pokemon-showdown-client/replays
Guangcong Luo f1a560f90a Refactor background music
- Fixes bugs relating to multiple battles with background music going
  simultaneously

- Battles now instantly progress to Team Preview; no need for
  `.fastForwardTo(0)`

- Battles no longer play music before `|start|` or `|teampreview|`. This
  makes it possible for roomgames not to have music.

We now use a modern technique of "figure out what the music state should
be from battle state, then move toward it", instead of "directly figure
out what music state changes result from what battle state changes".

This is the trick I learned from React, and it makes the code
significantly simpler and more maintainable.
2019-08-24 15:12:52 -04:00
..
js Refactor background music 2019-08-24 15:12:52 -04:00
theme Stop versioning built wrapper.inc.php file 2019-07-06 03:51:27 -05:00
.htaccess
404.php Update button phrasing in replay 404 page (#1339) 2019-07-26 15:00:40 -05:00
503.php
apple-touch-icon.png
battle.log.php Give private replays unguessable URLs 2019-07-25 20:43:59 -04:00
battle.php Stop caching privileged replay data 2019-08-07 16:30:44 -04:00
build
converter.lib.php
favicon.ico
index.php
ps_prepreplays.sql
ps_replays.sql
replay-config.example.inc.php
replays.lib.php Refactor background music 2019-08-24 15:12:52 -04:00
search.php Unify username and format replay search internals (#1346) 2019-08-12 04:26:48 -07:00
turn-image.php
warstory.php