mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-03-21 17:50:29 -05:00
1220 lines
35 KiB
JavaScript
1220 lines
35 KiB
JavaScript
exports.BattleText = {
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default: {
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startBattle: "Battle started between [TRAINER] and [TRAINER]!",
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winBattle: "**[TRAINER]** won the battle!",
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tieBattle: "Tie between [TRAINER] and [TRAINER]!",
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pokemon: "[NICKNAME]",
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opposingPokemon: "the opposing [NICKNAME]",
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team: "your team",
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opposingTeam: "the opposing team",
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party: "your ally Pok\u00E9mon",
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opposingParty: "the opposing Pok\u00E9mon",
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turn: "== Turn [NUMBER] ==",
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switchIn: "[TRAINER] sent out [FULLNAME]!",
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switchInOwn: "Go! [FULLNAME]!",
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switchOut: "[TRAINER] withdrew [NICKNAME]!",
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switchOutOwn: "[NICKNAME], come back!",
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drag: "[FULLNAME] was dragged out!",
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faint: "[POKEMON] fainted!",
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swap: "[POKEMON] and [TARGET] switched places!",
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swapCenter: "[POKEMON] moved to the center!",
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zEffect: " [POKEMON] unleases its full-force Z-Move!",
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move: "[POKEMON] used **[MOVE]**!",
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abilityActivation: "[[POKEMON]'s [ABILITY]]",
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mega: " [POKEMON]'s [ITEM] is reacting to the Key Stone!",
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megaNoItem: " [POKEMON] is reacting to [TRAINER]'s Key Stone!",
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megaGen6: " [POKEMON]'s [ITEM] is reacting to [TRAINER]'s Mega Bracelet!",
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transformMega: "[POKEMON] has Mega Evolved into Mega [SPECIES]!",
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primal: "[POKEMON]'s Primal Reversion! It reverted to its primal state!",
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zPower: " [POKEMON] surrounded itself with its Z-Power!",
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zBroken: " [POKEMON] couldn't fully protect itself and got hurt!",
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// in case the different default messages didn't make it obvious, the difference
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// is that the `cant` message REPLACES "Pokemon used Move!", while the `fail`
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// message happens AFTER "Pokemon used Move!"
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cant: "[POKEMON] can't use [MOVE]!",
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cantNoMove: "[POKEMON] can't move!",
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fail: " But it failed!",
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// n.b. this is the default message for in-battle forme changes
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// for the move Transform and ability Imposter, see the entry for the move Transform
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transform: "[POKEMON] transformed!",
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typeChange: " [POKEMON]'s type changed to [TYPE]!",
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typeChangeFromEffect: " [POKEMON]'s [EFFECT] made it the [TYPE] type!",
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typeAdd: " [TYPE] type was added to [POKEMON]!",
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start: " ([EFFECT] started on [POKEMON]!)",
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end: " [POKEMON] was freed from [EFFECT]!",
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activate: " ([EFFECT] activated!)",
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startTeamEffect: " ([EFFECT] started on [TEAM]!)",
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endTeamEffect: " ([EFFECT] ended on [TEAM]!)",
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startFieldEffect: " ([EFFECT] started!)",
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endFieldEffect: " ([EFFECT] ended!)",
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changeAbility: " [POKEMON] acquired [ABILITY]!",
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addItem: " [POKEMON] obtained one [ITEM].", // Trick, Switcheroo
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takeItem: " [POKEMON] stole [SOURCE]'s [ITEM]!", // Thief, Covet, Magician, Pickpocket
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eatItem: " ([POKEMON] ate its [ITEM]!)",
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useGem: " The [ITEM] strengthened [POKEMON]'s power!",
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eatItemWeaken: " The [ITEM] weakened damage to [POKEMON]!",
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removeItem: " [POKEMON] lost its [ITEM]!",
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activateItem: " ([POKEMON] used its [ITEM]!)",
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activateWeaken: " The [ITEM] weakened the damage to [POKEMON]!",
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damage: " ([POKEMON] was hurt!)",
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damagePercentage: " ([POKEMON] lost [PERCENTAGE] of its health!)",
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damageFromPokemon: " [POKEMON] was hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry
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damageFromItem: " [POKEMON] was hurt by its [ITEM]!", // Sticky Barb
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damageFromPartialTrapping: " [POKEMON] is hurt by [MOVE]!",
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heal: " [POKEMON] had its HP restored.",
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healFromZEffect: " [POKEMON] restored its HP using its Z-Power!",
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healFromEffect: " [POKEMON] restored HP using its [EFFECT]!",
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boost: " [POKEMON]'s [STAT] rose!",
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boost2: " [POKEMON]'s [STAT] rose sharply!",
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boost3: " [POKEMON]'s [STAT] rose drastically!",
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boost0: " [POKEMON]'s [STAT] won't go any higher!",
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boostFromItem: " The [ITEM] raised [POKEMON]'s [STAT]!",
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boost2FromItem: " The [ITEM] sharply raised [POKEMON]'s [STAT]!",
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boost3FromItem: " The [ITEM] drastically raised [POKEMON]'s [STAT]!",
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boostFromZEffect: " [POKEMON] boosted its [STAT] using its Z-Power!",
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boost2FromZEffect: " [POKEMON] boosted its [STAT] sharply using its Z-Power!",
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boost3FromZEffect: " [POKEMON] boosted its [STAT] drastically using its Z-Power!",
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boostMultipleFromZEffect: " [POKEMON] boosted its stats using its Z-Power!",
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unboost: " [POKEMON]'s [STAT] fell!",
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unboost2: " [POKEMON]'s [STAT] fell harshly!",
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unboost3: " [POKEMON]'s [STAT] fell severely!",
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unboost0: " [POKEMON]'s [STAT] won't go any lower!",
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unboostFromItem: " The [ITEM] lowered [POKEMON]'s [STAT]!",
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unboost2FromItem: " The [ITEM] harshly lowered [POKEMON]'s [STAT]!",
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unboost3FromItem: " The [ITEM] drastically lowered [POKEMON]'s [STAT]!",
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swapBoost: " [POKEMON] switched stat changes with its target!",
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swapOffensiveBoost: " [POKEMON] switched all changes to its Attack and Sp. Atk with its target!",
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swapDefensiveBoost: " [POKEMON] switched all changes to its Defense and Sp. Def with its target!",
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copyBoost: " [POKEMON] copied [TARGET]'s stat changes!",
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clearBoost: " [POKEMON]'s stat changes were removed!",
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clearBoostFromZEffect: " [POKEMON] returned its decreased stats to normal using its Z-Power!",
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invertBoost: " [POKEMON]'s stat changes were inverted!",
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clearAllBoost: " All stat changes were eliminated!",
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superEffective: " It's super effective!",
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superEffectiveSpread: " It's super effective on [POKEMON]!",
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resisted: " It's not very effective...",
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resistedSpread: " It's not very effective on [POKEMON].",
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crit: " A critical hit!",
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critSpread: " A critical hit on [POKEMON]!",
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immune: " It doesn't affect [POKEMON]...",
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immuneNoPokemon: " It had no effect!", // old gens
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immuneOHKO: " [POKEMON] is unaffected!",
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miss: " [POKEMON] avoided the attack!",
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missNoPokemon: " [SOURCE]'s attack missed!", // old gens
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center: " Automatic center!",
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noTarget: " But there was no target...", // gen 5 and earlier
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ohko: " It's a one-hit KO!",
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combine: " The two moves have become one! It's a combined move!",
