(this.deletedTeam);
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app.user.trigger('saveteams');
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this.updateTeamList();
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},
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undoDelete: function () {
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if (this.deletedTeamLoc >= 0) {
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teams.splice(this.deletedTeamLoc, 0, this.deletedTeam);
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for (var room in app.rooms) {
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var selection = app.rooms[room].$('button.teamselect').val();
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if (!selection || selection === 'random') continue;
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var obj = app.rooms[room].id === "" ? app.rooms[room] : app.rooms[room].tournamentBox;
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if (this.deletedTeamLoc < obj.curTeamIndex + 1) {
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obj.curTeamIndex++;
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} else if (obj.curTeamIndex === -1) {
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obj.curTeamIndex = this.deletedTeamLoc;
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}
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}
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var undeletedTeam = this.deletedTeam;
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this.deletedTeam = null;
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this.deletedTeamLoc = -1;
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Storage.saveTeam(undeletedTeam);
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app.user.trigger('saveteams');
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this.update();
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}
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},
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saveBackup: function () {
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Storage.importTeam(this.$('.teamedit textarea').val(), true);
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teams = Storage.teams;
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Storage.saveAllTeams();
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for (var room in app.rooms) {
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var selection = app.rooms[room].$('button.teamselect').val();
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if (!selection || selection === 'random') continue;
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var obj = app.rooms[room].id === "" ? app.rooms[room] : app.rooms[room].tournamentBox;
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obj.curTeamIndex = 0;
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}
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this.back();
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},
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"new": function () {
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var newTeam = {
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name: 'Untitled ' + (teams.length + 1),
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format: (this.curFormat || ''),
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team: '',
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iconCache: ''
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};
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teams.push(newTeam);
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this.edit(teams.length - 1);
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},
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newTop: function () {
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var newTeam = {
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name: 'Untitled ' + (teams.length + 1),
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format: (this.curFormat || ''),
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team: '',
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iconCache: ''
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};
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teams.unshift(newTeam);
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for (var room in app.rooms) {
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var selection = app.rooms[room].$('button.teamselect').val();
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if (!selection || selection === 'random') continue;
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var obj = app.rooms[room].id === "" ? app.rooms[room] : app.rooms[room].tournamentBox;
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obj.curTeamIndex++;
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}
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this.edit(0);
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},
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"import": function () {
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if (this.exportMode) return this.back();
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this.exportMode = true;
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if (!this.curTeam) {
|
|
this['new']();
|
|
} else {
|
|
this.update();
|
|
}
|
|
},
|
|
backup: function () {
|
|
this.curTeam = null;
|
|
this.curSetList = null;
|
|
this.exportMode = true;
|
|
this.update();
|
|
},
|
|
|
|
// drag and drop
|
|
|
|
// because of a bug in Chrome and Webkit:
|
|
// https://code.google.com/p/chromium/issues/detail?id=410328
|
|
// we can't use CSS :hover
|
|
mouseOverTeam: function (e) {
|
|
e.currentTarget.className = 'team team-hover';
|
|
},
|
|
mouseOutTeam: function (e) {
|
|
e.currentTarget.className = 'team';
|
|
},
|
|
dragStartTeam: function (e) {
|
|
var target = e.currentTarget;
|
|
var dataTransfer = e.originalEvent.dataTransfer;
|
|
|
|
dataTransfer.effectAllowed = 'copyMove';
|
|
|
|
dataTransfer.setData("text/plain", "Team " + e.currentTarget.dataset.value);
|
|
|
|
var team = Storage.teams[e.currentTarget.dataset.value];
|
|
var filename = team.name;
|
|
if (team.format) filename = '[' + team.format + '] ' + filename;
|
|
filename = $.trim(filename).replace(/[\\\/]+/g, '') + '.txt';
|
|
var urlprefix = "data:text/plain;base64,";
|
|
if (document.location.protocol === 'https:') {
|
|
// Chrome is dumb and doesn't support data URLs in HTTPS
|
|
urlprefix = "https://play.pokemonshowdown.com/action.php?act=dlteam&team=";
|
|
}
|
|
var contents = Storage.exportTeam(team.team).replace(/\n/g, '\r\n');
|
|
var downloadurl = "text/plain:" + filename + ":" + urlprefix + encodeURIComponent(window.btoa(unescape(encodeURIComponent(contents))));
|
|
console.log(downloadurl);
|
|
dataTransfer.setData("DownloadURL", downloadurl);
|
|
|
|
app.dragging = e.currentTarget;
|
|
app.draggingLoc = parseInt(e.currentTarget.dataset.value, 10);
|
|
var elOffset = $(e.currentTarget).offset();
|
|
app.draggingOffsetX = e.originalEvent.pageX - elOffset.left;
|
|
app.draggingOffsetY = e.originalEvent.pageY - elOffset.top;
|
|
app.draggingRoom = this.id;
|
|
this.finalOffset = null;
|
|
setTimeout(function () {
|
|
$(e.currentTarget).parent().addClass('dragging');
|
|
}, 0);
|
|
},
|
|
dragEndTeam: function (e) {
|
|
this.finishDrop();
|
|
},
|
|
finishDrop: function () {
|
|
var teamEl = app.dragging;
|
|
app.dragging = null;
|
|
var originalLoc = parseInt(teamEl.dataset.value, 10);
|
|
if (isNaN(originalLoc)) {
|
|
throw new Error("drag failed");
|
|
}
|
|
var newLoc = Math.floor(app.draggingLoc);
|
|
if (app.draggingLoc < originalLoc) newLoc += 1;
|
|
var team = Storage.teams[originalLoc];
|
|
var edited = false;
|
|
if (newLoc !== originalLoc) {
|
|
Storage.teams.splice(originalLoc, 1);
|
|
Storage.teams.splice(newLoc, 0, team);
|
|
for (var room in app.rooms) {
|
|
var selection = app.rooms[room].$('button.teamselect').val();
|
|
if (!selection || selection === 'random') continue;
|
|
var obj = app.rooms[room].id === "" ? app.rooms[room] : app.rooms[room].tournamentBox;
|
|
if (originalLoc === obj.curTeamIndex) {
|
|
obj.curTeamIndex = newLoc;
|
|
} else if (originalLoc > obj.curTeamIndex && newLoc <= obj.curTeamIndex) {
|
|
obj.curTeamIndex++;
|
|
} else if (originalLoc < obj.curTeamIndex && newLoc >= obj.curTeamIndex) {
|
|
obj.curTeamIndex--;
|
|
}
|
|
}
|
|
edited = true;
|
|
}
|
|
|
|
// possibly half-works-around a hover issue in
|
|
this.$('.teamlist').css('pointer-events', 'none');
|
|
$(teamEl).parent().removeClass('dragging');
|
|
|
|
if (app.draggingFolder) {
|
|
var format = app.draggingFolder.dataset.value;
|
|
app.draggingFolder = null;
|
|
team.format = format;
|
|
this.selectFolder(format);
|
|
edited = true;
|
|
} else {
|
|
this.updateTeamList();
|
|
}
|
|
|
|
if (edited) {
|
|
Storage.saveTeams();
|
|
app.user.trigger('saveteams');
|
|
}
|
|
|
|
// We're going to try to animate the team settling into its new position
|
|
|
|
if (this.finalOffset) {
|
|
// event.pageY and event.pageX are buggy on literally every browser:
|
|
|
|
// in Chrome:
|
|
// event.pageX|pageY is the position of the bottom left corner of the draggable, instead
|
|
// of the mouse position
|
|
|
|
// in Safari:
|
|
// window.innerHeight * 2 - window.outerHeight - event.pageY is the mouse position
|
|
// No, I don't understand what's going on, either, but unsurprisingly this fails utterly
|
|
// if the page is zoomed.
|
|
|
|
// in Firefox:
|
|
// event.pageX|pageY are straight-up unsupported
|
|
|
|
// if you don't believe me, uncomment and see for yourself:
|
|
// console.log('x,y = ' + [e.originalEvent.x, e.originalEvent.y]);
|
|
// console.log('screenX,screenY = ' + [e.originalEvent.screenX, e.originalEvent.screenY]);
|
|
// console.log('clientX,clientY = ' + [e.originalEvent.clientX, e.originalEvent.clientY]);
|
|
// console.log('pageX,pageY = ' + [e.originalEvent.pageX, e.originalEvent.pageY]);
|
|
|
|
// Because of this, we're just going to steal the values from the drop event, where
|
|
// everything is sane.
|
|
|
|
var $newTeamEl = this.$('.team[data-value=' + newLoc + ']');
|
|
var finalPos = $newTeamEl.offset();
|
|
$newTeamEl.css('transform', 'translate(' + (this.finalOffset[0] - finalPos.left) + 'px, ' + (this.finalOffset[1] - finalPos.top) + 'px)');
|
|
setTimeout(function () {
|
|
$newTeamEl.css('transition', 'transform 0.15s');
|
|
// it's 2015 and Safari doesn't support unprefixed transition!!!
|
|
$newTeamEl.css('-webkit-transition', '-webkit-transform 0.15s');
|
|
$newTeamEl.css('transform', 'translate(0px, 0px)');
|
|
});
|
|
}
|
|
},
|
|
dragEnterTeam: function (e) {
|
|
if (!app.dragging) return;
|
|
var $draggingLi = $(app.dragging).parent();
|
|
this.dragLeaveFolder();
|
|
if (e.currentTarget === app.dragging) {
|
|
e.preventDefault();
|
|
return;
|
|
}
|
|
var hoverLoc = parseInt(e.currentTarget.dataset.value, 10);
|
|
if (app.draggingLoc > hoverLoc) {
|
|
// dragging up
|
|
$(e.currentTarget).parent().before($draggingLi);
|
|
app.draggingLoc = parseInt(e.currentTarget.dataset.value, 10) - 0.5;
|
|
} else {
|
|
// dragging down
|
|
$(e.currentTarget).parent().after($draggingLi);
|
|
app.draggingLoc = parseInt(e.currentTarget.dataset.value, 10) + 0.5;
|
|
}
|
|
},
|
|
dragEnterFolder: function (e) {
|
|
if (!app.dragging) return;
|
|
this.dragLeaveFolder();
|
|
if (e.currentTarget === app.draggingFolder) {
|
|
return;
|
|
}
|
|
var format = e.currentTarget.dataset.value;
|
|
if (format === '+' || format === 'all' || format === this.curFormat) {
|
|
return;
|
|
}
|
|
if (parseInt(app.dragging.dataset.value, 10) >= Storage.teams.length) {
|
|
// dragging a team file, already has a known format
|
|
return;
|
|
}
|
|
app.draggingFolder = e.currentTarget;
|
|
$(app.draggingFolder).addClass('active');
|
|
// amusing note: using .detach() instead of .hide() will make `dragend` not fire
|
|
$(app.dragging).parent().hide();
|
|
},
|
|
dragLeaveFolder: function (e) {
|
|
// sometimes there's a race condition and dragEnter happens before dragLeave
|
|
if (e && e.currentTarget !== app.draggingFolder) return;
|
|
if (!app.dragging || !app.draggingFolder) return;
|
|
$(app.draggingFolder).removeClass('active');
|
|
app.draggingFolder = null;
|
|
$(app.dragging).parent().show();
|
|
},
|
|
defaultDragEnterTeam: function (e) {
|
|
var dataTransfer = e.originalEvent.dataTransfer;
|
|
if (!dataTransfer) return;
|
|
if (dataTransfer.types.indexOf && dataTransfer.types.indexOf('Files') === -1) return;
|
|
if (dataTransfer.types.contains && !dataTransfer.types.contains('Files')) return;
|
|
if (dataTransfer.files[0] && dataTransfer.files[0].name.slice(-4) !== '.txt') return;
|
|
// We're dragging a file! It might be a team!
