array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 0, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 1, 'Poison' => 0, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 0, 'Ghost' => 3, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 0, ) ), 'Fire' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 2, 'Water' => 1, 'Grass' => 2, 'Electric' => 0, 'Ice' => 2, 'Fighting' => 0, 'Poison' => 0, 'Ground' => 1, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 2, 'Rock' => 1, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 2, ) ), 'Water' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 2, 'Water' => 2, 'Grass' => 1, 'Electric' => 1, 'Ice' => 2, 'Fighting' => 0, 'Poison' => 0, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 0, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 2, ) ), 'Grass' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 1, 'Water' => 2, 'Grass' => 2, 'Electric' => 2, 'Ice' => 1, 'Fighting' => 0, 'Poison' => 1, 'Ground' => 2, 'Flying' => 1, 'Psychic' => 0, 'Bug' => 1, 'Rock' => 0, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 0, ) ), 'Electric' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 0, 'Electric' => 2, 'Ice' => 0, 'Fighting' => 0, 'Poison' => 0, 'Ground' => 1, 'Flying' => 2, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 0, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 2, ) ), 'Ice' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 1, 'Water' => 0, 'Grass' => 0, 'Electric' => 0, 'Ice' => 2, 'Fighting' => 1, 'Poison' => 0, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 1, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 1, ) ), 'Fighting' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 0, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 0, 'Poison' => 0, 'Ground' => 0, 'Flying' => 1, 'Psychic' => 1, 'Bug' => 2, 'Rock' => 2, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 2, 'Steel' => 0, ) ), 'Poison' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 2, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 2, 'Poison' => 2, 'Ground' => 1, 'Flying' => 0, 'Psychic' => 1, 'Bug' => 2, 'Rock' => 0, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 0, ) ), 'Ground' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 1, 'Grass' => 1, 'Electric' => 3, 'Ice' => 1, 'Fighting' => 0, 'Poison' => 2, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 2, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 0, ) ), 'Flying' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 2, 'Electric' => 1, 'Ice' => 1, 'Fighting' => 2, 'Poison' => 0, 'Ground' => 3, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 2, 'Rock' => 1, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 0, ) ), 'Psychic' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 0, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 2, 'Poison' => 0, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 2, 'Bug' => 1, 'Rock' => 0, 'Ghost' => 1, 'Dragon' => 0, 'Dark' => 1, 'Steel' => 0, ) ), 'Bug' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 1, 'Water' => 0, 'Grass' => 2, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 2, 'Poison' => 0, 'Ground' => 2, 'Flying' => 1, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 1, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 0, ) ), 'Rock' => array( 'damageTaken' => array( 'Normal' => 2, 'Fire' => 2, 'Water' => 1, 'Grass' => 1, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 1, 'Poison' => 2, 'Ground' => 1, 'Flying' => 2, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 0, 'Ghost' => 0, 'Dragon' => 0, 'Dark' => 0, 'Steel' => 1, ) ), 'Ghost' => array( 'damageTaken' => array( 'Normal' => 3, 'Fire' => 0, 'Water' => 0, 'Grass' => 0, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 3, 'Poison' => 2, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 2, 'Rock' => 0, 'Ghost' => 1, 'Dragon' => 0, 'Dark' => 1, 'Steel' => 0, ) ), 'Dragon' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 2, 'Water' => 2, 'Grass' => 2, 'Electric' => 2, 'Ice' => 1, 'Fighting' => 0, 'Poison' => 0, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 0, 'Bug' => 0, 'Rock' => 0, 'Ghost' => 0, 'Dragon' => 1, 'Dark' => 0, 'Steel' => 0, ) ), 'Dark' => array( 'damageTaken' => array( 'Normal' => 0, 'Fire' => 0, 'Water' => 0, 'Grass' => 0, 'Electric' => 0, 'Ice' => 0, 'Fighting' => 1, 'Poison' => 0, 'Ground' => 0, 'Flying' => 0, 'Psychic' => 3, 'Bug' => 1, 'Rock' => 0, 'Ghost' => 2, 'Dragon' => 0, 'Dark' => 2, 'Steel' => 0, ) ), 'Steel' => array( 'damageTaken' => array( 'Normal' => 2, 'Fire' => 1, 'Water' => 0, 'Grass' => 2, 'Electric' => 0, 'Ice' => 2, 'Fighting' => 1, 'Poison' => 3, 'Ground' => 1, 'Flying' => 2, 'Psychic' => 2, 'Bug' => 2, 'Rock' => 2, 'Ghost' => 2, 'Dragon' => 2, 'Dark' => 2, 'Steel' => 2, ) ), ); function getDamageTaken($attacking, $defending, $defending2=false) { global $PokemonTypeDamage, $PokemonTypeChart; $damage = 1; // var_export($defending); if ($defending['types']) { $defending2 = $defending['types'][1]; $defending = $defending['types'][0]; } if ($defending) $damage *= $PokemonTypeDamage[$PokemonTypeChart[$defending]['damageTaken'][$attacking]]; if ($defending2) $damage *= $PokemonTypeDamage[$PokemonTypeChart[$defending2]['damageTaken'][$attacking]]; return $damage; }