Pokémon Showdown Client ======================================================================== This is a repository for some of the client code for Pokémon Showdown. This is what runs `play.pokemonshowdown.com`. WARNING: You probably want the [Pokémon Showdown server][1]. [1]: https://github.com/Zarel/Pokemon-Showdown Testing ------------------------------------------------------------------------ You can make and test client changes simply by opening `testclient.html`. This will allow you to test changes to the client without setting up your own login server. You can connect to an arbitrary server by navigating to `testclient.html?~~host:port`. For example, to connect to a server running locally on port 8000, you can navigate to `testclient.html?~~localhost:8000`. Certain things will fail: + Registering + Changing name to a registered name other than the one you are currently logged in with (however, changing to an unregistered name will work, and you can even change back to your original registered name afterward) + The ladder room (however, the `/ladder` command does work) Everything else can be tested, though. Warning ------------------------------------------------------------------------ This repository is not "batteries included". It does NOT include everything necessary to run a full Pokémon Showdown client. In particular, it doesn't include a login/authentication server, nor does it include the database abstraction library used by the ladder library (although it's similar enough to `mysqli` that you can use that with minimal changes). It also doesn't include several resource files (namely, the `/audio/` and `/sprites/` directories) for size reasons. In other words, this repository is incomplete and NOT intended for people who wish to serve their own Pokémon Showdown client (you can, but it'll require you to rewrite some things). Rather, it's intended for people who wish to contribute and submit pull requests to Pokémon Showdown's client. License ------------------------------------------------------------------------ Pokémon Showdown's client is distributed under the terms of the [AGPLv3][2]. [2]: http://www.gnu.org/licenses/agpl-3.0.html WARNING: This is NOT the same license as Pokémon Showdown's server.