Pokemon Showdown Client ======================================================================== This is a repository for some of the client code for Pokemon Showdown. This is what runs `play.pokemonshowdown.com`. WARNING: You probably want the [Pokemon Showdown server][1]. [1]: https://github.com/Zarel/Pokemon-Showdown Testing ------------------------------------------------------------------------ You can make and test client changes simply by opening `testclient.html`. This will allow you to test changes to the client without setting up your own login server. Certain things will fail: Registering, changing name, the ladder tab, and the /ladder command Everything else can be tested, though. Warning ------------------------------------------------------------------------ This repository is not "batteries included". It does NOT include everything necessary to run a full Pokemon Showdown client. In particular, it doesn't include a login/authentication server, nor does it include the database abstraction library used by the ladder library (although it's similar enough to `mysqli` that you can use that with minimal changes). It also doesn't include several resource files (namely, the `/audio/` and `/sprites/` directories) for size reasons. In other words, this repository is incomplete and NOT intended for people who wish to serve their own Pokemon Showdown client (you can, but it'll require you to rewrite some things). Rather, it's intended for people who wish to contribute and submit pull requests to Pokemon Showdown's client. License ------------------------------------------------------------------------ Pokemon Showdown's client is distributed under the terms of the [AGPLv3][2]. [2]: http://www.gnu.org/licenses/agpl-3.0.html WARNING: This is NOT the same license as Pokemon Showdown's server.