pokemon-showdown-client/caches
Guangcong Luo a10821ab8b
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Update to ESLint 9 (#2326)
This finally removes the tslint dependency and switches to eslint.

There are a lot of other changes here, too, to bring the codebase up to
server standards. TSLint never had much in the way of indentation
enforcement.

Not very happy about eslint splitting itself up over 6 dependencies,
or its documentation over three websites, nor how poorly documented the
new flat config is, but I mean, eslint's gonna eslint. Customizing
would be even harder if we tried to use Biome or something. They mostly
seem to go full Prettier.

Also here are some changes to our style rules. In particular:

- Curly brackets (for objects etc) now have spaces inside them. Sorry
  for the huge change. ESLint doesn't support our old style, and most
  projects use Prettier style, so we might as well match them in this way.
  See https://github.com/eslint-stylistic/eslint-stylistic/issues/415

- String + number concatenation is no longer allowed (except in ES3
  code). We otherwise now consistently use template strings for this.
2025-02-25 20:05:32 -08:00
..
README.md

Caches

This directory is for caches. Everything here should be safe to delete.

Things cached here:

  • pokemon-showdown a checkout of the server repo, used in the build process (mostly for stuff in play.pokemonshowdown.com/data/)
  • eslintcache.json eslint cache files