|
|
this.selectFolder('all');
|
|
this.$('.teamlist').append('<li class="dragging"><div class="team" data-value="' + Storage.teams.length + '"></div></li>');
|
|
app.dragging = this.$('.dragging .team')[0];
|
|
app.draggingLoc = Storage.teams.length;
|
|
app.draggingOffsetX = 180;
|
|
app.draggingOffsetY = 25;
|
|
app.draggingRoom = this.id;
|
|
},
|
|
defaultDropTeam: function (e) {
|
|
if (e.originalEvent.dataTransfer.files && e.originalEvent.dataTransfer.files[0]) {
|
|
var file = e.originalEvent.dataTransfer.files[0];
|
|
var name = file.name;
|
|
if (name.slice(-4) !== '.txt') {
|
|
app.dragging = null;
|
|
this.updateTeamList();
|
|
app.addPopupMessage("Your file is not a valid team. Team files are .txt files.");
|
|
return;
|
|
}
|
|
var reader = new FileReader();
|
|
var self = this;
|
|
reader.onload = function (e) {
|
|
var team;
|
|
try {
|
|
team = Storage.packTeam(Storage.importTeam(e.target.result));
|
|
} catch (err) {
|
|
app.addPopupMessage("Your file is not a valid team.");
|
|
self.updateTeamList();
|
|
return;
|
|
}
|
|
var name = file.name;
|
|
if (name.slice(name.length - 4).toLowerCase() === '.txt') {
|
|
name = name.substr(0, name.length - 4);
|
|
}
|
|
var format = '';
|
|
var bracketIndex = name.indexOf(']');
|
|
if (bracketIndex >= 0) {
|
|
format = name.substr(1, bracketIndex - 1);
|
|
name = $.trim(name.substr(bracketIndex + 1));
|
|
}
|
|
Storage.teams.push({
|
|
name: name,
|
|
format: format,
|
|
team: team,
|
|
iconCache: ''
|
|
});
|
|
self.finishDrop();
|
|
};
|
|
reader.readAsText(file);
|
|
}
|
|
this.finalOffset = [e.originalEvent.pageX - app.draggingOffsetX, e.originalEvent.pageY - app.draggingOffsetY];
|
|
},
|
|
|
|
/*********************************************************
|
|
* Team view
|
|
*********************************************************/
|
|
|
|
updateTeamView: function () {
|
|
this.curChartName = '';
|
|
this.curChartType = '';
|
|
|
|
var buf = '';
|
|
if (this.exportMode) {
|
|
buf = '<div class="pad"><button name="back"><i class="fa fa-chevron-left"></i> List</button> <input class="textbox teamnameedit" type="text" class="teamnameedit" size="30" value="' + Tools.escapeHTML(this.curTeam.name) + '" /> <button name="saveImport"><i class="fa fa-upload"></i> Import/Export</button> <button name="saveImport" class="savebutton"><i class="fa fa-floppy-o"></i> Save</button></div>';
|
|
buf += '<div class="teamedit"><textarea class="textbox" rows="17">' + Tools.escapeHTML(Storage.exportTeam(this.curSetList)) + '</textarea></div>';
|
|
} else {
|
|
buf = '<div class="pad"><button name="back"><i class="fa fa-chevron-left"></i> List</button> <input class="textbox teamnameedit" type="text" class="teamnameedit" size="30" value="' + Tools.escapeHTML(this.curTeam.name) + '" /> <button name="import"><i class="fa fa-upload"></i> Import/Export</button></div>';
|
|
buf += '<div class="teamchartbox">';
|
|
buf += '<ol class="teamchart">';
|
|
buf += '<li>' + this.clipboardHTML() + '</li>';
|
|
var i = 0;
|
|
if (this.curSetList.length && !this.curSetList[this.curSetList.length - 1].species) {
|
|
this.curSetList.splice(this.curSetList.length - 1, 1);
|
|
}
|
|
if (exports.BattleFormats) {
|
|
buf += '<li class="format-select">';
|
|
buf += '<label class="label">Format:</label><button class="select formatselect teambuilderformatselect" name="format" value="' + this.curTeam.format + '">' + (Tools.escapeFormat(this.curTeam.format) || '<em>Select a format</em>') + '</button>';
|
|
buf += ' <button name="validate" class="button"><i class="fa fa-check"></i> Validate</button></li>';
|
|
}
|
|
if (!this.curSetList.length) {
|
|
buf += '<li><em>you have no pokemon lol</em></li>';
|
|
}
|
|
for (i = 0; i < this.curSetList.length; i++) {
|
|
if (this.curSetList.length < 6 && this.deletedSet && i === this.deletedSetLoc) {
|
|
buf += '<li><button name="undeleteSet"><i class="fa fa-undo"></i> Undo Delete</button></li>';
|
|
}
|
|
buf += this.renderSet(this.curSetList[i], i);
|
|
}
|
|
if (this.deletedSet && i === this.deletedSetLoc) {
|
|
buf += '<li><button name="undeleteSet"><i class="fa fa-undo"></i> Undo Delete</button></li>';
|
|
}
|
|
if (i === 0) {
|
|
buf += '<li><button name="import" class="button big"><i class="fa fa-upload"></i> Import from text</button></li>';
|
|
}
|
|
if (i < 6) {
|
|
buf += '<li><button name="addPokemon" class="button big"><i class="fa fa-plus"></i> Add Pokémon</button></li>';
|
|
}
|
|
buf += '</ol>';
|
|
buf += '</div>';
|
|
}
|
|
this.$el.html('<div class="teamwrapper">' + buf + '</div>');
|
|
this.$(".teamedit textarea").focus().select();
|
|
if ($(window).width() < 640) this.show();
|
|
},
|
|
renderSet: function (set, i) {
|
|
var template = Tools.getTemplate(set.species);
|
|
var buf = '<li value="' + i + '">';
|
|
if (!set.species) {
|
|
if (this.deletedSet) {
|
|
buf += '<div class="setmenu setmenu-left"><button name="undeleteSet"><i class="fa fa-undo"></i> Undo Delete</button></div>';
|
|
}
|
|
buf += '<div class="setmenu"><button name="importSet"><i class="fa fa-upload"></i>Import</button></div>';
|
|
buf += '<div class="setchart"><div class="setcol setcol-icon" style="background-image:url(' + Tools.resourcePrefix + 'sprites/bw/0.png);"><span class="itemicon"></span><div class="setcell setcell-pokemon"><label>Pokemon</label><input type="text" name="pokemon" class="chartinput" value="" /></div></div></div>';
|
|
buf += '</li>';
|
|
return buf;
|
|
}
|
|
buf += '<div class="setmenu"><button name="copySet"><i class="fa fa-files-o"></i>Copy</button> <button name="importSet"><i class="fa fa-upload"></i>Import/Export</button> <button name="moveSet"><i class="fa fa-arrows"></i>Move</button> <button name="deleteSet"><i class="fa fa-trash"></i>Delete</button></div>';
|
|
buf += '<div class="setchart-nickname">';
|
|
buf += '<label>Nickname</label><input type="text" value="' + Tools.escapeHTML(set.name || set.species) + '" name="nickname" />';
|
|
buf += '</div>';
|
|
buf += '<div class="setchart">';
|
|
|
|
// icon
|
|
var itemicon = '<span class="itemicon"></span>';
|
|
if (set.item) {
|
|
var item = Tools.getItem(set.item);
|
|
itemicon = '<span class="itemicon" style="' + Tools.getItemIcon(item) + '"></span>';
|
|
}
|
|
buf += '<div class="setcol setcol-icon" style="' + Tools.getTeambuilderSprite(set) + ';">' + itemicon + '<div class="setcell setcell-pokemon"><label>Pokemon</label><input type="text" name="pokemon" class="chartinput" value="' + Tools.escapeHTML(set.species) + '" /></div></div>';
|
|
|
|
// details
|
|
buf += '<div class="setcol setcol-details"><div class="setrow">';
|
|
buf += '<div class="setcell setcell-details"><label>Details</label><button class="setdetails" tabindex="-1" name="details">';
|
|
|
|
var GenderChart = {
|
|
'M': 'Male',
|
|
'F': 'Female',
|
|
'N': '—'
|
|
};
|
|
buf += '<span class="detailcell detailcell-first"><label>Level</label>' + (set.level || 100) + '</span>';
|
|
if (this.curTeam.gen > 1) {
|
|
buf += '<span class="detailcell"><label>Gender</label>' + GenderChart[template.gender || set.gender || 'N'] + '</span>';
|
|
buf += '<span class="detailcell"><label>Happiness</label>' + (typeof set.happiness === 'number' ? set.happiness : 255) + '</span>';
|
|
buf += '<span class="detailcell"><label>Shiny</label>' + (set.shiny ? 'Yes' : 'No') + '</span>';
|
|
}
|
|
|
|
buf += '</button></div>';
|
|
buf += '</div><div class="setrow">';
|
|
if (this.curTeam.gen > 1) buf += '<div class="setcell setcell-item"><label>Item</label><input type="text" name="item" class="chartinput" value="' + Tools.escapeHTML(set.item) + '" /></div>';
|
|
if (this.curTeam.gen > 2) buf += '<div class="setcell setcell-ability"><label>Ability</label><input type="text" name="ability" class="chartinput" value="' + Tools.escapeHTML(set.ability) + '" /></div>';
|
|
buf += '</div></div>';
|
|
|
|
// moves
|
|
if (!set.moves) set.moves = [];
|
|
buf += '<div class="setcol setcol-moves"><div class="setcell"><label>Moves</label>';
|
|
buf += '<input type="text" name="move1" class="chartinput" value="' + Tools.escapeHTML(set.moves[0]) + '" /></div>';
|
|
buf += '<div class="setcell"><input type="text" name="move2" class="chartinput" value="' + Tools.escapeHTML(set.moves[1]) + '" /></div>';
|
|
buf += '<div class="setcell"><input type="text" name="move3" class="chartinput" value="' + Tools.escapeHTML(set.moves[2]) + '" /></div>';
|
|
buf += '<div class="setcell"><input type="text" name="move4" class="chartinput" value="' + Tools.escapeHTML(set.moves[3]) + '" /></div>';
|
|
buf += '</div>';
|
|
|
|
// stats
|
|
buf += '<div class="setcol setcol-stats"><div class="setrow"><label>Stats</label><button class="setstats" name="stats" class="chartinput">';
|
|
buf += '<span class="statrow statrow-head"><label></label> <span class="statgraph"></span> <em>EV</em></span>';
|
|
var stats = {};
|
|
for (var j in BattleStatNames) {
|
|
if (j === 'spd' && this.curTeam.gen === 1) continue;
|
|
stats[j] = this.getStat(j, set);
|
|
var ev = '<em>' + (set.evs[j] || '') + '</em>';
|
|
if (BattleNatures[set.nature] && BattleNatures[set.nature].plus === j) {
|
|
ev += '<small>+</small>';
|
|
} else if (BattleNatures[set.nature] && BattleNatures[set.nature].minus === j) {
|
|
ev += '<small>−</small>';
|
|
}
|
|
var width = stats[j] * 75 / 504;
|
|
if (j == 'hp') width = stats[j] * 75 / 704;
|
|
if (width > 75) width = 75;
|
|
var color = Math.floor(stats[j] * 180 / 714);
|
|
if (color > 360) color = 360;
|
|
var statName = this.curTeam.gen === 1 && j === 'spa' ? 'Spc' : BattleStatNames[j];
|
|
buf += '<span class="statrow"><label>' + statName + '</label> <span class="statgraph"><span style="width:' + width + 'px;background:hsl(' + color + ',40%,75%);"></span></span> ' + ev + '</span>';
|
|
}
|
|
buf += '</button></div></div>';
|
|
|
|
buf += '</div></li>';
|
|
return buf;
|
|
},
|
|
|
|
saveImport: function () {
|
|
Storage.activeSetList = this.curSetList = Storage.importTeam(this.$('.teamedit textarea').val());
|
|
this.back();
|
|
},
|
|
addPokemon: function () {
|
|
if (!this.curTeam) return;
|
|
var team = this.curSetList;
|
|
if (!team.length || team[team.length - 1].species) {
|
|
var newPokemon = {
|
|
name: '',
|
|
species: '',
|
|
item: '',
|
|
nature: '',
|
|
evs: {},
|
|
ivs: {},
|
|
moves: []
|
|
};
|
|
team.push(newPokemon);
|
|
}
|
|
this.curSet = team[team.length - 1];
|
|
this.curSetLoc = team.length - 1;
|
|
this.curChartName = '';
|
|
this.update();
|
|
this.$('input[name=pokemon]').select();
|
|
},
|
|
pastePokemon: function (i, btn) {
|
|
if (!this.curTeam) return;
|
|
var team = this.curSetList;
|
|