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hitCount: " The Pok\u00E9mon was hit [NUMBER] times!",
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hitCountSingular: " The Pok\u00E9mon was hit 1 time!",
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},
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// stats
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hp: {
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statName: "HP",
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statShortName: "HP",
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},
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atk: {
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statName: "Attack",
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statShortName: "Atk",
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},
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def: {
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statName: "Defense",
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statShortName: "Def",
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},
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spa: {
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statName: "Sp. Atk",
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statShortName: "SpA",
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},
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spd: {
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statName: "Sp. Def",
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statShortName: "SpD",
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},
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spe: {
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statName: "Speed",
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statShortName: "Spe",
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},
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accuracy: {
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statName: "accuracy",
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},
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evasion: {
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statName: "evasiveness",
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},
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spc: {
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statName: "Special",
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statShortName: "Spc",
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},
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stats: {
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statName: "stats",
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},
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// statuses
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brn: {
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start: " [POKEMON] was burned!",
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startFromItem: " [POKEMON] was burned by the [ITEM]!",
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alreadyStarted: " [POKEMON] is already burned!",
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end: " [POKEMON]'s burn was healed!",
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endFromItem: " [POKEMON]'s [ITEM] healed its burn!",
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damage: " [POKEMON] was hurt by its burn!",
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},
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frz: {
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start: " [POKEMON] was frozen solid!",
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alreadyStarted: " [POKEMON] is already frozen solid!",
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end: " [POKEMON] thawed out!",
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endFromItem: " [POKEMON]'s [ITEM] defrosted it!",
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endFromMove: " [POKEMON]'s [MOVE] melted the ice!",
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cant: "[POKEMON] is frozen solid!",
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},
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par: {
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start: " [POKEMON] is paralyzed! It may be unable to move!",
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alreadyStarted: " [POKEMON] is already paralyzed!",
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end: " [POKEMON] was cured of paralysis!",
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endFromItem: " [POKEMON]'s [ITEM] cured its paralysis!",
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cant: "[POKEMON] is paralyzed! It can't move!",
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},
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psn: {
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start: " [POKEMON] was poisoned!",
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alreadyStarted: " [POKEMON] is already poisoned!",
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end: " [POKEMON] was cured of its poisoning!",
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endFromItem: " [POKEMON]'s [ITEM] cured its poison!",
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damage: " [POKEMON] was hurt by poison!",
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},
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tox: {
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start: " [POKEMON] was badly poisoned!",
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startFromItem: " [POKEMON] was badly poisoned by the [ITEM]!",
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end: "#psn",
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endFromItem: "#psn",
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alreadyStarted: "#psn",
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damage: "#psn",
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},
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slp: {
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start: " [POKEMON] fell asleep!",
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startFromRest: " [POKEMON] slept and became healthy!",
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alreadyStarted: " [POKEMON] is already asleep!",
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end: " [POKEMON] woke up!",
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endFromItem: " [POKEMON]'s [ITEM] woke it up!",
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cant: "[POKEMON] is fast asleep.",
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},
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// misc effects
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confusion: {
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start: " [POKEMON] became confused!",
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startFromFatigue: " [POKEMON] became confused due to fatigue!",
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end: " [POKEMON] snapped out of its confusion!",
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endFromItem: " [POKEMON]'s [ITEM] snapped it out of its confusion!",
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alreadyStarted: " [POKEMON] is already confused!",
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activate: " [POKEMON] is confused!",
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damage: "It hurt itself in its confusion!",
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},
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drain: {
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heal: " [SOURCE] had its energy drained!",
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},
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flinch: {
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cant: "[POKEMON] flinched and couldn't move!",
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},
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heal: {
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fail: " [POKEMON]'s HP is full!",
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},
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healreplacement: {
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activate: " [POKEMON] will restore its replacement's HP using its Z-Power!",
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},
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nopp: {
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cant: "[POKEMON] used [MOVE]!\n But there was no PP left for the move!",
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},
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recharge: {
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cant: "[POKEMON] must recharge!",
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},
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recoil: {
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damage: " [POKEMON] was damaged by the recoil!",
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},
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unboost: {
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fail: " [POKEMON]'s stats were not lowered!",
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failSingular: " [POKEMON]'s [STAT] was not lowered!",
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},
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struggle: {
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activate: " [POKEMON] has no moves left!",
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},
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trapped: {
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start: " [POKEMON] can no longer escape!",
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},
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dynamax: {
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start: " ([POKEMON]'s Dynamax!)",
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end: " ([POKEMON] returned to normal!)",
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block: " The move was blocked by the power of Dynamax!",
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fail: " [POKEMON] shook its head. It seems like it can't use this move...",
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},
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// weather
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sandstorm: {
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weatherName: "Sandstorm",
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start: " A sandstorm kicked up!",
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end: " The sandstorm subsided.",
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upkeep: " (The sandstorm is raging.)",
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damage: " [POKEMON] is buffeted by the sandstorm!",
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},
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sunnyday: {
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weatherName: "Sun",
