pokemon-showdown-client/js
Guangcong Luo 70e0eeddd5 Merge pull request #91 from kotarou3/tournaments
Fix a vulnerability in not correctly sanatising an HTML parameter (in tournaments)
2013-12-08 23:46:49 -08:00
..
lib Merge remote-tracking branch 'upstream/master' into tournaments 2013-12-02 16:55:01 +11:00
battle.js Change Sticky Web -start to -activate 2013-12-06 14:01:16 +04:00
battledata.js Support any megas in replayer 2013-12-06 03:26:58 -06:00
client-battle.js New types (type change) are now delimited by / 2013-11-20 16:28:30 -05:00
client-chat-tournament.js Fix a vulnerability in not correctly sanatising an HTML parameter 2013-12-09 18:42:58 +11:00
client-chat.js Only initialise the tournament box when a tournament packet is detected, rather than for every room 2013-12-09 16:38:50 +11:00
client-ladder.js Fix code not using tabs for indenting 2013-08-18 22:54:42 +10:00
client-mainmenu.js Desktop client main menu links now open in browser 2013-11-30 00:54:42 -06:00
client-rooms.js Simplify usercount/battlecount code 2013-07-30 21:55:07 -05:00
client-teambuilder.js Make teambuilder only show gen 6 moves for gen 6 2013-10-26 02:33:17 -05:00
client.js Add ocean background 2013-10-11 17:03:16 -05:00
search.js Updates to search code 2013-11-12 16:28:06 -06:00
storage.js Desktop app: properly save teams to alternate paths 2013-12-05 16:22:25 -05:00
utilichart.js Change Dream World to Hidden 2013-10-19 00:34:14 +04:00