if (team.length >= 6) return;
|
|
if (!this.clipboardCount()) return;
|
|
|
|
if (team.push($.extend(true, {}, this.clipboard[0])) >= 6) {
|
|
$(btn).css('display', 'none');
|
|
}
|
|
this.update();
|
|
this.save();
|
|
},
|
|
saveFlag: false,
|
|
save: function () {
|
|
this.saveFlag = true;
|
|
Storage.saveTeams();
|
|
},
|
|
validate: function () {
|
|
var format = this.curTeam.format;
|
|
if (!format) {
|
|
app.addPopupMessage('You need to pick a format to validate your team.');
|
|
return;
|
|
}
|
|
if (window.BattleFormats && BattleFormats[this.curTeam.format] && BattleFormats[this.curTeam.format].hasBattleFormat) {
|
|
format = BattleFormats[this.curTeam.format].battleFormat;
|
|
}
|
|
app.sendTeam(this.curTeam);
|
|
app.send('/vtm ' + format);
|
|
},
|
|
teamNameChange: function (e) {
|
|
this.curTeam.name = ($.trim(e.currentTarget.value) || 'Untitled ' + (this.curTeamLoc + 1));
|
|
e.currentTarget.value = this.curTeam.name;
|
|
this.save();
|
|
},
|
|
format: function (format, button) {
|
|
if (!window.BattleFormats) {
|
|
return;
|
|
}
|
|
var self = this;
|
|
app.addPopup(FormatPopup, {format: format, sourceEl: button, selectType: 'teambuilder', onselect: function (newFormat) {
|
|
self.changeFormat(newFormat);
|
|
}});
|
|
},
|
|
changeFormat: function (format) {
|
|
this.curTeam.format = format;
|
|
this.curTeam.gen = this.getGen(this.curTeam.format);
|
|
this.save();
|
|
if (this.curTeam.gen === 5 && !Tools.loadedSpriteData['bw']) Tools.loadSpriteData('bw');
|
|
this.update();
|
|
},
|
|
nicknameChange: function (e) {
|
|
var i = +$(e.currentTarget).closest('li').attr('value');
|
|
var team = this.curSetList[i];
|
|
var name = $.trim(e.currentTarget.value) || team.species;
|
|
e.currentTarget.value = team.name = name;
|
|
this.save();
|
|
},
|
|
|
|
// clipboard
|
|
clipboard: [],
|
|
clipboardCount: function () {
|
|
return this.clipboard.length;
|
|
},
|
|
clipboardVisible: function () {
|
|
return !!this.clipboardCount();
|
|
},
|
|
clipboardHTML: function () {
|
|
var buf = '';
|
|
buf += '<div class="teambuilder-clipboard-container" style="display: ' + (this.clipboardVisible() ? 'block' : 'none') + ';">';
|
|
buf += '<div class="teambuilder-clipboard-title">Clipboard:</div>';
|
|
buf += '<div class="teambuilder-clipboard-data" tabindex="-1">' + this.clipboardInnerHTML() + '</div>';
|
|
buf += '<div class="teambuilder-clipboard-buttons">';
|
|
if (this.curTeam && this.curSetList.length < 6) {
|
|
buf += '<button name="pastePokemon" class="teambuilder-clipboard-button-left"><i class="fa fa-clipboard"></i> Paste!</button>';
|
|
}
|
|
buf += '<button name="clipboardRemoveAll" class="teambuilder-clipboard-button-right"><i class="fa fa-trash"></i> Clear clipboard</button>';
|
|
buf += '</div>';
|
|
buf += '</div>';
|
|
|
|
return buf;
|
|
},
|
|
clipboardInnerHTMLCache: '',
|
|
clipboardInnerHTML: function () {
|
|
if (this.clipboardInnerHTMLCache) {
|
|
return this.clipboardInnerHTMLCache;
|
|
}
|
|
|
|
var buf = '';
|
|
for (var i = 0; i < this.clipboardCount(); i++) {
|
|
var res = this.clipboard[i];
|
|
var pokemon = Tools.getTemplate(res.species);
|
|
|
|
buf += '<div class="result" data-id="' + i + '">';
|
|
buf += '<div class="section"><span class="icon" style="' + Tools.getIcon(res.species) + '"></span>';
|
|
buf += '<span class="species">' + (pokemon.species === pokemon.baseSpecies ? pokemon.species : (pokemon.baseSpecies + '-<small>' + pokemon.species.substr(pokemon.baseSpecies.length + 1) + '</small>')) + '</span></div>';
|
|
buf += '<div class="section"><span class="ability-item">' + (res.ability || '<i>No ability</i>') + '<br />' + (res.item || '<i>No item</i>') + '</span></div>';
|
|
buf += '<div class="section no-border">';
|
|
for (var j = 0; j < 4; j++) {
|
|
if (!(j & 1)) {
|
|
buf += '<span class="moves">';
|
|
}
|
|
buf += (res.moves[j] || '<i>No move</i>') + (!(j & 1) ? '<br />' : '');
|
|
if (j & 1) {
|
|
buf += '</span>';
|
|
}
|
|
}
|
|
buf += '</div>';
|
|
buf += '</div>';
|
|
}
|
|
|
|
this.clipboardInnerHTMLCache = buf;
|
|
return buf;
|
|
},
|
|
clipboardUpdate: function () {
|
|
this.clipboardInnerHTMLCache = '';
|
|
$('.teambuilder-clipboard-data').html(this.clipboardInnerHTML());
|
|
},
|
|
clipboardExpanded: false,
|
|
clipboardExpand: function () {
|
|
var $clipboard = $('.teambuilder-clipboard-data');
|
|
$clipboard.animate({height: this.clipboardCount() * 28}, 500, function () {
|
|
setTimeout(function () { $clipboard.focus(); }, 100);
|
|
});
|
|
|
|
setTimeout(function () {
|
|
this.clipboardExpanded = true;
|
|
}.bind(this), 10);
|
|
},
|
|
clipboardShrink: function () {
|
|
var $clipboard = $('.teambuilder-clipboard-data');
|
|
$clipboard.animate({height: 26}, 500);
|
|
|
|
setTimeout(function () {
|
|
this.clipboardExpanded = false;
|
|
}.bind(this), 10);
|
|
},
|
|
clipboardResultSelect: function (e) {
|
|
if (!this.clipboardExpanded) return;
|
|
|
|
e.preventDefault();
|
|
e.stopPropagation();
|
|
var target = +($(e.target).closest('.result').data('id'));
|
|
if (target === -1) {
|
|
this.clipboardShrink();
|
|
this.clipboardRemoveAll();
|
|
return;
|
|
}
|
|
|
|
this.clipboard.unshift(this.clipboard.splice(target, 1)[0]);
|
|
this.clipboardUpdate();
|
|
this.clipboardShrink();
|
|
},
|
|
clipboardAdd: function (set) {
|
|
if (this.clipboard.unshift(set) > 6) {
|
|
// we don't want the clipboard so big that it lags the teambuilder
|
|
this.clipboard.pop();
|
|
}
|
|
this.clipboardUpdate();
|
|
|
|
if (this.clipboardCount() === 1) {
|
|
var $clipboard = $('.teambuilder-clipboard-container').css('opacity', 0);
|
|
$clipboard.slideDown(250, function () {
|
|
$clipboard.animate({opacity: 1}, 250);
|
|
});
|
|
}
|
|
},
|
|
clipboardRemoveAll: function () {
|
|
this.clipboard = [];
|
|
|
|
var self = this;
|
|
var $clipboard = $('.teambuilder-clipboard-container');
|
|
$clipboard.animate({opacity: 0}, 250, function () {
|
|
$clipboard.slideUp(250, function () {
|
|
self.clipboardUpdate();
|
|
});
|
|
});
|
|
},
|
|
|
|
// copy/import/export/move/delete
|
|
copySet: function (i, button) {
|
|
i = +($(button).closest('li').attr('value'));
|
|
this.clipboardAdd($.extend(true, {}, this.curSetList[i]));
|
|
button.blur();
|
|
},
|
|
wasViewingPokemon: false,
|
|
importSet: function (i, button) {
|
|
i = +($(button).closest('li').attr('value'));
|
|
|
|
this.wasViewingPokemon = true;
|
|
if (!this.curSet) {
|
|
this.wasViewingPokemon = false;
|
|
this.selectPokemon(i);
|
|
}
|
|
|
|
this.$('li').find('input, button').prop('disabled', true);
|
|
this.$chart.hide();
|
|
this.$('.teambuilder-pokemon-import')
|
|
.show()
|
|
.find('textarea')
|
|
.val(Storage.exportTeam([this.curSet]).trim())
|
|
.focus()
|
|
.select();
|
|
},
|
|
closePokemonImport: function (force) {
|
|
if (!this.wasViewingPokemon) return this.back();
|
|
|
|
var $li = this.$('li');
|
|
var i = +($li.attr('value'));
|
|
this.$('.teambuilder-pokemon-import').hide();
|
|
this.$chart.show();
|
|
|
|
if (force === true) return this.selectPokemon(i);
|
|
$li.find('input, button').prop('disabled', false);
|
|
},
|
|
savePokemonImport: function (i) {
|
|
i = +(this.$('li').attr('value'));
|
|
var curSet = Storage.importTeam(this.$('.pokemonedit').val())[0];
|
|
if (curSet) {
|
|
this.curSet = curSet;
|
|
this.curSetList[i] = curSet;
|
|
}
|
|
this.closePokemonImport(true);
|
|
},
|
|
moveSet: function (i, button) {
|
|
i = +($(button).closest('li').attr('value'));
|
|
app.addPopup(MovePopup, {
|
|
i: i,
|
|
team: this.curSetList
|
|
});
|
|
},
|
|
deleteSet: function (i, button) {
|
|
i = +($(button).closest('li').attr('value'));
|
|
this.deletedSetLoc = i;
|
|
this.deletedSet = this.curSetList.splice(i, 1)[0];
|
|
if (this.curSet) {
|
|
this.addPokemon();
|
|
} else {
|
|
this.update();
|
|
}
|
|
this.save();
|
|
},
|
|
undeleteSet: function () {
|
|
if (this.deletedSet) {
|
|
var loc = this.deletedSetLoc;
|
|
this.curSetList.splice(loc, 0, this.deletedSet);
|
|
this.deletedSet = null;
|
|
this.deletedSetLoc = -1;
|
|
this.save();
|
|
|
|
if (this.curSet) {
|
|
this.curSetLoc = loc;
|
|
this.curSet = this.curSetList[loc];
|
|
this.curChartName = '';
|
|
this.update();
|
|
this.updateChart();
|
|
} else {
|
|
this.update();
|
|
}
|
|
}
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set view
|
|
*********************************************************/
|
|
|
|
updateSetView: function () {
|
|
// pokemon
|
|
var buf = '<div class="pad">';
|
|
buf += '<button name="back"><i class="fa fa-chevron-left"></i> Team</button></div>';
|
|
buf += '<div class="teambar">';
|
|
buf += this.renderTeambar();
|
|
buf += '</div>';
|
|
|
|
// pokemon
|
|
buf += '<div class="teamchartbox individual">';
|
|
buf += '<ol class="teamchart">';
|
|
buf += this.renderSet(this.curSet, this.curSetLoc);
|
|
buf += '</ol>';
|
|
buf += '</div>';
|
|
|
|
// results
|
|
this.chartPrevSearch = '[init]';
|
|
buf += '<div class="teambuilder-results"></div>';
|
|
|
|
// import/export
|
|
buf += '<div class="teambuilder-pokemon-import">';
|
|
buf += '<div class="pokemonedit-buttons"><button name="closePokemonImport"><i class="fa fa-chevron-left"></i> Back</button> <button name="savePokemonImport"><i class="fa fa-floppy-o"></i> Save</button></div>';
|
|
buf += '<textarea class="pokemonedit textbox" rows="14"></textarea>';
|
|
buf += '</div>';
|
|
|
|
this.$el.html('<div class="teamwrapper">' + buf + '</div>');
|
|
if ($(window).width() < 640) this.show();
|
|
this.$chart = this.$('.teambuilder-results');
|
|
},
|
|
updateSetTop: function () {
|
|
this.$('.teambar').html(this.renderTeambar());
|
|
this.$('.teamchart').first().html(this.renderSet(this.curSet, this.curSetLoc));
|
|
},
|
|
renderTeambar: function () {
|
|
var buf = '';
|
|
var isAdd = false;
|
|
if (this.curSetList.length && !this.curSetList[this.curSetList.length - 1].name && this.curSetLoc !== this.curSetList.length - 1) {
|
|
this.curSetList.splice(this.curSetList.length - 1, 1);
|
|
}
|
|
for (var i = 0; i < this.curSetList.length; i++) {
|
|
var set = this.curSetList[i];
|
|
var pokemonicon = '<span class="pokemonicon pokemonicon-' + i + '" style="' + Tools.getIcon(set) + '"></span>';
|
|
if (!set.name) {
|
|
buf += '<button disabled="disabled" class="addpokemon"><i class="fa fa-plus"></i></button> ';
|
|
isAdd = true;
|
|
} else if (i == this.curSetLoc) {
|
|
buf += '<button disabled="disabled" class="pokemon">' + pokemonicon + Tools.escapeHTML(set.name || '<i class="fa fa-plus"></i>') + '</button> ';
|
|
} else {
|
|
buf += '<button name="selectPokemon" value="' + i + '" class="pokemon">' + pokemonicon + Tools.escapeHTML(set.name) + '</button> ';