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start: " The sunlight turned harsh!",
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end: " The harsh sunlight faded.",
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upkeep: " (The sunlight is strong.)",
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},
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raindance: {
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weatherName: "Rain",
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start: " It started to rain!",
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end: " The rain stopped.",
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upkeep: " (Rain continues to fall.)",
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},
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hail: {
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weatherName: "Hail",
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start: " It started to hail!",
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end: " The hail stopped.",
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upkeep: " (The hail is crashing down.)",
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damage: " [POKEMON] is buffeted by the hail!",
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},
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desolateland: {
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weatherName: "Intense Sun",
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start: " The sunlight turned extremely harsh!",
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end: " The extremely harsh sunlight faded.",
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block: " The extremely harsh sunlight was not lessened at all!",
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blockMove: " The Water-type attack evaporated in the harsh sunlight!",
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},
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primordialsea: {
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weatherName: "Heavy Rain",
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start: " A heavy rain began to fall!",
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end: " The heavy rain has lifted!",
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block: " There is no relief from this heavy rain!",
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blockMove: " The Fire-type attack fizzled out in the heavy rain!",
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},
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deltastream: {
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weatherName: "Strong Winds",
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start: " Mysterious strong winds are protecting Flying-type Pok\u00E9mon!",
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end: " The mysterious strong winds have dissipated!",
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activate: " The mysterious strong winds weakened the attack!",
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block: " The mysterious strong winds blow on regardless!",
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},
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// terrain
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electricterrain: {
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start: " An electric current ran across the battlefield!",
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end: " The electricity disappeared from the battlefield.",
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block: " [POKEMON] is protected by the Electric Terrain!",
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},
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grassyterrain: {
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start: " Grass grew to cover the battlefield!",
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end: " The grass disappeared from the battlefield.",
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heal: " [POKEMON]'s HP was restored.",
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},
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mistyterrain: {
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start: " Mist swirled around the battlefield!",
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end: " The mist disappeared from the battlefield.",
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block: " [POKEMON] surrounds itself with a protective mist!",
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},
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psychicterrain: {
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start: " The battlefield got weird!",
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end: " The weirdness disappeared from the battlefield!",
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block: " [POKEMON] is protected by the Psychic Terrain!",
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},
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// field effects
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gravity: {
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start: " Gravity intensified!",
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end: " Gravity returned to normal!",
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cant: "[POKEMON] can't use [MOVE] because of gravity!",
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activate: "[POKEMON] fell from the sky due to the gravity!",
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},
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magicroom: {
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start: " It created a bizarre area in which Pok\u00E9mon's held items lose their effects!",
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end: " Magic Room wore off, and held items' effects returned to normal!",
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},
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mudsport: {
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start: " Electricity's power was weakened!",
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end: " The effects of Mud Sport have faded.",
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},
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trickroom: {
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start: " [POKEMON] twisted the dimensions!",
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end: " The twisted dimensions returned to normal!",
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},
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watersport: {
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start: " Fire's power was weakened!",
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end: " The effects of Water Sport have faded.",
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},
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wonderroom: {
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start: " It created a bizarre area in which Defense and Sp. Def stats are swapped!",
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end: " Wonder Room wore off, and Defense and Sp. Def stats returned to normal!",
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},
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// moves
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afteryou: {
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activate: " [TARGET] took the kind offer!",
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},
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aquaring: {
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start: " [POKEMON] surrounded itself with a veil of water!",
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heal: " A veil of water restored [POKEMON]'s HP!",
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},
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aromatherapy: {
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activate: " A soothing aroma wafted through the area!",
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},
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attract: {
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start: " [POKEMON] fell in love!",
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startFromItem: " [POKEMON] fell in love because of the [ITEM]!",
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end: " [POKEMON] got over its infatuation!",
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endFromItem: " [POKEMON] cured its infatuation using its [ITEM]!",
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activate: " [POKEMON] is in love with [TARGET]!",
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cant: "[POKEMON] is immobilized by love!",
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},
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auroraveil: {
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start: " Aurora Veil made [TEAM] stronger against physical and special moves!",
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end: " [TEAM]'s Aurora Veil wore off!",
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},
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autotomize: {
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start: " [POKEMON] became nimble!",
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},
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beakblast: {
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start: " [POKEMON] started heating up its beak!",
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},
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beatup: {
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activate: " [NAME]'s attack!", // past gen only
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},
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bestow: {
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takeItem: " [SOURCE] gave [POKEMON] its [ITEM]!",
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},
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bide: {
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start: " [POKEMON] is storing energy!",
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end: " [POKEMON] unleashed its energy!",
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activate: " [POKEMON] is storing energy!",
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},
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bind: {
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start: " [POKEMON] was squeezed by [SOURCE]!",
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move: "#wrap", // gen 1 only
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},
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brickbreak: {
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activate: " [POKEMON] shattered [TEAM]'s protections!",
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},
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bellydrum: {
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boost: " [POKEMON] cut its own HP and maximized its Attack!"
