pokemon-showdown-client/js
Guangcong Luo 5fcb16b163 Detect that dragged files are teams
Previously, due to the HTML5 drag-and-drop API's security model, we
couldn't tell if a dragged file was a team or not. This new code makes
the check slightly more reliable.
2016-01-18 16:47:42 -08:00
..
lib Major update to background storage and menu colors 2015-12-12 04:01:00 -06:00
battle.js Merge pull request #617 from urkerab/battle-exception-stack 2016-01-17 12:13:27 -08:00
battledata.js Fix /data in replays 2016-01-16 04:13:00 -05:00
client-battle-tooltips.js Display move target in Doubles and Triples battles 2016-01-15 01:34:28 +00:00
client-battle.js Battles: Support canMegaEvo in move rqs as well as switch 2016-01-07 21:00:13 -05:00
client-chat-tournament.js Fix style error 2016-01-15 16:54:43 -05:00
client-chat.js Make show-locked-hidden-text button subtler 2016-01-15 23:34:35 -05:00
client-ladder.js Support ladder resets 2015-12-31 00:33:47 -05:00
client-mainmenu.js Support allowRename in RoomGames 2016-01-14 21:31:13 -05:00
client-rooms.js Mouseovers for users/battle on joinroom page 2015-12-29 03:20:02 +00:00
client-teambuilder.js Teambuilder: Fix Tab/Enter behavior 2016-01-17 05:57:56 -05:00
client-topbar.js Split off client-topbar.js from client.js 2016-01-18 01:42:30 -08:00
client.js Detect that dragged files are teams 2016-01-18 16:47:42 -08:00
replay-embed.js Replays: Show Team Preview before Play is clicked 2016-01-07 19:48:57 -05:00
search.js Teambuilder: Support filtering by tier 2016-01-14 21:30:21 -05:00
storage.js Teambuilder: Fix names when importing/exporting 2016-01-17 05:57:56 -05:00
utilichart.js Improve utilichart/search code 2015-12-20 04:28:15 -05:00