|
|
}
|
|
}
|
|
if (this.curSetList.length < 6 && !isAdd) {
|
|
buf += '<button name="addPokemon"><i class="fa fa-plus"></i></button> ';
|
|
}
|
|
return buf;
|
|
},
|
|
updatePokemonSprite: function () {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
var shiny = (set.shiny ? '-shiny' : '');
|
|
var sprite = Tools.getTemplate(set.species).spriteid;
|
|
if (BattlePokemonSprites && BattlePokemonSprites[sprite] && BattlePokemonSprites[sprite].front && BattlePokemonSprites[sprite].front.anif && set.gender === 'F') {
|
|
sprite += '-f';
|
|
}
|
|
|
|
this.$('.setcol-icon').css('background-image', Tools.getTeambuilderSprite(set).substr(17));
|
|
|
|
this.$('.pokemonicon-' + this.curSetLoc).css('background', Tools.getIcon(set).substr(11));
|
|
|
|
var item = Tools.getItem(set.item);
|
|
if (item.id) {
|
|
this.$('.setcol-icon .itemicon').css('background', Tools.getItemIcon(item).substr(11));
|
|
} else {
|
|
this.$('.setcol-icon .itemicon').css('background', 'none');
|
|
}
|
|
|
|
this.updateStatGraph();
|
|
},
|
|
updateStatGraph: function () {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
var stats = {hp:'', atk:'', def:'', spa:'', spd:'', spe:''};
|
|
|
|
// stat cell
|
|
var buf = '<span class="statrow statrow-head"><label></label> <span class="statgraph"></span> <em>EV</em></span>';
|
|
for (var stat in stats) {
|
|
if (stat === 'spd' && this.curTeam.gen === 1) continue;
|
|
stats[stat] = this.getStat(stat, set);
|
|
var ev = '<em>' + (set.evs[stat] || '') + '</em>';
|
|
if (BattleNatures[set.nature] && BattleNatures[set.nature].plus === stat) {
|
|
ev += '<small>+</small>';
|
|
} else if (BattleNatures[set.nature] && BattleNatures[set.nature].minus === stat) {
|
|
ev += '<small>−</small>';
|
|
}
|
|
var width = stats[stat] * 75 / 504;
|
|
if (stat == 'hp') width = stats[stat] * 75 / 704;
|
|
if (width > 75) width = 75;
|
|
var color = Math.floor(stats[stat] * 180 / 714);
|
|
if (color > 360) color = 360;
|
|
buf += '<span class="statrow"><label>' + BattleStatNames[stat] + '</label> <span class="statgraph"><span style="width:' + width + 'px;background:hsl(' + color + ',40%,75%);"></span></span> ' + ev + '</span>';
|
|
}
|
|
this.$('button[name=stats]').html(buf);
|
|
|
|
if (this.curChartType !== 'stats') return;
|
|
|
|
buf = '<div></div>';
|
|
for (var stat in stats) {
|
|
buf += '<div><b>' + stats[stat] + '</b></div>';
|
|
}
|
|
this.$chart.find('.statscol').html(buf);
|
|
|
|
buf = '<div></div>';
|
|
var totalev = 0;
|
|
for (var stat in stats) {
|
|
if (stat === 'spd' && this.curTeam.gen === 1) continue;
|
|
var width = stats[stat] * 180 / 504;
|
|
if (stat == 'hp') width = stats[stat] * 180 / 704;
|
|
if (width > 179) width = 179;
|
|
var color = Math.floor(stats[stat] * 180 / 714);
|
|
if (color > 360) color = 360;
|
|
buf += '<div><em><span style="width:' + Math.floor(width) + 'px;background:hsl(' + color + ',85%,45%);border-color:hsl(' + color + ',85%,35%)"></span></em></div>';
|
|
totalev += (set.evs[stat] || 0);
|
|
}
|
|
buf += '<div><em>Remaining:</em></div>';
|
|
this.$chart.find('.graphcol').html(buf);
|
|
|
|
var maxEv = this.curTeam.gen > 2 ? 510 : this.curTeam.gen === 1 ? 1275 : 1530;
|
|
if (totalev <= maxEv) {
|
|
this.$chart.find('.totalev').html('<em>' + (totalev > (maxEv - 2) ? 0 : (maxEv - 2) - totalev) + '</em>');
|
|
} else {
|
|
this.$chart.find('.totalev').html('<b>' + (maxEv - totalev) + '</b>');
|
|
}
|
|
this.$chart.find('select[name=nature]').val(set.nature || 'Serious');
|
|
},
|
|
curChartType: '',
|
|
curChartName: '',
|
|
updateChart: function () {
|
|
var type = this.curChartType;
|
|
app.clearGlobalListeners();
|
|
if (type === 'stats') {
|
|
this.updateStatForm();
|
|
return;
|
|
}
|
|
if (type === 'details') {
|
|
this.updateDetailsForm();
|
|
return;
|
|
}
|
|
|
|
// cache movelist ref
|
|
var speciesid = toId(this.curSet.species);
|
|
var g6 = (this.curTeam.format && this.curTeam.format === 'vgc2016');
|
|
this.applyMovelist(g6, speciesid);
|
|
|
|
this.$chart.html('<em>Loading ' + this.curChartType + '...</em>');
|
|
var self = this;
|
|
if (this.updateChartTimeout) clearTimeout(this.updateChartTimeout);
|
|
this.updateChartTimeout = setTimeout(function () {
|
|
self.updateChartTimeout = null;
|
|
if (self.curChartType === 'stats' || self.curChartType === 'details' || !self.curChartName) return;
|
|
self.$chart.html(Chart.chart(self.$('input[name=' + self.curChartName + ']').val(), self.curChartType, true, _.bind(self.arrangeCallback[self.curChartType], self), null, self.curTeam.gen));
|
|
}, 10);
|
|
},
|
|
updateChartTimeout: null,
|
|
updateChartDelayed: function () {
|
|
// cache movelist ref
|
|
var speciesid = toId(this.curSet.species);
|
|
var g6 = (this.curTeam.format && this.curTeam.format === 'vgc2016');
|
|
this.applyMovelist(g6, speciesid);
|
|
|
|
var self = this;
|
|
if (this.updateChartTimeout) clearTimeout(this.updateChartTimeout);
|
|
this.updateChartTimeout = setTimeout(function () {
|
|
self.updateChartTimeout = null;
|
|
if (self.curChartType === 'stats' || self.curChartType === 'details') return;
|
|
self.$chart.html(Chart.chart(self.$('input[name=' + self.curChartName + ']').val(), self.curChartType, false, _.bind(self.arrangeCallback[self.curChartType], self), null, self.curTeam.gen));
|
|
}, 200);
|
|
},
|
|
selectPokemon: function (i) {
|
|
i = +i;
|
|
var set = this.curSetList[i];
|
|
if (set) {
|
|
this.curSet = set;
|
|
this.curSetLoc = i;
|
|
var name = this.curChartName || 'details';
|
|
if (name === 'details' || name === 'stats') {
|
|
this.update();
|
|
this.updateChart();
|
|
} else {
|
|
this.curChartName = '';
|
|
this.update();
|
|
this.$('input[name=' + name + ']').select();
|
|
}
|
|
}
|
|
},
|
|
stats: function (i, button) {
|
|
if (!this.curSet) this.selectPokemon($(button).closest('li').val());
|
|
this.curChartName = 'stats';
|
|
this.curChartType = 'stats';
|
|
this.updateStatForm();
|
|
},
|
|
details: function (i, button) {
|
|
if (!this.curSet) this.selectPokemon($(button).closest('li').val());
|
|
this.curChartName = 'details';
|
|
this.curChartType = 'details';
|
|
this.updateDetailsForm();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set stat form
|
|
*********************************************************/
|
|
|
|
plus: '',
|
|
minus: '',
|
|
smogdexLink: function (template) {
|
|
var template = Tools.getTemplate(template);
|
|
var format = this.curTeam && this.curTeam.format;
|
|
var smogdexid = toId(template.baseSpecies);
|
|
if (template.isNonstandard) {
|
|
return 'http://www.smogon.com/cap/pokemon/strategies/' + smogdexid;
|
|
}
|
|
|
|
if (template.speciesid === 'meowstic') {
|
|
smogdexid = 'meowstic-m';
|
|
} else if (template.speciesid === 'hoopaunbound') {
|
|
smogdexid = 'hoopa-alt';
|
|
} else if (smogdexid === 'rotom' || smogdexid === 'deoxys' || smogdexid === 'kyurem' || smogdexid === 'giratina' || smogdexid === 'shaymin' || smogdexid === 'tornadus' || smogdexid === 'thundurus' || smogdexid === 'landorus' || smogdexid === 'pumpkaboo' || smogdexid === 'gourgeist' || smogdexid === 'arceus' || smogdexid === 'meowstic') {
|
|
if (template.forme) smogdexid += '-' + toId(template.forme);
|
|
}
|
|
|
|
var generationNumber = 6;
|
|
if (format.substr(0, 3) === 'gen') {
|
|
var number = format.charAt(3);
|
|
if ('1' <= number && number <= '5') {
|
|
generationNumber = +number;
|
|
format = format.substr(4);
|
|
}
|
|
}
|
|
var generation = ['rb', 'gs', 'rs', 'dp', 'bw', 'xy'][generationNumber - 1];
|
|
if (format === 'battlespotdoubles') {
|
|
smogdexid += '/vgc15';
|
|
} else if (format === 'doublesou' || format === 'doublesuu') {
|
|
smogdexid += '/doubles';
|
|
} else if (format === 'ou' || format === 'uu' || format === 'ru' || format === 'nu' || format === 'pu' || format === 'lc') {
|
|
smogdexid += '/' + format;
|
|
}
|
|
return 'http://smogon.com/dex/' + generation + '/pokemon/' + smogdexid + '/';
|
|
},
|
|
updateStatForm: function (setGuessed) {
|
|
var buf = '';
|
|
var set = this.curSet;
|
|
var template = Tools.getTemplate(this.curSet.species);
|
|
var baseStats = template.baseStats;
|
|
buf += '<h3>EVs</h3>';
|
|
buf += '<div class="statform">';
|
|
var role = this.guessRole();
|
|
|
|
var guessedEVs = {};
|
|
var guessedPlus = '';
|
|
var guessedMinus = '';
|
|
buf += '<p class="suggested"><small>Suggested spread:';
|
|
if (role === '?') {
|
|
buf += ' (Please choose 4 moves to get a suggested spread) (<a target="_blank" href="' + this.smogdexLink(template) + '">Smogon analysis</a>)</small></p>';
|
|
} else {
|
|
guessedEVs = this.guessEVs(role);
|
|
guessedPlus = guessedEVs.plusStat;
|
|
delete guessedEVs.plusStat;
|
|
guessedMinus = guessedEVs.minusStat;
|
|
delete guessedEVs.minusStat;
|
|
buf += ' </small><button name="setStatFormGuesses">' + role + ': ';
|
|
for (var i in guessedEVs) {
|
|
if (guessedEVs[i]) {
|
|
var statName = this.curTeam.gen === 1 && i === 'spa' ? 'Spc' : BattleStatNames[i];
|
|
buf += '' + guessedEVs[i] + ' ' + statName + ' / ';
|
|
}
|
|
}
|
|
if (guessedPlus && guessedMinus) buf += ' (+' + BattleStatNames[guessedPlus] + ', -' + BattleStatNames[guessedMinus] + ')';
|
|
else buf = buf.slice(0, -3);
|
|
buf += '</button><small> (<a target="_blank" href="' + this.smogdexLink(template) + '">Smogon analysis</a>)</small></p>';
|
|
//buf += ' <small>(' + role + ' | bulk: phys ' + Math.round(this.moveCount.physicalBulk/1000) + ' + spec ' + Math.round(this.moveCount.specialBulk/1000) + ' = ' + Math.round(this.moveCount.bulk/1000) + ')</small>';
|
|
}
|
|
|
|
if (setGuessed) {
|
|
set.evs = guessedEVs;
|
|
this.plus = guessedPlus;
|
|
this.minus = guessedMinus;
|
|
this.updateNature();
|
|
|
|
this.save();
|
|
this.updateStatGraph();
|
|
this.natureChange();
|
|
return;
|
|
}
|
|
|
|
var stats = {hp:'', atk:'', def:'', spa:'', spd:'', spe:''};
|
|
if (this.curTeam.gen === 1) delete stats.spd;
|
|
if (!set) return;
|
|
var nature = BattleNatures[set.nature || 'Serious'];
|
|
if (!nature) nature = {};
|
|
|
|
// label column
|
|
buf += '<div class="col labelcol"><div></div>';
|
|
buf += '<div><label>HP</label></div><div><label>Attack</label></div><div><label>Defense</label></div><div>';
|
|
if (this.curTeam.gen === 1) {
|
|
buf += '<label>Special</label></div>';
|
|
} else {
|
|
buf += '<label>Sp. Atk.</label></div><div><label>Sp. Def.</label></div>';
|
|
}
|
|
|
|
buf += '<div><label>Speed</label></div></div>';
|
|
|
|
buf += '<div class="col basestatscol"><div><em>Base</em></div>';
|
|
for (var i in stats) {
|
|
buf += '<div><b>' + baseStats[i] + '</b></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col graphcol"><div></div>';