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},
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bounce: {
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prepare: "[POKEMON] sprang up!",
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},
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bugbite: {
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removeItem: " [SOURCE] stole and ate its target's [ITEM]!",
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},
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burnup: {
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typeChange: " [POKEMON] burned itself out!",
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},
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celebrate: {
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activate: " Congratulations, [TRAINER]!",
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},
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charge: {
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start: " [POKEMON] began charging power!",
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},
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clamp: {
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start: " [SOURCE] clamped down on [POKEMON]!",
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move: "#wrap", // gen 1 only
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},
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corrosivegas: {
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removeItem: " [SOURCE] corroded [POKEMON]'s [ITEM]!",
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},
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courtchange: {
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activate: " [POKEMON] swapped the battle effects affecting each side of the field!",
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},
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craftyshield: {
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start: " Crafty Shield protected [TEAM]!",
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block: " Crafty Shield protected [POKEMON]!",
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||
},
|
||
crash: {
|
||
damage: " [POKEMON] kept going and crashed!",
|
||
},
|
||
curse: {
|
||
start: " [SOURCE] cut its own HP and put a curse on [POKEMON]!",
|
||
damage: " [POKEMON] is afflicted by the curse!",
|
||
},
|
||
darkvoid: {
|
||
fail: "But [POKEMON] can't use the move!",
|
||
failWrongForme: "But [POKEMON] can't use it the way it is now!",
|
||
},
|
||
destinybond: {
|
||
start: " [POKEMON] is hoping to take its attacker down with it!",
|
||
activate: "[POKEMON] took its attacker down with it!",
|
||
},
|
||
dig: {
|
||
prepare: "[POKEMON] burrowed its way under the ground!",
|
||
},
|
||
disable: {
|
||
start: " [POKEMON]'s [MOVE] was disabled!",
|
||
end: " [POKEMON]'s move is no longer disabled!",
|
||
},
|
||
dive: {
|
||
prepare: "[POKEMON] hid underwater!",
|
||
},
|
||
doomdesire: {
|
||
start: " [POKEMON] chose Doom Desire as its destiny!",
|
||
activate: " [TARGET] took the Doom Desire attack!",
|
||
},
|
||
dragonascent: {
|
||
megaNoItem: " [TRAINER]'s fervent wish has reached [POKEMON]!",
|
||
},
|
||
electrify: {
|
||
start: " [POKEMON]'s moves have been electrified!",
|
||
},
|
||
embargo: {
|
||
start: " [POKEMON] can't use items anymore!",
|
||
end: " [POKEMON] can use items again!",
|
||
},
|
||
encore: {
|
||
start: " [POKEMON] must do an encore!",
|
||
end: " [POKEMON]'s encore ended!",
|
||
},
|
||
endure: {
|
||
start: " [POKEMON] braced itself!",
|
||
activate: " [POKEMON] endured the hit!",
|
||
},
|
||
fairylock: {
|
||
activate: " No one will be able to run away during the next turn!",
|
||
},
|
||
feint: {
|
||
activate: " [TARGET] fell for the feint!",
|
||
},
|
||
firepledge: {
|
||
activate: "#waterpledge",
|
||
start: " A sea of fire enveloped [TEAM]!",
|
||
end: " The sea of fire around [TEAM] disappeared!",
|
||
damage: " [POKEMON] was hurt by the sea of fire!",
|
||
},
|
||
firespin: {
|
||
start: " [POKEMON] became trapped in the fiery vortex!",
|
||
move: "#wrap", // gen 1 only
|
||
},
|
||
flameburst: {
|
||
damage: " The bursting flame hit [POKEMON]!",
|
||
},
|
||
fling: {
|
||
removeItem: " [POKEMON] flung its [ITEM]!",
|
||
},
|
||
fly: {
|
||
prepare: "[POKEMON] flew up high!",
|
||
},
|
||
focusenergy: {
|
||
start: " [POKEMON] is getting pumped!",
|
||
startFromItem: " [POKEMON] used the [ITEM] to get pumped!",
|
||
startFromZEffect: " [POKEMON] boosted its critical-hit ratio using its Z-Power!",
|
||
},
|
||
focuspunch: {
|
||
start: " [POKEMON] is tightening its focus!",
|
||
cant: "[POKEMON] lost its focus and couldn't move!",
|
||
},
|
||
followme: {
|
||
start: " [POKEMON] became the center of attention!",
|
||
startFromZEffect: " [POKEMON] became the center of attention!",
|
||
},
|
||
foresight: {
|
||
start: " [POKEMON] was identified!",
|
||
},
|
||
freezeshock: {
|
||
prepare: " [POKEMON] became cloaked in a freezing light!",
|
||
},
|
||
futuresight: {
|
||
