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There's a weird bug in which it's possible to open a choose-move screen when the client believes that all your active Pokemon are fainted (this is not true). It seems to involve having a team with multiple Pokemon with the same name, multiple Pokemon with the same species, and/or Illusion (in case it was unclear, this is a Hackmons-specific bug). I don't have time to look at it in depth, but this commit suppresses it enough to make PS playable instead of crashing in that situation. |
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| .. | ||
| lib | ||
| battle-beta.js | ||
| battle.js | ||
| battledata.js | ||
| battlescene.js | ||
| client-battle.js | ||
| client-chat-tournament.js | ||
| client-chat.js | ||
| client-ladder.js | ||
| client-mainmenu.js | ||
| client-rooms.js | ||
| client-teambuilder.js | ||
| client.js | ||
| search.js | ||
| storage.js | ||
| utilichart.js | ||