|
|
for (var i in stats) {
|
|
stats[i] = this.getStat(i);
|
|
var width = stats[i] * 180 / 504;
|
|
if (i == 'hp') width = Math.floor(stats[i] * 180 / 704);
|
|
if (width > 179) width = 179;
|
|
var color = Math.floor(stats[i] * 180 / 714);
|
|
if (color > 360) color = 360;
|
|
buf += '<div><em><span style="width:' + Math.floor(width) + 'px;background:hsl(' + color + ',85%,45%);border-color:hsl(' + color + ',85%,35%)"></span></em></div>';
|
|
}
|
|
buf += '<div><em>Remaining:</em></div>';
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col evcol"><div><strong>EVs</strong></div>';
|
|
var totalev = 0;
|
|
this.plus = '';
|
|
this.minus = '';
|
|
for (var i in stats) {
|
|
var width = stats[i] * 200 / 504;
|
|
if (i == 'hp') width = stats[i] * 200 / 704;
|
|
if (width > 200) width = 200;
|
|
var val = '' + (set.evs[i] || '');
|
|
if (nature.plus === i) {
|
|
val += '+';
|
|
this.plus = i;
|
|
}
|
|
if (nature.minus === i) {
|
|
val += '-';
|
|
this.minus = i;
|
|
}
|
|
buf += '<div><input type="text" name="stat-' + i + '" value="' + val + '" class="inputform numform" /></div>';
|
|
totalev += (set.evs[i] || 0);
|
|
}
|
|
var maxEv = this.curTeam.gen > 2 ? 510 : this.curTeam.gen === 1 ? 1275 : 1530;
|
|
if (totalev <= maxEv) {
|
|
buf += '<div class="totalev"><em>' + (totalev > (maxEv - 2) ? 0 : (maxEv - 2) - totalev) + '</em></div>';
|
|
} else {
|
|
buf += '<div class="totalev"><b>' + (maxEv - totalev) + '</b></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col evslidercol"><div></div>';
|
|
for (var i in stats) {
|
|
if (i === 'spd' && this.curTeam.gen === 1) continue;
|
|
buf += '<div><input type="slider" name="evslider-' + i + '" value="' + Tools.escapeHTML(set.evs[i] || '0') + '" min="0" max="252" step="4" class="evslider" /></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col ivcol"><div><strong>IVs</strong></div>';
|
|
var totalev = 0;
|
|
if (!set.ivs) set.ivs = {};
|
|
for (var i in stats) {
|
|
if (typeof set.ivs[i] === 'undefined' || isNaN(set.ivs[i])) set.ivs[i] = 31;
|
|
var val = '' + (set.ivs[i]);
|
|
buf += '<div><input type="number" name="iv-' + i + '" value="' + Tools.escapeHTML(val) + '" class="inputform numform" min="0" max="31" step="1" /></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
buf += '<div class="col statscol"><div></div>';
|
|
for (var i in stats) {
|
|
buf += '<div><b>' + stats[i] + '</b></div>';
|
|
}
|
|
buf += '</div>';
|
|
|
|
if (this.curTeam.gen > 2) {
|
|
buf += '<p style="clear:both">Nature: <select name="nature">';
|
|
for (var i in BattleNatures) {
|
|
var curNature = BattleNatures[i];
|
|
buf += '<option value="' + i + '"' + (curNature === nature ? 'selected="selected"' : '') + '>' + i;
|
|
if (curNature.plus) {
|
|
buf += ' (+' + BattleStatNames[curNature.plus] + ', -' + BattleStatNames[curNature.minus] + ')';
|
|
}
|
|
buf += '</option>';
|
|
}
|
|
buf += '</select></p>';
|
|
|
|
buf += '<p><em>Protip:</em> You can also set natures by typing "+" and "-" next to a stat.</p>';
|
|
}
|
|
|
|
buf += '</div>';
|
|
this.$chart.html(buf);
|
|
var self = this;
|
|
this.suppressSliderCallback = true;
|
|
app.clearGlobalListeners();
|
|
this.$chart.find('.evslider').slider({
|
|
from: 0,
|
|
to: 252,
|
|
step: 4,
|
|
skin: 'round_plastic',
|
|
onstatechange: function (val) {
|
|
if (!self.suppressSliderCallback) self.statSlide(val, this);
|
|
},
|
|
callback: function () {
|
|
self.save();
|
|
}
|
|
});
|
|
this.suppressSliderCallback = false;
|
|
},
|
|
setStatFormGuesses: function () {
|
|
this.updateStatForm(true);
|
|
},
|
|
setSlider: function (stat, val) {
|
|
this.suppressSliderCallback = true;
|
|
this.$chart.find('input[name=evslider-' + stat + ']').slider('value', val || 0);
|
|
this.suppressSliderCallback = false;
|
|
},
|
|
updateNature: function () {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
if (this.plus === '' || this.minus === '') {
|
|
set.nature = 'Serious';
|
|
} else {
|
|
for (var i in BattleNatures) {
|
|
if (BattleNatures[i].plus === this.plus && BattleNatures[i].minus === this.minus) {
|
|
set.nature = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
statChange: function (e) {
|
|
var inputName = '';
|
|
inputName = e.currentTarget.name;
|
|
var val = Math.abs(parseInt(e.currentTarget.value, 10));
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
if (inputName.substr(0, 5) === 'stat-') {
|
|
// EV
|
|
// Handle + and -
|
|
var stat = inputName.substr(5);
|
|
if (!set.evs) set.evs = {};
|
|
|
|
var lastchar = e.currentTarget.value.charAt(e.target.value.length - 1);
|
|
var firstchar = e.currentTarget.value.charAt(0);
|
|
var natureChange = true;
|
|
if ((lastchar === '+' || firstchar === '+') && stat !== 'hp') {
|
|
if (this.plus && this.plus !== stat) this.$chart.find('input[name=stat-' + this.plus + ']').val(set.evs[this.plus] || '');
|
|
this.plus = stat;
|
|
} else if ((lastchar === '-' || lastchar === "\u2212" || firstchar === '-' || firstchar === "\u2212") && stat !== 'hp') {
|
|
if (this.minus && this.minus !== stat) this.$chart.find('input[name=stat-' + this.minus + ']').val(set.evs[this.minus] || '');
|
|
this.minus = stat;
|
|
} else if (this.plus === stat) {
|
|
this.plus = '';
|
|
} else if (this.minus === stat) {
|
|
this.minus = '';
|
|
} else {
|
|
natureChange = false;
|
|
}
|
|
if (natureChange) {
|
|
this.updateNature();
|
|
}
|
|
|
|
// cap
|
|
if (val > 252) val = 252;
|
|
if (val < 0 || isNaN(val)) val = 0;
|
|
|
|
if (set.evs[stat] !== val || natureChange) {
|
|
set.evs[stat] = val;
|
|
this.setSlider(stat, val);
|
|
this.updateStatGraph();
|
|
}
|
|
} else {
|
|
// IV
|
|
var stat = inputName.substr(3);
|
|
|
|
if (val > 31 || isNaN(val)) val = 31;
|
|
if (val < 0) val = 0;
|
|
|
|
if (!set.ivs) set.ivs = {};
|
|
if (set.ivs[stat] !== val) {
|
|
set.ivs[stat] = val;
|
|
this.updateStatGraph();
|
|
}
|
|
}
|
|
this.save();
|
|
},
|
|
statSlide: function (val, slider) {
|
|
var stat = slider.inputNode[0].name.substr(9);
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
val = +val;
|
|
var originalVal = val;
|
|
var result = this.getStat(stat, set, val);
|
|
while (val && this.getStat(stat, set, val - 4) == result) val -= 4;
|
|
|
|
if (!this.ignoreEVLimits && set.evs) {
|
|
var total = 0;
|
|
for (var i in set.evs) {
|
|
total += (i === stat ? val : set.evs[i]);
|
|
}
|
|
if (total > 508 && val - total + 508 >= 0) {
|
|
// don't allow dragging beyond 508 EVs
|
|
val = val - total + 508;
|
|
|
|
// make sure val is a legal value
|
|
val = +val;
|
|
if (!val || val <= 0) val = 0;
|
|
if (val > 252) val = 252;
|
|
}
|
|
}
|
|
|
|
// Don't try this at home.
|
|
// I am a trained professional.
|
|
if (val !== originalVal) slider.o.pointers[0].set(val);
|
|
|
|
if (!set.evs) set.evs = {};
|
|
set.evs[stat] = val;
|
|
|
|
val = '' + (val || '') + (this.plus === stat ? '+' : '') + (this.minus === stat ? '-' : '');
|
|
this.$('input[name=stat-' + stat + ']').val(val);
|
|
|
|
this.updateStatGraph();
|
|
},
|
|
natureChange: function (e) {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
if (e) {
|
|
set.nature = e.currentTarget.value;
|
|
}
|
|
this.plus = '';
|
|
this.minus = '';
|
|
var nature = BattleNatures[set.nature || 'Serious'];
|
|
for (var i in BattleStatNames) {
|
|
var val = '' + (set.evs[i] || '');
|
|
if (nature.plus === i) {
|
|
this.plus = i;
|
|
val += '+';
|
|
}
|
|
if (nature.minus === i) {
|
|
this.minus = i;
|
|
val += '-';
|
|
}
|
|
this.$chart.find('input[name=stat-' + i + ']').val(val);
|
|
if (!e) this.setSlider(i, set.evs[i]);
|
|
}
|
|
|
|
this.save();
|
|
this.updateStatGraph();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set details form
|
|
*********************************************************/
|
|
|
|
updateDetailsForm: function () {
|
|
var buf = '';
|
|
var set = this.curSet;
|
|
var template = Tools.getTemplate(set.species);
|
|
if (!set) return;
|
|
buf += '<h3>Details</h3>';
|
|
buf += '<form class="detailsform">';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Level:</label><div><input type="number" min="1" max="100" step="1" name="level" value="' + Tools.escapeHTML(set.level || 100) + '" class="textbox inputform numform" /></div></div>';
|
|
|
|
if (this.curTeam.gen > 1) {
|
|
buf += '<div class="formrow"><label class="formlabel">Gender:</label><div>';
|
|
if (template.gender) {
|
|
var genderTable = {'M': "Male", 'F': "Female", 'N': "Genderless"};
|
|
buf += genderTable[template.gender];
|
|
} else {
|
|
buf += '<label><input type="radio" name="gender" value="M"' + (set.gender === 'M' ? ' checked' : '') + ' /> Male</label> ';
|
|
buf += '<label><input type="radio" name="gender" value="F"' + (set.gender === 'F' ? ' checked' : '') + ' /> Female</label> ';
|
|
buf += '<label><input type="radio" name="gender" value="N"' + (!set.gender ? ' checked' : '') + ' /> Random</label>';
|
|
}
|
|
buf += '</div></div>';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Happiness:</label><div><input type="number" min="0" max="255" step="1" name="happiness" value="' + (typeof set.happiness === 'number' ? set.happiness : 255) + '" class="textbox inputform numform" /></div></div>';
|
|
|
|
buf += '<div class="formrow"><label class="formlabel">Shiny:</label><div>';
|
|
buf += '<label><input type="radio" name="shiny" value="yes"' + (set.shiny ? ' checked' : '') + ' /> Yes</label> ';
|
|
buf += '<label><input type="radio" name="shiny" value="no"' + (!set.shiny ? ' checked' : '') + ' /> No</label>';
|
|
buf += '</div></div>';
|
|
}
|
|
|
|
buf += '</form>';
|
|
this.$chart.html(buf);
|
|
},
|
|
detailsChange: function () {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
|
|
// level
|
|
var level = parseInt(this.$chart.find('input[name=level]').val(), 10);
|
|
if (!level || level > 100 || level < 1) level = 100;
|
|
if (level !== 100 || set.level) set.level = level;
|
|
|
|
// happiness
|
|
var happiness = parseInt(this.$chart.find('input[name=happiness]').val(), 10);
|
|
if (happiness > 255) happiness = 255;
|
|
if (happiness < 0) happiness = 255;
|
|
set.happiness = happiness;
|
|
if (set.happiness === 255) delete set.happiness;
|
|
|
|
// shiny
|
|
var shiny = (this.$chart.find('input[name=shiny]:checked').val() === 'yes');
|
|
if (shiny) {
|
|
set.shiny = true;
|
|
} else {
|
|
delete set.shiny;
|
|
}
|
|
|
|
var gender = this.$chart.find('input[name=gender]:checked').val();
|
|
if (gender === 'M' || gender === 'F') {
|
|
set.gender = gender;
|
|
} else {
|
|
delete set.gender;
|
|
}
|
|
|
|
// update details cell
|
|
var buf = '';