start: " [POKEMON] foresaw an attack!",
|
||
activate: " [TARGET] took the Future Sight attack!",
|
||
},
|
||
gastroacid: {
|
||
start: " [POKEMON]'s Ability was suppressed!",
|
||
},
|
||
geomancy: {
|
||
prepare: "[POKEMON] is absorbing power!",
|
||
},
|
||
gmaxcannonade: {
|
||
start: " [PARTY] got caught in the vortex of water!",
|
||
damage: " [POKEMON] is hurt by G-Max Cannonade’s vortex!",
|
||
},
|
||
gmaxchistrike: {
|
||
start: "#focusenergy",
|
||
},
|
||
gmaxsteelsurge: {
|
||
start: " Sharp-pointed pieces of steel started floating around [PARTY]!",
|
||
end: " The pieces of steel surrounding [PARTY] disappeared!",
|
||
damage: " The sharp steel bit into [POKEMON]!",
|
||
},
|
||
gmaxvinelash: {
|
||
start: " [PARTY] got trapped with vines!",
|
||
damage: " [POKEMON] is hurt by G-Max Vine Lash’s ferocious beating!",
|
||
},
|
||
gmaxvolcalith: {
|
||
start: " [PARTY] became surrounded by rocks!",
|
||
damage: " [POKEMON] is hurt by the rocks thrown out by G-Max Volcalith!",
|
||
},
|
||
gmaxwildfire: {
|
||
start: " [PARTY] were surrounded by fire!",
|
||
damage: " [POKEMON] is burning up within G-Max Wildfire’s flames!",
|
||
},
|
||
grasspledge: {
|
||
activate: "#waterpledge",
|
||
start: " A swamp enveloped [TEAM]!",
|
||
end: " The swamp around [TEAM] disappeared!",
|
||
},
|
||
grudge: {
|
||
activate: " [POKEMON]'s [MOVE] lost all of its PP due to the grudge!",
|
||
start: "[POKEMON] wants its target to bear a grudge!",
|
||
},
|
||
guardsplit: {
|
||
activate: " [POKEMON] shared its guard with the target!",
|
||
},
|
||
happyhour: {
|
||
activate: " Everyone is caught up in the happy atmosphere!",
|
||
},
|
||
healbell: {
|
||
activate: " A bell chimed!",
|
||
},
|
||
healblock: {
|
||
start: " [POKEMON] was prevented from healing!",
|
||
end: " [POKEMON]'s Heal Block wore off!",
|
||
cant: "[POKEMON] can't use [MOVE] because of Heal Block!",
|
||
},
|
||
healingwish: {
|
||
heal: " The healing wish came true for [POKEMON]!",
|
||
},
|
||
helpinghand: {
|
||
start: " [SOURCE] is ready to help [POKEMON]!",
|
||
},
|
||
highjumpkick: {
|
||
damage: "#crash",
|
||
},
|
||
hyperspacefury: {
|
||
activate: "#shadowforce",
|
||
fail: "#darkvoid",
|
||
},
|
||
hyperspacehole: {
|
||
activate: "#shadowforce",
|
||
},
|
||
iceburn: {
|
||
prepare: " [POKEMON] became cloaked in freezing air!",
|
||
},
|
||
imprison: {
|
||
start: " [POKEMON] sealed any moves its target shares with it!",
|
||
cant: "[POKEMON] can't use its sealed [MOVE]!",
|
||
},
|
||
incinerate: {
|
||
removeItem: " [POKEMON]'s [ITEM] was burned up!",
|
||
},
|
||
infestation: {
|
||
start: " [POKEMON] has been afflicted with an infestation by [SOURCE]!",
|
||
},
|
||
ingrain: {
|
||
start: " [POKEMON] planted its roots!",
|
||
block: " [POKEMON] is anchored in place with its roots!",
|
||
heal: " [POKEMON] absorbed nutrients with its roots!",
|
||
},
|
||
instruct: {
|
||
activate: " [TARGET] followed [POKEMON]'s instructions!",
|
||
},
|
||
iondeluge: {
|
||
activate: " A deluge of ions showers the battlefield!",
|
||
},
|
||
jumpkick: {
|
||
damage: "#crash",
|
||
},
|
||
knockoff: {
|
||
removeItem: " [SOURCE] knocked off [POKEMON]'s [ITEM]!",
|
||
},
|
||
laserfocus: {
|
||
start: " [POKEMON] concentrated intensely!",
|
||
},
|
||
leechseed: {
|
||
start: " [POKEMON] was seeded!",
|
||
end: " [POKEMON] was freed from Leech Seed!",
|
||
damage: " [POKEMON]'s health is sapped by Leech Seed!",
|
||
},
|
||
lightscreen: {
|
||
start: " Light Screen made [TEAM] stronger against special moves!",
|
||
end: " [TEAM]'s Light Screen wore off!",
|
||
// gen 1
|
||
startGen1: " [POKEMON]'s protected against special attacks!",
|
||
},
|
||
lockon: {
|
||
start: " [SOURCE] took aim at [POKEMON]!",
|
||
},
|
||
luckychant: {
|
||
start: " Lucky Chant shielded [TEAM] from critical hits!",
|
||
end: " [TEAM]'s Lucky Chant wore off!",
|
||
},
|
||
lunardance: {
|
||
heal: " [POKEMON] became cloaked in mystical moonlight!",
|
||
},
|
||
magiccoat: {
|
||
start: " [POKEMON] shrouded itself with Magic Coat!",
|
||
move: "[POKEMON] bounced the [MOVE] back!",
|
||
},
|
||
magikarpsrevenge: {
|
||
fail: "#darkvoid",
|
||
},
|
||
magmastorm: {
|
||
start: " [POKEMON] became trapped by swirling magma!",
|
||
},
|
||
magnetrise: {
|
||
start: " [POKEMON] levitated with electromagnetism!",
|
||
end: " [POKEMON]'s electromagnetism wore off!",
|
||
},
|
||
magnitude: {
|
||
activate: " Magnitude [NUMBER]!",
|
||
},
|
||
matblock: {
|
||
start: " [POKEMON] intends to flip up a mat and block incoming attacks!",
|
||
block: " [MOVE] was blocked by the kicked-up mat!",
|
||
},
|
||
maxguard: {
|
||
activate: " [POKEMON] protected itself!",
|
||
},
|
||
memento: {
|
||
heal: " [POKEMON]'s HP was restored by the Z-Power!",
|
||
},
|
||
metronome: {
|
||
move: "Waggling a finger let it use [MOVE]!",
|
||
},
|
||
mimic: {
|
||
start: " [POKEMON] learned [MOVE]!",
|
||
},
|
||
mindreader: {
|
||
start: "#lockon",
|
||
},
|
||
miracleeye: {
|
||
start: "#foresight",
|
||
},
|
||
mist: {
|
||
start: " [TEAM] became shrouded in mist!",
|
||
end: " [TEAM] is no longer protected by mist!",
|
||
