From effa959600c80fb1506267e18fe4ed7e4a09045d Mon Sep 17 00:00:00 2001 From: Guangcong Luo Date: Mon, 18 Jan 2016 19:51:25 -0500 Subject: [PATCH] Teambuilder: Show HP moves as useless if outclassed --- js/search.js | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/js/search.js b/js/search.js index f042bc882..a29a8533e 100644 --- a/js/search.js +++ b/js/search.js @@ -785,6 +785,11 @@ if (id === 'stunspore') isViable = (moves.indexOf('thunderwave') < 0); if (id === 'gyroball') isViable = (template.baseStats.spe <= 60); if (id === 'toxic') isViable = (this.gen > 1); + if (id === 'hiddenpowerice') isViable = (moves.indexOf('icebeam') < 0 && template.id !== 'xerneas'); + if (id === 'hiddenpowerelectric') isViable = (moves.indexOf('thunderbolt') < 0); + if (id === 'hiddenpowerfire') isViable = (moves.indexOf('flamethrower') < 0); + if (id === 'hiddenpowergrass') isViable = (moves.indexOf('energyball') < 0); + if (id === 'hiddenpowerfighting') isViable = (moves.indexOf('aurasphere') < 0); if (isViable) { if (!usableMoves.length) usableMoves.push(['header', "Moves"]); usableMoves.push(['move', id]);