|
|
var GenderChart = {
|
|
'M': 'Male',
|
|
'F': 'Female',
|
|
'N': '—'
|
|
};
|
|
buf += '<span class="detailcell detailcell-first"><label>Level</label>' + (set.level || 100) + '</span>';
|
|
if (this.curTeam.gen > 1) {
|
|
buf += '<span class="detailcell"><label>Gender</label>' + GenderChart[set.gender || 'N'] + '</span>';
|
|
buf += '<span class="detailcell"><label>Happiness</label>' + (typeof set.happiness === 'number' ? set.happiness : 255) + '</span>';
|
|
buf += '<span class="detailcell"><label>Shiny</label>' + (set.shiny ? 'Yes' : 'No') + '</span>';
|
|
}
|
|
this.$('button[name=details]').html(buf);
|
|
|
|
this.save();
|
|
this.updatePokemonSprite();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Set charts
|
|
*********************************************************/
|
|
|
|
arrangeCallback: {
|
|
pokemon: function (pokemon) {
|
|
if (!pokemon) {
|
|
if (this.curTeam) {
|
|
if (this.curTeam.format === 'ubers' || this.curTeam.format === 'anythinggoes') return ['Uber', 'OU', 'BL', 'OU only when combining mega and non-mega usage', 'UU', 'BL2', 'UU only when combining mega and non-mega usage', 'RU', 'BL3', 'RU only when combining mega and non-mega usage', 'NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'ou') return ['OU', 'BL', 'OU only when combining mega and non-mega usage', 'UU', 'BL2', 'UU only when combining mega and non-mega usage', 'RU', 'BL3', 'RU only when combining mega and non-mega usage', 'NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'cap') return ['CAP', 'OU', 'BL', 'OU only when combining mega and non-mega usage', 'UU', 'BL2', 'UU only when combining mega and non-mega usage', 'RU', 'BL3', 'RU only when combining mega and non-mega usage', 'NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'uu') return ['UU', 'BL2', 'UU only when combining mega and non-mega usage', 'RU', 'BL3', 'RU only when combining mega and non-mega usage', 'NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'ru') return ['RU', 'BL3', 'RU only when combining mega and non-mega usage', 'NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'nu') return ['NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'pu') return ['PU', 'NFE', 'LC Uber', 'LC'];
|
|
if (this.curTeam.format === 'lc') return ['LC'];
|
|
}
|
|
return ['OU', 'Uber', 'BL', 'OU only when combining mega and non-mega usage', 'UU', 'BL2', 'UU only when combining mega and non-mega usage', 'RU', 'BL3', 'RU only when combining mega and non-mega usage', 'NU', 'BL4', 'NU only when combining mega and non-mega usage', 'PU', 'NFE', 'LC Uber', 'LC', 'Unreleased', 'CAP'];
|
|
}
|
|
var speciesid = toId(pokemon.species);
|
|
var tierData = exports.BattleFormatsData[speciesid];
|
|
if (!tierData) return 'Illegal';
|
|
var displayTier = {"(OU)": "OU only when combining mega and non-mega usage", "(UU)": "UU only when combining mega and non-mega usage", "(RU)": "RU only when combining mega and non-mega usage", "(NU)": "NU only when combining mega and non-mega usage"};
|
|
if (tierData.tier in displayTier) {
|
|
return displayTier[tierData.tier];
|
|
}
|
|
return tierData.tier;
|
|
},
|
|
item: function (item) {
|
|
if (!item) return ['Items'];
|
|
return 'Items';
|
|
},
|
|
ability: function (ability) {
|
|
if (!this.curSet) return;
|
|
var template = Tools.getTemplate(this.curSet.species);
|
|
var isMega = false;
|
|
if (template.forme.substr(0, 4) === 'Mega' && this.curTeam.format !== 'balancedhackmons') {
|
|
if (!ability) return ['Pre-Mega Abilities', 'Pre-Mega Hidden Ability'];
|
|
isMega = true;
|
|
template = Tools.getTemplate(template.baseSpecies);
|
|
}
|
|
if (!ability) return ['Abilities', 'Hidden Ability'];
|
|
if (!template.abilities) return 'Abilities';
|
|
if (ability.name === template.abilities['0']) return isMega ? 'Pre-Mega Abilities' : 'Abilities';
|
|
if (ability.name === template.abilities['1']) return isMega ? 'Pre-Mega Abilities' : 'Abilities';
|
|
if (ability.name === template.abilities['H']) return isMega ? 'Pre-Mega Hidden Ability' : 'Hidden Ability';
|
|
if (!this.curTeam || this.curTeam.format !== 'balancedhackmons') return 'Illegal';
|
|
},
|
|
move: function (move) {
|
|
if (!this.curSet) return;
|
|
if (!move) return ['Usable Moves', 'Moves', 'Usable Sketch Moves', 'Sketch Moves'];
|
|
var movelist = this.movelist;
|
|
if (!movelist) return 'Illegal';
|
|
if (!movelist[move.id]) {
|
|
if (movelist['sketch'] && move.id !== 'chatter' && move.id !== 'struggle') {
|
|
if (move.isViable) return 'Usable Sketch Moves';
|
|
return 'Sketch Moves';
|
|
}
|
|
if (!this.curTeam || this.curTeam.format !== 'balancedhackmons') return 'Illegal';
|
|
}
|
|
var speciesid = toId(this.curSet.species);
|
|
if (move.isViable) return 'Usable Moves';
|
|
return 'Moves';
|
|
}
|
|
},
|
|
|
|
chartTypes: {
|
|
pokemon: 'pokemon',
|
|
item: 'item',
|
|
ability: 'ability',
|
|
move1: 'move',
|
|
move2: 'move',
|
|
move3: 'move',
|
|
move4: 'move',
|
|
stats: 'stats',
|
|
details: 'details'
|
|
},
|
|
chartClick: function (e) {
|
|
this.chartSet($(e.currentTarget).data('name'), true);
|
|
},
|
|
chartKeydown: function (e) {
|
|
var modifier = (e.shiftKey || e.ctrlKey || e.altKey || e.metaKey || e.cmdKey);
|
|
if (e.keyCode === 13 || (e.keyCode === 9 && !modifier)) {
|
|
if (!this.arrangeCallback[this.curChartType]) return;
|
|
e.stopPropagation();
|
|
e.preventDefault();
|
|
|
|
var name = e.currentTarget.name;
|
|
this.$chart.html(Chart.chart(e.currentTarget.value, this.curChartType, false, _.bind(this.arrangeCallback[this.curChartType], this), null, this.curTeam.gen));
|
|
var val = Chart.firstResult;
|
|
this.chartSet(val, true);
|
|
return;
|
|
}
|
|
},
|
|
chartKeyup: function () {
|
|
this.updateChartDelayed();
|
|
},
|
|
chartFocus: function (e) {
|
|
var $target = $(e.currentTarget);
|
|
var name = e.currentTarget.name;
|
|
var type = this.chartTypes[name];
|
|
$target.removeClass('incomplete');
|
|
|
|
if (this.curChartName === name) return;
|
|
|
|
if (!this.curSet) {
|
|
var i = +$target.closest('li').prop('value');
|
|
this.curSet = this.curSetList[i];
|
|
this.curSetLoc = i;
|
|
this.update();
|
|
if (type === 'stats' || type === 'details') {
|
|
this.$('button[name=' + name + ']').click();
|
|
} else {
|
|
this.$('input[name=' + name + ']').select();
|
|
}
|
|
return;
|
|
}
|
|
|
|
this.curChartName = name;
|
|
this.curChartType = type;
|
|
this.updateChart();
|
|
},
|
|
chartChange: function (e) {
|
|
var name = e.currentTarget.name;
|
|
var type = this.chartTypes[name];
|
|
var arrange = null;
|
|
if (this.arrangeCallback[this.curChartType]) {
|
|
arrange = _.bind(this.arrangeCallback[this.curChartType], this);
|
|
}
|
|
this.$chart.html(Chart.chart(e.currentTarget.value, type, false, arrange, null, this.curTeam.gen));
|
|
var val = Chart.firstResult;
|
|
var id = toId(e.currentTarget.value);
|
|
if (toId(val) !== id) {
|
|
$(e.currentTarget).addClass('incomplete');
|
|
return;
|
|
}
|
|
this.chartSet(val);
|
|
},
|
|
chartSet: function (val, selectNext) {
|
|
var inputName = this.curChartName;
|
|
var id = toId(val);
|
|
this.$('input[name=' + inputName + ']').val(val).removeClass('incomplete');
|
|
switch (inputName) {
|
|
case 'pokemon':
|
|
this.setPokemon(val, selectNext);
|
|
break;
|
|
case 'item':
|
|
this.curSet.item = val;
|
|
this.updatePokemonSprite();
|
|
if (selectNext) this.$(this.$('input[name=ability]').length ? 'input[name=ability]' : 'input[name=move1]').select();
|
|
break;
|
|
case 'ability':
|
|
this.curSet.ability = val;
|
|
if (selectNext) this.$('input[name=move1]').select();
|
|
break;
|
|
case 'move1':
|
|
this.curSet.moves[0] = val;
|
|
this.chooseMove(val);
|
|
if (selectNext) this.$('input[name=move2]').select();
|
|
break;
|
|
case 'move2':
|
|
if (!this.curSet.moves[0]) this.curSet.moves[0] = '';
|
|
this.curSet.moves[1] = val;
|
|
this.chooseMove(val);
|
|
this.$('input[name=move3]').select();
|
|
break;
|
|
case 'move3':
|
|
if (!this.curSet.moves[0]) this.curSet.moves[0] = '';
|
|
if (!this.curSet.moves[1]) this.curSet.moves[1] = '';
|
|
this.curSet.moves[2] = val;
|
|
this.chooseMove(val);
|
|
if (selectNext) this.$('input[name=move4]').select();
|
|
break;
|
|
case 'move4':
|
|
if (!this.curSet.moves[0]) this.curSet.moves[0] = '';
|
|
if (!this.curSet.moves[1]) this.curSet.moves[1] = '';
|
|
if (!this.curSet.moves[2]) this.curSet.moves[2] = '';
|
|
this.curSet.moves[3] = val;
|
|
this.chooseMove(val);
|
|
if (selectNext) this.stats();
|
|
break;
|
|
}
|
|
this.save();
|
|
},
|
|
chooseMove: function (move) {
|
|
var set = this.curSet;
|
|
if (!set) return;
|
|
if (move.substr(0, 13) === 'Hidden Power ') {
|
|
set.ivs = {};
|
|
for (var i in exports.BattleTypeChart[move.substr(13)].HPivs) {
|
|
set.ivs[i] = exports.BattleTypeChart[move.substr(13)].HPivs[i];
|
|
}
|
|
var moves = this.curSet.moves;
|
|
for (var i = 0; i < moves.length; ++i) {
|
|
if (moves[i] === 'Gyro Ball' || moves[i] === 'Trick Room') set.ivs['spe'] = set.ivs['spe'] % 4;
|
|
}
|
|
} else if (move === 'Gyro Ball' || move === 'Trick Room') {
|
|
var hasHiddenPower = false;
|
|
var moves = this.curSet.moves;
|
|
for (var i = 0; i < moves.length; ++i) {
|
|
if (moves[i].substr(0, 13) === 'Hidden Power ') hasHiddenPower = true;
|
|
}
|
|
set.ivs['spe'] = hasHiddenPower ? set.ivs['spe'] % 4 : 0;
|
|
} else if (move === 'Return') {
|
|
this.curSet.happiness = 255;
|
|
} else if (move === 'Frustration') {
|
|
this.curSet.happiness = 0;
|
|
}
|
|
},
|
|
setPokemon: function (val, selectNext) {
|
|
var set = this.curSet;
|
|
var template = Tools.getTemplate(val);
|
|
var newPokemon = !set.species;
|
|
if (!template.exists || set.species === template.species) return;
|
|
|
|
set.name = template.species;
|
|
set.species = val;
|
|
if (set.level) delete set.level;
|
|
if (this.curTeam && this.curTeam.format) {
|
|
if (this.curTeam.format.substr(0, 10) === 'battlespot' || this.curTeam.format.substr(0, 3) === 'vgc') set.level = 50;
|
|
if (this.curTeam.format.substr(0, 2) === 'lc' || this.curTeam.format === 'gen5lc' || this.curTeam.format === 'gen4lc') set.level = 5;
|
|
}
|
|
if (set.gender) delete set.gender;
|
|
if (template.gender && template.gender !== 'N') set.gender = template.gender;
|
|
if (set.happiness) delete set.happiness;
|
|
if (set.shiny) delete set.shiny;
|
|
if (this.curTeam.format !== 'balancedhackmons') {
|
|
var formatsData = window.BattleFormatsData && BattleFormatsData[template.speciesid];
|
|
set.item = (formatsData.requiredItem || '');
|
|
} else {
|
|
set.item = '';
|
|
}
|
|
set.ability = template.abilities['0'];
|
|
set.moves = [];
|
|
set.evs = {};