block: " [POKEMON] is protected by the mist!",
|
||
},
|
||
naturepower: {
|
||
move: "Nature Power turned into [MOVE]!",
|
||
},
|
||
nightmare: {
|
||
start: " [POKEMON] began having a nightmare!",
|
||
damage: " [POKEMON] is locked in a nightmare!",
|
||
},
|
||
noretreat: {
|
||
start: " [POKEMON] can no longer escape because it used No Retreat!",
|
||
},
|
||
octolock: {
|
||
start: " [POKEMON] can no longer escape because of Octolock!",
|
||
},
|
||
painsplit: {
|
||
activate: " The battlers shared their pain!",
|
||
},
|
||
partingshot: {
|
||
heal: "#memento",
|
||
},
|
||
payday: {
|
||
activate: " Coins were scattered everywhere!",
|
||
},
|
||
perishsong: {
|
||
start: " All Pok\u00E9mon that heard the song will faint in three turns!",
|
||
activate: " [POKEMON]'s perish count fell to [NUMBER].",
|
||
},
|
||
phantomforce: {
|
||
prepare: "#shadowforce",
|
||
activate: "#shadowforce",
|
||
},
|
||
pluck: {
|
||
removeItem: '#bugbite',
|
||
},
|
||
poltergeist: {
|
||
activate: " [POKEMON] is about to be attacked by its [ITEM]!",
|
||
},
|
||
powder: {
|
||
start: " [POKEMON] is covered in powder!",
|
||
activate: " When the flame touched the powder on the Pok\u00E9mon, it exploded!",
|
||
},
|
||
powersplit: {
|
||
activate: " [POKEMON] shared its power with the target!",
|
||
},
|
||
powertrick: {
|
||
start: " [POKEMON] switched its Attack and Defense!",
|
||
end: '#.start',
|
||
},
|
||
protect: {
|
||
start: " [POKEMON] protected itself!",
|
||
block: " [POKEMON] protected itself!",
|
||
},
|
||
pursuit: {
|
||
activate: " ([TARGET] is being withdrawn...)",
|
||
},
|
||
quash: {
|
||
activate: " [TARGET]'s move was postponed!",
|
||
},
|
||
quickguard: {
|
||
start: " Quick Guard protected [TEAM]!",
|
||
block: " Quick Guard protected [POKEMON]!",
|
||
},
|
||
ragepowder: {
|
||
start: '#followme',
|
||
startFromZEffect: '#followme',
|
||
},
|
||
razorwind: {
|
||
prepare: " [POKEMON] whipped up a whirlwind!",
|
||
},
|
||
recycle: {
|
||
addItem: " [POKEMON] found one [ITEM]!",
|
||
},
|
||
reflect: {
|
||
start: " Reflect made [TEAM] stronger against physical moves!",
|
||
end: " [TEAM]'s Reflect wore off!",
|
||
// gen 1
|
||
startGen1: " [POKEMON] gained armor!",
|
||
},
|
||
reflecttype: {
|
||
typeChange: " [POKEMON]'s type became the same as [SOURCE]'s type!",
|
||
},
|
||
roleplay: {
|
||
changeAbility: " [POKEMON] copied [SOURCE]'s [ABILITY] Ability!",
|
||
},
|
||
roost: {
|
||
start: " ([POKEMON] loses Flying type this turn.)",
|
||
},
|
||
safeguard: {
|
||
start: " [TEAM] cloaked itself in a mystical veil!",
|
||
end: " [TEAM] is no longer protected by Safeguard!",
|
||
block: " [POKEMON] is protected by Safeguard!",
|
||
},
|
||
sandtomb: {
|
||
start: " [POKEMON] became trapped by the quicksand!",
|
||
},
|
||
shadowforce: {
|
||
activate: " It broke through [TARGET]'s protection!",
|
||
prepare: "[POKEMON] vanished instantly!",
|
||
},
|
||
shelltrap: {
|
||
start: " [POKEMON] set a shell trap!",
|
||
prepare: " [POKEMON] set a shell trap!",
|
||
cant: "[POKEMON]'s shell trap didn't work!",
|
||
},
|
||
sketch: {
|
||
activate: " [POKEMON] sketched [MOVE]!",
|
||
},
|
||
skillswap: {
|
||
activate: " [POKEMON] swapped Abilities with its target!",
|
||
},
|
||
skullbash: {
|
||
prepare: "[POKEMON] tucked in its head!",
|
||
},
|
||
skyattack: {
|
||
prepare: "[POKEMON] became cloaked in a harsh light!",
|
||
},
|
||
skydrop: {
|
||
prepare: "[POKEMON] took [TARGET] into the sky!",
|
||
end: " [POKEMON] was freed from the Sky Drop!",
|
||
failSelect: "Sky Drop won't let [POKEMON] go!",
|
||
failTooHeavy: " [POKEMON] is too heavy to be lifted!",
|
||
},
|
||
smackdown: {
|
||
start: " [POKEMON] fell straight down!",
|
||
},
|
||
snatch: {
|
||
start: " [POKEMON] is waiting for a target to make a move!",
|
||
activate: " [POKEMON] snatched [TARGET]'s move!",
|
||
},
|
||
solarbeam: {
|
||
prepare: " [POKEMON] absorbed light!",
|
||
},
|
||
solarblade: {
|
||
prepare: "#solarbeam",
|
||
},
|
||
spectralthief: {
|
||
clearBoost: " [SOURCE] stole the target's boosted stats!",
|
||
},
|
||
speedswap: {
|
||
activate: " [POKEMON] switched Speed with its target!",
|
||
},
|
||
spikes: {
|
||
start: " Spikes were scattered on the ground all around [TEAM]!",
|
||
end: " The spikes disappeared from the ground around [TEAM]!",
|
||
damage: " [POKEMON] was hurt by the spikes!",
|
||
},
|
||
spikyshield: {
|
||
damage: "#roughskin",
|
||
},
|
||
spite: {
|
||
activate: " It reduced the PP of [TARGET]'s [MOVE] by [NUMBER]!",
|
||
},
|
||
splash: {
|
||
activate: " But nothing happened!",
|
||
},
|
||
spotlight: {
|
||
start: "#followme",
|
||
startFromZEffect: "#followme",
|
||
},
|
||
stealthrock: {
|
||
start: " Pointed stones float in the air around [TEAM]!",
|
||
end: " The pointed stones disappeared from around [TEAM]!",
|
||
damage: " Pointed stones dug into [POKEMON]!",
|
||
},
|
||
stickyweb: {
|
||
start: " A sticky web has been laid out on the ground around [TEAM]!",
|
||
end: " The sticky web has disappeared from the ground around [TEAM]!",
|
||
activate: " [POKEMON] was caught in a sticky web!",
|
||
},
|
||
stockpile: {
|
||