|
|
set.ivs = {};
|
|
set.nature = '';
|
|
this.updateSetTop();
|
|
if (selectNext) this.$(set.item || !this.$('input[name=item]').length ? (this.$('input[name=ability]').length ? 'input[name=ability]' : 'input[name=move1]') : 'input[name=item]').select();
|
|
},
|
|
|
|
/*********************************************************
|
|
* Utility functions
|
|
*********************************************************/
|
|
|
|
// EV guesser
|
|
|
|
guessRole: function () {
|
|
var set = this.curSet;
|
|
if (!set) return '?';
|
|
if (!set.moves) return '?';
|
|
|
|
var moveCount = {
|
|
'Physical': 0,
|
|
'Special': 0,
|
|
'PhysicalOffense': 0,
|
|
'SpecialOffense': 0,
|
|
'PhysicalSetup': 0,
|
|
'SpecialSetup': 0,
|
|
'Support': 0,
|
|
'Setup': 0,
|
|
'Restoration': 0,
|
|
'Offense': 0,
|
|
'Stall': 0,
|
|
'SpecialStall': 0,
|
|
'PhysicalStall': 0,
|
|
'Ultrafast': 0
|
|
};
|
|
var hasMove = {};
|
|
var template = Tools.getTemplate(set.species || set.name);
|
|
var stats = template.baseStats;
|
|
var itemid = toId(set.item);
|
|
var abilityid = toId(set.ability);
|
|
|
|
if (set.moves.length < 4 && template.id !== 'unown' && template.id !== 'ditto' && this.curTeam.gen > 2) return '?';
|
|
|
|
for (var i = 0, len = set.moves.length; i < len; i++) {
|
|
var move = Tools.getMove(set.moves[i]);
|
|
hasMove[move.id] = 1;
|
|
if (move.category === 'Status') {
|
|
if (move.id === 'batonpass' || move.id === 'healingwish' || move.id === 'lunardance') {
|
|
moveCount['Support']++;
|
|
} else if (move.id === 'naturepower') {
|
|
moveCount['Special']++;
|
|
} else if (move.id === 'protect' || move.id === 'detect' || move.id === 'spikyshield' || move.id === 'kingsshield') {
|
|
moveCount['Stall']++;
|
|
} else if (move.id === 'wish') {
|
|
moveCount['Restoration']++;
|
|
moveCount['Stall']++;
|
|
moveCount['Support']++;
|
|
} else if (move.heal) {
|
|
moveCount['Restoration']++;
|
|
moveCount['Stall']++;
|
|
} else if (move.target === 'self') {
|
|
if (move.id === 'agility' || move.id === 'rockpolish' || move.id === 'shellsmash' || move.id === 'growth' || move.id === 'workup') {
|
|
moveCount['PhysicalSetup']++;
|
|
moveCount['SpecialSetup']++;
|
|
} else if (move.id === 'dragondance' || move.id === 'swordsdance' || move.id === 'coil' || move.id === 'bulkup' || move.id === 'curse' || move.id === 'bellydrum') {
|
|
moveCount['PhysicalSetup']++;
|
|
} else if (move.id === 'nastyplot' || move.id === 'tailglow' || move.id === 'quiverdance' || move.id === 'calmmind' || move.id === 'geomancy') {
|
|
moveCount['SpecialSetup']++;
|
|
}
|
|
if (move.id === 'substitute') moveCount['Stall']++;
|
|
moveCount['Setup']++;
|
|
} else {
|
|
if (move.id === 'toxic' || move.id === 'leechseed' || move.id === 'willowisp') moveCount['Stall']++;
|
|
moveCount['Support']++;
|
|
}
|
|
} else if (move.id === 'counter' || move.id === 'endeavor' || move.id === 'metalburst' || move.id === 'mirrorcoat' || move.id === 'rapidspin') {
|
|
moveCount['Support']++;
|
|
} else if (move.id === 'nightshade' || move.id === 'seismictoss' || move.id === 'superfang' || move.id === 'foulplay' || move.id === 'finalgambit') {
|
|
moveCount['Offense']++;
|
|
} else if (move.id === 'fellstinger') {
|
|
moveCount['PhysicalSetup']++;
|
|
moveCount['Setup']++;
|
|
} else {
|
|
moveCount[move.category]++;
|
|
moveCount['Offense']++;
|
|
if (move.id === 'knockoff') moveCount['Support']++;
|
|
if (move.id === 'scald' || move.id === 'voltswitch' || move.id === 'uturn') moveCount[move.category] -= 0.2;
|
|
}
|
|
}
|
|
if (hasMove['batonpass']) moveCount['Support'] += moveCount['Setup'];
|
|
moveCount['PhysicalAttack'] = moveCount['Physical'];
|
|
moveCount['Physical'] += moveCount['PhysicalSetup'];
|
|
moveCount['SpecialAttack'] = moveCount['Special'];
|
|
moveCount['Special'] += moveCount['SpecialSetup'];
|
|
|
|
if (hasMove['dragondance'] || hasMove['quiverdance']) moveCount['Ultrafast'] = 1;
|
|
|
|
var isFast = (stats.spe > 95);
|
|
var physicalBulk = (stats.hp + 75) * (stats.def + 87);
|
|
var specialBulk = (stats.hp + 75) * (stats.spd + 87);
|
|
|
|
if (hasMove['willowisp'] || hasMove['acidarmor'] || hasMove['irondefense'] || hasMove['cottonguard']) {
|
|
physicalBulk *= 1.6;
|
|
moveCount['PhysicalStall']++;
|
|
} else if (hasMove['scald'] || hasMove['bulkup'] || hasMove['coil'] || hasMove['cosmicpower']) {
|
|
physicalBulk *= 1.3;
|
|
if (hasMove['scald']) { // partial stall goes in reverse
|
|
moveCount['SpecialStall']++;
|
|
} else {
|
|
moveCount['PhysicalStall']++;
|
|
}
|
|
}
|
|
if (abilityid === 'flamebody') physicalBulk *= 1.1;
|
|
|
|
if (hasMove['calmmind'] || hasMove['quiverdance'] || hasMove['geomancy']) {
|
|
specialBulk *= 1.3;
|
|
moveCount['SpecialStall']++;
|
|
}
|
|
if (template.id === 'tyranitar') specialBulk *= 1.5;
|
|
|
|
if (hasMove['bellydrum']) {
|
|
physicalBulk *= 0.6;
|
|
specialBulk *= 0.6;
|
|
}
|
|
if (moveCount['Restoration']) {
|
|
physicalBulk *= 1.5;
|
|
specialBulk *= 1.5;
|
|
} else if (hasMove['painsplit'] && hasMove['substitute']) {
|
|
// SubSplit isn't generally a stall set
|
|
moveCount['Stall']--;
|
|
} else if (hasMove['painsplit'] || hasMove['rest']) {
|
|
physicalBulk *= 1.4;
|
|
specialBulk *= 1.4;
|
|
}
|
|
if ((hasMove['bodyslam'] || hasMove['thunder']) && abilityid === 'serenegrace' || hasMove['thunderwave']) {
|
|
physicalBulk *= 1.1;
|
|
specialBulk *= 1.1;
|
|
}
|
|
if ((hasMove['ironhead'] || hasMove['airslash']) && abilityid === 'serenegrace') {
|
|
physicalBulk *= 1.1;
|
|
specialBulk *= 1.1;
|
|
}
|
|
if (hasMove['gigadrain'] || hasMove['drainpunch'] || hasMove['hornleech']) {
|
|
physicalBulk *= 1.15;
|
|
specialBulk *= 1.15;
|
|
}
|
|
if (itemid === 'leftovers' || itemid === 'blacksludge') {
|
|
physicalBulk *= 1 + 0.1 * (1 + moveCount['Stall'] / 1.5);
|
|
specialBulk *= 1 + 0.1 * (1 + moveCount['Stall'] / 1.5);
|
|
}
|
|
if (hasMove['leechseed']) {
|
|
physicalBulk *= 1 + 0.1 * (1 + moveCount['Stall'] / 1.5);
|
|
specialBulk *= 1 + 0.1 * (1 + moveCount['Stall'] / 1.5);
|
|
}
|
|
if ((itemid === 'flameorb' || itemid === 'toxicorb') && abilityid !== 'magicguard') {
|
|
if (itemid === 'toxicorb' && abilityid === 'poisonheal') {
|
|
physicalBulk *= 1 + 0.1 * (2 + moveCount['Stall']);
|
|
specialBulk *= 1 + 0.1 * (2 + moveCount['Stall']);
|
|
} else {
|
|
physicalBulk *= 0.8;
|
|
specialBulk *= 0.8;
|
|
}
|
|
}
|
|
if (itemid === 'lifeorb') {
|
|
physicalBulk *= 0.7;
|
|
specialBulk *= 0.7;
|
|
}
|
|
if (abilityid === 'multiscale' || abilityid === 'magicguard' || abilityid === 'regenerator') {
|
|
physicalBulk *= 1.4;
|
|
specialBulk *= 1.4;
|
|
}
|
|
if (itemid === 'eviolite') {
|
|
physicalBulk *= 1.5;
|
|
specialBulk *= 1.5;
|
|
}
|
|
if (itemid === 'assaultvest') specialBulk *= 1.5;
|
|
|
|
var bulk = physicalBulk + specialBulk;
|
|
if (bulk < 46000 && stats.spe >= 70) isFast = true;
|
|
moveCount['bulk'] = bulk;
|
|
moveCount['physicalBulk'] = physicalBulk;
|
|
moveCount['specialBulk'] = specialBulk;
|
|
|
|
if (hasMove['agility'] || hasMove['dragondance'] || hasMove['quiverdance'] || hasMove['rockpolish'] || hasMove['shellsmash'] || hasMove['flamecharge']) {
|
|
isFast = true;
|
|
} else if (abilityid === 'unburden' || abilityid === 'speedboost' || abilityid === 'motordrive') {
|
|
isFast = true;
|
|
moveCount['Ultrafast'] = 1;
|
|
} else if (abilityid === 'chlorophyll' || abilityid === 'swiftswim' || abilityid === 'sandrush') {
|
|
isFast = true;
|
|
moveCount['Ultrafast'] = 2;
|
|
}
|
|
if (hasMove['agility'] || hasMove['shellsmash'] || hasMove['autotomize'] || hasMove['shiftgear'] || hasMove['rockpolish']) moveCount['Ultrafast'] = 2;
|
|
moveCount['Fast'] = isFast ? 1 : 0;
|
|
|
|
this.moveCount = moveCount;
|
|
this.hasMove = hasMove;
|
|
|
|
if (template.id === 'ditto') return abilityid === 'imposter' ? 'Physically Defensive' : 'Fast Bulky Support';
|
|
if (template.id === 'shedinja') return 'Fast Physical Sweeper';
|
|
|
|
if (itemid === 'choiceband' && moveCount['PhysicalAttack'] >= 2) {
|
|
if (!isFast) return 'Bulky Band';
|
|
return 'Fast Band';
|
|
} else if (itemid === 'choicespecs' && moveCount['SpecialAttack'] >= 2) {
|
|
if (!isFast) return 'Bulky Specs';
|
|
return 'Fast Specs';
|
|
} else if (itemid === 'choicescarf') {
|
|
if (moveCount['PhysicalAttack'] === 0) return 'Special Scarf';
|
|
if (moveCount['SpecialAttack'] === 0) return 'Physical Scarf';
|
|
if (moveCount['PhysicalAttack'] > moveCount['SpecialAttack']) return 'Physical Biased Mixed Scarf';
|
|
if (moveCount['PhysicalAttack'] < moveCount['SpecialAttack']) return 'Special Biased Mixed Scarf';
|
|
if (stats.atk < stats.spa) return 'Special Biased Mixed Scarf';
|
|
return 'Physical Biased Mixed Scarf';
|
|
}
|
|
|
|
if (template.id === 'unown') return 'Fast Special Sweeper';
|
|
|
|
if (moveCount['PhysicalStall'] && moveCount['Restoration']) {
|
|
return 'Specially Defensive';
|
|
}
|
|
if (moveCount['SpecialStall'] && moveCount['Restoration'] && itemid !== 'lifeorb') {
|
|
return 'Physically Defensive';
|
|
}
|
|
|
|
var offenseBias = '';
|
|
if (stats.spa > stats.atk && moveCount['Special'] > 1) offenseBias = 'Special';
|
|
else if (stats.spa > stats.atk && moveCount['Special'] > 1) offenseBias = 'Special';
|
|
else if (moveCount['Special'] > moveCount['Physical']) offenseBias = 'Special';
|
|
else offenseBias = 'Physical';
|
|
var offenseStat = stats[offenseBias === 'Special' ? 'spa' : 'atk'];
|
|
|
|
if (moveCount['Stall'] + moveCount['Support'] / 2 <= 2 && bulk < 135000 && moveCount[offenseBias] >= 1.5) {
|
|
if (isFast) {
|
|
if (bulk > 80000 && !moveCount['Ultrafast']) return 'Bulky ' + offenseBias + ' Sweeper';
|
|
return 'Fast ' + offenseBias + ' Sweeper';
|
|
} else {
|
|
if (moveCount[offenseBias] >= 3 || moveCount['Stall'] <= 0) {
|
|
return 'Bulky ' + offenseBias + ' Sweeper';
|
|
}
|
|
}
|
|
}
|
|
|
|
if (isFast && abilityid !== 'prankster') {
|
|
if (stats.spe > 100 || bulk < 55000 || moveCount['Ultrafast']) {
|
|
return 'Fast Bulky Support';
|
|
}
|
|
}
|
|
if (moveCount['SpecialStall']) return 'Physically Defensive';
|
|
if (moveCount['PhysicalStall']) return 'Specially Defensive';
|
|
if (template.id === 'blissey' || template.id === 'chansey') return 'Physically Defensive';
|
|
if (specialBulk >= physicalBulk) return 'Specially Defensive';
|
|
return 'Physically Defensive';
|
|
},
|
|
ensureMinEVs: function (evs, stat, min, evTotal) {
|
|
if (!evs[stat]) evs[stat] = 0;
|
|
var diff = min - evs[stat];
|
|
if (diff <= 0) return evTotal;
|
|
if (evTotal <= 504) {
|
|
var change = Math.min(508 - evTotal, diff);
|
|
evTotal += change;
|
|
evs[stat] += change;
|
|
diff -= change;
|
|
}
|
|
if (diff <= 0) return evTotal;
|
|
var evPriority = {def: 1, spd: 1, hp: 1, atk: 1, spa: 1, spe: 1};
|
|
for (var i in evPriority) {
|
|
if (i === stat) continue;
|
|
if (evs[i] && evs[i] > 128) {
|
|
evs[i] -= diff;
|
|
evs[stat] += diff;
|
|
return evTotal;
|
|
}
|
|
}
|
|
return evTotal; // can't do it :(
|
|
},
|
|
ensureMaxEVs: function (evs, stat, min, evTotal) {
|
|
if (!evs[stat]) evs[stat] = 0;
|
|
var diff = evs[stat] - min;
|
|
if (diff <= 0) return evTotal;
|
|
evs[stat] -= diff;
|
|
evTotal -= diff;
|
|
return evTotal; // can't do it :(
|
|
},
|
|
guessEVs: function (role) {
|
|
var set = this.curSet;
|
|
if (!set) return {};
|
|
var template = Tools.getTemplate(set.species || set.name);
|
|
var stats = template.baseStats;
|
|
|
|
var hasMove = this.hasMove;
|
|
var moveCount = this.moveCount;
|
|
|
|
var evs = {};
|
|
var plusStat = '';
|
|
var minusStat = '';
|
|
|
|
var statChart = {
|
|
'Bulky Band': ['atk', 'hp'],
|
|
'Fast Band': ['spe', 'atk'],
|
|
'Bulky Specs': ['spa', 'hp'],
|
|
'Fast Specs': ['spe', 'spa'],
|
|
'Physical Scarf': ['spe', 'atk'],
|
|
'Special Scarf': ['spe', 'spa'],
|
|
'Physical Biased Mixed Scarf': ['spe', 'atk'],
|
|
'Special Biased Mixed Scarf': ['spe', 'spa'],
|
|
'Fast Physical Sweeper': ['spe', 'atk'],
|
|
'Fast Special Sweeper': ['spe', 'spa'],
|
|
'Bulky Physical Sweeper': ['atk', 'hp'],
|
|
'Bulky Special Sweeper': ['spa', 'hp'],
|
|
'Fast Bulky Support': ['spe', 'hp'],
|
|
'Physically Defensive': ['def', 'hp'],
|
|
'Specially Defensive': ['spd', 'hp']
|
|
};
|
|
|
|
plusStat = statChart[role][0];
|
|
if (role === 'Fast Bulky Support') moveCount['Ultrafast'] = 0;
|
|
if (plusStat === 'spe' && (moveCount['Ultrafast'] || evs['spe'] < 252)) {
|
|
if (statChart[role][1] === 'atk' || statChart[role][1] == 'spa') {
|
|
plusStat = statChart[role][1];
|
|
} else if (moveCount['Physical'] >= 3) {
|
|
plusStat = 'atk';
|
|
} else if (stats.spd > stats.def) {
|
|
plusStat = 'spd';
|
|
} else {
|
|
plusStat = 'def';
|
|
}
|
|
}
|
|
|
|
if (this.curTeam && this.ignoreEVLimits) {
|
|
evs = {hp:252, atk:252, def:252, spa:252, spd:252, spe:252};
|
|
if (hasMove['gyroball'] || hasMove['trickroom']) delete evs.spe;
|
|
if (this.curTeam.gen === 1) delete evs.spd;
|
|
if (this.curTeam.gen < 3) return evs;
|
|
} else {
|
|
if (!statChart[role]) return {};
|
|
|
|
var evTotal = 0;
|
|
|
|
var i = statChart[role][0];
|
|
var stat = this.getStat(i, null, 252, plusStat === i ? 1.1 : 1.0);
|
|
var ev = 252;
|
|
while (stat <= this.getStat(i, null, ev - 4, plusStat === i ? 1.1 : 1.0)) ev -= 4;
|
|
evs[i] = ev;
|
|
evTotal += ev;
|
|
|
|
var i = statChart[role][1];
|
|
if (i === 'hp' && set.level && set.level < 20) i = 'spd';
|
|
var stat = this.getStat(i, null, 252, plusStat === i ? 1.1 : 1.0);
|
|
var ev = 252;
|
|
if (i === 'hp' && (hasMove['substitute'] || hasMove['transform']) && stat == Math.floor(stat / 4) * 4) stat -= 1;
|
|
while (stat <= this.getStat(i, null, ev - 4, plusStat === i ? 1.1 : 1.0)) ev -= 4;
|
|
if (ev < 0) ev = 0;
|
|
evs[i] = ev;
|
|
evTotal += ev;
|
|
|
|
if (set.item !== 'Leftovers' && set.item !== 'Black Sludge') {
|
|
var hpParity = 1; // 1 = should be odd, 0 = should be even
|
|
if ((hasMove['substitute'] || hasMove['bellydrum']) && (set.item || '').slice(-5) === 'Berry') {
|
|
hpParity = 0;
|
|
}
|
|
var hp = evs['hp'] || 0;
|
|
while (hp < 252 && evTotal < 508 && this.getStat('hp', null, hp, 1) % 2 !== hpParity) {
|
|
hp += 4;
|
|
evTotal += 4;
|
|
}
|
|
while (hp && this.getStat('hp', null, hp, 1) % 2 !== hpParity) {
|
|
hp -= 4;
|
|
evTotal -= 4;
|
|
}
|
|
while (hp && this.getStat('hp', null, hp - 4, 1) % 2 === hpParity) {
|
|
hp -= 4;
|
|
evTotal -= 4;
|
|
}
|
|
if (hp || evs['hp']) evs['hp'] = hp;
|
|
}
|
|
|
|
if (template.id === 'tentacruel') evTotal = this.ensureMinEVs(evs, 'spe', 16, evTotal);
|
|
if (template.id === 'skarmory') evTotal = this.ensureMinEVs(evs, 'spe', 24, evTotal);
|
|
if (template.id === 'jirachi') evTotal = this.ensureMinEVs(evs, 'spe', 32, evTotal);
|
|
if (template.id === 'celebi') evTotal = this.ensureMinEVs(evs, 'spe', 36, evTotal);
|
|
if (template.id === 'volcarona') evTotal = this.ensureMinEVs(evs, 'spe', 52, evTotal);
|
|
if (template.id === 'gliscor') evTotal = this.ensureMinEVs(evs, 'spe', 72, evTotal);
|
|
if (stats.spe == 97) evTotal = this.ensureMaxEVs(evs, 'spe', 220, evTotal);
|
|
if (template.id === 'dragonite' && evs['hp']) evTotal = this.ensureMaxEVs(evs, 'spe', 220, evTotal);
|
|
if (evTotal < 508) {
|
|
var remaining = 508 - evTotal;
|
|
if (remaining > 252) remaining = 252;
|
|
i = null;
|
|
if (!evs['atk'] && moveCount['PhysicalAttack'] >= 1) {
|
|
i = 'atk';
|
|
} else if (!evs['spa'] && moveCount['SpecialAttack'] >= 1) {
|
|
i = 'spa';
|
|
} else if (stats.hp == 1 && !evs['def']) {
|
|
i = 'def';
|
|
} else if (stats.def === stats.spd && !evs['spd']) {
|
|
i = 'spd';
|
|
} else if (!evs['spd']) {
|
|
i = 'spd';
|
|
} else if (!evs['def']) {
|
|
i = 'def';
|
|
}
|
|
if (i) {
|
|
ev = remaining;
|
|
stat = this.getStat(i, null, ev);
|
|
while (ev > 0 && stat === this.getStat(i, null, ev - 4)) ev -= 4;
|
|
if (ev) evs[i] = ev;
|
|
remaining -= ev;
|
|
}
|
|
if (remaining && !evs['spe']) {
|
|
ev = remaining;
|
|
stat = this.getStat('spe', null, ev);
|
|
while (ev > 0 && stat === this.getStat('spe', null, ev - 4)) ev -= 4;
|
|
if (ev) evs['spe'] = ev;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
if (hasMove['gyroball'] || hasMove['trickroom']) {
|
|
minusStat = 'spe';
|
|
} else if (!moveCount['PhysicalAttack']) {
|
|
minusStat = 'atk';
|
|
} else if (moveCount['SpecialAttack'] < 1) {
|
|
minusStat = 'spa';
|
|
} else if (moveCount['PhysicalAttack'] < 1) {
|
|
minusStat = 'atk';
|
|
} else if (stats.def > stats.spd) {
|
|
minusStat = 'spd';
|
|
} else {
|
|
minusStat = 'def';
|
|
}
|
|
|
|
if (plusStat === minusStat) {
|
|
minusStat = (plusStat === 'spe' ? 'spd' : 'spe');
|
|
}
|
|
|
|
evs.plusStat = plusStat;
|
|
evs.minusStat = minusStat;
|
|
|
|
return evs;
|
|
},
|
|
|
|
// Stat calculator
|
|
|
|
getStat: function (stat, set, evOverride, natureOverride) {
|
|
if (!set) set = this.curSet;
|
|
if (!set) return 0;
|
|
|
|
if (!set.ivs) set.ivs = {
|
|
hp: 31,
|
|
atk: 31,
|
|
def: 31,
|
|
spa: 31,
|
|
spd: 31,
|
|
spe: 31
|
|
};
|
|
if (!set.evs) set.evs = {
|
|
hp: 0,
|
|
atk: 0,
|
|
def: 0,
|
|
spa: 0,
|
|
spd: 0,
|
|
spe: 0
|
|
};
|
|
|
|
// do this after setting set.evs because it's assumed to exist
|
|
// after getStat is run
|
|
var template = Tools.getTemplate(set.species);
|
|
if (!template.exists) return 0;
|
|
|
|
if (!set.level) set.level = 100;
|
|
if (typeof set.ivs[stat] === 'undefined') set.ivs[stat] = 31;
|
|
|
|
if (evOverride === 0) evOverride = 1;
|
|
if (stat === 'hp') {
|
|
if (template.baseStats['hp'] === 1) return 1;
|
|
return Math.floor(Math.floor(2 * template.baseStats['hp'] + (set.ivs['hp'] || 0) + Math.floor((evOverride || set.evs['hp'] || 0) / 4) + 100) * set.level / 100 + 10);
|
|
}
|
|
var val = Math.floor(Math.floor(2 * template.baseStats[stat] + (set.ivs[stat] || 0) + Math.floor((evOverride || set.evs[stat] || 0) / 4)) * set.level / 100 + 5);
|
|
if (natureOverride) {
|
|
val *= natureOverride;
|
|
} else if (BattleNatures[set.nature] && BattleNatures[set.nature].plus === stat) {
|
|
val *= 1.1;
|
|
} else if (BattleNatures[set.nature] && BattleNatures[set.nature].minus === stat) {
|
|
val *= 0.9;
|
|
}
|
|
return Math.floor(val);
|
|
},
|
|
|
|
// initialization
|
|
|
|
buildMovelists: function () {
|
|
if (Tools.movelists) return;
|
|
if (!window.BattlePokedex) return;
|
|
Tools.movelists = {};
|
|
Tools.g6movelists = {};
|
|
for (var pokemon in window.BattlePokedex) {
|
|
var template = Tools.getTemplate(pokemon);
|
|
var moves = {};
|
|
var g6moves = {};
|
|
var alreadyChecked = {};
|
|
do {
|
|
alreadyChecked[template.speciesid] = true;
|
|
if (template.learnset) {
|
|
for (var l in template.learnset) {
|
|
moves[l] = true;
|
|
if (template.learnset[l].length) g6moves[l] = true;
|
|
}
|
|
}
|
|
if (template.speciesid === 'shaymin') {
|
|
template = Tools.getTemplate('shayminsky');
|
|
} else if (toId(template.baseSpecies) !== toId(template.species) && toId(template.baseSpecies) !== 'pikachu' && toId(template.baseSpecies) !== 'wormadam' && toId(template.baseSpecies) !== 'kyurem') {
|
|
template = Tools.getTemplate(template.baseSpecies);
|
|
} else {
|
|
template = Tools.getTemplate(template.prevo);
|
|
}
|
|
} while (template && template.species && !alreadyChecked[template.speciesid]);
|
|
Tools.movelists[pokemon] = moves;
|
|
Tools.g6movelists[pokemon] = g6moves;
|
|
}
|
|
},
|
|
applyMovelist: function (g6only, speciesid) {
|
|
this.buildMovelists();
|
|
if (!Tools.movelists) {
|
|
this.movelist = false;
|
|
} else if (g6only) {
|
|
this.movelist = Tools.g6movelists[speciesid];
|
|
} else {
|
|
this.movelist = Tools.movelists[speciesid];
|
|
}
|
|
},
|
|
getGen: function (format) {
|
|
format = '' + format;
|
|
if (format.substr(0, 3) !== 'gen') return 6;
|
|
return parseInt(format.substr(3, 1), 10) || 6;
|
|
},
|
|
destroy: function () {
|
|
app.clearGlobalListeners();
|
|
Room.prototype.destroy.call(this);
|
|
}
|
|
});
|
|
|
|
var MovePopup = exports.MovePopup = Popup.extend({
|
|
initialize: function (data) {
|
|
var buf = '<ul class="popupmenu">';
|
|
this.i = data.i;
|
|
this.team = data.team;
|
|
for (var i = 0; i < data.team.length; i++) {
|
|
var set = data.team[i];
|
|
if (i !== data.i && i !== data.i + 1) {
|
|
buf += '<li><button name="moveHere" value="' + i + '"><i class="fa fa-arrow-right"></i> Move here</button></li>';
|
|
}
|
|
buf += '<li' + (i === data.i ? ' style="opacity:.3"' : ' style="opacity:.6"') + '><span class="pokemonicon" style="display:inline-block;vertical-align:middle;' + Tools.getIcon(set) + '"></span> ' + Tools.escapeHTML(set.name) + '</li>';
|
|
}
|
|
if (i !== data.i && i !== data.i + 1) {
|
|
buf += '<li><button name="moveHere" value="' + i + '"><i class="fa fa-arrow-right"></i> Move here</button></li>';
|
|
}
|
|
buf += '</ul>';
|
|
this.$el.html(buf);
|
|
},
|
|
moveHere: function (i) {
|
|
this.close();
|
|
i = +i;
|
|
|
|
var movedSet = this.team.splice(this.i, 1)[0];
|
|
|
|
if (i > this.i) i--;
|
|
this.team.splice(i, 0, movedSet);
|
|
|
|
app.rooms['teambuilder'].save();
|
|
if (app.rooms['teambuilder'].curSet) {
|
|
app.rooms['teambuilder'].curSetLoc = i;
|
|
app.rooms['teambuilder'].update();
|
|
app.rooms['teambuilder'].updateChart();
|
|
} else {
|
|
app.rooms['teambuilder'].update();
|
|
}
|
|
}
|
|
});
|
|
|
|
})(window, jQuery);
|