start: " [POKEMON] stockpiled [NUMBER]!",
|
||
end: " [POKEMON]'s stockpiled effect wore off!",
|
||
},
|
||
substitute: {
|
||
start: " [POKEMON] put in a substitute!",
|
||
alreadyStarted: " [POKEMON] already has a substitute!",
|
||
end: " [POKEMON]'s substitute faded!",
|
||
fail: " But it does not have enough HP left to make a substitute!",
|
||
activate: " The substitute took damage for [POKEMON]!",
|
||
},
|
||
switcheroo: {
|
||
activate: "#trick",
|
||
},
|
||
tailwind: {
|
||
start: " The Tailwind blew from behind [TEAM]!",
|
||
end: " [TEAM]'s Tailwind petered out!",
|
||
},
|
||
tarshot: {
|
||
start: " [POKEMON] became weaker to fire!",
|
||
},
|
||
taunt: {
|
||
start: " [POKEMON] fell for the taunt!",
|
||
end: " [POKEMON] shook off the taunt!",
|
||
cant: "[POKEMON] can't use [MOVE] after the taunt!",
|
||
},
|
||
telekinesis: {
|
||
start: " [POKEMON] was hurled into the air!",
|
||
end: " [POKEMON] was freed from the telekinesis!",
|
||
},
|
||
throatchop: {
|
||
cant: "The effects of Throat Chop prevent [POKEMON] from using certain moves!",
|
||
},
|
||
torment: {
|
||
start: " [POKEMON] was subjected to torment!",
|
||
end: " [POKEMON] is no longer tormented!",
|
||
},
|
||
toxicspikes: {
|
||
start: " Poison spikes were scattered on the ground all around [TEAM]!",
|
||
end: " The poison spikes disappeared from the ground around [TEAM]!",
|
||
},
|
||
transform: {
|
||
transform: "[POKEMON] transformed into [SPECIES]!",
|
||
},
|
||
trick: {
|
||
activate: " [POKEMON] switched items with its target!",
|
||
},
|
||
uproar: {
|
||
start: " [POKEMON] caused an uproar!",
|
||
end: " [POKEMON] calmed down.",
|
||
upkeep: " [POKEMON] is making an uproar!",
|
||
block: " But the uproar kept [POKEMON] awake!",
|
||
blockSelf: " [POKEMON] can't sleep in an uproar!",
|
||
},
|
||
uturn: {
|
||
switchOut: "[POKEMON] went back to [TRAINER]!",
|
||
},
|
||
voltswitch: {
|
||
switchOut: '#uturn',
|
||
},
|
||
waterpledge: {
|
||
activate: " [POKEMON] is waiting for [TARGET]'s move...",
|
||
start: " A rainbow appeared in the sky on [TEAM]'s side!",
|
||
end: " The rainbow on [TEAM]'s side disappeared!",
|
||
},
|
||
weatherball: {
|
||
move: "Breakneck Blitz turned into [MOVE] due to the weather!",
|
||
},
|
||
whirlpool: {
|
||
start: " [POKEMON] became trapped in the vortex!",
|
||
},
|
||
wideguard: {
|
||
start: " Wide Guard protected [TEAM]!",
|
||
block: " Wide Guard protected [POKEMON]!",
|
||
},
|
||
wish: {
|
||
heal: " [NICKNAME]'s wish came true!",
|
||
},
|
||
wrap: {
|
||
start: " [POKEMON] was wrapped by [SOURCE]!",
|
||
move: "[POKEMON]'s attack continues!", // gen 1 only
|
||
},
|
||
yawn: {
|
||
start: " [POKEMON] grew drowsy!",
|
||
},
|
||
|
||
// abilities
|
||
aftermath: {
|
||
damage: " [POKEMON] was hurt!",
|
||
},
|
||
airlock: {
|
||
start: " The effects of the weather disappeared.",
|
||
},
|
||
angerpoint: {
|
||
boost: " [POKEMON] maxed its Attack!",
|
||
},
|
||
anticipation: {
|
||
activate: " [POKEMON] shuddered!",
|
||
},
|
||
aromaveil: {
|
||
block: " [POKEMON] is protected by an aromatic veil!",
|
||
},
|
||
aurabreak: {
|
||
start: " [POKEMON] reversed all other Pok\u00E9mon's auras!",
|
||
},
|
||
baddreams: {
|
||
damage: " [POKEMON] is tormented!",
|
||
},
|
||
battlebond: {
|
||
activate: " [POKEMON] became fully charged due to its bond with its Trainer!",
|
||
transform: "[POKEMON] became Ash-Greninja!",
|
||
},
|
||
blacksludge: {
|
||
heal: " [POKEMON] restored a little HP using its Black Sludge!",
|
||
},
|
||
cloudnine: {
|
||
start: "#airlock",
|
||
},
|
||
comatose: {
|
||
start: " [POKEMON] is drowsing!",
|
||
},
|
||
damp: {
|
||
block: " [SOURCE] cannot use [MOVE]!",
|
||
},
|
||
darkaura: {
|
||
start: " [POKEMON] is radiating a dark aura!",
|
||
},
|
||
dazzling: {
|
||
block: "#damp",
|
||
},
|
||
disguise: {
|
||
block: " Its disguise served it as a decoy!",
|
||
transform: "[POKEMON]'s disguise was busted!",
|
||
},
|
||
dryskin: {
|
||
damage: " ([POKEMON] was hurt by its Dry Skin.)",
|
||
},
|
||
fairyaura: {
|
||
start: " [POKEMON] is radiating a fairy aura!",
|
||
},
|
||
flashfire: {
|
||
start: " The power of [POKEMON]'s Fire-type moves rose!",
|
||
},
|
||
flowerveil: {
|
||
block: " [POKEMON] surrounded itself with a veil of petals!",
|
||
},
|
||
forewarn: {
|
||
activate: " [TARGET]'s [MOVE] was revealed!",
|
||
activateNoTarget: " [POKEMON]'s Forewarn alerted it to [MOVE]!",
|
||
},
|
||
frisk: {
|
||
activate: " [POKEMON] frisked [TARGET] and found its [ITEM]!",
|
||
activateNoTarget: " [POKEMON] frisked its target and found one [ITEM]!",
|
||
},
|
||
harvest: {
|
||
addItem: " [POKEMON] harvested one [ITEM]!",
|
||
},
|
||
illusion: {
|
||
end: " [POKEMON]'s illusion wore off!",
|
||
},
|
||
innardsout: {
|
||
damage: "#aftermath",
|
||
},
|
||
ironbarbs: {
|
||
damage: "#roughskin",
|
||
},
|
||
leftovers: {
|
||
heal: " [POKEMON] restored a little HP using its Leftovers!",
|
||
},
|
||
lightningrod: {
|
||
activate: " [POKEMON] took the attack!",
|
||
},
|
||
liquidooze: {
|
||
damage: " [POKEMON] sucked up the liquid ooze!",
|
||
},
|
||
magicbounce: {
|
||
move: '#magiccoat',
|
||
},
|
||
mimicry: {
|
||
activate: " [POKEMON] returned to its original type!",
|
||
},
|
||
mindblown: {
|
||
damage: " ([POKEMON] cut its own HP to power up its move!)",
|
||
},
|
||
moldbreaker: {
|
||
start: " [POKEMON] breaks the mold!",
|
||
},
|
||
mummy: {
|
||
changeAbility: " [TARGET]'s Ability became Mummy!",
|
||
},
|
||
naturalcure: {
|
||
activate: " ([POKEMON] is cured by its Natural Cure!)",
|
||
},
|
||
neutralizinggas: {
|
||
start: " Neutralizing gas filled the area!",
|
||
end: " The effects of the neutralizing gas wore off!",
|
||
},
|
||
owntempo: {
|
||
block: " [POKEMON] cannot be confused!",
|
||
},
|
||
perishbody: {
|
||
start: " Both Pok\u00E9mon will faint in three turns!",
|
||
},
|
||
persistent: {
|
||
activate: " [POKEMON] extends [MOVE] by 2 turns!",
|
||
},
|
||
pickup: {
|
||
addItem: '#recycle',
|
||
},
|
||
powerconstruct: {
|
||
activate: " You sense the presence of many!",
|
||
transform: "[POKEMON] transformed into its Complete Forme!",
|
||
},
|
||
powerofalchemy: {
|
||
changeAbility: "#receiver",
|
||
},
|
||
pressure: {
|
||
start: " [POKEMON] is exerting its pressure!",
|
||
},
|
||
queenlymajesty: {
|
||
block: "#damp",
|
||
},
|
||
quickdraw: {
|
||
activate: " Quick Draw made [POKEMON] move faster!",
|
||
},
|
||
rebound: {
|
||
move: '#magiccoat',
|
||
},
|
||
receiver: {
|
||
changeAbility: " [SOURCE]'s [ABILITY] was taken over!",
|
||
},
|
||
rockyhelmet: {
|
||
damage: " [POKEMON] was hurt by the Rocky Helmet!",
|
||
},
|
||
roughskin: {
|
||
damage: " [POKEMON] was hurt!",
|
||
},
|
||
schooling: {
|
||
transform: "[POKEMON] formed a school!",
|
||
transformEnd: "[POKEMON] stopped schooling!",
|
||
},
|
||
shellbell: {
|
||
heal: " [POKEMON] restored a little HP using its Shell Bell!",
|
||
},
|
||
shieldsdown: {
|
||
// n.b. this isn't a bug, the game actually says "Shields Down deactivated" on first transformation
|
||
// https://www.youtube.com/watch?v=SThjYBz4SEA
|
||
transform: "Shields Down deactivated!\n([POKEMON] shielded itself.)",
|
||
transformEnd: "Shields Down activated!\n([POKEMON] stopped shielding itself.)",
|
||
},
|
||
slowstart: {
|
||
start: " [POKEMON] can't get it going!",
|
||
end: " [POKEMON] finally got its act together!",
|
||
},
|
||
stancechange: {
|
||
transform: "Changed to Blade Forme!",
|
||
transformEnd: "Changed to Shield Forme!",
|
||
},
|
||
stickyhold: {
|
||
block: " [POKEMON]'s item cannot be removed!",
|
||
},
|
||
stormdrain: {
|
||
activate: "#lightningrod",
|
||
},
|
||
sturdy: {
|
||
activate: " [POKEMON] endured the hit!",
|
||
},
|
||
suctioncups: {
|
||
block: " [POKEMON] is anchored in place with its suction cups!",
|
||
},
|
||
sweetveil: {
|
||
block: " [POKEMON] can't fall asleep due to a veil of sweetness!",
|
||
},
|
||
symbiosis: {
|
||
activate: " [POKEMON] shared its [ITEM] with [TARGET]!",
|
||
},
|
||
telepathy: {
|
||
block: " [POKEMON] can't be hit by attacks from its ally Pok\u00E9mon!",
|
||
},
|
||
teravolt: {
|
||
start: " [POKEMON] is radiating a bursting aura!",
|
||
},
|
||
trace: {
|
||
changeAbility: " [POKEMON] traced [SOURCE]'s [ABILITY]!",
|
||
},
|
||
truant: {
|
||
cant: "[POKEMON] is loafing around!",
|
||
},
|
||
turboblaze: {
|
||
start: " [POKEMON] is radiating a blazing aura!",
|
||
},
|
||
unnerve: {
|
||
start: " [TEAM] is too nervous to eat Berries!",
|
||
},
|
||
wanderingspirit: {
|
||
activate: "#skillswap",
|
||
},
|
||
zenmode: {
|
||
transform: 'Zen Mode triggered!',
|
||
transformEnd: 'Zen Mode ended!',
|
||
},
|
||
|
||
// items
|
||
airballoon: {
|
||
start: " [POKEMON] floats in the air with its Air Balloon!",
|
||
end: " [POKEMON]'s Air Balloon popped!",
|
||
},
|
||
custapberry: {
|
||
activate: " [POKEMON] can act faster than normal, thanks to its Custap Berry!",
|
||
},
|
||
ejectbutton: {
|
||
end: " [POKEMON] is switched out with the Eject Button!",
|
||
},
|
||
focusband: {
|
||
activate: " [POKEMON] hung on using its Focus Band!",
|
||
},
|
||
focussash: {
|
||
end: " [POKEMON] hung on using its Focus Sash!",
|
||
},
|
||
leppaberry: {
|
||
activate: " [POKEMON] restored PP to its move [MOVE] using its Leppa Berry!",
|
||
},
|
||
lifeorb: {
|
||
damage: " [POKEMON] lost some of its HP!",
|
||
},
|
||
mysteryberry: {
|
||
activate: " [POKEMON] restored PP to its [MOVE] move using Mystery Berry!",
|
||
},
|
||
powerherb: {
|
||
end: " [POKEMON] became fully charged due to its Power Herb!",
|
||
},
|
||
protectivepads: {
|
||
block: " [POKEMON] protected itself with its Protective Pads!",
|
||
},
|
||
quickclaw: {
|
||
activate: " [POKEMON] can act faster than normal, thanks to its Quick Claw!",
|
||
},
|
||
redcard: {
|
||
end: " [POKEMON] held up its Red Card against [TARGET]!",
|
||
},
|
||
safetygoggles: {
|
||
block: " [POKEMON] is not affected by [MOVE] thanks to its Safety Goggles!",
|
||
},
|
||
ultranecroziumz: {
|
||
transform: " Bright light is about to burst out of [POKEMON]!",
|
||
activate: "[POKEMON] regained its true power through Ultra Burst!",
|
||
},
|
||
whiteherb: {
|
||
end: " [POKEMON] returned its stats to normal using its White Herb!",
|
||
},
|
||
};
|